Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Persia
            1 armour moved from Iraq to Persia
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            4 infantry moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
            2 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            2 bombers moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
    

    Savegame


  • @dawgoneit Scramble options in Moscow. 2 german bombers, no fighter escort. You can scramble 1 Russian fighter


  • @weddingsinger ya, bring up the fighter.
    come on bomber. DEFEND out that man and gun. :stuck_out_tongue_winking_eye:



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Persia
            1 armour moved from Iraq to Persia
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            4 infantry moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
            2 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            2 bombers moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 125 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Bryansk
                Germans attack with 5 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 4 infantry and 2 tactical_bombers in Bryansk, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Persia
                Germans attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                British defend with 3 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Persia, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 3 armour and 1 artillery in Persia, round 2 : 3/4 hits, 1.83 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in Persia, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in Persia, round 4 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 3 armour and 1 artillery
            Battle in Ukraine
                Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            4 artilleries and 2 infantry moved from Novgorod to Belarus
            2 tactical_bombers moved from Bryansk to Belarus
            1 mech_infantry moved from Western Ukraine to Ukraine
            2 armour and 28 mech_infantrys moved from Western Ukraine to Belarus
            3 aaGuns moved from Western Ukraine to Ukraine
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from 125 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from Persia to Iraq
            2 bombers moved from Russia to Belarus
    
        Place Units - Germans
            1 submarine placed in 81 Sea Zone
            1 artillery and 1 fighter placed in Egypt
            1 fighter and 2 infantry placed in Novgorod
            1 destroyer and 2 transports placed in 112 Sea Zone
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 4.17
    Defenders Fire,  : : -0.33
    British : -0.50
    Americans : 0.67
    Attackers Fire,  : : 0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 17 PUs; 
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 armour moved from Yenisey to Buryatia
                  Russians take Yakut S.S.R. from Japanese
                  Russians take Buryatia from Japanese
            1 fighter moved from Urals to Smolensk
            3 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Smolensk
            2 armour, 13 artilleries and 42 infantry moved from Russia to Bryansk
            3 infantry moved from Northwest Persia to Iraq
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Russians attack with 3 infantry
                Germans defend with 1 bomber; Italians defend with 1 factory_minor
                    Russians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Iraq, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Iraq, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 3 infantry in Iraq, round 4 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Iraq, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Iraq
                Russians win, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Bryansk
                Russians attack with 2 armour, 13 artilleries and 44 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 13 artilleries and 44 infantry in Bryansk, round 2 : 17/59 hits, 14.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 13 artilleries and 43 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.50
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 5 infantry moved from Shan State to Yunnan
            7 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Suiyuyan to Buryatia
            1 infantry moved from Amur to Buryatia
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 mech_infantry moved from Malaya to Shan State
            1 mech_infantry moved from Shan State to Yunnan
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Shantung to Anhwe
    
        Combat - Japanese
            Battle in Buryatia
                Japanese attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 tactical_bomber in Buryatia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Buryatia
                Russians win with 1 armour remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 8 artilleries, 1 bomber, 2 fighters, 12 infantry, 4 mech_infantrys and 2 tactical_bombers
                British defend with 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Chinese defend with 7 artilleries, 1 fighter and 4 infantry
                    Japanese roll dice for 8 artilleries, 1 bomber, 2 fighters, 12 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/29 hits, 9.67 expected hits
                    Chinese roll dice for 9 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 11/22 hits, 8.00 expected hits
                    11 infantry owned by the Japanese, 4 infantry owned by the Chinese and 5 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 8 artilleries, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 9/18 hits, 7.33 expected hits
                    Chinese roll dice for 9 artilleries, 2 fighters and 2 mech_infantrys in Yunnan, round 3 : 5/13 hits, 5.00 expected hits
                    1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 artilleries owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 6/13 hits, 5.67 expected hits
                    Chinese roll dice for 2 artilleries and 2 fighters in Yunnan, round 4 : 3/4 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 5 artilleries, 12 infantry and 2 mech_infantrys
                Casualties for British: 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
                Casualties for Chinese: 7 artilleries, 1 fighter and 4 infantry
            Battle in Kwangsi
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to French Indo China
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Manchuria
            1 fighter moved from Yunnan to 37 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 37 Sea Zone
            3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.67
    Russians : 1.00
    Japanese : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from British Guiana to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Russia to Persia
            4 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @weddingsinger any kami’s in sz6?


  • @dawgoneit Yes, one for each destroyer


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from British Guiana to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Russia to Persia
            4 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 6 Sea Zone
                Americans attack with 4 destroyers and 6 submarines
                Japanese defend with 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 cruiser, 6 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/10 hits, 4.17 expected hits
                    3 submarines owned by the Americans and 4 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 5 : 4/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 fighters in 6 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 44
                Casualties for Americans: 2 destroyers and 6 submarines
                Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
            Battle in Persia
                Americans attack with 1 bomber
                Germans defend with 1 armour, 1 artillery and 1 factory_minor
                    Americans roll dice for 1 bomber in Persia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Persia, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 bomber in Persia, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Persia, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans lost in Persia
                    Americans roll dice for 1 bomber in Persia, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Persia
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Germans: 1 artillery
                Casualties for Americans: 1 bomber
            Battle in Gibraltar
                Americans attack with 1 artillery, 7 bombers and 1 infantry
                Germans defend with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 7 bombers and 1 infantry in Gibraltar, round 2 : 4/9 hits, 5.33 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/7 hits, 3.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans roll dice for 6 bombers in Gibraltar, round 3 : 4/6 hits, 4.00 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.83 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                Americans win with 5 bombers remaining. Battle score for attacker is 22
                Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            5 bombers moved from Gibraltar to Morocco
            1 submarine moved from 92 Sea Zone to 87 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            3 destroyers and 1 transport placed in 101 Sea Zone
            1 armour placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : -1.17
    Americans : 1.33
    Japanese : -3.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from British Guiana to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Russia to Persia
            4 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 6 Sea Zone
                Americans attack with 4 destroyers and 6 submarines
                Japanese defend with 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 cruiser, 6 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/10 hits, 4.17 expected hits
                    3 submarines owned by the Americans and 4 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 destroyers in 6 Sea Zone, round 5 : 4/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 fighters in 6 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 44
                Casualties for Americans: 2 destroyers and 6 submarines
                Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
            Battle in Persia
                Americans attack with 1 bomber
                Germans defend with 1 armour, 1 artillery and 1 factory_minor
                    Americans roll dice for 1 bomber in Persia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Persia, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 bomber in Persia, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Persia, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans lost in Persia
                    Americans roll dice for 1 bomber in Persia, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Persia
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Germans: 1 artillery
                Casualties for Americans: 1 bomber
            Battle in Gibraltar
                Americans attack with 1 artillery, 7 bombers and 1 infantry
                Germans defend with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 7 bombers and 1 infantry in Gibraltar, round 2 : 4/9 hits, 5.33 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/7 hits, 3.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans roll dice for 6 bombers in Gibraltar, round 3 : 4/6 hits, 4.00 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.83 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                Americans win with 5 bombers remaining. Battle score for attacker is 22
                Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            5 bombers moved from Gibraltar to Morocco
            1 submarine moved from 92 Sea Zone to 87 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            3 destroyers and 1 transport placed in 101 Sea Zone
            1 armour placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 20 PUs; 
            British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 1 infantry moved from India to West India
            1 infantry moved from India to Burma
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1
            British collect 23 PUs (3 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,4,5,2,2,1,2,3,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : -1.17
    Americans : 1.33
    Japanese : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Italians lost in 110 Sea Zone
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for British: 1 destroyer
            Battle in Iraq
                Italians attack with 2 artilleries and 2 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 5 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Iraq, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Iraq
                Italians win, taking Iraq from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : 0.33
    Russians : -2.00
    

    Savegame


  • @dawgoneit wow. After that 1 kamikaze hit, you had an 8% chance of winning in that Japan naval battle.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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