Weddingsinger (Axis) vs Argothair (Allies) G40 BM, low luck


  • Time to test some theories

    Good game, good luck.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:08:33 PM
    Savegame


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 bombers; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Western Germany to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            2 armour moved from Greater Southern Germany to Southern France
            1 armour moved from Greater Southern Germany to France
            2 mech_infantrys moved from Western Germany to Southern France
            2 mech_infantrys moved from Western Germany to France
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    No scrambles! You’re coming in pretty light on Paris – looks like Allies have a 7% chance to hold France. Good luck. :)

    Note that contrary to the title of this thread, looks like “low luck” was not selected.


  • @Argothair Oops, I’ll redo it and fix that, and do the same attacks…


  • @weddingsinger No problem. Still no scramble, then. :)


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 bombers; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            2 mech_infantrys moved from Western Germany to France
            1 armour and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 bombers; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            2 mech_infantrys moved from Western Germany to France
            1 armour and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 battleship and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 3 armour, 1 fighter, 10 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 1 fighter, 10 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/1 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/1 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                9 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Southern France
                Germans attack with 2 armour and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 : 2/1 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 5/1 hits, 4.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 4/1 hits, 3.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/0 hits, 3.00 expected hits
                    3 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 3 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 3/1 hits, 3.17 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/1 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Germans: 1 artillery and 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            3 aaGuns moved from Western Germany to Holland Belgium
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Western Germany
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Norway to Finland
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
            2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from Holland Belgium to Western Germany
            2 infantry moved from Denmark to Western Germany
            1 infantry moved from Germany to Western Germany
            3 artilleries moved from Germany to Poland
            10 infantry moved from Germany to Poland
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Germans collect 37 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.83
    French : -0.67
    Neutral_Allies : -0.67
    

    Savegame


  • There it is…

    I usually play by more casual rules, as if we were playing in person, so if its ok… if you miss something and want to fix something before it matters, that’s fine by me.

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Novgorod to Karelia
            3 infantry moved from Vyborg to Karelia
            6 infantry moved from Novgorod to Karelia
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
    
        Non Combat Move - Russians
            1 aaGun moved from Sakha to Amur
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
            1 aaGun and 6 infantry moved from Sakha to Buryatia
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @weddingsinger Sounds good to me! I’ve got the same attitude; it’s a friendly game for learning and fun.


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Formosa to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Hunan
            1 fighter moved from Okinawa to Kwangtung
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 fighter moved from Korea to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
    

    Savegame


  • U.S. scramble options in Philippines… I have a battleship so I’m assuming no scramble.

  • 2023 '22 '21 '20 '19 '18 '17 '16

    No scramble in Philippines against a BB.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Formosa to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Hunan
            1 fighter moved from Okinawa to Kwangtung
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 fighter moved from Korea to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 cruiser
                Casualties for British: 1 battleship
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/1 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from 37 Sea Zone to Siam
            2 bombers moved from 37 Sea Zone to Kwangsi
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            4 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -0.83
    ANZAC : -0.33
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Central United States to Gibraltar
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 2.
            1 destroyer placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Central United States to Gibraltar
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 2.
            1 destroyer placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Burma to Siam
            1 fighter moved from India to Siam
            1 tactical_bomber moved from India to Siam
            1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win, taking Norway from Germans with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Siam
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter and 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Siam, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Siam, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in Siam
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in French Indo China
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Siam to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Malaya to Shan State
            3 aaGuns and 5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Scotland to 92 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from 106 Sea Zone to Iceland
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.67
    Italians : 0.67
    Chinese : 0.17
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    

    Savegame


  • @Argothair

    Italy is going for that stack by Gibraltor so scramble options…

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