Dawgoneit (Axis) v. Argothair (Allies), World at War 1939, low luck

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Infantrys moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            4 Tanks moved from W.Mexico to Central America
            1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Kamchatka
            1 Infantry moved from Northwest USA to British Columbia
            1 Artillery and 1 Infantry moved from Mindoro to Manila
            1 Fighter moved from Banjarmasin to Manila
            1 Artillery and 1 Infantry moved from Truk to Ponape
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Fighter moved from 91 Sea Zone to Ponape
            1 Artillery, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery, 3 Fighters and 1 Infantry moved from 96 Sea Zone to Kwajalein
            1 Fighter moved from Johnston to Kwajalein
            3 Bombers moved from Johnston to Port Moresby
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Elite, 1 Factory, 3 Fighters and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kwajalein, round 2 : 2/0 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Manila
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Manila, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Manila, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
                Americans win, taking Manila from Yamamoto with 1 Artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 1 Fighter and 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            4 Fighters moved from Kwajalein to 96 Sea Zone
            1 Fighter moved from South Atlantic USA to 13 Sea Zone
            1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico
            1 Infantry moved from South Central USA to E.Mexico
            1 Infantry moved from South Atlantic USA to Northeast USA
    
        Place Units - Americans
            1 Carrier and 1 Transport placed in 13 Sea Zone
            1 Adv.Fighter placed in 13 Sea Zone
            1 Cruiser placed in 71 Sea Zone
            1 Elite and 1 Fighter placed in Alaska
            1 Factory placed in Ponape
            2 Transports placed in 91 Sea Zone
            1 Fighter placed in Pearl Harbor
            1 Transport placed in 25 Sea Zone
            1 Fighter placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Infantrys moved from Burgundy to Languedoc
            1 ArmoredCar moved from Burgundy to Languedoc
            2 Infantrys moved from Burgundy to Orleanais
            1 ArmoredCar moved from Burgundy to Orleanais
            1 Artillery and 2 Infantrys moved from Burgundy to Picardy
            1 ArmoredCar moved from Rhine to Picardy
            1 Artillery and 2 Infantrys moved from Rhine to Belgium
            1 Artillery and 2 Infantrys moved from Burgundy to Paris
            10 Tanks moved from Burgundy to Paris
            3 Tanks moved from Burgundy to Paris
            2 Tanks moved from Burgundy to Paris
            1 Tank moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            3 Infantrys moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            4 Infantrys moved from Danzig to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
            1 Bomber moved from East Prussia to Leningrad
            1 Fighter and 1 Stuka moved from East Prussia to Leningrad
            2 Fighters and 1 Stuka moved from East Prussia to Latvia
            1 Artillery and 6 Infantrys moved from Warsaw to Brest
            2 Artillerys moved from Krakow to Brest
            3 Infantrys moved from Krakow to Vinnytsia
            2 Tanks moved from Bohemia to Brest
            3 ArmoredCars moved from Bohemia to Brest
            2 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Burgundy to Belgium
            1 Tank moved from Burgundy to Paris
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Transports moved from 44 Sea Zone to 46 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 1 Destroyer, 13 Infantrys, 1 Mech.Inf, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                French defend with 1 Bunker
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/1 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/1 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Paris
                Germans attack with 1 Artillery, 2 Infantrys and 16 Tanks
                French defend with 1 AAGun, 1 Factory and 10 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 16 Tanks in Paris, round 2 : 9/1 hits, 8.83 expected hits
                    French roll dice for 10 Infantrys in Paris, round 2 : 4/1 hits, 3.33 expected hits
                    1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 9 Infantrys owned by the French and 1 Tank owned by the Germans lost in Paris
                    Germans roll dice for 15 Tanks in Paris, round 3 : 7/1 hits, 7.50 expected hits
                    French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Paris
                Germans captures 45PUs while taking French capital
                Germans win, taking Paris from French with 15 Tanks remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for French: 10 Infantrys
            Battle in Orleanais
                Germans attack with 1 ArmoredCar and 2 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Orleanais, round 2 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Orleanais, round 3 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Languedoc
                Germans attack with 1 ArmoredCar and 2 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Languedoc, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Leningrad
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 4 Infantrys
                    AA fire in Leningrad : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka in Leningrad, round 2 : 3/0 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 Bunkers and 4 Infantrys in Leningrad, round 2 : 2/1 hits, 2.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Stuka in Leningrad, round 3 : 3/1 hits, 2.67 expected hits
                    Russians roll dice for 2 Bunkers and 2 Infantrys in Leningrad, round 3 : 2/1 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Stuka in Leningrad, round 4 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker in Leningrad, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for Germans: 5 Infantrys
                Casualties for Russians: 2 Bunkers and 4 Infantrys
            Battle in Belgium
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 2 : 2/1 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Belgium, round 3 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Latvia
                Germans attack with 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Stuka and 1 Tank
                Russians defend with 1 Artillery, 2 Infantrys and 5 Tanks
                    Germans roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Stuka and 1 Tank in Latvia, round 2 : 3/1 hits, 3.33 expected hits
                    Russians roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Latvia, round 2 : 4/1 hits, 3.50 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery, 2 Fighters, 1 Stuka and 1 Tank in Latvia, round 3 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 5 Tanks in Latvia, round 3 : 2/1 hits, 2.50 expected hits
                    1 Fighter owned by the Germans, 1 Artillery owned by the Germans and 2 Tanks owned by the Russians lost in Latvia
                    Germans roll dice for 1 Fighter, 1 Stuka and 1 Tank in Latvia, round 4 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 3 Tanks in Latvia, round 4 : 2/1 hits, 1.50 expected hits
                    1 Fighter owned by the Germans, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Latvia
                    Germans roll dice for 1 Stuka in Latvia, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Tanks in Latvia, round 5 : 1/0 hits, 1.00 expected hits
                    1 Stuka owned by the Germans lost in Latvia
                Russians win with 2 Tanks remaining. Battle score for attacker is -20
                Casualties for Germans: 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Stuka and 1 Tank
                Casualties for Russians: 1 Artillery, 2 Infantrys and 3 Tanks
            Battle in Brest
                Germans attack with 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks in Brest, round 2 : 5/1 hits, 4.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber, 1 Fighter and 1 Stuka moved from Leningrad to East Prussia
    
        Place Units - Germans
            2 ArmoredCars and 2 Tanks placed in Warsaw
            2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Bohemia
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 94 PUs; end with 139 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Neutral : 0.67
    French : -0.67
    Russians : 1.00
    AA fire in Leningrad : : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Tank moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            1 Tank moved from Kotka to Oulu
            1 Infantry moved from Vyborg to Oulu
            1 Fighter moved from S.Karelia to Oulu
            1 Bomber moved from S.Karelia to Oulu
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from S.Karelia to 6 Sea Zone
            2 ArmoredCars moved from Arkhangelsk to 6 Sea Zone
            2 ArmoredCars and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Artillery moved from S.Karelia to Leningrad
            1 Infantry moved from S.Karelia to Leningrad
            1 Infantry moved from S.Karelia to Leningrad
            1 Infantry moved from S.Karelia to Leningrad
            1 Artillery and 2 Infantrys moved from Erzurum to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
            1 Infantry moved from Donetsk to Odessa
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Donetsk to Kursk
            1 Infantry moved from Donetsk to Kursk
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Georgia to Rostov
            2 Tanks moved from Latvia to Kursk
            1 ArmoredCar and 1 Tank moved from Moscow to Kursk
            1 Infantry moved from Kirov to Arkhangelsk
            1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from E.Iran to 126 Sea Zone
            1 Artillery moved from 126 Sea Zone to Astrakhan
            1 Artillery and 2 Tanks moved from E.Iran to Uzbekistan
            1 Fighter moved from Sverdlovsk to Yaroslavl
            1 ArmoredCar moved from Sverdlovsk to Kuybyshev
            1 Artillery, 1 Infantry and 1 Tank moved from Khobdo to Gobi Altai
            1 Tank moved from Gobi Altai to Ningsia
            1 Tank moved from Uzbekistan to Alma Ata
            1 Tank moved from Uzbekistan to Chimkent
            1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            3 Infantrys moved from Chita to Heilungchiang
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from Yakutsk to Ayan
            1 Infantry moved from S.Buryat Mongolia to Chita
            2 Infantrys moved from N.Buryat Mongolia to Chita
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Bratsk to Irkutsk
            1 Infantry moved from Khatanga to Olyokminsk
            2 Infantrys moved from Kamchatka to Koryakia
            2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 10 Artillerys, 1 Elite, 2 Fighters, 18 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Odessa
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Cruiser in Odessa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Oulu
                Russians attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 2 : 1/1 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 1 Bomber, 1 Fighter and 1 Tank in Oulu, round 3 : 2/1 hits, 1.50 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Oulu, round 3 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Finns, 1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Finns: 2 Infantrys and 1 Tank
            Battle in Lapland
                Russians attack with 2 ArmoredCars and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Lapland, round 2 : 1/0 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Leningrad
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 AAGun, 1 Artillery and 1 Factory
                    Russians roll dice for 1 Artillery and 3 Infantrys in Leningrad, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Heilungchiang
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Heilungchiang, round 2 : 2/1 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Heilungchiang, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Heilungchiang, round 3 : 1/1 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Heilungchiang to N.Buryat Mongolia
            1 AAGun moved from Tashkent to Chimkent
            1 AAGun moved from Moscow to Yaroslavl
            1 Fighter moved from Oulu to S.Karelia
            1 Bomber moved from Oulu to S.Karelia
            1 Infantry moved from Minsk to Lithuania
            1 Infantry moved from Novgorod to Minsk
            1 ArmoredCar moved from Arkhangelsk to S.Karelia
            1 ArmoredCar moved from Arkhangelsk to Smolensk
            1 Infantry moved from S.Karelia to Vyborg
    
        Place Units - Russians
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 2 Infantrys placed in Georgia
            1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 ArmoredCar, 3 Artillerys, 1 Elite and 5 Infantrys placed in Moscow
            Russians undo move 4.
            2 Artillerys and 3 Infantrys placed in Stalingrad
            2 Artillerys and 4 Infantrys placed in Sibirsky
            1 Fighter and 4 Mot.Infs placed in Sverdlovsk
            1 Fighter placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Hisaichi : 0.33
    Finns : -0.33
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Provence to 44 Sea Zone
            1 Infantry moved from Provence to 44 Sea Zone
            1 Elite moved from Lombardy to 44 Sea Zone
            1 Artillery moved from N.Tunisia to N.Algeria
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
            1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 45 Sea Zone to N.Tunisia
            4 Infantrys moved from Tunis to N.Tunisia
            1 Artillery and 2 Tanks moved from Greece to 51 Sea Zone
            1 Artillery, 2 Tanks and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Kufra to Mersa Matruh
            2 ArmoredCars and 1 Tank moved from Hun to Mersa Matruh
            1 Fighter moved from Albania to Mersa Matruh
            2 Fighters moved from 51 Sea Zone to Mersa Matruh
            3 Artillerys and 3 Infantrys moved from Rome to Campania
            2 Tanks moved from Croatia to Bulgaria
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Destroyer, 2 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 2 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 2 Tanks in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 2 ArmoredCars, 1 Artillery, 3 Fighters, 4 Infantrys and 3 Tanks
                British defend with 2 Artillerys, 2 Infantrys and 3 Tanks
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Fighters, 4 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 5/1 hits, 4.33 expected hits
                    British roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 3/1 hits, 2.83 expected hits
                    1 Tank owned by the British, 2 Artillerys owned by the British, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Fighters, 1 Infantry and 3 Tanks in Mersa Matruh, round 3 : 4/1 hits, 3.83 expected hits
                    British roll dice for 2 Tanks in Mersa Matruh, round 3 : 1/0 hits, 1.00 expected hits
                    2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 1 Artillery, 3 Fighters and 3 Tanks remaining. Battle score for attacker is 19
                Casualties for Italians: 4 Infantrys
                Casualties for British: 2 Artillerys, 2 Infantrys and 3 Tanks
            Battle in N.Algeria
                Italians attack with 1 Artillery
                French defend with 1 Artillery and 6 Infantrys
                    Italians roll dice for 1 Artillery in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 6 Infantrys in N.Algeria, round 2 : 3/1 hits, 2.33 expected hits
                    1 Artillery owned by the Italians lost in N.Algeria
                French win with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Artillery
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Mersa Matruh to Hun
            1 Fighter moved from Mersa Matruh to 51 Sea Zone
            1 Submarine moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - Italians
            1 Destroyer and 2 Submarines placed in 46 Sea Zone
            2 ArmoredCars and 1 Tank placed in Hun
            2 ArmoredCars and 2 Tanks placed in Tunis
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.17
    French : 0.67
    Russians : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Keewatin to Baffin
            1 Infantry moved from S.Algeria to S.Tunisia
            1 ArmoredCar moved from E.Morocco to S.Tunisia
            1 Fighter moved from S.Algeria to S.Tunisia
            1 Artillery and 1 Infantry moved from Azores to 16 Sea Zone
            1 Destroyer moved from 16 Sea Zone to 30 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 16 Sea Zone to 29 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 30 Sea Zone
            1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians
            1 Artillery and 3 Infantrys moved from Normandy to Orleanais
            1 Infantry moved from Brittany to Normandy
            1 Infantry moved from Italian East Africa to Nubia
            1 Transport moved from 38 Sea Zone to 68 Sea Zone
            1 Infantry moved from Madagascar to 68 Sea Zone
            1 Infantry moved from 68 Sea Zone to Mozambique
    
        Combat - French
            Battle in S.Tunisia
                French attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia
                French win, taking S.Tunisia from Germans with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Canarians
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 : 0/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Canarians, round 3 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Canarians
                French loses 0 PUs for violating Canarianss neutrality.
                French win, taking Canarians from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Orleanais
                French attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    French roll dice for 1 Artillery and 3 Infantrys in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Orleanais, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Orleanais
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Orleanais, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 0/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 5 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - French
            1 AAGun moved from Normandy to Brittany
            1 Artillery and 6 Infantrys moved from N.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Fighter moved from S.Tunisia to E.Morocco
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Neutral : 0.33
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from Mindanao to 107 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 109 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Tank moved from Kyushu to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 102 Sea Zone
            3 Infantrys and 1 Tank moved from 102 Sea Zone to Ponape
            1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
            1 Submarine moved from 107 Sea Zone to 102 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hunan to Hupeh
            1 ArmoredCar moved from Kwangsi to Kweichow
            1 ArmoredCar moved from Kwangsi to Hupeh
            1 Artillery moved from Hunan to Kweichow
            1 Tank moved from Hunan to Kweichow
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina
            3 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Battleship moved from 110 Sea Zone to 92 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
            1 Bomber moved from Kwangsi to Hupeh
            1 Bomber moved from Formosa to N.French Indochina
            2 Fighters moved from 110 Sea Zone to N.French Indochina
            2 Fighters moved from 85 Sea Zone to N.French Indochina
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Carrier moved from 110 Sea Zone to 107 Sea Zone
            3 Infantrys moved from Chubu to Kyushu
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 2 Destroyers, 4 Fighters, 5 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hupeh
                Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Bomber
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Bomber in Hupeh, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
                British defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in N.French Indochina, round 2 : 4/1 hits, 3.50 expected hits
                    French roll dice for 1 Artillery and 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the British lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Americans defend with 1 Artillery, 1 Factory, 1 Fighter and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Ponape, round 2 : 2/1 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ponape, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Ponape
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Ponape, round 3 : 2/0 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter in Ponape, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Kweichow, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            4 Fighters moved from N.French Indochina to Kwangsi
            1 Bomber moved from N.French Indochina to Kwangsi
            1 Bomber moved from Hupeh to Kwangsi
    
        Place Units - Yamamoto
            2 Destroyers and 1 Submarine placed in 85 Sea Zone
            2 ArmoredCars and 1 Infantry placed in Kwangsi
            4 Fighters placed in 107 Sea Zone
            Yamamoto undo move 2.
            1 Transport placed in 92 Sea Zone
            2 ArmoredCars placed in Kwangsi
            5 Infantrys placed in Tokyo
            Yamamoto undo move 3.
            Yamamoto undo move 4.
            1 Infantry placed in Kwangsi
            1 Transport placed in 84 Sea Zone
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French : -0.83
    Yamamoto : 0.17
    Americans : 0.33
    Chinese : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Shensi to Suiyuan
            1 Tank moved from Shensi to Suiyuan
            1 Fighter moved from Shensi to Hupeh
            1 Tank moved from Shensi to Suiyuan
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from Szechwan to Lanchow
            6 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars moved from Urumqi to Gobi Altai
            2 Fighters moved from Urumqi to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 1 ArmoredCar and 1 Artillery
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery
            Battle in Suiyuan
                Chinese attack with 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/1 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Infantry and 2 Tanks in Suiyuan, round 3 : 1/1 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Lanchow
            1 AAGun moved from E.Sinkiang to W.Qinghai
            1 AAGun moved from E.Qinghai to Lanchow
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Fighter and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Yamamoto : -0.83
    Chinese : -0.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang
            1 Fighter, 2 Infantrys and 1 Tank moved from Hulunbuir to Chita
            2 ArmoredCars moved from Changchun to Heilungchiang
            1 Infantry moved from Shansi to Chahar
            7 Tanks moved from Shansi to Anhwei
            1 Infantry moved from Anhwei to Shansi
            1 Infantry moved from Shantung to Anhwei
            7 Tanks moved from Anhwei to Shantung
            3 Transports moved from 106 Sea Zone to 92 Sea Zone
            3 Marines and 3 Tanks moved from Hong Kong to 92 Sea Zone
            3 Marines, 3 Tanks and 3 Transports moved from 92 Sea Zone to 106 Sea Zone
            3 Marines and 3 Tanks moved from 106 Sea Zone to West Borneo
            4 Transports moved from 106 Sea Zone to 84 Sea Zone
            1 Fighter moved from Shantung to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Heilungchiang
                Hisaichi attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Heilungchiang, round 2 : 2/1 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys and 3 Infantrys in Heilungchiang, round 3 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Chita
                Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank
                Russians defend with 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Chita, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Chita, round 2 : 1/1 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Tank in Chita, round 3 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Chita, round 3 : 1/1 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 2 Fighters and 1 Tank in Chita, round 4 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 3 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chita to Shantung
            1 Fighter moved from Chita to Hulunbuir
            1 Artillery and 5 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            1 Factory placed in West Borneo
            3 ArmoredCars, 1 Artillery and 2 Infantrys placed in Hong Kong
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Shantung
            2 ArmoredCars and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Russians : -1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Tank moved from Dublin to 10 Sea Zone
            1 Infantry moved from Dublin to 10 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            1 Destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
            2 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Bomber moved from Manchester to Belgium
            1 Fighter moved from Manchester to Munster
            1 Fighter moved from Manchester to Munster
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from New Valley to Kufra
            1 Infantry moved from Darfur to Kufra
            2 Fighters moved from Darfur to Kufra
            6 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from Syria to 55 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Kordofan to Darfur
            1 Artillery and 2 Infantrys moved from Kenya to Equatoria
            1 Tank moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            1 Tank moved from S.French Indochina to S.Thailand
            1 Infantry moved from N.Thailand to S.Thailand
            1 Tank moved from Yunnan to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Yunnan
            2 Artillerys and 2 Infantrys moved from Calcutta to Assam
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Infantry moved from Yukon to Alaska
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Fighter moved from Malta to Mersa Matruh
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 1 Bomber, 2 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Tank
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Belgium
                    British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Belgium, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Artillery and 1 Tank
                Casualties for British: 1 Infantry
            Battle in Munster
                British attack with 2 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in S.Thailand
                British attack with 1 Infantry and 2 Tanks
                Thai defend with 1 AAGun, 1 Artillery and 1 Infantry
                    British roll dice for 1 Infantry and 2 Tanks in S.Thailand, round 2 : 2/1 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Kufra
                British attack with 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kufra
                    British roll dice for 2 Fighters and 2 Infantrys in Kufra, round 3 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Kufra
                British win, taking Kufra from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Artillery, 3 Fighters and 8 Infantrys
                Italians defend with 2 ArmoredCars, 1 Artillery and 3 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery, 3 Fighters and 8 Infantrys in Mersa Matruh, round 2 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in Mersa Matruh, round 2 : 2/0 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery, 3 Fighters and 6 Infantrys in Mersa Matruh, round 3 : 3/1 hits, 2.50 expected hits
                    Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 1/0 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 21
                Casualties for Italians: 2 ArmoredCars, 1 Artillery and 3 Tanks
                Casualties for British: 3 Infantrys
    
        Non Combat Move - British
            3 Fighters moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from Kufra to 56 Sea Zone
            1 Fighter moved from Kufra to Darfur
            1 Fighter moved from Darfur to Italian East Africa
            1 AAGun moved from Bihar to Assam
            1 AAGun and 1 Infantry moved from Mozambique to Kenya
            1 Bomber moved from Belgium to Dover
            1 Fighter moved from Munster to Wales
            1 Fighter moved from Munster to Wales
            1 Infantry moved from Manchester to Dover
            1 Infantry moved from Manchester to Dover
            1 Artillery moved from Manchester to Dover
            1 Fighter moved from Manchester to Dover
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
    
        Place Units - British
            1 Battleship, 1 Carrier and 2 Destroyers placed in 56 Sea Zone
            1 Artillery and 1 Infantry placed in Cairo
            1 Transport placed in 58 Sea Zone
            1 Artillery and 1 Infantry placed in Italian East Africa
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            2 Infantrys placed in Vancouver
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Neutral : -0.67
    British : 1.17
    Italians : 0.00
    Thai : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Fighters and 2 Infantrys moved from 67 Sea Zone to Java
            2 Infantrys moved from South Australia to Western Australia
            1 Artillery and 3 Infantrys moved from New South Wales to South Australia
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 2 Fighters and 2 Infantrys in Java, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Cruiser placed in 67 Sea Zone
            2 Infantrys placed in Broome
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            1 Fighter placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : 0.00
    Thai : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Marine moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in East And South Borneo
                Dutch attack with 1 Fighter and 1 Marine
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Fighter and 1 Marine in East And South Borneo, round 2 : 1/1 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Marine owned by the Dutch lost in East And South Borneo
                Dutch win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Dutch: 1 Marine
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
            1 Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Adv.Fighter and 3 Infantrys placed in Banjarmasin
            2 ArmoredCars and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Thai : 0.67
    Dutch : 0.17
    

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
                  Finns take Kotka from Russians
            1 Infantry moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
            3 Infantrys moved from E.Romania to Odessa
            1 Artillery moved from Vinnytsia to Odessa
            1 Tank moved from Vinnytsia to Odessa
            1 Fighter moved from E.Romania to Kiev
            1 Tank moved from Bucharest to Odessa
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Odessa, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Odessa, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            1 Infantry and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
                  Thai take S.French Indochina from French
            1 Artillery moved from Malaya to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand
            1 Tank moved from Malaya to S.Thailand
    
        Purchase Units - Thai
            Thai buy 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Manila
                Thai attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Americans lost in Manila
                Thai win, taking Manila from Americans with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Americans: 1 Artillery
            Battle in S.Thailand
                Thai attack with 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 2 Tanks
                    AA fire in S.Thailand : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 Tanks in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 1 Tank owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.Thailand, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Infantry
                Casualties for British: 2 Tanks
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            3 Infantrys, 1 Marine and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    AA fire in S.Thailand : : -0.17
    Americans : 0.67
    Thai : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from Kwajalein to 96 Sea Zone
            2 Infantrys moved from Jaluit to 96 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 96 Sea Zone to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from 109 Sea Zone to Ponape
            1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
            1 Fighter moved from 96 Sea Zone to 102 Sea Zone
            2 Carriers, 1 Destroyer and 3 Fighters moved from 96 Sea Zone to 109 Sea Zone
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Bomber moved from Port Moresby to 102 Sea Zone
            2 Bombers moved from Port Moresby to Ponape
            1 Artillery and 2 Infantrys moved from Johnston to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 109 Sea Zone
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Artillery, 2 Infantrys and 2 Transports moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 97 Sea Zone to 104 Sea Zone
            2 Infantrys and 2 Tanks moved from Colombia to Venezuela
            4 Tanks moved from Central America to Venezuela
            1 Artillery moved from E.Mexico to 25 Sea Zone
            1 Infantry moved from E.Mexico to 25 Sea Zone
            1 Fighter moved from South Atlantic USA to Cuba
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
            2 Infantrys moved from Northeast USA to 13 Sea Zone
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 15 Sea Zone
            2 Infantrys moved from Northeast USA to South Atlantic USA
            2 Infantrys moved from E.Mexico to Central America
            1 Infantry moved from British Columbia to Yukon
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Fighter moved from Alaska to Kamchatka
            1 Artillery, 1 Elite and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 72 Sea Zone to Kamchatka
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 9 Infantrys and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports
                Yamamoto defend with 1 B.Transport and 1 Destroyer
                    Americans roll dice for 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports in 109 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 B.Transport owned by the Yamamoto lost in 109 Sea Zone
                    Americans roll dice for 2 Carriers, 1 Destroyer, 1 Fighter and 2 Transports in 109 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 2 Carriers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport and 1 Destroyer
                Casualties for Americans: 1 Fighter
            Battle in 102 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
                Yamamoto defend with 1 Submarine and 2 Transports
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 102 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Transports in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 102 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 102 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 102 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 102 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 11
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Submarine and 2 Transports
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Bombers, 3 Fighters and 2 Infantrys
                Yamamoto defend with 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 2 Bombers, 3 Fighters and 2 Infantrys in Ponape, round 2 : 4/1 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ponape, round 2 : 2/0 hits, 2.00 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Ponape
                    Americans roll dice for 1 Artillery, 2 Bombers and 3 Fighters in Ponape, round 3 : 3/1 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Tank in Ponape, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Bombers and 3 Fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 2 Tanks
            Battle in Venezuela
                Americans attack with 2 Infantrys and 6 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 6 Tanks in Venezuela, round 2 : 3/1 hits, 3.33 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Cuba
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cuba, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from Cuba to Colombia
            3 Fighters moved from Ponape to 109 Sea Zone
            2 Bombers moved from Ponape to West Papua
            1 Bomber moved from 102 Sea Zone to West Papua
            1 Artillery and 3 Infantrys moved from 104 Sea Zone to Tarawa
    
        Place Units - Americans
            1 B.Transport placed in 13 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
            3 Infantrys placed in Alaska
            2 Fighters, 3 Infantrys and 1 Marine placed in San Francisco
            3 Infantrys and 1 Marine placed in Washington
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -0.83
    Americans : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    I assumed you would want casualties in the recommended order for the sea battle off Ponape, and there didn’t seem to be anything super-controversial there, but if you want/need to, you can use edit mode or roll some dice at home or whatever and re-do the battle as needed. This game is so long that I don’t really want to halt the action every time there’s like a 10% doubt about order-of-loss; you’re welcome to make assumptions for my order of losses as long as they’re reasonable. :)


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Lapland
            1 Bomber, 1 Fighter and 1 Stuka moved from East Prussia to Lapland
            1 Infantry moved from Estonia to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            1 Artillery and 2 Infantrys moved from Brest to Lithuania
            1 Artillery and 2 Infantrys moved from Brest to Minsk
            3 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Brest to Kiev
            2 Infantrys moved from Vinnytsia to Donetsk
            1 ArmoredCar moved from Kiev to Donetsk
            1 Infantry moved from Vinnytsia to Kiev
            2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev
            1 Mech.Inf moved from Bohemia to Kiev
            2 ArmoredCars moved from Bohemia to Vinnytsia
            2 Infantrys moved from Bohemia to Krakow
            4 Infantrys moved from Rhine to Belgium
            1 ArmoredCar moved from Picardy to Belgium
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            3 Tanks moved from Paris to Orleanais
            3 Tanks moved from Paris to Normandy
            3 Tanks moved from Paris to Belgium
            6 Tanks moved from Paris to Picardy
            1 ArmoredCar and 1 Infantry moved from Languedoc to Aquitaine
            3 Infantrys moved from Bavaria to Rhine
            1 Submarine moved from 23 Sea Zone to 21 Sea Zone
            2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Berlin to Brandenburg
            2 Submarines moved from 31 Sea Zone to 30 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 2 HeavyTanks, 34 Infantrys, 3 Mech.Infs, 1 S.Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 30 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Destroyer; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 2 Destroyers and 1 Transport in 30 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 30 Sea Zone
                    Germans roll dice for 1 Submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 2 Destroyers in 30 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 30 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Submarines
                Casualties for French: 1 Destroyer and 1 Transport
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 3 Tanks
                French defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Tanks in Orleanais, round 2 : 1/1 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    Germans roll dice for 2 Tanks in Orleanais, round 3 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    Germans roll dice for 1 Tank in Orleanais, round 4 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Tanks
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Normandy
                Germans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                French defend with 1 Factory and 1 Infantry
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Normandy, round 2 : 3/1 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Lapland
                Germans attack with 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka
                Russians defend with 2 ArmoredCars and 2 Infantrys
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians lost in Lapland
                    Germans roll dice for 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka in Lapland, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 1 Stuka in Lapland, round 3 : 3/1 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Bomber, 1 Fighter, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Aquitaine
                Germans attack with 1 ArmoredCar and 1 Infantry
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Aquitaine
                Germans win, taking Aquitaine from French with 1 ArmoredCar remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 4 Infantrys and 3 Tanks
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 ArmoredCar, 4 Infantrys and 3 Tanks in Belgium, round 2 : 2/1 hits, 2.50 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/1 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 ArmoredCar, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber, 1 Fighter and 1 Stuka moved from Lapland to Tampere
    
        Place Units - Germans
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            1 Destroyer, 1 S.Submarine and 1 T.Boat placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            15 Infantrys placed in Berlin
            2 HeavyTanks and 2 Tanks placed in Warsaw
            1 Infantry, 3 Mech.Infs and 1 Tank placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.17
    French : 1.83
    Russians : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Artillery moved from Ayan to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Tank moved from Ningsia to Chahar
            1 Artillery and 1 Infantry moved from Gobi Altai to Ningsia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Ayan to Okhotsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Alma Ata to Khobdo
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 2 Infantrys moved from 53 Sea Zone to Bulgaria
            1 Artillery moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Fighter moved from Kursk to Donetsk
            1 ArmoredCar moved from Smolensk to Latvia
            1 Infantry moved from Rostov to Donetsk
            1 Artillery moved from Astrakhan to Georgia
            1 ArmoredCar moved from Kuybyshev to Tula
            1 Tank moved from Chimkent to Penza
            1 Artillery moved from Uzbekistan to 126 Sea Zone
            1 Artillery moved from 126 Sea Zone to Astrakhan
            1 Fighter moved from Tashkent to Georgia
            1 Infantry moved from Rostov to Donetsk
            2 Infantrys moved from Rostov to Kursk
            3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
            1 Fighter moved from S.Karelia to Lapland
            1 Bomber moved from S.Karelia to Lapland
            1 Infantry moved from Leningrad to Estonia
                  Russians take Estonia from Germans
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Yaroslavl to Latvia
            1 ArmoredCar moved from S.Karelia to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar moved from Kursk to Minsk
            1 Infantry moved from Vyborg to S.Karelia
            1 ArmoredCar moved from Arkhangelsk to Leningrad
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery and 6 Infantrys moved from Yaroslavl to Kursk
            1 ArmoredCar moved from Moscow to Kursk
            2 Artillerys and 3 Infantrys moved from Moscow to Tula
            1 Artillery, 1 Elite and 2 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Mot.Inf moved from Sverdlovsk to Gorky
            1 Mot.Inf moved from Sverdlovsk to Irkutsk
            1 Mot.Inf moved from Sverdlovsk to Irkutsk
            1 Fighter moved from Sverdlovsk to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 8 Artillerys, 2 Bunkers, 1 Fighter, 23 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Chita, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Russians attack with 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Russians win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/0 hits, 2.00 expected hits
                    Finns roll dice for 4 Infantrys in Lapland, round 2 : 2/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/1 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys in Lapland, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Lapland, round 4 : 2/1 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 3 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Latvia
                Russians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Latvia, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 2 ArmoredCars and 1 Infantry
                Germans defend with 1 Artillery
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Artillery
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
            Battle in Bulgaria
                Russians attack with 1 Artillery and 2 Infantrys
                Italians defend with 2 Tanks
                    Russians roll dice for 1 Cruiser in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Bulgaria
                    Russians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Tanks
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Donetsk to Kursk
            1 AAGun moved from Yaroslavl to Kursk
            1 AAGun moved from Chimkent to Kuybyshev
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from Lapland to Arkhangelsk
            1 Fighter moved from Lapland to Leningrad
            1 Fighter moved from Chita to Olyokminsk
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kursk
            3 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            2 ArmoredCars, 2 Artillerys and 4 Infantrys placed in Moscow
            1 Fighter and 1 Mot.Inf placed in Moscow
            2 Mech.Rockets placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Romanians : 1.00
    Hisaichi : 0.17
    Finns : 1.67
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            3 Transports moved from 51 Sea Zone to 48 Sea Zone
            3 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Fighters moved from 51 Sea Zone to Mersa Matruh
            1 Destroyer and 3 Submarines moved from 46 Sea Zone to 51 Sea Zone
            2 ArmoredCars and 1 Tank moved from Hun to Kufra
            1 Fighter moved from Hun to Mersa Matruh
            1 Infantry moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
            1 Infantry moved from N.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            1 Artillery, 1 Elite and 1 Infantry moved from N.Tunisia to S.Tunisia
            1 Artillery moved from N.Tunisia to 45 Sea Zone
            1 Artillery and 2 Transports moved from 45 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery and 2 Infantrys moved from 46 Sea Zone to Corsica
            1 Transport moved from 45 Sea Zone to 46 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Destroyer, 2 HeavyTanks, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Corsica
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Corsica, round 2 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Corsica
                Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in S.Tunisia
                Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                French defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Tunisia, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 ArmoredCar in S.Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 ArmoredCar
            Battle in Kufra
                Italians attack with 2 ArmoredCars and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars and 1 Tank in Kufra, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 3 Artillerys, 3 Fighters and 3 Infantrys
                British defend with 1 Artillery and 5 Infantrys
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Artillerys, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/1 hits, 1.67 expected hits
                    1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Artillerys, 3 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 3/1 hits, 2.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 Artillery and 5 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Mersa Matruh to Hun
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
            1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -1.67
    French : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Artillery, 1 Elite and 3 Infantrys moved from Syria to Adana
            1 Infantry moved from Mozambique to 68 Sea Zone
            1 Infantry and 1 Transport moved from 68 Sea Zone to 62 Sea Zone
            1 Infantry and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
            1 Infantry moved from Darfur to New Valley
            1 Infantry moved from Nubia to Lower Egypt
            1 ArmoredCar, 1 Fighter and 1 Infantry moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 1 Artillery, 1 Elite and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Adana, round 2 : 1/1 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Adana, round 3 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Adana
                    French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Adana, round 4 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Algeria
                French attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Algeria to E.Morocco
    
        Place Units - French
            1 Bunker, 1 Fighter and 3 Infantrys placed in E.Morocco
            1 Artillery and 2 Infantrys placed in French Equatorial Africa
            1 Artillery and 1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 26 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Italians : 0.67
    French : -0.50
    

    Savegame

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