Dawgoneit (Axis) v. Argothair (Allies), World at War 1939, low luck


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
                  Finns take Kotka from Russians
            1 Infantry moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
            3 Infantrys moved from E.Romania to Odessa
            1 Artillery moved from Vinnytsia to Odessa
            1 Tank moved from Vinnytsia to Odessa
            1 Fighter moved from E.Romania to Kiev
            1 Tank moved from Bucharest to Odessa
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Odessa, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Odessa, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            1 Infantry and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
                  Thai take S.French Indochina from French
            1 Artillery moved from Malaya to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand
            1 Tank moved from Malaya to S.Thailand
    
        Purchase Units - Thai
            Thai buy 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Manila
                Thai attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Americans lost in Manila
                Thai win, taking Manila from Americans with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Americans: 1 Artillery
            Battle in S.Thailand
                Thai attack with 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 2 Tanks
                    AA fire in S.Thailand : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 Tanks in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 1 Tank owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Infantry
                Casualties for British: 2 Tanks
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            3 Infantrys, 1 Marine and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    AA fire in S.Thailand : : -0.17
    Americans : 0.67
    Thai : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from Kwajalein to 96 Sea Zone
            2 Infantrys moved from Jaluit to 96 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 96 Sea Zone to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from 109 Sea Zone to Ponape
            1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
            1 Fighter moved from 96 Sea Zone to 102 Sea Zone
            2 Carriers, 1 Destroyer and 3 Fighters moved from 96 Sea Zone to 109 Sea Zone
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Bomber moved from Port Moresby to 102 Sea Zone
            2 Bombers moved from Port Moresby to Ponape
            1 Artillery and 2 Infantrys moved from Johnston to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 109 Sea Zone
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Artillery, 2 Infantrys and 2 Transports moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 97 Sea Zone to 104 Sea Zone
            2 Infantrys and 2 Tanks moved from Colombia to Venezuela
            4 Tanks moved from Central America to Venezuela
            1 Artillery moved from E.Mexico to 25 Sea Zone
            1 Infantry moved from E.Mexico to 25 Sea Zone
            1 Fighter moved from South Atlantic USA to Cuba
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
            2 Infantrys moved from Northeast USA to 13 Sea Zone
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 15 Sea Zone
            2 Infantrys moved from Northeast USA to South Atlantic USA
            2 Infantrys moved from E.Mexico to Central America
            1 Infantry moved from British Columbia to Yukon
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Fighter moved from Alaska to Kamchatka
            1 Artillery, 1 Elite and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 72 Sea Zone to Kamchatka
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 9 Infantrys and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports
                Yamamoto defend with 1 B.Transport and 1 Destroyer
                    Americans roll dice for 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports in 109 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 B.Transport owned by the Yamamoto lost in 109 Sea Zone
                    Americans roll dice for 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports in 109 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 2 Carriers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport and 1 Destroyer
                Casualties for Americans: 1 Fighter
            Battle in 102 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
                Yamamoto defend with 1 Submarine and 2 Transports
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 102 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Transports in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 102 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 102 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 102 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 102 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 11
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Submarine and 2 Transports
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Bombers, 3 Fighters and 2 Infantrys
                Yamamoto defend with 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 2 Bombers, 3 Fighters and 2 Infantrys in Ponape, round 2 : 4/1 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ponape, round 2 : 2/0 hits, 2.00 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Ponape
                    Americans roll dice for 1 Artillery, 2 Bombers and 3 Fighters in Ponape, round 3 : 3/1 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Tank in Ponape, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Bombers and 3 Fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 2 Tanks
            Battle in Venezuela
                Americans attack with 2 Infantrys and 6 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 6 Tanks in Venezuela, round 2 : 3/1 hits, 3.33 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Cuba
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cuba, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from Cuba to Colombia
            3 Fighters moved from Ponape to 109 Sea Zone
            2 Bombers moved from Ponape to West Papua
            1 Bomber moved from 102 Sea Zone to West Papua
            1 Artillery and 3 Infantrys moved from 104 Sea Zone to Tarawa
    
        Place Units - Americans
            1 B.Transport placed in 13 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
            3 Infantrys placed in Alaska
            2 Fighters, 3 Infantrys and 1 Marine placed in San Francisco
            3 Infantrys and 1 Marine placed in Washington
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -0.83
    Americans : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    I assumed you would want casualties in the recommended order for the sea battle off Ponape, and there didn’t seem to be anything super-controversial there, but if you want/need to, you can use edit mode or roll some dice at home or whatever and re-do the battle as needed. This game is so long that I don’t really want to halt the action every time there’s like a 10% doubt about order-of-loss; you’re welcome to make assumptions for my order of losses as long as they’re reasonable. :)


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Lapland
            1 Bomber, 1 Fighter and 1 Stuka moved from East Prussia to Lapland
            1 Infantry moved from Estonia to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            1 Artillery and 2 Infantrys moved from Brest to Lithuania
            1 Artillery and 2 Infantrys moved from Brest to Minsk
            3 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Brest to Kiev
            2 Infantrys moved from Vinnytsia to Donetsk
            1 ArmoredCar moved from Kiev to Donetsk
            1 Infantry moved from Vinnytsia to Kiev
            2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev
            1 Mech.Inf moved from Bohemia to Kiev
            2 ArmoredCars moved from Bohemia to Vinnytsia
            2 Infantrys moved from Bohemia to Krakow
            4 Infantrys moved from Rhine to Belgium
            1 ArmoredCar moved from Picardy to Belgium
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            3 Tanks moved from Paris to Orleanais
            3 Tanks moved from Paris to Normandy
            3 Tanks moved from Paris to Belgium
            6 Tanks moved from Paris to Picardy
            1 ArmoredCar and 1 Infantry moved from Languedoc to Aquitaine
            3 Infantrys moved from Bavaria to Rhine
            1 Submarine moved from 23 Sea Zone to 21 Sea Zone
            2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Berlin to Brandenburg
            2 Submarines moved from 31 Sea Zone to 30 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 2 HeavyTanks, 34 Infantrys, 3 Mech.Infs, 1 S.Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 30 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Destroyer; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 2 Destroyers and 1 Transport in 30 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 30 Sea Zone
                    Germans roll dice for 1 Submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 2 Destroyers in 30 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 30 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Submarines
                Casualties for French: 1 Destroyer and 1 Transport
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 3 Tanks
                French defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Tanks in Orleanais, round 2 : 1/1 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    Germans roll dice for 2 Tanks in Orleanais, round 3 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    Germans roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Tanks
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Normandy
                Germans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                French defend with 1 Factory and 1 Infantry
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Normandy, round 2 : 3/1 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Lapland
                Germans attack with 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka
                Russians defend with 2 ArmoredCars and 2 Infantrys
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians lost in Lapland
                    Germans roll dice for 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka in Lapland, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 1 Stuka in Lapland, round 3 : 3/1 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Bomber, 1 Fighter, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Aquitaine
                Germans attack with 1 ArmoredCar and 1 Infantry
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Aquitaine
                Germans win, taking Aquitaine from French with 1 ArmoredCar remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 4 Infantrys and 3 Tanks
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 ArmoredCar, 4 Infantrys and 3 Tanks in Belgium, round 2 : 2/1 hits, 2.50 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/1 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 ArmoredCar, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber, 1 Fighter and 1 Stuka moved from Lapland to Tampere
    
        Place Units - Germans
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            1 Destroyer, 1 S.Submarine and 1 T.Boat placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            15 Infantrys placed in Berlin
            2 HeavyTanks and 2 Tanks placed in Warsaw
            1 Infantry, 3 Mech.Infs and 1 Tank placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.17
    French : 1.83
    Russians : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Artillery moved from Ayan to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Tank moved from Ningsia to Chahar
            1 Artillery and 1 Infantry moved from Gobi Altai to Ningsia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Ayan to Okhotsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Alma Ata to Khobdo
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 2 Infantrys moved from 53 Sea Zone to Bulgaria
            1 Artillery moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Fighter moved from Kursk to Donetsk
            1 ArmoredCar moved from Smolensk to Latvia
            1 Infantry moved from Rostov to Donetsk
            1 Artillery moved from Astrakhan to Georgia
            1 ArmoredCar moved from Kuybyshev to Tula
            1 Tank moved from Chimkent to Penza
            1 Artillery moved from Uzbekistan to 126 Sea Zone
            1 Artillery moved from 126 Sea Zone to Astrakhan
            1 Fighter moved from Tashkent to Georgia
            1 Infantry moved from Rostov to Donetsk
            2 Infantrys moved from Rostov to Kursk
            3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
            1 Fighter moved from S.Karelia to Lapland
            1 Bomber moved from S.Karelia to Lapland
            1 Infantry moved from Leningrad to Estonia
                  Russians take Estonia from Germans
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Yaroslavl to Latvia
            1 ArmoredCar moved from S.Karelia to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar moved from Kursk to Minsk
            1 Infantry moved from Vyborg to S.Karelia
            1 ArmoredCar moved from Arkhangelsk to Leningrad
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery and 6 Infantrys moved from Yaroslavl to Kursk
            1 ArmoredCar moved from Moscow to Kursk
            2 Artillerys and 3 Infantrys moved from Moscow to Tula
            1 Artillery, 1 Elite and 2 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Mot.Inf moved from Sverdlovsk to Irkutsk
            1 Mot.Inf moved from Sverdlovsk to Irkutsk
            1 Fighter moved from Sverdlovsk to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 8 Artillerys, 2 Bunkers, 1 Fighter, 23 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Chita, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Russians attack with 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Russians win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/0 hits, 2.00 expected hits
                    Finns roll dice for 4 Infantrys in Lapland, round 2 : 2/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/1 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys in Lapland, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Lapland, round 4 : 2/1 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 3 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Latvia
                Russians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Latvia, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 2 ArmoredCars and 1 Infantry
                Germans defend with 1 Artillery
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Artillery
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
            Battle in Bulgaria
                Russians attack with 1 Artillery and 2 Infantrys
                Italians defend with 2 Tanks
                    Russians roll dice for 1 Cruiser in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Bulgaria
                    Russians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Tanks
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Donetsk to Kursk
            1 AAGun moved from Yaroslavl to Kursk
            1 AAGun moved from Chimkent to Kuybyshev
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from Lapland to Arkhangelsk
            1 Fighter moved from Lapland to Leningrad
            1 Fighter moved from Chita to Olyokminsk
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kursk
            3 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            2 ArmoredCars, 2 Artillerys and 4 Infantrys placed in Moscow
            1 Fighter and 1 Mot.Inf placed in Moscow
            2 Mech.Rockets placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Romanians : 1.00
    Hisaichi : 0.17
    Finns : 1.67
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
            3 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Fighters moved from 51 Sea Zone to Mersa Matruh
            1 Destroyer and 3 Submarines moved from 46 Sea Zone to 51 Sea Zone
            2 ArmoredCars and 1 Tank moved from Hun to Kufra
            1 Fighter moved from Hun to Mersa Matruh
            1 Infantry moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
            1 Infantry moved from N.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            1 Artillery, 1 Elite and 1 Infantry moved from N.Tunisia to S.Tunisia
            1 Artillery moved from N.Tunisia to 45 Sea Zone
            1 Artillery and 2 Transports moved from 45 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery and 2 Infantrys moved from 46 Sea Zone to Corsica
            1 Transport moved from 45 Sea Zone to 46 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Destroyer, 2 HeavyTanks, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Corsica
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Corsica, round 2 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Corsica
                Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in S.Tunisia
                Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                French defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Tunisia, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 ArmoredCar in S.Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 ArmoredCar
            Battle in Kufra
                Italians attack with 2 ArmoredCars and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars and 1 Tank in Kufra, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 3 Artillerys, 3 Fighters and 3 Infantrys
                British defend with 1 Artillery and 5 Infantrys
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Artillerys, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/1 hits, 1.67 expected hits
                    1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Artillerys, 3 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 3/1 hits, 2.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 Artillery and 5 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Mersa Matruh to Hun
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
            1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -1.67
    French : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Artillery, 1 Elite and 3 Infantrys moved from Syria to Adana
            1 Infantry moved from Mozambique to 68 Sea Zone
            1 Infantry and 1 Transport moved from 68 Sea Zone to 62 Sea Zone
            1 Infantry and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
            1 Infantry moved from Darfur to New Valley
            1 Infantry moved from Nubia to Lower Egypt
            1 ArmoredCar, 1 Fighter and 1 Infantry moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 1 Artillery, 1 Elite and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Adana, round 2 : 1/1 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Adana, round 3 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Adana
                    French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Adana, round 4 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Algeria
                French attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Algeria to E.Morocco
    
        Place Units - French
            1 Bunker, 1 Fighter and 3 Infantrys placed in E.Morocco
            1 Artillery and 2 Infantrys placed in French Equatorial Africa
            1 Artillery and 1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 26 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Italians : 0.67
    French : -0.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from Truk to Ponape
            1 Tank moved from N.French Indochina to Burma
                  Thai take N.Thailand from Chinese
            1 Artillery and 3 Infantrys moved from N.French Indochina to Yunnan
            2 ArmoredCars moved from Kwangsi to Hupeh
            1 Tank moved from Kweichow to Szechwan
            1 Artillery moved from Kweichow to Hupeh
            1 ArmoredCar moved from Kweichow to Szechwan
            2 Fighters moved from Kwangsi to Hupeh
            1 Infantry moved from Kwangsi to Hunan
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Kamchatka
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Kamchatka
            1 Battleship moved from 92 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 102 Sea Zone
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            6 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            2 Bombers moved from Kwangsi to Kamchatka
            6 Infantrys moved from 75 Sea Zone to Kamchatka
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Fighter moved from Kwangsi to Yunnan
            1 Fighter moved from Kwangsi to Szechwan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Cruisers, 2 Destroyers, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hupeh
                Yamamoto attack with 2 ArmoredCars, 1 Artillery and 2 Fighters
                Chinese defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Fighters in Hupeh, round 2 : 1/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/1 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Fighters in Hupeh, round 3 : 2/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 3 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 2/1 hits, 1.17 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 3 Infantrys
            Battle in Burma
                Yamamoto attack with 1 Tank
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Tank in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 1 Tank
                Casualties for British: 1 Infantry
            Battle in Kamchatka
                Yamamoto attack with 1 Artillery, 2 Bombers and 9 Infantrys
                British defend with 2 Infantrys; Americans defend with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys; Russians defend with 1 Bunker
                    Yamamoto roll dice for 1 Artillery, 2 Bombers and 9 Infantrys in Kamchatka, round 2 : 3/1 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter and 4 Infantrys in Kamchatka, round 2 : 3/1 hits, 3.33 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kamchatka
                    Yamamoto roll dice for 1 Artillery, 2 Bombers and 6 Infantrys in Kamchatka, round 3 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter and 2 Infantrys in Kamchatka, round 3 : 2/1 hits, 2.67 expected hits
                    1 Elite owned by the Americans, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kamchatka
                    Yamamoto roll dice for 1 Artillery, 2 Bombers and 4 Infantrys in Kamchatka, round 4 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bunker and 1 Fighter in Kamchatka, round 4 : 1/1 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto, 2 Artillerys owned by the Americans and 1 Bunker owned by the Russians lost in Kamchatka
                    Yamamoto roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in Kamchatka, round 5 : 3/1 hits, 2.33 expected hits
                    Russians roll dice for 1 Fighter in Kamchatka, round 5 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kamchatka
                Yamamoto win, taking Kamchatka from Russians with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 19
                Casualties for Yamamoto: 7 Infantrys
                Casualties for British: 2 Infantrys
                Casualties for Americans: 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in 102 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Szechwan
                Yamamoto attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Szechwan, round 2 : 2/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
            Battle in Ponape
                Yamamoto attack with 1 Infantry
                Americans defend with 1 Artillery and 1 Factory
                    Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 4 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Kamchatka to Hokkaido
            1 Fighter moved from Yunnan to Kwangsi
            1 Fighter moved from Szechwan to Kweichow
            2 Fighters moved from Hupeh to Kwangsi
    
        Place Units - Yamamoto
            2 Cruisers and 2 Destroyers placed in 107 Sea Zone
            1 S.Submarine placed in 85 Sea Zone
            3 Infantrys placed in Kwangsi
            7 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Yamamoto : 2.33
    Americans : -1.00
    Chinese : 0.67
    Russians : -1.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Tank moved from Suiyuan to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery moved from Lanchow to Szechwan
            1 Infantry moved from Shensi to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Fighter moved from Lanchow to Szechwan
            1 Fighter moved from Lanchow to Hupeh
            1 Fighter moved from Lanchow to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Tank moved from Lanchow to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Hupeh
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 1 ArmoredCar and 1 Artillery
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 Fighter and 1 Tank in Hupeh, round 3 : 1/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Fighter owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Fighter and 1 Infantry
                Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            6 Infantrys moved from Ningsia to Shensi
            1 AAGun moved from Lanchow to Shensi
            1 Fighter moved from Szechwan to Shensi
            1 Fighter moved from Shansi to Shensi
            2 ArmoredCars moved from Gobi Altai to Shensi
            1 AAGun moved from W.Qinghai to Hsining
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Urumqi to Gobi Altai
            1 Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 ArmoredCars and 4 Infantrys placed in Hsining
            Chinese undo move 1.
            2 Artillerys and 4 Infantrys placed in Hsining
            2 ArmoredCars and 1 Fighter placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Yamamoto : 0.67
    Chinese : 0.17
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            2 Infantrys moved from Shantung to Peking
            1 Infantry moved from Khabarovsk to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            2 Infantrys moved from Heilungchiang to Chita
            1 Artillery moved from Heilungchiang to Ayan
            1 Artillery moved from Heilungchiang to Chita
            1 ArmoredCar moved from Heilungchiang to Ayan
            1 ArmoredCar moved from Heilungchiang to Chita
            2 ArmoredCars and 3 Infantrys moved from Changchun to 84 Sea Zone
            2 ArmoredCars, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            2 ArmoredCars and 3 Infantrys moved from 75 Sea Zone to Koryakia
            3 Transports moved from 106 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Shantung to Chahar
            2 Infantrys moved from Shantung to Shansi
            1 Infantry moved from Anhwei to Hupeh
            1 ArmoredCar moved from Shantung to Hupeh
            1 Artillery moved from Shantung to Chahar
            3 ArmoredCars, 1 Artillery and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            3 ArmoredCars, 1 Artillery, 2 Infantrys and 3 Transports moved from 92 Sea Zone to 106 Sea Zone
            1 ArmoredCar moved from 106 Sea Zone to British Borneo
                  Hisaichi take British Borneo from British
            2 ArmoredCars, 1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo
            1 Infantry moved from 106 Sea Zone to British Borneo
            2 Destroyers moved from 110 Sea Zone to 106 Sea Zone
            1 Transport moved from 84 Sea Zone to 76 Sea Zone
            2 Tanks moved from Shantung to Peking
            1 Fighter moved from Hulunbuir to Shansi
            4 Tanks moved from Shantung to Chahar
            2 Artillerys and 1 Infantry moved from Shantung to Anhwei
            1 Bomber moved from Bangkok to Hupeh
            1 Tank moved from Shantung to Chahar
            1 Fighter moved from Shantung to Hupeh
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 14 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry in Hupeh, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Peking, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 5 Tanks
                Russians defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Chahar, round 2 : 3/1 hits, 3.33 expected hits
                    Chinese roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Tank
            Battle in Koryakia
                Hisaichi attack with 2 ArmoredCars and 3 Infantrys
                British defend with 1 Infantry and 1 Tank; Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Koryakia, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Koryakia, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Koryakia
                    Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Koryakia, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Koryakia, round 3 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Koryakia
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Koryakia, round 4 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Koryakia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Koryakia
                Hisaichi win, taking Koryakia from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Chita
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Hupeh to Kwangsi
            1 Fighter moved from Shansi to Shantung
            1 Bomber moved from Hupeh to Anhwei
    
        Place Units - Hisaichi
            3 Tanks placed in West Borneo
            2 ArmoredCars and 4 Infantrys placed in Hong Kong
            2 Infantrys and 1 Mech.Inf placed in Shantung
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Chinese : -1.00
    Russians : -1.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Destroyer moved from 30 Sea Zone to 41 Sea Zone
            1 Artillery moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            4 Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Fighter moved from Italian East Africa to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Equatoria to Darfur
            1 Infantry moved from Assam to Burma
            3 Artillerys and 5 Infantrys moved from Assam to Yunnan
            3 Artillerys and 5 Infantrys moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Hyderabad to Assam
            1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
            1 Artillery and 6 Infantrys moved from Madras to Hyderabad
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Artillery moved from Dover to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy
            1 Bomber and 1 Fighter moved from Dover to Normandy
            1 Fighter moved from Wales to Normandy
            1 Fighter moved from Wales to Normandy
            2 Infantrys and 2 Tanks moved from Munster to Dublin
            2 Tanks moved from Dublin to Northern Ireland
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
            2 Infantrys moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Fighters, 13 Infantrys, 2 T.Boats and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 Destroyer and 1 Transport
                Hisaichi defend with 1 Transport
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 76 Sea Zone
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 76 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for British: 1 Transport
                Casualties for Hisaichi: 1 Transport
            Battle in Mersa Matruh
                British attack with 2 Artillerys, 5 Fighters and 2 Infantrys
                Italians defend with 3 Artillerys and 2 Infantrys
                    British roll dice for 2 Battleships and 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 1.83 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 2 Artillerys, 5 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/0 hits, 3.00 expected hits
                    Italians roll dice for 3 Artillerys and 1 Infantry in Mersa Matruh, round 2 : 2/1 hits, 1.33 expected hits
                    2 Artillerys owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 2 Artillerys and 5 Fighters in Mersa Matruh, round 3 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery and 5 Fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 3 Artillerys and 2 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Normandy
                British attack with 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys
                Germans defend with 1 Artillery, 1 Factory, 1 Infantry and 3 Tanks
                    British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 2 Infantrys in Normandy, round 2 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Tanks in Normandy, round 2 : 1/1 hits, 1.83 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Normandy
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Normandy, round 3 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 17
                Casualties for Germans: 1 Artillery, 1 Infantry and 3 Tanks
                Casualties for British: 2 Infantrys
            Battle in Yunnan
                British attack with 3 Artillerys and 5 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    British roll dice for 3 Artillerys and 5 Infantrys in Yunnan, round 2 : 2/1 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Yamamoto with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Assam to Yunnan
            1 AAGun and 1 Infantry moved from Kenya to Equatoria
            1 Fighter moved from Mersa Matruh to Darfur
            4 Fighters moved from Mersa Matruh to 56 Sea Zone
            3 Infantrys moved from Manchester to Dover
            1 Bomber and 3 Fighters moved from Normandy to Dover
    
        Place Units - British
            1 Bunker placed in Darfur
            2 T.Boats placed in 56 Sea Zone
            1 Transport placed in 57 Sea Zone
            1 Artillery and 1 Infantry placed in Italian East Africa
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            1 Destroyer and 1 Transport placed in 20 Sea Zone
            1 Fighter placed in Wales
            1 Artillery and 3 Infantrys placed in Cairo
            2 Fighters placed in Bombay
            1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 57 Sea Zone: 1 Transport
            EDIT: Adding units owned by British to 58 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.67
    Hisaichi : -0.33
    Italians : 1.33
    Yamamoto : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to Banjarmasin
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            2 Infantrys moved from Java to Sumatra
            1 Artillery and 3 Infantrys moved from South Australia to Western Australia
            1 Fighter moved from Canberra to 67 Sea Zone
            1 Artillery, 8 Infantrys and 1 Tank moved from West Papua to Hollandia
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Fighter, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            1 Transport placed in 67 Sea Zone
            3 Infantrys placed in Port Moresby
            1 Fighter placed in Townsville
            1 Infantry placed in Broome
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Tank moved from Banjarmasin to East And South Borneo
                  Dutch take East And South Borneo from Thai
            1 Tank moved from East And South Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from Amazon to Peru
            2 ArmoredCars moved from Suriname to Peru
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Peru, round 2 : 2/1 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry moved from Lombok to Soembawa
    
        Place Units - Dutch
            1 Bunker and 4 Infantrys placed in Banjarmasin
            2 ArmoredCars and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Dutch : 0.67
    

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
                  Finns take Vyborg from Russians
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            6 Infantrys moved from Tampere to Oulu
            5 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Elite and 1 Infantry moved from E.Romania to Bulgaria
            1 Artillery and 1 Infantry moved from Kiev to Minsk
            1 Fighter moved from E.Romania to Minsk
            1 Infantry moved from E.Romania to Bulgaria
            1 Artillery, 1 Infantry and 2 Tanks moved from Odessa to Donetsk
            1 Infantry and 3 Tanks moved from Bucharest to E.Romania
            1 Tank moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Elite and 2 Infantrys
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Elite and 2 Infantrys in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 2 Infantrys in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Infantry and 2 Tanks
                Russians defend with 1 Artillery and 3 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Donetsk, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Tanks in Donetsk, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Tanks in Donetsk, round 4 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Minsk
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Artillery and 1 Fighter in Minsk, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Kiev
    
        Place Units - Romanians
            1 Factory placed in Vinnytsia
            1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Infantry moved from S.French Indochina to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
                  Thai take Mindoro from Americans
            1 Artillery moved from Manila to 106 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
                  Thai take Lombok from Dutch
            1 Infantry and 1 Tank moved from S.Thailand to Burma
            1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks moved from Bangkok to S.Thailand
            1 Fighter moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Burma, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to S.Thailand
    
        Place Units - Thai
            1 Factory placed in Malaya
            1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Thai : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            3 Bombers moved from West Papua to 75 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            1 Fighter moved from 109 Sea Zone to Woleai
            1 Artillery and 3 Infantrys moved from Tarawa to 109 Sea Zone
            2 Infantrys and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            2 Carriers and 1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Fighter moved from 109 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Woleai
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Artillery moved from 102 Sea Zone to Ponape
            1 Infantry moved from 102 Sea Zone to Ponape
            1 Transport moved from 104 Sea Zone to 117 Sea Zone
            1 Infantry moved from Christmas to 117 Sea Zone
            1 Infantry moved from Palmyra to 117 Sea Zone
            2 Infantrys and 1 Transport moved from 117 Sea Zone to 116 Sea Zone
            2 Infantrys moved from 116 Sea Zone to Tarawa
            1 Transport moved from 104 Sea Zone to 121 Sea Zone
            1 Battleship, 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 Fighters moved from San Francisco to Johnston
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston
            1 Infantry moved from Yukon to Alaska
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Infantrys and 1 Transport moved from 15 Sea Zone to 3 Sea Zone
            1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from 3 Sea Zone to Iceland
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Marine moved from Washington to 13 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            6 Tanks moved from Venezuela to Bahia
            1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde
            1 Fighter moved from Colombia to Amazon
            1 Infantry moved from Venezuela to Amazon
            2 Infantrys moved from Central America to Colombia
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Fighters, 3 Infantrys, 1 Marine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 3 Bombers, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                Hisaichi defend with 3 Transports; Yamamoto defend with 5 Transports
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 75 Sea Zone
                    Americans roll dice for 3 Bombers, 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    Yamamoto roll dice for 7 Transports in 75 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    1 Transport owned by the Americans and 3 Transports owned by the Yamamoto lost in 75 Sea Zone
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Bombers, 1 Cruiser and 1 Destroyer in 75 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits
                    Yamamoto roll dice for 4 Transports in 75 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Americans, 2 Transports owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in 75 Sea Zone
                    Americans roll dice for 3 Bombers, 1 Cruiser and 1 Destroyer in 75 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 75 Sea Zone
                Americans win with 3 Bombers, 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 35
                Casualties for Yamamoto: 5 Transports
                Casualties for Americans: 1 Submarine and 1 Transport
                Casualties for Hisaichi: 3 Transports
            Battle in 102 Sea Zone
                Americans attack with 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports in 102 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Ponape
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Factory and 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ponape, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Woleai
                Americans attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Fighter and 2 Infantrys in Woleai, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Woleai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
            Battle in Bahia
                Americans attack with 3 Infantrys, 1 Marine and 6 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 3 Infantrys, 1 Marine and 6 Tanks in Bahia, round 2 : 4/0 hits, 4.00 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/1 hits, 1.50 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is 9
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Cape Verde
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cape Verde
                Americans loses 0 PUs for violating Cape Verdes neutrality.
                Americans win, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Iceland
                Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iceland, round 2 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland
                Americans loses 0 PUs for violating Icelands neutrality.
                Americans win, taking Iceland from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from Iceland to 3 Sea Zone
            1 Fighter moved from Woleai to 102 Sea Zone
            1 Fighter moved from Ponape to 102 Sea Zone
            3 Bombers moved from 75 Sea Zone to N.Sakhalin
    
        Place Units - Americans
            1 B.Transport placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            1 Transport placed in 13 Sea Zone
            2 Artillerys placed in South Atlantic USA
            1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Transport placed in 13 Sea Zone
            4 Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.17
    Yamamoto : 0.00
    Americans : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 ArmoredCar moved from Aquitaine to Brittany
                  Germans take Brittany from French
            2 Infantrys moved from Paris to Normandy
            1 Tank moved from Orleanais to Normandy
            6 Tanks moved from Picardy to Netherlands
            2 Infantrys moved from Paris to Normandy
            4 Infantrys moved from Paris to Picardy
            1 ArmoredCar moved from Belgium to Netherlands
            1 Infantry moved from Rhine to Belgium
            1 Infantry moved from Belgium to Picardy
            1 Infantry moved from Rhine to Belgium
            5 Infantrys moved from Rhine to Netherlands
            3 Tanks moved from Belgium to Hamburg
            1 Infantry moved from Brandenburg to Pomerania
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            1 ArmoredCar moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 Artillery and 2 Infantrys moved from Lithuania to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Bomber, 1 Fighter and 1 Stuka moved from Tampere to 6 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Estonia
            3 Mech.Infs moved from Bohemia to Kiev
            1 Tank moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Vinnytsia to Kiev
            2 Infantrys moved from Krakow to Vinnytsia
            1 Infantry moved from Bohemia to Krakow
            15 Infantrys moved from Berlin to Brandenburg
            3 Infantrys moved from Bavaria to Rhine
            1 Destroyer and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Elites, 1 HeavyTank, 41 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Normandy
                Germans attack with 4 Infantrys and 1 Tank
                British defend with 1 Artillery; French defend with 1 Factory
                    Germans roll dice for 4 Infantrys and 1 Tank in Normandy, round 2 : 1/1 hits, 1.17 expected hits
                    French roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Normandy
                Germans win, taking Normandy from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Latvia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 5 Infantrys and 6 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 5 Infantrys and 6 Tanks in Netherlands, round 2 : 4/1 hits, 4.17 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 1 Fighter and 1 Stuka
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 1 Fighter and 1 Stuka in 6 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Neutral : 0.67
    French : 0.67
    Russians : 0.17
    

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