Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Dawgoneit (Axis) v. Argothair (Allies), World at War 1939, low luck
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Infantry moved from Truk to Ponape 1 Tank moved from N.French Indochina to Burma Thai take N.Thailand from Chinese 1 Artillery and 3 Infantrys moved from N.French Indochina to Yunnan 2 ArmoredCars moved from Kwangsi to Hupeh 1 Tank moved from Kweichow to Szechwan 1 Artillery moved from Kweichow to Hupeh 1 ArmoredCar moved from Kweichow to Szechwan 2 Fighters moved from Kwangsi to Hupeh 1 Infantry moved from Kwangsi to Hunan 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Kamchatka 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Kamchatka 1 Battleship moved from 92 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 102 Sea Zone 3 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Kyushu to 84 Sea Zone 6 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 2 Bombers moved from Kwangsi to Kamchatka 6 Infantrys moved from 75 Sea Zone to Kamchatka 2 T.Boats moved from 92 Sea Zone to 93 Sea Zone 1 Fighter moved from Kwangsi to Yunnan 1 Fighter moved from Kwangsi to Szechwan Purchase Units - Yamamoto Yamamoto buy 2 Cruisers, 2 Destroyers, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 2 ArmoredCars, 1 Artillery and 2 Fighters Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Fighters in Hupeh, round 2 : 1/1 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/1 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Hupeh Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Fighters in Hupeh, round 3 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Yamamoto: 1 ArmoredCar Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Fighter and 3 Infantrys British defend with 3 Infantrys Yamamoto roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Yunnan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 2/1 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for British: 3 Infantrys Battle in Burma Yamamoto attack with 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Tank in Burma, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma British win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Infantry Battle in Kamchatka Yamamoto attack with 1 Artillery, 2 Bombers and 9 Infantrys British defend with 2 Infantrys; Americans defend with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys; Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 2 Bombers and 9 Infantrys in Kamchatka, round 2 : 3/1 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter and 4 Infantrys in Kamchatka, round 2 : 3/1 hits, 3.33 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kamchatka Yamamoto roll dice for 1 Artillery, 2 Bombers and 6 Infantrys in Kamchatka, round 3 : 3/1 hits, 2.83 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter and 2 Infantrys in Kamchatka, round 3 : 2/1 hits, 2.67 expected hits 1 Elite owned by the Americans, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kamchatka Yamamoto roll dice for 1 Artillery, 2 Bombers and 4 Infantrys in Kamchatka, round 4 : 3/1 hits, 2.50 expected hits Russians roll dice for 2 Artillerys, 1 Bunker and 1 Fighter in Kamchatka, round 4 : 1/1 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 2 Artillerys owned by the Americans and 1 Bunker owned by the Russians lost in Kamchatka Yamamoto roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in Kamchatka, round 5 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 Fighter in Kamchatka, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kamchatka Yamamoto win, taking Kamchatka from Russians with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 19 Casualties for Yamamoto: 7 Infantrys Casualties for British: 2 Infantrys Casualties for Americans: 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Casualties for Russians: 1 Bunker Battle in 102 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 102 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Szechwan Yamamoto attack with 1 ArmoredCar, 1 Fighter and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Szechwan, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Ponape Yamamoto attack with 1 Infantry Americans defend with 1 Artillery and 1 Factory Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 4 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery in Ponape, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Non Combat Move - Yamamoto 2 Bombers moved from Kamchatka to Hokkaido 1 Fighter moved from Yunnan to Kwangsi 1 Fighter moved from Szechwan to Kweichow 2 Fighters moved from Hupeh to Kwangsi Place Units - Yamamoto 2 Cruisers and 2 Destroyers placed in 107 Sea Zone 1 S.Submarine placed in 85 Sea Zone 3 Infantrys placed in Kwangsi 7 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : 0.67 Yamamoto : 2.33 Americans : -1.00 Chinese : 0.67 Russians : -1.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Tank moved from Suiyuan to Peking Chinese take Peking from Hisaichi 1 Infantry moved from Lanchow to Szechwan 1 Artillery moved from Lanchow to Szechwan 1 Infantry moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Fighter moved from Lanchow to Szechwan 1 Fighter moved from Lanchow to Hupeh 1 Fighter moved from Lanchow to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Lanchow to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Yamamoto defend with 1 ArmoredCar and 1 Artillery Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh Chinese roll dice for 1 Fighter and 1 Tank in Hupeh, round 3 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Fighter owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Fighter and 1 Infantry Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery Battle in Szechwan Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 6 Infantrys moved from Ningsia to Shensi 1 AAGun moved from Lanchow to Shensi 1 Fighter moved from Szechwan to Shensi 1 Fighter moved from Shansi to Shensi 2 ArmoredCars moved from Gobi Altai to Shensi 1 AAGun moved from W.Qinghai to Hsining 2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Urumqi to Gobi Altai 1 Fighter moved from Urumqi to Shensi Place Units - Chinese 2 ArmoredCars and 4 Infantrys placed in Hsining Chinese undo move 1. 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 1 Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : 0.67 Chinese : 0.17
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Infantrys moved from Shantung to Peking 1 Infantry moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 2 Infantrys moved from Heilungchiang to Chita 1 Artillery moved from Heilungchiang to Ayan 1 Artillery moved from Heilungchiang to Chita 1 ArmoredCar moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Chita 2 ArmoredCars and 3 Infantrys moved from Changchun to 84 Sea Zone 2 ArmoredCars, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 2 ArmoredCars and 3 Infantrys moved from 75 Sea Zone to Koryakia 3 Transports moved from 106 Sea Zone to 92 Sea Zone 2 Infantrys moved from Shantung to Chahar 2 Infantrys moved from Shantung to Shansi 1 Infantry moved from Anhwei to Hupeh 1 ArmoredCar moved from Shantung to Hupeh 1 Artillery moved from Shantung to Chahar 3 ArmoredCars, 1 Artillery and 2 Infantrys moved from Hong Kong to 92 Sea Zone 3 ArmoredCars, 1 Artillery, 2 Infantrys and 3 Transports moved from 92 Sea Zone to 106 Sea Zone 1 ArmoredCar moved from 106 Sea Zone to British Borneo Hisaichi take British Borneo from British 2 ArmoredCars, 1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo 1 Infantry moved from 106 Sea Zone to British Borneo 2 Destroyers moved from 110 Sea Zone to 106 Sea Zone 1 Transport moved from 84 Sea Zone to 76 Sea Zone 2 Tanks moved from Shantung to Peking 1 Fighter moved from Hulunbuir to Shansi 4 Tanks moved from Shantung to Chahar 2 Artillerys and 1 Infantry moved from Shantung to Anhwei 1 Bomber moved from Bangkok to Hupeh 1 Tank moved from Shantung to Chahar 1 Fighter moved from Shantung to Hupeh Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 14 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry in Hupeh, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Peking Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 2 Infantrys and 2 Tanks in Peking, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 5 Tanks Russians defend with 1 Tank Hisaichi roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Chahar, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Tank Battle in Koryakia Hisaichi attack with 2 ArmoredCars and 3 Infantrys British defend with 1 Infantry and 1 Tank; Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Koryakia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Koryakia, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Koryakia Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Koryakia, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Koryakia, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Koryakia Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Koryakia, round 4 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Tank in Koryakia, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Koryakia Hisaichi win, taking Koryakia from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Battle in Shansi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Chita Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Hisaichi 1 Fighter moved from Hupeh to Kwangsi 1 Fighter moved from Shansi to Shantung 1 Bomber moved from Hupeh to Anhwei Place Units - Hisaichi 3 Tanks placed in West Borneo 2 ArmoredCars and 4 Infantrys placed in Hong Kong 2 Infantrys and 1 Mech.Inf placed in Shantung 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Chinese : -1.00 Russians : -1.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Destroyer moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 4 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Italian East Africa to Mersa Matruh 1 Artillery and 2 Infantrys moved from Equatoria to Darfur 1 Infantry moved from Assam to Burma 3 Artillerys and 5 Infantrys moved from Assam to Yunnan 3 Artillerys and 5 Infantrys moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Hyderabad to Assam 1 Artillery and 2 Infantrys moved from Hyderabad to Bihar 1 Artillery and 6 Infantrys moved from Madras to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 1 Artillery moved from Dover to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy 1 Bomber and 1 Fighter moved from Dover to Normandy 1 Fighter moved from Wales to Normandy 1 Fighter moved from Wales to Normandy 2 Infantrys and 2 Tanks moved from Munster to Dublin 2 Tanks moved from Dublin to Northern Ireland 1 Destroyer and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 2 Infantrys moved from Vancouver to British Columbia Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Fighters, 13 Infantrys, 2 T.Boats and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 76 Sea Zone British attack with 1 Destroyer and 1 Transport Hisaichi defend with 1 Transport British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 76 Sea Zone British roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 76 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 Transport Casualties for Hisaichi: 1 Transport Battle in Mersa Matruh British attack with 2 Artillerys, 5 Fighters and 2 Infantrys Italians defend with 3 Artillerys and 2 Infantrys British roll dice for 2 Battleships and 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 1.83 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 2 Artillerys, 5 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 3 Artillerys and 1 Infantry in Mersa Matruh, round 2 : 2/1 hits, 1.33 expected hits 2 Artillerys owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 Artillerys and 5 Fighters in Mersa Matruh, round 3 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery and 5 Fighters remaining. Battle score for attacker is 8 Casualties for Italians: 3 Artillerys and 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in Normandy British attack with 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Artillery, 1 Factory, 1 Infantry and 3 Tanks British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys in Normandy, round 2 : 3/1 hits, 2.50 expected hits Germans roll dice for 1 Artillery and 3 Tanks in Normandy, round 2 : 1/1 hits, 1.83 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Normandy British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Normandy, round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 17 Casualties for Germans: 1 Artillery, 1 Infantry and 3 Tanks Casualties for British: 2 Infantrys Battle in Yunnan British attack with 3 Artillerys and 5 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 3 Artillerys and 5 Infantrys in Yunnan, round 2 : 2/1 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan British win, taking Yunnan from Yamamoto with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - British 1 AAGun moved from Assam to Yunnan 1 AAGun and 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Mersa Matruh to Darfur 4 Fighters moved from Mersa Matruh to 56 Sea Zone 3 Infantrys moved from Manchester to Dover 1 Bomber and 3 Fighters moved from Normandy to Dover Place Units - British 1 Bunker placed in Darfur 2 T.Boats placed in 56 Sea Zone 1 Transport placed in 57 Sea Zone 1 Artillery and 1 Infantry placed in Italian East Africa 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 1 Destroyer and 1 Transport placed in 20 Sea Zone 1 Fighter placed in Wales 1 Artillery and 3 Infantrys placed in Cairo 2 Fighters placed in Bombay 1 Infantry placed in Vancouver Turn Complete - British British collect 94 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by British from 57 Sea Zone: 1 Transport EDIT: Adding units owned by British to 58 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -1.67 Hisaichi : -0.33 Italians : 1.33 Yamamoto : 0.33
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Fighters moved from 67 Sea Zone to Banjarmasin 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Java to Sumatra 1 Artillery and 3 Infantrys moved from South Australia to Western Australia 1 Fighter moved from Canberra to 67 Sea Zone 1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Hollandia 3 Infantrys moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Fighter, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Adv.Fighter placed in 67 Sea Zone 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Port Moresby 1 Fighter placed in Townsville 1 Infantry placed in Broome 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Tank moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Thai 1 Tank moved from East And South Borneo to Banjarmasin 1 Infantry and 1 Tank moved from Amazon to Peru 2 ArmoredCars moved from Suriname to Peru 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Peru Dutch attack with 2 ArmoredCars, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Peru, round 2 : 2/1 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Lombok to Soembawa Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 ArmoredCars and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Dutch : 0.67
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 6 Infantrys moved from Tampere to Oulu 5 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Tampere to Oulu Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 1 Artillery and 1 Infantry moved from Kiev to Minsk 1 Fighter moved from E.Romania to Minsk 1 Infantry moved from E.Romania to Bulgaria 1 Artillery, 1 Infantry and 2 Tanks moved from Odessa to Donetsk 1 Infantry and 3 Tanks moved from Bucharest to E.Romania 1 Tank moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 1 Factory and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Elite and 2 Infantrys Russians defend with 1 Artillery Romanians roll dice for 1 Elite and 2 Infantrys in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 2 Infantrys in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 1 Artillery, 1 Infantry and 2 Tanks Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Donetsk, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Tanks in Donetsk, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Tanks in Donetsk, round 4 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Artillery, 1 Infantry and 1 Tank Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Minsk Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 ArmoredCar and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 1 Factory placed in Vinnytsia 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Russians : 0.17
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro Thai take Mindoro from Americans 1 Artillery moved from Manila to 106 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok Thai take Lombok from Dutch 1 Infantry and 1 Tank moved from S.Thailand to Burma 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks moved from Bangkok to S.Thailand 1 Fighter moved from S.Thailand to Burma Purchase Units - Thai Thai buy 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Burma, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to S.Thailand Place Units - Thai 1 Factory placed in Malaya 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : 0.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 Bombers moved from West Papua to 75 Sea Zone 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Fighter moved from 109 Sea Zone to Woleai 1 Artillery and 3 Infantrys moved from Tarawa to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 2 Carriers and 1 Destroyer moved from 109 Sea Zone to 102 Sea Zone 1 Fighter moved from 109 Sea Zone to Ponape 1 Fighter moved from 109 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Woleai 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Artillery moved from 102 Sea Zone to Ponape 1 Infantry moved from 102 Sea Zone to Ponape 1 Transport moved from 104 Sea Zone to 117 Sea Zone 1 Infantry moved from Christmas to 117 Sea Zone 1 Infantry moved from Palmyra to 117 Sea Zone 2 Infantrys and 1 Transport moved from 117 Sea Zone to 116 Sea Zone 2 Infantrys moved from 116 Sea Zone to Tarawa 1 Transport moved from 104 Sea Zone to 121 Sea Zone 1 Battleship, 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 104 Sea Zone 2 Fighters moved from San Francisco to Johnston 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston 1 Infantry moved from Yukon to Alaska 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Infantrys and 1 Transport moved from 15 Sea Zone to 3 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from 3 Sea Zone to Iceland 3 Infantrys moved from Washington to 13 Sea Zone 1 Marine moved from Washington to 13 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone 3 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia 6 Tanks moved from Venezuela to Bahia 1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde 1 Fighter moved from Colombia to Amazon 1 Infantry moved from Venezuela to Amazon 2 Infantrys moved from Central America to Colombia Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Fighters, 3 Infantrys, 1 Marine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 75 Sea Zone Americans attack with 3 Bombers, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport Hisaichi defend with 3 Transports; Yamamoto defend with 5 Transports Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 75 Sea Zone Americans roll dice for 3 Bombers, 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Yamamoto roll dice for 7 Transports in 75 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 Transport owned by the Americans and 3 Transports owned by the Yamamoto lost in 75 Sea Zone Americans roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers, 1 Cruiser and 1 Destroyer in 75 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits Yamamoto roll dice for 4 Transports in 75 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Americans, 2 Transports owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in 75 Sea Zone Americans roll dice for 3 Bombers, 1 Cruiser and 1 Destroyer in 75 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 75 Sea Zone Americans win with 3 Bombers, 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 35 Casualties for Yamamoto: 5 Transports Casualties for Americans: 1 Submarine and 1 Transport Casualties for Hisaichi: 3 Transports Battle in 102 Sea Zone Americans attack with 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports Yamamoto defend with 1 Destroyer Americans roll dice for 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports in 102 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone Americans win with 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Ponape Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Factory and 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ponape, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Woleai Americans attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 1 Fighter and 2 Infantrys in Woleai, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Bahia Americans attack with 3 Infantrys, 1 Marine and 6 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 3 Infantrys, 1 Marine and 6 Tanks in Bahia, round 2 : 4/0 hits, 4.00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/1 hits, 1.50 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is 9 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Cape Verde Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Iceland Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iceland, round 2 : 1/1 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland Americans loses 0 PUs for violating Icelands neutrality. Americans win, taking Iceland from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Iceland to 3 Sea Zone 1 Fighter moved from Woleai to 102 Sea Zone 1 Fighter moved from Ponape to 102 Sea Zone 3 Bombers moved from 75 Sea Zone to N.Sakhalin Place Units - Americans 1 B.Transport placed in 83 Sea Zone 3 Infantrys and 1 Marine placed in San Francisco 1 Transport placed in 13 Sea Zone 2 Artillerys placed in South Atlantic USA 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Transport placed in 13 Sea Zone 4 Fighters placed in San Francisco Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : -0.17 Yamamoto : 0.00 Americans : 1.33
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 ArmoredCar moved from Aquitaine to Brittany Germans take Brittany from French 2 Infantrys moved from Paris to Normandy 1 Tank moved from Orleanais to Normandy 6 Tanks moved from Picardy to Netherlands 2 Infantrys moved from Paris to Normandy 4 Infantrys moved from Paris to Picardy 1 ArmoredCar moved from Belgium to Netherlands 1 Infantry moved from Rhine to Belgium 1 Infantry moved from Belgium to Picardy 1 Infantry moved from Rhine to Belgium 5 Infantrys moved from Rhine to Netherlands 3 Tanks moved from Belgium to Hamburg 1 Infantry moved from Brandenburg to Pomerania 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 Artillery and 2 Infantrys moved from Lithuania to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Bomber, 1 Fighter and 1 Stuka moved from Tampere to 6 Sea Zone 3 Infantrys moved from 24 Sea Zone to Estonia 3 Mech.Infs moved from Bohemia to Kiev 1 Tank moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Vinnytsia to Kiev 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Bohemia to Krakow 15 Infantrys moved from Berlin to Brandenburg 3 Infantrys moved from Bavaria to Rhine 1 Destroyer and 1 Transport moved from 51 Sea Zone to 48 Sea Zone Purchase Units - Germans Germans buy 2 Elites, 1 HeavyTank, 41 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 4 Infantrys and 1 Tank British defend with 1 Artillery; French defend with 1 Factory Germans roll dice for 4 Infantrys and 1 Tank in Normandy, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Normandy Germans win, taking Normandy from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery Battle in Latvia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 ArmoredCar and 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Netherlands Germans attack with 1 ArmoredCar, 5 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 ArmoredCar, 5 Infantrys and 6 Tanks in Netherlands, round 2 : 4/1 hits, 4.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in 6 Sea Zone Germans attack with 1 Bomber, 1 Fighter and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 1 Bomber, 1 Fighter and 1 Stuka in 6 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Combat Hit Differential Summary :
Germans : 1.00 Neutral : 0.67 French : 0.67 Russians : 0.17
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@Argothair 2 hits on Russian boats in sz6. ool please
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Transport, sub, transport, then finally destroyer
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 ArmoredCar moved from Aquitaine to Brittany Germans take Brittany from French 2 Infantrys moved from Paris to Normandy 1 Tank moved from Orleanais to Normandy 6 Tanks moved from Picardy to Netherlands 2 Infantrys moved from Paris to Normandy 4 Infantrys moved from Paris to Picardy 1 ArmoredCar moved from Belgium to Netherlands 1 Infantry moved from Rhine to Belgium 1 Infantry moved from Belgium to Picardy 1 Infantry moved from Rhine to Belgium 5 Infantrys moved from Rhine to Netherlands 3 Tanks moved from Belgium to Hamburg 1 Infantry moved from Brandenburg to Pomerania 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 Artillery and 2 Infantrys moved from Lithuania to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Bomber, 1 Fighter and 1 Stuka moved from Tampere to 6 Sea Zone 3 Infantrys moved from 24 Sea Zone to Estonia 3 Mech.Infs moved from Bohemia to Kiev 1 Tank moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Vinnytsia to Kiev 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Bohemia to Krakow 15 Infantrys moved from Berlin to Brandenburg 3 Infantrys moved from Bavaria to Rhine 1 Destroyer and 1 Transport moved from 51 Sea Zone to 48 Sea Zone Purchase Units - Germans Germans buy 2 Elites, 1 HeavyTank, 41 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 4 Infantrys and 1 Tank British defend with 1 Artillery; French defend with 1 Factory Germans roll dice for 4 Infantrys and 1 Tank in Normandy, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Normandy Germans win, taking Normandy from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery Battle in Latvia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 ArmoredCar and 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Netherlands Germans attack with 1 ArmoredCar, 5 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 ArmoredCar, 5 Infantrys and 6 Tanks in Netherlands, round 2 : 4/1 hits, 4.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in 6 Sea Zone Germans attack with 1 Bomber, 1 Fighter and 1 Stuka Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 1 Bomber, 1 Fighter and 1 Stuka in 6 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 1 Bomber and 1 Stuka in 6 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 1 Bomber and 1 Stuka in 6 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 19 Casualties for Germans: 1 Fighter Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Non Combat Move - Germans 1 Bomber moved from 6 Sea Zone to Oulu 1 Stuka moved from 6 Sea Zone to Lapland Place Units - Germans 2 Elites, 1 HeavyTank and 1 Tank placed in Warsaw 5 Infantrys placed in Bohemia 6 Infantrys placed in Hamburg 15 Infantrys placed in Berlin 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 8 Infantrys placed in Paris Germans undo move 7. 8 Infantrys placed in Paris Turn Complete - Germans Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.67 Neutral : 0.67 French : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Bomber moved from Arkhangelsk to Lapland 1 Fighter moved from Leningrad to Lapland 1 Infantry moved from Smolensk to Minsk 1 ArmoredCar moved from Kursk to Minsk 1 Fighter moved from Kursk to Minsk 3 Infantrys moved from Rostov to Donetsk 1 Artillery moved from Rostov to Donetsk 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 1 Artillery and 2 Infantrys moved from 54 Sea Zone to Crimea 1 Infantry moved from S.Karelia to Vyborg 1 Fighter moved from Moscow to Vyborg 1 Artillery moved from Rostov to Kursk 1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from Tula to Kursk 1 Artillery, 1 Elite and 2 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Georgia to Rostov 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 2 Mot.Infs moved from Gorky to Leningrad 1 Mot.Inf moved from Moscow to Leningrad 2 ArmoredCars moved from Moscow to Kursk 2 Artillerys and 4 Infantrys moved from Moscow to Yaroslavl 1 Tank moved from Penza to Yaroslavl 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery moved from Astrakhan to Georgia 1 Fighter moved from Georgia to S.Karelia 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Tank moved from Khobdo to Ningsia 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Okhotsk to Ayan 2 Fighters moved from Olyokminsk to Ayan 2 Mot.Infs moved from Irkutsk to Ayan 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Khatanga to Olyokminsk 2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga 2 Mech.Rockets moved from Sverdlovsk to Irkutsk 1 Fighter moved from Leningrad to Vyborg 1 ArmoredCar moved from Kursk to Yaroslavl 3 Tanks moved from Kursk to Yaroslavl Purchase Units - Russians Russians buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 25 Infantrys, 1 Mech.Rocket and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Crimea Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Cruiser in Crimea, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Romanians defend with 1 Artillery Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 ArmoredCar Casualties for Romanians: 1 Artillery Battle in Donetsk Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/0 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in Vyborg Russians attack with 2 Fighters and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 Bomber and 1 Fighter Germans defend with 1 Stuka Russians roll dice for 1 Bomber and 1 Fighter in Lapland, round 2 : 1/0 hits, 1.00 expected hits Finns roll dice for 1 Stuka in Lapland, round 2 : 0/1 hits, 0.17 expected hits 1 Stuka owned by the Germans lost in Lapland Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 Stuka Battle in Ayan Russians attack with 2 Fighters, 2 Infantrys and 2 Mot.Infs Hisaichi defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians roll dice for 2 Fighters, 2 Infantrys and 2 Mot.Infs in Ayan, round 2 : 1/1 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/1 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Ayan Russians roll dice for 2 Fighters and 2 Mot.Infs in Ayan, round 3 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/0 hits, 1.00 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 2 Fighters and 1 Mot.Inf in Ayan, round 4 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 1/1 hits, 0.67 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan retreated to Ayan Hisaichi win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 Infantrys and 2 Mot.Infs Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Ayan to N.Sakhalin 2 Fighters moved from Vyborg to S.Karelia 1 Bomber and 1 Fighter moved from Lapland to S.Karelia 1 Fighter moved from Minsk to S.Karelia 1 AAGun moved from Kuybyshev to Gorky Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 3 Infantrys placed in Kursk 4 ArmoredCars placed in Arkhangelsk 2 Artillerys and 8 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 2 Artillerys and 4 Infantrys placed in Sibirsky Russians undo move 4. 3 Artillerys and 7 Infantrys placed in Moscow 3 Infantrys placed in Georgia 1 Mech.Rocket and 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Hisaichi : 1.17 Finns : 0.50 Russians : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks moved from N.Tunisia to S.Algeria 1 Artillery, 1 Elite and 1 Infantry moved from S.Tunisia to S.Algeria 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Tunis to S.Algeria 1 Artillery and 1 Infantry moved from Corsica to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 2 ArmoredCars and 1 Tank moved from Kufra to Darfur 1 ArmoredCar, 1 Fighter, 1 HeavyTank and 1 Tank moved from Hun to Darfur 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 2 Fighters moved from 51 Sea Zone to Darfur 1 Battleship, 1 Carrier, 2 Destroyers, 4 Submarines and 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 5 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 1 Elite, 1 HeavyTank, 9 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 3 ArmoredCars, 3 Fighters, 1 HeavyTank and 2 Tanks British defend with 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys; French defend with 2 Infantrys Italians roll dice for 3 ArmoredCars, 3 Fighters, 1 HeavyTank and 2 Tanks in Darfur, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 6 Infantrys in Darfur, round 2 : 3/1 hits, 3.33 expected hits 3 ArmoredCars owned by the Italians, 2 Infantrys owned by the French and 1 Infantry owned by the British lost in Darfur Italians roll dice for 3 Fighters, 1 HeavyTank and 2 Tanks in Darfur, round 3 : 3/1 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 3 Infantrys in Darfur, round 3 : 2/1 hits, 2.33 expected hits 2 Fighters owned by the Italians and 3 Infantrys owned by the British lost in Darfur Italians roll dice for 1 Fighter, 1 HeavyTank and 2 Tanks in Darfur, round 4 : 2/0 hits, 2.00 expected hits British roll dice for 1 Artillery, 1 Bunker and 1 Fighter in Darfur, round 4 : 1/1 hits, 1.33 expected hits 1 Fighter owned by the Italians, 1 Bunker owned by the British and 1 Artillery owned by the British lost in Darfur Italians roll dice for 1 HeavyTank and 2 Tanks in Darfur, round 5 : 2/1 hits, 1.67 expected hits British roll dice for 1 Fighter in Darfur, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Tank owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -11 Casualties for Italians: 3 ArmoredCars, 3 Fighters and 1 Tank Casualties for British: 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys Casualties for French: 2 Infantrys Battle in S.Algeria Italians attack with 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 4 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 4 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/1 hits, 5.17 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Infantry moved from Tunis to N.Tunisia Place Units - Italians 1 Elite, 1 HeavyTank and 1 Tank placed in Hun 4 Mech.Infs placed in Tunis 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.50 French : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Lower Egypt to New Valley 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from Syria to Adana 1 Infantry moved from Iraq to Adana Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys, 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 1 Artillery and 3 Infantrys Italians defend with 1 HeavyTank and 1 Tank French roll dice for 1 Artillery and 3 Infantrys in Darfur, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 2 : 1/1 hits, 1.17 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the French lost in Darfur French roll dice for 1 Artillery and 2 Infantrys in Darfur, round 3 : 0/1 hits, 0.83 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 1 Artillery and 1 Infantry in Darfur, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Infantry owned by the French lost in Darfur French win, taking Darfur from Italians with 1 Artillery remaining. Battle score for attacker is 6 Casualties for French: 3 Infantrys Casualties for Italians: 1 HeavyTank and 1 Tank Non Combat Move - French Place Units - French 1 Artillery, 1 Bunker and 3 Infantrys placed in E.Morocco 1 Artillery and 2 Infantrys placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.50 French : -0.50
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Destroyer and 1 S.Submarine moved from 85 Sea Zone to 75 Sea Zone 1 T.Boat moved from 93 Sea Zone to 94 Sea Zone 1 T.Boat moved from 93 Sea Zone to 101 Sea Zone 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 4 Fighters moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Kwangsi to N.French Indochina 3 Fighters moved from Kwangsi to 107 Sea Zone 1 Fighter moved from Kweichow to 107 Sea Zone 2 Bombers moved from Hokkaido to 75 Sea Zone 1 Artillery and 2 Infantrys moved from Kamchatka to Koryakia Purchase Units - Yamamoto Yamamoto buy 2 Carriers, 2 Destroyers, 3 Elites, 4 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 2 Bombers, 1 Destroyer and 1 S.Submarine Americans defend with 1 Cruiser and 1 Destroyer Yamamoto roll dice for 1 S.Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Bombers and 1 Destroyer in 75 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 1 Cruiser and 1 Destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 Destroyer owned by the Americans, 1 Cruiser owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 75 Sea Zone Yamamoto win with 2 Bombers and 1 Destroyer remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Casualties for Americans: 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 2 Bombers moved from 75 Sea Zone to Tokyo Place Units - Yamamoto 2 Carriers placed in 107 Sea Zone 2 Destroyers and 2 Submarines placed in 85 Sea Zone 4 Infantrys placed in Tokyo 3 Elites placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Americans : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 ArmoredCar moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 3 Fighters moved from Shensi to Shansi 1 ArmoredCar and 2 Infantrys moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Szechwan 2 Artillerys and 3 Infantrys moved from Lanchow to Shensi 2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow 2 Tanks moved from Gobi Altai to Shensi 1 Artillery and 4 Infantrys moved from Hsining to E.Qinghai 1 Artillery moved from Hsining to E.Qinghai 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Fighter moved from Urumqi to Shensi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar, 3 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 ArmoredCar, 3 Fighters and 2 Infantrys in Shansi, round 2 : 1/1 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 3 Fighters and 2 Infantrys in Shansi, round 3 : 2/1 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 Infantrys Battle in Hupeh Chinese attack with 1 ArmoredCar, 1 Artillery and 6 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Hupeh, round 2 : 2/1 hits, 1.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shensi to Hupeh 3 Fighters moved from Shansi to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 0.17
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 3 Transports moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 2 ArmoredCars and 3 Infantrys moved from Hong Kong to 92 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Hong Kong to Kwangtung 2 ArmoredCars and 4 Infantrys moved from 106 Sea Zone to British Borneo 1 Fighter moved from Kwangsi to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 2 Infantrys moved from Shantung to Shansi 1 Artillery moved from Anhwei to Shansi 1 Bomber moved from Anhwei to Shansi 1 Fighter moved from Shantung to Shansi 1 Artillery moved from Anhwei to Hunan 8 Infantrys moved from Changchun to Kirin 1 Artillery moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Infantry moved from Chita to Ayan 1 ArmoredCar and 1 Artillery moved from Chita to Heilungchiang 2 ArmoredCars and 1 Infantry moved from Koryakia to Kolyma Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 3 Elites, 7 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kolyma Hisaichi attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Hisaichi win, taking Kolyma from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Shansi to Shantung 1 Fighter moved from Shansi to Shantung 5 Tanks moved from Chahar to Shantung 2 Tanks moved from Peking to Shantung 2 Infantrys moved from Peking to Chahar Place Units - Hisaichi 3 Tanks placed in West Borneo 6 ArmoredCars placed in Hong Kong 2 Elites and 1 Marine placed in Shantung 1 Elite and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 0.00 Russians : -0.33