Ksmckay (Axis) vs MrCunego (Allies +3) BM3



  • those Yunnan troops were ready for that one. Well digged trenches at the frontline.
    Best regards
    MrCunego



  • @mrcunego yeah that’s a shame. G1 wasnt great but axis defense since then has been pretty solid.



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 marine moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 cruiser and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from Greece to Bulgaria
            1 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 marine moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 cruiser and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from Greece to Bulgaria
            1 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Morocco: 1 marine
            EDIT: Adding units owned by Italians to Morocco: 1 infantry
            EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
            EDIT: Adding units owned by Italians to Gibraltar: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame



  • ncm change. instead of dropping a marine in Morocco, dropped the marine off at Gib and used the z92 transport to move an inf from Gib to Morocco



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Shan State to Malaya
            1 fighter moved from Queensland to Malaya
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 bomber moved from Norway to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour and 1 bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 1 bomber in Novgorod, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Germans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Germany
            4 infantry moved from Finland to Karelia
            2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
            2 artilleries and 10 infantry moved from Romania to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Tobruk
            1 fighter moved from 119 Sea Zone to Gibraltar
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Southern Italy
            6 armour moved from Greater Southern Germany to Eastern Poland
            1 aaGun, 7 artilleries and 3 infantry moved from Germany to Poland
            1 aaGun and 1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Eire to 119 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Tobruk
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 38 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 1.33
    

    Savegame



  • some funky dice this game for all.



  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 bomber moved from Norway to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour and 1 bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 1 bomber in Novgorod, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Germans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Germany
            4 infantry moved from Finland to Karelia
            2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
            2 artilleries and 10 infantry moved from Romania to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Tobruk
            1 fighter moved from 119 Sea Zone to Gibraltar
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Southern Italy
            6 armour moved from Greater Southern Germany to Eastern Poland
            1 aaGun, 7 artilleries and 3 infantry moved from Germany to Poland
            1 aaGun and 1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Eire to 119 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Tobruk
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 38 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Germans to Finland: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Szechwan to Hopei
            3 fighters and 1 tactical_bomber moved from Szechwan to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Hopei to Suiyuyan
            1 armour moved from Szechwan to Suiyuyan
            2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            4 infantry moved from Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Belarus to Archangel
            1 aaGun, 1 artillery and 10 infantry moved from Belarus to Archangel
            1 armour moved from Ukraine to Bryansk
            4 infantry moved from Russia to Bryansk
            3 infantry moved from Belarus to Archangel
            1 aaGun and 8 infantry moved from Belarus to Bryansk
            4 infantry moved from Yenisey to Timguska
            2 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : 0,67
    

    Savegame



  • Yeah. being the attacker in this game has not payed off at any point in this one. Those trenches are digged well and deep.
    best regards
    MrCunego



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 34 Sea Zone to 45 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 bomber moved from Siam to Malaya
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 battleship moved from 34 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Siam to Burma
            1 tactical_bomber moved from Siam to Malaya
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
            1 fighter moved from 45 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 34 Sea Zone to Korea
            1 fighter moved from 36 Sea Zone to Korea
            1 aaGun, 1 fighter and 6 infantry moved from Manchuria to Korea
            1 infantry moved from Anhwe to Hopei
            3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 bomber moved from Malaya to Kwangsi
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 armour moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 carrier and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Malaya to Yunnan
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.33
    UK_Pacific : 0.33
    Japanese : -4.83
    

    Savegame



  • Hi Ksmckay
    I’m of to Malta for some springbreak vacation with my family. I’ll be back next saturday.
    Best regards.
    Mrcunego



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 fighter moved from Eastern United States to 86 Sea Zone
            1 fighter moved from Western United States to 86 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
            2 mech_infantrys moved from Western United States to Central United States
            1 fighter moved from Western United States to 64 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            1 bomber moved from Midway to Queensland
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 64 Sea Zone
            2 fighters moved from Midway to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 harbour and 1 infantry placed in Central United States
            Americans undo move 2.
            1 harbour placed in Southeast Mexico
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 fighter moved from Eastern United States to 86 Sea Zone
            1 fighter moved from Western United States to 86 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
            2 mech_infantrys moved from Western United States to Central United States
            1 fighter moved from Western United States to 64 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            1 bomber moved from Midway to Queensland
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 64 Sea Zone
            2 fighters moved from Midway to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 harbour and 1 infantry placed in Central United States
            Americans undo move 2.
            1 harbour placed in Southeast Mexico
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from 98 Sea Zone to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from India to 41 Sea Zone
            1 battleship moved from 79 Sea Zone to 72 Sea Zone
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
            Battle in Tanganyika Territory
                British attack with 4 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 4 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/6 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
            1 tactical_bomber moved from Iraq to Persia
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria
            1 fighter moved from 41 Sea Zone to India
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 fighter moved from Iraq to Persia
            1 fighter moved from Iraq to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from Alexandria to 98 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 submarine placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : 0,50
    Italians : -0,33
    Americans : -1,00
    AA fire in Western Germany : : -0,17
    Chinese : 0,33
    Neutral_Axis : -0,33
    Japanese : 1,33
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
            1 armour moved from Eastern Poland to Western Ukraine
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry and 1 marine moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            4 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    

    Savegame



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Tobruk to 92 Sea Zone
            1 tactical_bomber moved from Tobruk to Southern Italy
            1 bomber moved from Germany to Southern Italy
            1 fighter moved from Southern Italy to France
            2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 aaGun and 2 infantry moved from Western Germany to France
            2 aaGuns, 6 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun, 7 artilleries and 3 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
            2 infantry moved from Archangel to Novgorod
            2 fighters moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 aaGun, 1 artillery and 11 infantry moved from Archangel to Smolensk
            1 armour, 3 fighters and 1 tactical_bomber moved from Suiyuyan to Shensi
            2 infantry moved from Timguska to Kansu
            2 infantry moved from Timguska to Novosibirsk
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,67
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/8 hits, 3.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
            1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
            1 infantry moved from Anhwe to Hopei
            1 aaGun moved from Anhwe to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kwangtung to Hunan
            2 bombers moved from Kwangsi to Philippines
            2 fighters moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Kiangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 tactical_bomber moved from Korea to Guam
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 78 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -2.33
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 submarine moved from 64 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/8 hits, 3,83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
            2 fighters moved from 64 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -3,17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 submarine moved from 64 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/8 hits, 3,83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
            2 fighters moved from 64 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Alexandria to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Iraq to Persia
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 bomber moved from United Kingdom to Morocco
    
        Place Units - British
            1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 1,00
    Italians : 0,83
    Americans : -3,17
    Chinese : -0,67
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            2 infantry moved from Algeria to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            2 armour moved from Western Ukraine to Bessarabia
            1 artillery moved from Southern France to France
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 fighter placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


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