Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2


  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:

    @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:

    On your next German turn, depending on rolls, if you attack Kenya with just aircraft, take the infantry as the first casualty, then the bomber, then the fighter.

    Amend this since I also landed the American bomber here.

    OOL is British infantry, then American Bomber, then British Bomber, then British Fighter.

    I regret that you have to tell me this. When asked by another opponent, “What is your order of loss? You’re response will dictate weather I attack or not.” I responded, “Not knowing my OOL is part of the fun.”

    He didn’t attack.


  • I know that by providing it I may or may not add incentive to either attacking or not attacking, but in the interest of us not necessarily being available at the same time, it just keeps things moving forward. So I tend to try to think in advance of what I might want if it’s reasonably clear and not super important.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from East Europe to Ukraine S.S.R.
            1 fighter moved from East Europe to Ukraine S.S.R.
            1 fighter moved from West Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to East US Sea Zone
            2 fighters moved from Libya to Red Sea Zone
    
        Combat - Germans
            Battle in Red Sea Zone
                Germans attack with 2 fighters
                British defend with 1 transport
                    Germans roll dice for 2 fighters in Red Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 transport in Red Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 transport owned by the British and 1 fighter owned by the Germans lost in Red Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter
                Casualties for British: 1 transport
            Battle in East US Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    Germans roll dice for 1 bomber in East US Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 transports in East US Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in East US Sea Zone
                    Germans roll dice for 1 bomber in East US Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 transport in East US Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in East US Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 2 transports
            Battle in Ukraine S.S.R.
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
            2 infantry moved from South Europe to Central Mediteranean Sea Zone
            2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
            2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 fighter moved from Red Sea Zone to Anglo Sudan Egypt
            1 fighter moved from Ukraine S.S.R. to West Europe
            1 fighter moved from Ukraine S.S.R. to East Europe
            1 bomber moved from East US Sea Zone to West Europe
            1 aaGun moved from Germany to South Europe
            1 infantry moved from Germany to East Europe
            5 infantry moved from Germany to East Europe
            2 infantry moved from Germany to East Europe
            2 armour moved from East Europe to West Europe
            1 infantry moved from West Europe to South Europe
    
        Place Units - Germans
            12 infantry placed in Germany
            Germans undo move 1.
            1 infantry placed in South Europe
            11 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.83
    Americans : -0.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to North Sea Zone
            1 infantry moved from North Sea Zone to West Europe
    
        Combat - British
            Battle in West Europe
                British attack with 1 infantry
                Germans defend with 1 aaGun, 2 armour, 1 bomber, 2 fighters and 2 infantry
                    British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 3/7 hits, 2.83 expected hits
                    1 infantry owned by the British lost in West Europe
                Germans win with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Finland Norway to Karelia S.S.R.
            1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
            1 fighter moved from Kenya-Rhodesia to Caucasus
            1 bomber moved from Kenya-Rhodesia to Russia
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
    
        Place Units - British
            2 transports placed in North Sea Zone
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Manchuria to Russia
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone
            1 infantry moved from Wake Island to Wake Island Sea Zone
            2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            1 fighter moved from Japan Sea Zone to Hawaiian Islands
            2 battleships moved from Japan Sea Zone to Hawaii Sea Zone
            1 infantry moved from India to Persia
                  Japanese take Persia from British
            1 infantry moved from China to Sinkiang
                  Japanese take Sinkiang from Americans
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Hawaiian Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Hawaiian Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Manchuria
            1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
            1 fighter moved from Japan Sea Zone to Hawaii Sea Zone
            1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone
            1 aaGun moved from Japan to Japan Sea Zone
            1 submarine moved from Japan Sea Zone to Hawaii Sea Zone
            1 aaGun moved from Japan Sea Zone to Manchuria
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan Sea Zone to Manchuria
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Japan Sea Zone to Manchuria
            1 infantry moved from French Indo China to India
    
        Place Units - Japanese
            1 factory placed in Manchuria
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Americans : 2.00
    Japanese : -3.33
    

    Savegame


  • …just…wow… … . … … . …


  • That was certainly something.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Novosibirsk to Sinkiang
            1 fighter moved from Yakut S.S.R. to Sinkiang
            1 bomber moved from Kenya-Rhodesia to East Mediteranean Sea Zone
    
        Combat - Americans
            Battle in East Mediteranean Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    Americans roll dice for 1 bomber in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 transport in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber in East Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 transport in East Mediteranean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Germans lost in East Mediteranean Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 transport
            Battle in Sinkiang
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Americans win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Sinkiang to Yakut S.S.R.
            3 infantry moved from West US to West Canada
            2 infantry moved from East US to East Canada
            1 armour moved from West US to West Canada
            1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone
            1 transport moved from North Sea Zone to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
            2 infantry moved from Finland Norway to Karelia S.S.R.
            2 infantry moved from North Sea Zone to Finland Norway
            1 fighter moved from North Sea Zone to Karelia S.S.R.
            1 fighter moved from North Sea Zone to Karelia S.S.R.
            1 bomber moved from East Mediteranean Sea Zone to Russia
    
        Place Units - Americans
            6 infantry placed in West US
            2 transports placed in East US Sea Zone
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
            2 infantry moved from Karelia S.S.R. to Caucasus
            4 infantry moved from Russia to Novosibirsk
            1 infantry moved from Karelia S.S.R. to Caucasus
    
        Place Units - Russians
            1 infantry placed in Karelia S.S.R.
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
                  Germans take Syria Jordan from British
            2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
            1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia
            6 armour, 1 fighter and 17 infantry moved from East Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Ukraine S.S.R.
                Germans attack with 6 armour, 1 fighter and 17 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 1 fighter and 17 infantry in Ukraine S.S.R., round 2 : 6/24 hits, 6.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kenya-Rhodesia
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Kenya-Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Kenya-Rhodesia, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Kenya-Rhodesia, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya-Rhodesia
                Germans win, taking Kenya-Rhodesia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Kenya-Rhodesia to Libya
            1 bomber moved from Karelia S.S.R. to Germany
            1 fighter moved from Ukraine S.S.R. to West Europe
            2 armour moved from West Europe to Germany
            2 infantry moved from South Europe to West Europe
            1 aaGun moved from East Europe to Ukraine S.S.R.
            1 aaGun moved from West Europe to Germany
            2 infantry moved from Germany to West Europe
            1 bomber moved from Germany to West Europe
            1 armour moved from Germany to West Europe
    
        Place Units - Germans
            11 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : -1.00
    AA fire in Karelia S.S.R. : : -0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour and 6 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 armour moved from East Canada to East Canada Sea Zone
            1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
            1 armour moved from North Sea Zone to West Europe
            1 bomber moved from Russia to Libya
    
        Combat - British
            Battle in West Europe
                British attack with 1 armour
                Germans defend with 1 armour, 1 bomber, 3 fighters and 6 infantry
                    British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in West Europe, round 2 : 4/11 hits, 4.50 expected hits
                    1 armour owned by the British lost in West Europe
                Germans win with 1 armour, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 armour
            Battle in Libya
                British attack with 1 bomber
                Germans defend with 1 fighter
                    British roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the British lost in Libya
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 bomber
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            2 infantry moved from Finland Norway to Karelia S.S.R.
            1 armour and 4 infantry moved from United Kingdom to North Sea Zone
            1 armour and 4 infantry moved from North Sea Zone to Finland Norway
            1 fighter moved from Caucasus to Karelia S.S.R.
    
        Place Units - British
            1 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 23 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from India to Sinkiang
            1 infantry moved from China to Sinkiang
            3 fighters moved from Manchuria to Sinkiang
            1 bomber moved from Manchuria to Sinkiang
            1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
            1 infantry and 1 transport moved from Caroline Islands Sea Zone to New Guinea Sea Zone
            1 infantry moved from New Guinea to New Guinea Sea Zone
            2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone
            2 infantry moved from North Australia Sea Zone to Australia
            1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone
            1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
            1 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone
            1 infantry moved from New Zealand Sea Zone to New Zealand
                  Japanese take New Zealand from British
            2 battleships moved from Hawaii Sea Zone to North Australia Sea Zone
            1 fighter moved from Hawaii Sea Zone to Australia
    
        Combat - Japanese
            Battle in Sinkiang
                Japanese attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Sinkiang, round 2 : 1/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                    Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Sinkiang, round 3 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Australia
                Japanese attack with 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 battleships in Australia, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone
            1 fighter moved from Australia to North Australia Sea Zone
            1 submarine moved from Hawaii Sea Zone to North Australia Sea Zone
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
            1 infantry moved from Persia to India
            3 fighters moved from Sinkiang to Manchuria
            1 bomber moved from Sinkiang to Manchuria
    
        Place Units - Japanese
            6 infantry placed in Japan
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : 0.00
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour and 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
            1 infantry moved from West Spain Sea Zone to West Europe
            3 transports moved from East US Sea Zone to East Canada Sea Zone
            2 infantry moved from East Canada to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            1 armour moved from West Canada to East Canada Sea Zone
            1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
                  Americans take Algeria from Germans
            1 battleship moved from East US Sea Zone to West Spain Sea Zone
            1 carrier moved from East US Sea Zone to West Spain Sea Zone
            1 submarine moved from East US Sea Zone to West Spain Sea Zone
    
        Combat - Americans
            Battle in West Europe
                Americans attack with 1 infantry
                Germans defend with 1 armour, 1 bomber, 3 fighters and 6 infantry
                    Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in West Europe, round 2 : 4/11 hits, 4.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                Germans win with 1 armour, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            6 infantry moved from West US to West Canada
            2 infantry moved from Karelia S.S.R. to Caucasus
            2 infantry moved from Finland Norway to Karelia S.S.R.
            1 fighter moved from Yakut S.S.R. to Novosibirsk
    
        Place Units - Americans
            1 armour and 9 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to East Europe
                  Russians take East Europe from Germans
            1 infantry moved from Caucasus to Persia
                  British take Persia from Japanese
            2 infantry moved from Caucasus to Persia
            2 infantry moved from Novosibirsk to Sinkiang
            1 fighter moved from Yakut S.S.R. to Sinkiang
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sinkiang to Novosibirsk
            1 armour and 7 infantry moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Russia to Karelia S.S.R.
            2 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Evenki National Okrug
            2 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 19 infantry moved from Germany to East Europe
            1 armour moved from West Europe to East Europe
            1 bomber moved from West Europe to Karelia S.S.R.
            1 infantry moved from Kenya-Rhodesia to Congo
                  Germans take Congo from British
            1 infantry moved from Kenya-Rhodesia to Italian East Africa
                  Germans take Italian East Africa from British
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in East Europe
                Germans attack with 2 armour and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 19 infantry in East Europe, round 2 : 5/21 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                Germans win, taking East Europe from Russians with 2 armour and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine S.S.R. to East Europe
            1 fighter moved from West Europe to Ukraine S.S.R.
            1 infantry moved from Germany to West Europe
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            1 aaGun moved from South Europe to West Europe
            1 armour moved from Ukraine S.S.R. to Germany
            1 armour moved from Ukraine S.S.R. to Germany
            1 bomber moved from Karelia S.S.R. to West Europe
    
        Place Units - Germans
            1 infantry placed in South Europe
            11 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    AA fire in Karelia S.S.R. : : -0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to North Sea Zone
            1 infantry moved from North Sea Zone to West Europe
    
        Combat - British
            Battle in West Europe
                British attack with 1 infantry
                Germans defend with 1 aaGun, 1 bomber, 2 fighters and 6 infantry
                    British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 6 infantry in West Europe, round 2 : 7/9 hits, 3.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
                Germans win with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 armour and 3 infantry moved from United Kingdom to North Sea Zone
            1 infantry moved from United Kingdom to North Sea Zone
            1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
            1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
            1 armour and 4 infantry moved from North Sea Zone to Finland Norway
    
        Place Units - British
            1 transport placed in North Sea Zone
            1 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    British : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 bomber moved from Manchuria to Russia
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
    
        Non Combat Move - Japanese
            1 infantry moved from Manchuria to China
            1 infantry moved from Australia to North Australia Sea Zone
            1 infantry and 1 transport moved from North Australia Sea Zone to Borneo Sea Zone
            1 infantry moved from Borneo Celebes to Borneo Sea Zone
            2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            1 fighter moved from North Australia Sea Zone to French Indo China
            1 submarine moved from North Australia Sea Zone to French Indo China Sea Zone
            2 battleships moved from North Australia Sea Zone to French Indo China Sea Zone
            1 carrier moved from North Australia Sea Zone to French Indo China Sea Zone
            1 infantry moved from New Zealand to New Zealand Sea Zone
            1 infantry and 1 transport moved from New Zealand Sea Zone to Antartic Sea Zone
            1 armour moved from Manchuria to French Indo China
            2 fighters moved from Manchuria to French Indo China
            1 bomber moved from Russia to French Indo China
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 armour and 6 infantry placed in Japan
            1 transport placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Libya
                  Americans take Libya from Germans
            4 infantry moved from Algeria to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 armour moved from Libya to French Equatorial Africa
            1 transport moved from West Spain Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
            1 infantry moved from West Spain Sea Zone to West Europe
    
        Combat - Americans
            Battle in West Europe
                Americans attack with 1 infantry
                Germans defend with 1 aaGun, 1 bomber, 2 fighters and 5 infantry
                    Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 5 infantry in West Europe, round 2 : 4/8 hits, 3.17 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                Germans win with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Caucasus to Persia
            3 transports moved from West Spain Sea Zone to East Canada Sea Zone
            1 armour and 4 infantry moved from West Canada to East Canada Sea Zone
            1 armour and 9 infantry moved from West US to West Canada
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from East Canada Sea Zone: 1 armour, 4 infantry and 3 transports
            EDIT: Adding units owned by Americans to West Spain Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Algeria: 1 armour and 4 infantry
            EDIT: Turning off Edit Mode
            1 bomber placed in East US
            1 armour and 5 infantry placed in West US
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from West Spain Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to South Brazil Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Yakut S.S.R.
            1 fighter moved from Novosibirsk to Yakut S.S.R.
            1 infantry moved from Persia to Syria Jordan
                  British take Syria Jordan from Germans
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Novosibirsk: 1 fighter
            EDIT: Removing units owned by Americans from Russia: 1 bomber
            EDIT: Adding units owned by Americans to Karelia S.S.R.: 1 bomber and 1 fighter
            EDIT: Turning off Edit Mode
            1 armour moved from Novosibirsk to Russia
            1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            2 infantry moved from Persia to Kazakh S.S.R.
            7 infantry moved from Russia to Novosibirsk
            1 submarine and 1 transport moved from North Sea Zone to West Spain Sea Zone
    
        Place Units - Russians
            1 armour and 2 infantry placed in Karelia S.S.R.
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.33
    Japanese : 0.33
    

    Savegame


  • Sorry about all the edits; I ended America’s non-combat move on accident way earlier than I meant to.

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