Dawgoneit (Axis) v. Argothair (Allies), World at War 1939, low luck

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Tanks moved from Northern Ireland to 18 Sea Zone
            2 Infantrys moved from Dublin to 18 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            3 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
            1 Fighter moved from Wales to Canarians
            1 Bomber moved from Dover to 21 Sea Zone
            3 Fighters moved from Dover to Normandy
            1 Artillery and 1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
            4 Fighters moved from 56 Sea Zone to Tobruk
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Greece
            1 Artillery, 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Infantrys, 3 Submarines, 1 T.Boat and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from 51 Sea Zone to Tobruk
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete
            1 Artillery moved from Mersa Matruh to Kufra
                  British take Kufra from Italians
            1 Infantry moved from Yunnan to N.Thailand
                  British take N.Thailand from Thai
            1 Infantry moved from Yunnan to Kweichow
            1 Artillery moved from Yunnan to Kweichow
            1 ArmoredCar moved from Assam to Kweichow
            1 Infantry moved from Assam to Yunnan
            2 Artillerys and 2 Infantrys moved from Yunnan to Burma
            1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from Assam to Burma
            2 Artillerys and 6 Infantrys moved from Bihar to Assam
            2 ArmoredCars, 1 Artillery and 6 Infantrys moved from Hyderabad to Bihar
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Madras to Hyderabad
            1 Destroyer moved from 76 Sea Zone to 101 Sea Zone
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 1 Destroyer, 1 Factory, 15 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Submarines, 2 T.Boats and 2 Transports
                Germans defend with 1 Transport
                    British roll dice for 3 Submarines in 51 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 Transport owned by the Germans lost in 51 Sea Zone
                British win with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Submarines, 2 T.Boats and 2 Transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Transport
            Battle in Greece
            Battle in Crete
                British attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Greece from Italians, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Artillery
            Battle in 101 Sea Zone
                British attack with 1 Destroyer
                Yamamoto defend with 1 T.Boat
                    British roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 101 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 21 Sea Zone
                British attack with 1 Bomber and 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 21 Sea Zone
                British win with 1 Bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 Destroyer
                Casualties for Germans: 1 Submarine
            Battle in Normandy
                British attack with 3 Fighters, 3 Infantrys and 2 Tanks
                Germans defend with 1 Factory, 3 Infantrys and 1 Tank
                    British roll dice for 1 Battleship in Normandy, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Normandy, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 3 Infantrys and 1 Tank in Normandy, round 2 : 1/1 hits, 1.50 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Normandy
                    British roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Normandy, round 3 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 3 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 2 Infantrys
                Casualties for Germans: 3 Infantrys and 1 Tank
            Battle in Tobruk
                British attack with 1 Artillery, 4 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 5 Infantrys
                    British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Tobruk, round 2 : 2/1 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery and 5 Infantrys in Tobruk, round 2 : 2/0 hits, 2.00 expected hits
                    2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Tobruk
                    British roll dice for 1 Artillery and 4 Fighters in Tobruk, round 3 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery and 3 Infantrys in Tobruk, round 3 : 1/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Tobruk
                    British roll dice for 4 Fighters in Tobruk, round 4 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 4 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Tobruk
                    British roll dice for 3 Fighters in Tobruk, round 5 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Tobruk
                British win with 3 Fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 Artillery, 1 Fighter and 2 Infantrys
                Casualties for Italians: 1 Artillery and 5 Infantrys
            Battle in Burma
                British attack with 1 ArmoredCar, 5 Artillerys and 6 Infantrys
                Thai defend with 1 Infantry and 1 Tank
                    British roll dice for 1 ArmoredCar, 5 Artillerys and 6 Infantrys in Burma, round 2 : 3/1 hits, 3.83 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 1 ArmoredCar, 5 Artillerys and 5 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry and 1 Tank
            Battle in Kweichow
                British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Yamamoto with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Bombay to Assam
            1 Fighter moved from Bombay to Lower Egypt
            1 AAGun and 1 Infantry moved from Equatoria to Darfur
            3 Fighters moved from Tobruk to 51 Sea Zone
            1 Bomber moved from 21 Sea Zone to Dover
            1 Fighter moved from Normandy to Wales
            2 Fighters moved from Normandy to Dover
            2 Infantrys moved from British Columbia to Yukon
            1 AAGun moved from Yunnan to Burma
    
        Place Units - British
            1 Factory placed in Darfur
            1 Submarine placed in 56 Sea Zone
            1 Artillery and 4 Infantrys placed in Cairo
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            1 Destroyer and 1 Transport placed in 20 Sea Zone
            2 Artillerys placed in Wales
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Neutral : 0.67
    British : -0.83
    Italians : -0.33
    Yamamoto : -0.67
    Thai : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Fighter moved from Banjarmasin to 111 Sea Zone
            1 Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Artillery moved from Western Australia to 67 Sea Zone
            3 Infantrys moved from Western Australia to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Lombok
            1 Artillery moved from 67 Sea Zone to Lombok
            3 Fighters moved from Banjarmasin to Lombok
            1 Fighter moved from Townsville to Banjarmasin
            3 Infantrys moved from West Papua to Hollandia
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 ArmoredCars, 2 Artillerys, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 1 Adv.Fighter and 2 Fighters
                Thai defend with 1 Transport
                    Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in Lombok
                Anzac attack with 1 Artillery, 3 Fighters and 3 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                    Anzac roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Lombok, round 2 : 2/0 hits, 2.00 expected hits
                    Thai roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            3 Fighters moved from Lombok to Banjarmasin
            1 Adv.Fighter and 2 Fighters moved from 111 Sea Zone to Banjarmasin
    
        Place Units - Anzac
            2 Fighters placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Townsville
            1 ArmoredCar placed in Canberra
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : 1.33
    Thai : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Adv.Fighter, 1 Fighter and 1 Infantry moved from Banjarmasin to East And South Borneo
            1 Infantry moved from Amazon to Bolivia
            2 ArmoredCars and 1 Tank moved from Peru to Bolivia
            2 ArmoredCars moved from Suriname to Bolivia
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 4 ArmoredCars, 1 Infantry and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 4 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
                    Dutch roll dice for 4 ArmoredCars and 1 Tank in Bolivia, round 3 : 2/1 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in East And South Borneo
                Dutch attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in East And South Borneo
                Dutch win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
            1 Adv.Fighter and 1 Fighter moved from East And South Borneo to Banjarmasin
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
    
        Place Units - Dutch
            1 Bunker and 3 Infantrys placed in Banjarmasin
            1 Factory placed in Hollandia
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Thai : 0.67
    Dutch : 0.17
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Murmansk
                  Finns take Murmansk from Russians
            5 Infantrys moved from Tampere to Oulu
            5 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Bulgaria to Greece
            1 Tank moved from Vinnytsia to Minsk
            1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Romanians lost in Minsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
            Battle in Greece
                Romanians attack with 1 Elite and 2 Infantrys
                British defend with 1 AAGun and 1 Infantry
                    Romanians roll dice for 1 Elite and 2 Infantrys in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Romanians lost in Greece
                Romanians win, taking Greece from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    British : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Fighter moved from S.Thailand to N.Thailand
            1 Infantry moved from Mindoro to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Thai take Flores from Dutch
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
    
        Purchase Units - Thai
            Thai buy 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    Thai roll dice for 1 Fighter and 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                 retreated to N.Thailand
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Thai: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Malaya
            1 AAGun moved from S.Thailand to Malaya
            1 Marine and 2 Tanks moved from S.Thailand to Malaya
            1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
            5 Infantrys and 1 Tank placed in Malaya
    
        Turn Complete - Thai
            Thai collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Thai : -1.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            3 Fighters moved from 102 Sea Zone to 106 Sea Zone
            3 Bombers moved from N.Sakhalin to 106 Sea Zone
            1 Infantry moved from Ponape to Truk
                  Americans take Truk from Yamamoto
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Infantry moved from Kermandec to 121 Sea Zone
            1 Infantry moved from New Caledonia to 121 Sea Zone
            1 Battleship, 1 Carrier and 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
            2 Infantrys moved from Tarawa to 116 Sea Zone
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Artillery and 1 Transport moved from 102 Sea Zone to 108 Sea Zone
            1 Artillery moved from 108 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            2 Fighters moved from Johnston to 109 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 109 Sea Zone
            2 Carriers moved from 102 Sea Zone to 109 Sea Zone
            1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
            3 Infantrys and 1 Marine moved from Johnston to 91 Sea Zone
            1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
            3 Infantrys and 1 Marine moved from 104 Sea Zone to Nauru
            4 Fighters moved from San Francisco to Johnston
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston
            1 Fighter moved from 109 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from Cape Verde to 33 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 33 Sea Zone to 31 Sea Zone
            1 Artillery and 1 Infantry moved from 31 Sea Zone to Rio de Oro
            1 Tank moved from Bahia to 32 Sea Zone
            1 Marine moved from Bahia to 32 Sea Zone
            1 Infantry moved from Bahia to 32 Sea Zone
            1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
            1 Infantry, 1 Marine and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from Iceland to 3 Sea Zone
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
            1 Adv.Fighter, 1 Fighter and 1 Infantry moved from 5 Sea Zone to Nordland
            1 Infantry and 5 Tanks moved from Bahia to Salvador
            1 Fighter moved from Amazon to Salvador
            1 Infantry moved from Amazon to Bahia
            2 Infantrys moved from Colombia to Amazon
            2 Artillerys and 2 Infantrys moved from South Atlantic USA to 13 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 13 Sea Zone to 8 Sea Zone
            2 Artillerys and 2 Infantrys moved from 8 Sea Zone to Greenland
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 2 Destroyers, 1 Factory, 2 Fighters, 3 Infantrys, 2 L.Fighters, 1 Marine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 Battleship, 3 Carriers, 2 Destroyers and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Battleship, 3 Carriers, 2 Destroyers and 1 Fighter in 109 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 1 Battleship, 3 Carriers, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 106 Sea Zone
                Americans attack with 3 Bombers and 3 Fighters
                Hisaichi defend with 2 Destroyers, 1 T.Boat and 3 Transports
                    Americans roll dice for 3 Bombers and 3 Fighters in 106 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Hisaichi roll dice for 2 Destroyers, 1 T.Boat and 3 Transports in 106 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    1 Fighter owned by the Americans and 3 Transports owned by the Hisaichi lost in 106 Sea Zone
                    Americans roll dice for 3 Bombers and 2 Fighters in 106 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
                    Hisaichi roll dice for 2 Destroyers and 1 T.Boat in 106 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
                    Americans roll dice for 3 Bombers and 1 Fighter in 106 Sea Zone, round 4 : 2/1 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 106 Sea Zone
                Americans win with 3 Bombers and 1 Fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 2 Fighters
                Casualties for Hisaichi: 2 Destroyers, 1 T.Boat and 3 Transports
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 2 : 2/1 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Rio de Oro, round 3 : 2/1 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Salvador
                Americans attack with 1 Fighter, 1 Infantry and 5 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    AA fire in Salvador : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 5 Tanks in Salvador, round 2 : 3/0 hits, 3.00 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/1 hits, 1.67 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Salvador
                    Americans roll dice for 1 Fighter and 4 Tanks in Salvador, round 3 : 3/1 hits, 2.33 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 1 Fighter and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Infantry and 1 Tank
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in Nordland
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nordland, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                Americans loses 0 PUs for violating Nordlands neutrality.
                Americans win, taking Nordland from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter could not land in 106 Sea Zone and was removed
            1 Adv.Fighter and 1 Fighter moved from Nordland to 5 Sea Zone
            3 Bombers moved from 106 Sea Zone to Banjarmasin
            2 Infantrys and 1 Transport moved from 121 Sea Zone to 109 Sea Zone
            2 Infantrys and 1 Transport moved from 116 Sea Zone to 109 Sea Zone
            4 Infantrys moved from 109 Sea Zone to Ponape
            1 Fighter moved from Salvador to Bahia
    
        Place Units - Americans
            1 Factory placed in Iceland
            1 B.Transport placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            2 Destroyers placed in 109 Sea Zone
            2 Submarines placed in 91 Sea Zone
            1 Fighter placed in Pearl Harbor
            1 Fighter and 2 L.Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.83
    Hisaichi : -0.50
    Yamamoto : 0.67
    Americans : 0.00
    AA fire in Salvador : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
                    AA fire in Kursk : 0/1 hits, 0.17 expected hits
            1 Bomber moved from Oulu to Donetsk
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Tanks moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys and 3 Tanks moved from 24 Sea Zone to Upper Norrland
            1 Infantry moved from Latvia to Novgorod
                  Germans take Novgorod from Russians
            2 Infantrys moved from Kiev to Minsk
            1 ArmoredCar moved from Kiev to Minsk
            2 Infantrys moved from Vinnytsia to Donetsk
            2 ArmoredCars moved from Kiev to Donetsk
            1 ArmoredCar moved from Kiev to Donetsk
            1 HeavyTank and 1 Tank moved from Warsaw to Kiev
            1 Tank moved from Vinnytsia to Kiev
            1 Infantry moved from Krakow to Vinnytsia
            2 Elites moved from Warsaw to Brest
            5 Infantrys moved from Bohemia to Krakow
            1 Infantry moved from Pomerania to Danzig
            15 Infantrys moved from Brandenburg to Pomerania
            2 Destroyers moved from 23 Sea Zone to 24 Sea Zone
            15 Infantrys moved from Berlin to Brandenburg
            4 Infantrys moved from Rhine to Netherlands
            3 Infantrys moved from Rhine to Belgium
            1 ArmoredCar moved from Netherlands to Hamburg
            3 Tanks moved from Netherlands to Pomerania
            8 Infantrys moved from Paris to Normandy
            1 ArmoredCar moved from Brittany to Normandy
            3 Tanks moved from Netherlands to Saxony
            3 Infantrys moved from Picardy to Normandy
            2 Infantrys moved from Picardy to Normandy
            3 Infantrys moved from Bavaria to Rhine
            1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Elite, 2 HeavyTanks, 41 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy
                Germans attack with 1 ArmoredCar and 13 Infantrys
                British defend with 1 Infantry and 2 Tanks; French defend with 1 Factory
                    Germans roll dice for 1 ArmoredCar and 13 Infantrys in Normandy, round 2 : 3/1 hits, 2.50 expected hits
                    French roll dice for 1 Infantry and 2 Tanks in Normandy, round 2 : 1/1 hits, 1.33 expected hits
                    2 Tanks owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
                Germans win, taking Normandy from French with 1 ArmoredCar and 12 Infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry and 2 Tanks
            Battle in Upper Norrland
                Germans attack with 3 Infantrys and 3 Tanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Upper Norrland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 3 Infantrys and 3 Tanks in Upper Norrland, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Donetsk
                Germans attack with 3 ArmoredCars, 1 Bomber and 2 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 3 ArmoredCars, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Germans roll dice for 3 ArmoredCars, 1 Bomber and 1 Infantry in Donetsk, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 3 ArmoredCars, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Minsk
                Germans attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber moved from Donetsk to Vinnytsia
    
        Place Units - Germans
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            6 Infantrys placed in Hamburg
            15 Infantrys placed in Berlin
            5 Infantrys placed in Bohemia
            1 Elite, 2 HeavyTanks and 1 Tank placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Neutral : -0.33
    French : -0.33
    Russians : -1.33
    AA fire in Kursk : : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Khatanga to Bulun
            1 Infantry moved from Khatanga to Zhigansk
            1 Fighter moved from N.Sakhalin to Ayan
            1 Fighter moved from N.Sakhalin to Chita
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Mech.Rocket moved from Irkutsk to Yakutsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Artillery moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from N.Buryat Mongolia to Chita
            2 Artillerys and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Artillerys and 2 Infantrys moved from Khatanga to Olyokminsk
            2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
            1 Mech.Rocket moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Shensi to Hupeh
            1 Tank moved from Ningsia to Hupeh
            2 Mot.Infs moved from Sverdlovsk to Irkutsk
            1 Mech.Rocket moved from Sverdlovsk to Irkutsk
            3 Infantrys moved from Georgia to 54 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 2 Infantrys moved from Crimea to Donetsk
            1 Artillery and 5 Infantrys moved from Rostov to Donetsk
            1 Artillery moved from Georgia to Rostov
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar moved from Yaroslavl to Minsk
            1 Fighter moved from S.Karelia to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from S.Karelia to Novgorod
            1 Artillery moved from S.Karelia to Novgorod
            1 Fighter moved from S.Karelia to Novgorod
            1 ArmoredCar moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Artillery moved from Leningrad to Estonia
            1 Fighter moved from S.Karelia to Estonia
            1 Infantry moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Fighter moved from S.Karelia to Latvia
            2 ArmoredCars, 7 Artillerys, 1 Elite and 19 Infantrys moved from Kursk to Kiev
            4 Tanks moved from Yaroslavl to Kiev
            1 Bomber and 1 Fighter moved from S.Karelia to Kiev
            1 Infantry moved from S.Karelia to Vyborg
            1 ArmoredCar moved from Arkhangelsk to Vyborg
            1 ArmoredCar moved from Arkhangelsk to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            2 ArmoredCars moved from Arkhangelsk to Leningrad
            2 Artillerys and 4 Infantrys moved from Yaroslavl to S.Karelia
            3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 8 Artillerys, 23 Infantrys, 1 Mech.Rocket and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Minsk, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Minsk, round 4 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
            Battle in Donetsk
                Russians attack with 2 Artillerys and 7 Infantrys
                Germans defend with 3 ArmoredCars and 1 Infantry
                    Russians roll dice for 2 Artillerys and 7 Infantrys in Donetsk, round 2 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 3 ArmoredCars and 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 2 Artillerys and 6 Infantrys in Donetsk, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 3 ArmoredCars and 1 Infantry
            Battle in Kiev
                Russians attack with 2 ArmoredCars, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 19 Infantrys and 4 Tanks
                Germans defend with 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 4 Mech.Infs and 8 Tanks; Romanians defend with 1 Fighter
                    Russians roll dice for 2 ArmoredCars, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 19 Infantrys and 4 Tanks in Kiev, round 2 : 11/1 hits, 10.67 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Mech.Infs and 8 Tanks in Kiev, round 2 : 8/1 hits, 8.33 expected hits
                    1 ArmoredCar owned by the Germans, 8 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 4 Mech.Infs owned by the Germans and 5 Tanks owned by the Germans lost in Kiev
                    Russians roll dice for 2 ArmoredCars, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 11 Infantrys and 4 Tanks in Kiev, round 3 : 9/1 hits, 9.33 expected hits
                    Romanians roll dice for 1 Fighter, 3 HeavyTanks and 3 Tanks in Kiev, round 3 : 4/0 hits, 4.00 expected hits
                    1 Fighter owned by the Romanians, 3 HeavyTanks owned by the Germans, 4 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Kiev
                Russians win, taking Kiev from Romanians with 2 ArmoredCars, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 77
                Casualties for Russians: 12 Infantrys
                Casualties for Germans: 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 4 Mech.Infs and 8 Tanks
                Casualties for Romanians: 1 Fighter
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Estonia
                Russians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 3 Infantrys
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 3 Infantrys in Estonia, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Estonia, round 3 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Estonia, round 3 : 0/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 3 Infantrys
            Battle in Vyborg
                Russians attack with 2 ArmoredCars and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Vyborg, round 2 : 1/0 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Finns: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Yakutsk
                Russians attack with 2 Infantrys and 1 Mech.Rocket
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Yakutsk, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Estonia to Leningrad
            1 Fighter moved from Novgorod to Leningrad
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Minsk to Kursk
            1 Fighter moved from Kiev to Kursk
            1 Bomber moved from Kiev to Kursk
            1 AAGun moved from Gorky to Moscow
    
        Place Units - Russians
            1 Artillery and 5 Infantrys placed in Sibirsky
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            2 ArmoredCars, 2 Artillerys and 4 Infantrys placed in Moscow
            1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Romanians : -0.33
    Hisaichi : 0.00
    Finns : 0.67
    Russians : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    My turns may be slow or non-existent until the middle of the weekend; my brother is coming to town from Kenya, so I’ll be spending most of my time with him! It’s a fun game so far. You definitely caught me off guard sinking the Russian’s White Sea navy a couple of turns ago; that was expensive for me and I didn’t see it coming. :)

    Also, there sure are a lot of German infantry in Western/Central Europe now! I guess they worked well for you in Normandy just now, although I question how effective they’ll be on the eastern front, if any of them go there…seems to me like they’ll spend a long time marching and give the Russians a chance to build plenty of defenses. I suppose time will tell what you’re up to.

    Finally, you can have Sweden! My one little American tourist just got lost because of bad maps. If you’ll give us directions to the nearest Icelandic factory, we’ll head right back to base. ;-)


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Elite and 1 Tank moved from Hun to Kufra
            1 HeavyTank moved from Hun to Kufra
            1 Battleship, 1 Carrier, 2 Destroyers, 3 Submarines and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
            9 Infantrys moved from Rome to 46 Sea Zone
            1 Submarine moved from 48 Sea Zone to 47 Sea Zone
            3 Infantrys moved from N.Tunisia to S.Algeria
            4 Mech.Infs moved from Tunis to S.Algeria
            9 Infantrys and 5 Transports moved from 46 Sea Zone to 45 Sea Zone
            1 Submarine moved from 47 Sea Zone to 46 Sea Zone
            9 Infantrys moved from 45 Sea Zone to N.Tunisia
            2 Submarines moved from 46 Sea Zone to 45 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 HeavyTank, 4 Mech.Infs, 1 S.Submarine, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Elite, 1 HeavyTank and 1 Tank
                British defend with 1 Artillery
                    Italians roll dice for 1 Elite, 1 HeavyTank and 1 Tank in Kufra, round 2 : 1/1 hits, 1.50 expected hits
                    British roll dice for 1 Artillery in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Elite
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 HeavyTank and 2 Tanks placed in Hun
            4 Mech.Infs placed in Tunis
            1 S.Submarine and 1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    

    Savegame


  • @Argothair Awesome! Spend time with him. I have 7 brothers and a sister. They all live close. I do love spending time with them. We’re all so busy that you would think they live far away. But i do believe we see each other more often than you guys do. Peace and love be with you to.

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            2 Artillerys, 1 Elite and 4 Infantrys moved from Adana to W.Iran
            2 ArmoredCars moved from Syria to W.Iran
            1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur
            2 Fighters moved from E.Morocco to 42 Sea Zone
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 42 Sea Zone
                French attack with 2 Fighters
                Italians defend with 1 Destroyer
                    French roll dice for 2 Fighters in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the French lost in 42 Sea Zone
                    French roll dice for 1 Fighter in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 42 Sea Zone
                French win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Fighter
                Casualties for Italians: 1 Destroyer
            Battle in W.Iran
                French attack with 2 ArmoredCars, 2 Artillerys, 1 Elite and 4 Infantrys
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    French roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 4 Infantrys in W.Iran, round 2 : 2/1 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/1 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the French lost in W.Iran
                    French roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Infantrys in W.Iran, round 3 : 2/1 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 1/1 hits, 1.50 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
                    French roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry in W.Iran, round 4 : 3/1 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 1/1 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
                French loses 0 PUs for violating W.Irans neutrality.
                French win, taking W.Iran from Neutral with 2 ArmoredCars, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 6
                Casualties for French: 4 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - French
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Fighter moved from 42 Sea Zone to E.Morocco
            1 Infantry moved from New Valley to Darfur
    
        Place Units - French
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Elite and 2 Infantrys placed in French Equatorial Africa
            1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.17
    Italians : 0.33
    French : -0.17
    

    Savegame


  • @dawgoneit Will do, thanks! :)


  • TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 T.Boat moved from 94 Sea Zone to 101 Sea Zone
            1 Submarine moved from 85 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 108 Sea Zone
            4 Fighters moved from 107 Sea Zone to 108 Sea Zone
            2 Fighters moved from 93 Sea Zone to 102 Sea Zone
            2 Fighters moved from 93 Sea Zone to 102 Sea Zone
            1 Submarine moved from 85 Sea Zone to 101 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Marine, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 102 Sea Zone
                Yamamoto attack with 4 Fighters and 1 Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 4 Fighters in 102 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Destroyer and 4 Fighters
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Destroyer and 4 Fighters in 108 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    Americans roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 101 Sea Zone
                Yamamoto attack with 1 Submarine and 1 T.Boat
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 101 Sea Zone
                Yamamoto win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Yamamoto
            2 Destroyers moved from 85 Sea Zone to 107 Sea Zone
            1 Battleship, 2 Carriers and 2 Cruisers moved from 93 Sea Zone to 107 Sea Zone
            4 Fighters moved from 102 Sea Zone to 107 Sea Zone
            4 Fighters moved from 108 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            2 S.Submarines and 2 Submarines placed in 107 Sea Zone
            2 Destroyers placed in 85 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 2 Bombers
            EDIT: Adding units owned by Yamamoto to Kwangsi: 2 Bombers
            EDIT: Turning off Edit Mode
            2 Artillerys and 1 Marine placed in Kwangsi
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Yamamoto : -1.67
    Americans : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 ArmoredCar moved from Gobi Altai to Suiyuan
            1 ArmoredCar moved from Gobi Altai to Suiyuan
            1 Infantry moved from Shensi to Suiyuan
            1 Fighter moved from Shensi to Suiyuan
            1 Fighter moved from Shensi to Suiyuan
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Shensi to Shansi
            1 Fighter moved from Shensi to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Artillery moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Shansi
            1 Artillery, 1 Infantry and 2 Tanks moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            2 Artillerys and 4 Infantrys moved from Lanchow to Shensi
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/1 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Suiyuan, round 2 : 2/1 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            2 Fighters moved from Suiyuan to Hupeh
            1 Fighter moved from Shansi to Hupeh
            1 Fighter moved from Anhwei to Hupeh
    
        Place Units - Chinese
            1 Bunker and 1 Factory placed in Hupeh
            4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Chinese : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    My bro conked out at 10 pm, so, here’s another turn. :-)


  • TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Elite and 1 Marine moved from Shantung to Shansi
            1 Elite and 1 Mech.Inf moved from Shantung to Anhwei
            1 Bomber moved from Shantung to Shansi
            1 Tank moved from Shantung to Shansi
            1 Fighter moved from Shantung to Anhwei
            1 Infantry moved from Kwangtung to Hunan
            1 Artillery moved from Hunan to Kwangtung
            6 ArmoredCars moved from Hong Kong to Kwangtung
            3 ArmoredCars and 5 Infantrys moved from British Borneo to West Borneo
            5 ArmoredCars, 5 Artillerys, 9 Infantrys, 3 Marines and 12 Tanks moved from West Borneo to Banjarmasin
            1 ArmoredCar and 1 Artillery moved from Heilungchiang to Chita
            7 Infantrys moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            7 Infantrys moved from Changchun to Kirin
            1 Elite moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Adv.Fighters and 17 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 1 Elite, 1 Fighter and 1 Mech.Inf
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Mech.Inf in Anhwei, round 2 : 2/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Artillery
            Battle in Banjarmasin
                Hisaichi attack with 5 ArmoredCars, 5 Artillerys, 9 Infantrys, 3 Marines and 12 Tanks
                British defend with 1 Artillery, 1 Fighter and 3 Infantrys; Americans defend with 3 Bombers; Anzac defend with 1 Adv.Fighter and 6 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 1 Fighter, 20 Infantrys and 3 Tanks
                    Hisaichi roll dice for 5 ArmoredCars, 5 Artillerys, 9 Infantrys, 3 Marines and 12 Tanks in Banjarmasin, round 2 : 13/1 hits, 13.17 expected hits
                Units damaged: 2 Bunkers owned by the Dutch
                    Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Bunkers, 8 Fighters, 23 Infantrys and 3 Tanks in Banjarmasin, round 2 : 16/1 hits, 16.33 expected hits
                    5 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the British, 8 Infantrys owned by the Dutch, 9 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                3 Artillerys, 3 Marines and 12 Tanks retreated to West Borneo
                Dutch win with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Bunkers, 8 Fighters, 12 Infantrys and 3 Tanks remaining. Battle score for attacker is -24
                Casualties for Hisaichi: 5 ArmoredCars, 2 Artillerys and 9 Infantrys
                Casualties for British: 3 Infantrys
                Casualties for Dutch: 8 Infantrys
            Battle in Shansi
                Hisaichi attack with 1 Bomber, 1 Elite, 1 Marine and 1 Tank
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Bomber, 1 Elite, 1 Marine and 1 Tank in Shansi, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/0 hits, 1.00 expected hits
                    1 Elite owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Bomber, 1 Marine and 1 Tank in Shansi, round 3 : 2/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Artillery and 2 Infantrys
            Battle in Chita
                Hisaichi attack with 1 ArmoredCar and 1 Artillery
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Chita, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Shansi to Shantung
            1 Fighter moved from Anhwei to Shantung
    
        Place Units - Hisaichi
            3 Infantrys placed in West Borneo
            3 Adv.Fighters and 3 Infantrys placed in Hong Kong
            3 Infantrys placed in Shantung
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Chinese : 0.33
    Russians : 0.67
    Dutch : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 Fighter moved from Canarians to E.Morocco
            1 Infantry moved from Darfur to Kufra
            1 Fighter moved from Lower Egypt to Kufra
            1 Fighter moved from 51 Sea Zone to Kufra
            1 Fighter moved from 51 Sea Zone to Kufra
            1 Fighter moved from 51 Sea Zone to Kufra
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery moved from Crete to 51 Sea Zone
            1 Infantry moved from Rhodes to 51 Sea Zone
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery, 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Infantry, 3 Submarines, 2 T.Boats and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
            1 Artillery moved from 48 Sea Zone to Greece
            2 Infantrys moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Greece
            1 Artillery moved from 48 Sea Zone to Greece
            1 Infantry moved from 48 Sea Zone to Greece
            1 Infantry moved from Cairo to Lower Egypt
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            1 Infantry moved from Yunnan to N.French Indochina
            1 ArmoredCar moved from Assam to N.French Indochina
            1 Fighter moved from Assam to N.French Indochina
            1 Infantry moved from Burma to S.Thailand
            1 ArmoredCar moved from Burma to S.Thailand
            1 Artillery moved from Burma to S.Thailand
            4 Artillerys and 4 Infantrys moved from Burma to N.Thailand
            1 ArmoredCar moved from Assam to N.Thailand
            1 Infantry moved from Assam to Yunnan
            1 Artillery moved from Assam to Yunnan
            1 Artillery and 5 Infantrys moved from Assam to Burma
            2 Artillerys and 10 Infantrys moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            1 Artillery and 4 Infantrys moved from Madras to Hyderabad
            2 ArmoredCars moved from Bombay to Hyderabad
            2 Artillerys moved from Wales to 20 Sea Zone
            5 Infantrys moved from Dover to 20 Sea Zone
            2 Artillerys, 1 Battleship, 1 Destroyer, 5 Infantrys, 1 T.Boat and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
            2 Artillerys and 5 Infantrys moved from 21 Sea Zone to Netherlands
            1 Bomber moved from Dover to Netherlands
            2 Fighters moved from Dover to Netherlands
            1 Fighter moved from Wales to Netherlands
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Carrier, 1 Cruiser, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 48 Sea Zone
                British attack with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Submarines, 2 T.Boats and 2 Transports
                Germans defend with 1 Transport
                    British roll dice for 4 Submarines in 48 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    1 Transport owned by the Germans lost in 48 Sea Zone
                British win with 2 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Submarines, 2 T.Boats and 2 Transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Transport
            Battle in Campania
            Battle in Greece
                British attack with 2 Artillerys and 3 Infantrys
                Romanians defend with 1 AAGun, 1 Elite and 1 Infantry
                    British roll dice for 2 Artillerys and 3 Infantrys in Greece, round 2 : 2/1 hits, 1.50 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    1 Elite owned by the Romanians, 1 Infantry owned by the Romanians and 1 Infantry owned by the British lost in Greece
                British win, taking Campania from Italians, taking Greece from Romanians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Romanians: 1 Elite and 1 Infantry
            Battle in Kufra
                British attack with 4 Fighters and 1 Infantry
                Italians defend with 1 HeavyTank and 1 Tank
                    British roll dice for 4 Fighters and 1 Infantry in Kufra, round 2 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 HeavyTank and 1 Tank in Kufra, round 2 : 1/1 hits, 1.17 expected hits
                    1 HeavyTank owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Kufra
                British win with 4 Fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 HeavyTank and 1 Tank
            Battle in Netherlands
                British attack with 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys
                Germans defend with 7 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys in Netherlands, round 2 : 4/1 hits, 3.50 expected hits
                    Germans roll dice for 6 Infantrys in Netherlands, round 2 : 2/0 hits, 2.00 expected hits
                    4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                    British roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 3 Infantrys in Netherlands, round 3 : 3/1 hits, 3.17 expected hits
                    Germans roll dice for 2 Infantrys in Netherlands, round 3 : 1/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                British win, taking Netherlands from Germans with 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 7 Infantrys
                Casualties for British: 3 Infantrys
            Battle in S.Thailand
                British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Thai: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Burma to N.Thailand
            1 Fighter moved from N.French Indochina to N.Thailand
            1 Fighter moved from Kufra to Darfur
            3 Fighters moved from Kufra to 48 Sea Zone
            1 Fighter moved from Netherlands to 21 Sea Zone
            1 Fighter moved from Netherlands to 21 Sea Zone
            1 Fighter moved from Netherlands to Wales
            1 Bomber moved from Netherlands to Dover
            1 Bomber moved from Dover to Wales
            1 AAGun moved from Dover to Wales
            1 Fighter moved from Banjarmasin to N.Thailand
    
        Place Units - British
            1 Carrier placed in 21 Sea Zone
            1 Cruiser and 1 Transport placed in 56 Sea Zone
            1 Artillery and 2 Infantrys placed in Cairo
            1 Infantry placed in Cairo
            2 Infantrys placed in Darfur
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Italian East Africa
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            1 Artillery and 2 Infantrys placed in Manchester
            1 Artillery and 1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Germans : 0.33
    British : 1.50
    Italians : -0.17
    Yamamoto : -0.33
    Thai : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from Banjarmasin to 111 Sea Zone
            3 Fighters moved from Banjarmasin to 105 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            4 Infantrys moved from Broome to 67 Sea Zone
            1 Artillery and 4 Infantrys moved from 67 Sea Zone to Flores
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from Townsville to Northern Territory
            1 Tank moved from Townsville to Western Australia
            1 Artillery moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 3 Fighters
                Thai defend with 1 Transport
                    Anzac roll dice for 3 Fighters in 111 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                Anzac win with 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in 105 Sea Zone
                Anzac attack with 3 Fighters
                Thai defend with 1 T.Boat
                    Anzac roll dice for 3 Fighters in 105 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Thai roll dice for 1 T.Boat in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Anzac and 1 T.Boat owned by the Thai lost in 105 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is -2
                Casualties for Anzac: 1 Fighter
                Casualties for Thai: 1 T.Boat
            Battle in Flores
                Anzac attack with 1 Artillery and 4 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Flores
                Anzac win, taking Flores from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from 105 Sea Zone to Banjarmasin
            3 Fighters moved from 111 Sea Zone to Banjarmasin
    
        Place Units - Anzac
            1 Battleship and 2 Fighters placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : 0.50
    Thai : 0.67
    

    Savegame

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