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  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '19 '18

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    Test summary from TripleA, engine version: 1.9, time: 1:07:03 AM
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  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 aaGuns, 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Novgorod to Baltic States
            2 fighters moved from Karelia to Baltic States
            1 tactical_bomber moved from Karelia to Baltic States
            5 infantry moved from Archangel to Smolensk
            13 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            2 mech_infantrys moved from Rostov to Caucasus
            3 armour moved from Rostov to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Smolensk
            1 tactical_bomber moved from Baltic States to Smolensk
            1 aaGun moved from Bryansk to Ukraine
            1 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Amur to Siberia
            1 aaGun moved from Novgorod to Archangel
    
        Place Units - Russians
            2 infantry placed in Ukraine
            2 aaGuns placed in Russia
            1 mech_infantry placed in Ukraine
            2 mech_infantrys placed in Russia
            Russians undo move 4.
            Russians undo move 3.
            1 armour placed in Ukraine
            Russians undo move 1.
            2 armour placed in Ukraine
            Russians undo move 3.
            Russians undo move 2.
            2 infantry and 1 mech_infantry placed in Ukraine
            3 armour and 2 mech_infantrys placed in Russia
            Russians undo move 2.
            2 infantry placed in Ukraine
            1 mech_infantry placed in Russia
            Russians undo move 1.
            1 aaGun placed in Ukraine
            1 aaGun placed in Russia
            Russians undo move 4.
            1 aaGun placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Territory Summary for Russians :

    Siberia : 2 aaGuns and 18 infantry
    Belarus : 1 infantry
    Karelia : 1 artillery and 3 infantry
    Baltic States : 2 infantry
    Bryansk : 1 infantry
    Rostov : 2 artilleries
    Archangel : 1 aaGun
    Russia : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
    Ukraine : 2 aaGuns, 1 factory_minor and 19 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 4 armour, 1 infantry and 3 mech_infantrys
    Smolensk : 2 fighters, 5 infantry and 1 tactical_bomber
    113 Sea Zone : 1 submarine
    Iraq : 1 armour and 1 mech_infantry
    92 Sea Zone : 1 submarine
    Finland : 1 flag, 1 aaGun and 9 infantry
    

    Production/PUs Summary :

    Germans : 42 / 49
    Russians : 36 / 44
    Japanese : 49 / 52
    Americans : 52 / 72
    Chinese : 8 / 10
    British : 30 / 31
    UK_Pacific : 6 / 6
    Italians : 18 / 30
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 79 times
            2 was rolled 64 times
            3 was rolled 89 times
            4 was rolled 73 times
            5 was rolled 79 times
            6 was rolled 99 times
        Average roll : 3.634
        Median : 4.000
        Variance : 1.551
        Standard Deviation : 1.245
        Total rolls : 483
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 8
    
    Germans Combat
            1 was rolled 19 times
            2 was rolled 22 times
            3 was rolled 25 times
            4 was rolled 19 times
            5 was rolled 24 times
            6 was rolled 19 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.294
        Standard Deviation : 0.542
        Total rolls : 128
    
    British Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 9 times
            6 was rolled 20 times
        Average roll : 3.638
        Median : 4.000
        Variance : 0.827
        Standard Deviation : 0.909
        Total rolls : 80
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 4 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.617
        Median : 4.000
        Variance : 0.847
        Standard Deviation : 0.921
        Total rolls : 60
    
    Americans Combat
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.167
        Median : 4.000
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 19 times
            4 was rolled 11 times
            5 was rolled 12 times
            6 was rolled 17 times
        Average roll : 3.578
        Median : 3.000
        Variance : 0.766
        Standard Deviation : 0.875
        Total rolls : 83
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 11 times
        Average roll : 4.088
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 34
    
    ANZAC Combat
            3 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 5.167
        Median : 5.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 4.038
        Median : 4.500
        Variance : 0.853
        Standard Deviation : 0.924
        Total rolls : 26
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.167
        Median : 3.000
        Variance : 0.522
        Standard Deviation : 0.722
        Total rolls : 24
    
    UK_Pacific Combat
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 5.000
        Variance : 1.688
        Standard Deviation : 1.299
        Total rolls : 9
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 5 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.103
        Standard Deviation : 1.450
        Total rolls : 14
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 42 Sea Zone to 39 Sea Zone
            3 fighters and 3 tactical_bombers moved from Siam to India
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to India
            3 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Hunan to Kweichow
            1 bomber moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Hopei
            1 fighter moved from Siam to Kweichow
            1 tactical_bomber moved from Siam to India
            1 fighter moved from 37 Sea Zone to Burma
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
                British defend with 1 aaGun, 4 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers in India, round 2 : 3/13 hits, 6,50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 4 infantry and 2 mech_infantrys in India, round 2 : 4/6 hits, 2,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 3 fighters and 4 tactical_bombers in India, round 3 : 3/9 hits, 4,67 expected hits
                    UK_Pacific roll dice for 2 infantry and 2 mech_infantrys in India, round 3 : 2/4 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 2 fighters and 3 tactical_bombers in India, round 4 : 5/7 hits, 3,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -27
                Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Casualties for British: 1 aaGun, 4 infantry and 2 mech_infantrys
            Battle in Sumatra
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 fighter
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Dutch roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the UK_Pacific lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Hopei, round 2 : 4/5 hits, 1,33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 3 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in 56 Sea Zone
                 retreated to 56 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 fighter and 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from Burma to Siam
            1 armour moved from Shan State to India
            1 fighter moved from Kweichow to Shan State
            1 bomber moved from Hopei to Shan State
            1 bomber moved from Kweichow to Shan State
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 fighters moved from Manchuria to Japan
            1 mech_infantry moved from Manchuria to Chahar
            2 artilleries and 1 infantry moved from Hunan to Anhwe
            1 tactical_bomber moved from 56 Sea Zone to Siam
            1 bomber moved from Shan State to Siam
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Americans : -0,17
    Chinese : 1,33
    UK_Pacific : 2,67
    AA fire in India : : -0,50
    Japanese : -5,17
    Dutch : 0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.00
    

    Territory Summary for Chinese :

    Shensi : 3 artilleries, 1 fighter and 5 infantry
    Hopei : 3 infantry
    

    Production/PUs Summary :

    Germans : 40 / 49
    Russians : 36 / 44
    Japanese : 54 / 66
    Americans : 54 / 75
    Chinese : 7 / 8
    British : 30 / 31
    UK_Pacific : 2 / 0
    Italians : 18 / 30
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 102 times
            2 was rolled 79 times
            3 was rolled 104 times
            4 was rolled 91 times
            5 was rolled 95 times
            6 was rolled 119 times
        Average roll : 3.602
        Median : 4.000
        Variance : 1.547
        Standard Deviation : 1.244
        Total rolls : 590
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 22 times
            3 was rolled 25 times
            4 was rolled 19 times
            5 was rolled 24 times
            6 was rolled 19 times
        Average roll : 3.481
        Median : 3.000
        Variance : 0.262
        Standard Deviation : 0.512
        Total rolls : 129
    
    British Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 9 times
            6 was rolled 20 times
        Average roll : 3.638
        Median : 4.000
        Variance : 0.827
        Standard Deviation : 0.909
        Total rolls : 80
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 4 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.617
        Median : 4.000
        Variance : 0.847
        Standard Deviation : 0.921
        Total rolls : 60
    
    Americans Combat
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 18 times
            3 was rolled 26 times
            4 was rolled 22 times
            5 was rolled 22 times
            6 was rolled 32 times
        Average roll : 3.630
        Median : 4.000
        Variance : 0.795
        Standard Deviation : 0.892
        Total rolls : 146
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 11 times
        Average roll : 4.088
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 34
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.500
        Median : 5.000
        Variance : 1.048
        Standard Deviation : 1.024
        Total rolls : 8
    
    Neutral_Allies Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 4.038
        Median : 4.500
        Variance : 0.853
        Standard Deviation : 0.924
        Total rolls : 26
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.340
        Median : 3.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 47
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.545
        Median : 3.500
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 22
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 5 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.103
        Standard Deviation : 1.450
        Total rolls : 14
    
    Dutch Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 3 carriers and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser moved from 90 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from United Kingdom to Western Germany
            1 tactical_bomber moved from Central United States to Eastern United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to Midway
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 bomber, 3 fighters and 2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            2 infantry placed in Central United States
            Americans undo move 4.
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 fighter moved from United Kingdom to Karelia
            1 armour moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Gibraltar
            4 fighters moved from Trans-Jordan to Iraq
            2 tactical_bombers moved from Trans-Jordan to Iraq
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 armour and 2 infantry placed in Iraq
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 1.67
    Chinese : -0.67
    Japanese : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 3 artilleries, 1 fighter and 5 infantry
    Hopei : 3 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
    Midway : 1 airfield and 7 fighters
    46 Sea Zone : 1 destroyer
    26 Sea Zone : 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 2 infantry and 3 mech_infantrys
    Morocco : 1 armour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Karelia : 1 fighter
    Iraq : 1 flag, 1 armour, 1 factory_minor, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    Brazil : 1 flag, 2 infantry
    Northwest Persia : 1 flag
    Persia : 1 flag
    91 Sea Zone : 1 cruiser and 2 transports
    110 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 37 / 49
    Russians : 36 / 44
    Japanese : 54 / 66
    Americans : 54 / 75
    Chinese : 7 / 8
    British : 35 / 35
    UK_Pacific : 2 / 0
    Italians : 16 / 30
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 103 times
            2 was rolled 79 times
            3 was rolled 104 times
            4 was rolled 91 times
            5 was rolled 95 times
            6 was rolled 119 times
        Average roll : 3.597
        Median : 4.000
        Variance : 1.558
        Standard Deviation : 1.248
        Total rolls : 591
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Germans Combat
            1 was rolled 21 times
            2 was rolled 22 times
            3 was rolled 25 times
            4 was rolled 19 times
            5 was rolled 24 times
            6 was rolled 19 times
        Average roll : 3.462
        Median : 3.000
        Variance : 0.243
        Standard Deviation : 0.493
        Total rolls : 130
    
    British Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 9 times
            6 was rolled 20 times
        Average roll : 3.638
        Median : 4.000
        Variance : 0.827
        Standard Deviation : 0.909
        Total rolls : 80
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 4 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.617
        Median : 4.000
        Variance : 0.847
        Standard Deviation : 0.921
        Total rolls : 60
    
    Americans Combat
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.143
        Median : 4.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 18 times
            3 was rolled 26 times
            4 was rolled 22 times
            5 was rolled 22 times
            6 was rolled 32 times
        Average roll : 3.630
        Median : 4.000
        Variance : 0.795
        Standard Deviation : 0.892
        Total rolls : 146
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 11 times
        Average roll : 4.088
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 34
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.500
        Median : 5.000
        Variance : 1.048
        Standard Deviation : 1.024
        Total rolls : 8
    
    Neutral_Allies Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 4.038
        Median : 4.500
        Variance : 0.853
        Standard Deviation : 0.924
        Total rolls : 26
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.340
        Median : 3.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 47
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.545
        Median : 3.500
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 22
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 5 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.103
        Standard Deviation : 1.450
        Total rolls : 14
    
    Dutch Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

    Savegame

  • 2024 2023 '22 '19 '18

    You shot down both of my bombers! What the What? You do know those are expensive pieces of equipment?


  • @crockett36 segurro🤣🤣🤣


  • @crockett36
    Eight point eight centimeter full metal jacket!

  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '19 '18

    shoot. you shouldn’t look at that. it was a war test. It’s late.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 artillery moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 harbour and 3 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 6/10 hits, 3,50 expected hits
                    British roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 2/6 hits, 2,17 expected hits
                    2 artilleries owned by the British, 3 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 2 artilleries and 3 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 1 fighter
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux
                Americans win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Italians: 1 artillery and 1 fighter
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
            1 armour moved from Yugoslavia to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Greece
    
        Place Units - Italians
            2 infantry placed in Southern France
            3 infantry placed in Southern Italy
            1 armour and 1 infantry placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,67
    British : -0,17
    Americans : 1,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 56 Sea Zone to 55 Sea Zone
            3 armour, 2 artilleries and 5 infantry moved from New South Wales to South Australia
            1 fighter moved from Dutch New Guinea to South Australia
            1 fighter moved from Western Australia to South Australia
    
        Non Combat Move - ANZAC
            1 fighter moved from South Australia to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Gibraltar to Malta
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    scramble?


  • @crockett36 , yes full scramble, please.
    Thank you.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Eastern Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 5 artilleries, 2 bombers and 18 infantry
                Russians defend with 2 aaGuns, 1 factory_minor and 19 infantry
                    AA fire in Ukraine : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers and 18 infantry in Ukraine, round 2 : 11/28 hits, 8,33 expected hits
                    Russians roll dice for 2 aaGuns and 19 infantry in Ukraine, round 2 : 4/19 hits, 6,33 expected hits
                    9 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers and 14 infantry in Ukraine, round 3 : 7/24 hits, 7,67 expected hits
                    Russians roll dice for 10 infantry in Ukraine, round 3 : 4/10 hits, 3,33 expected hits
                    7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers and 10 infantry in Ukraine, round 4 : 7/20 hits, 7,00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 4 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 2 bombers and 9 infantry remaining. Battle score for attacker is 40
                Casualties for Germans: 9 infantry
                Casualties for Russians: 2 aaGuns and 19 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 4 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 5 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Eastern Poland to Western Ukraine
            7 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            2 aaGuns moved from Western Ukraine to Ukraine
            1 bomber moved from Belarus to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
            2 bombers moved from Ukraine to Western Ukraine
            6 armour moved from Western Germany to Poland
            2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            1 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Germans
            3 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    Americans : 0,67
    AA fire in Ukraine : : -0,33
    Russians : -1,67
    

    Savegame

  • 2024 2023 '22 '19 '18

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