L19 Giallo (L) vs AetV (X) Game III BM3 G40

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    AA fire in Caroline Islands : : -0,33
    Japanese : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I already attacked TJ, but I forgot to attack to caroline islands, so I edited that


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Syria to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 armour moved from Syria to Persia
                  Germans take Persia from British
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            12 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            2 armour, 6 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            1 bomber moved from Western Ukraine to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Novgorod
                Germans attack with 1 armour, 12 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 12 infantry and 1 mech_infantry in Novgorod, round 2 : 3/14 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 2 armour, 6 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 3/10 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 8 artilleries and 22 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Russia to Ukraine
            1 fighter moved from Western Germany to Alexandria
            1 mech_infantry moved from Western Germany to Poland
            3 mech_infantrys moved from France to Southern Italy
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            2 bombers, 2 fighters and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1,1,6,6
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,17
    Germans : 1,00
    Russians : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 34 PUs; 
            Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Kiangsi to Kwangtung
            2 fighters moved from Hunan to Kwangtung
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            7 artilleries moved from Russia to Bryansk
            3 infantry moved from Rostov to Bryansk
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Russians
            Battle in Kwangtung
                Russians attack with 2 armour and 2 fighters
                Japanese defend with 1 harbour and 2 infantry
                    Russians roll dice for 2 armour and 2 fighters in Kwangtung, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
                    Russians roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Kwangtung
                Russians win, taking Kwangtung from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour and 1 fighter
                Casualties for Japanese: 2 infantry
            Battle in 104 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 104 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 fighter moved from Kwangtung to Anhwe
    
        Place Units - Russians
            5 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,83
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Malaya
            1 marine moved from India to 39 Sea Zone
            1 marine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 infantry moved from Burma to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            2 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from French Indo China to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya
            1 tactical_bomber moved from 39 Sea Zone to Yunnan
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kwangtung
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 armour moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Sumatra from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 armour and 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Kweichow
                Japanese attack with 2 fighters and 3 tactical_bombers
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,83 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 2,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -29
                Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese retreated to French Indo China
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
                Americans defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Malaya
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Malaya, round 3 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Malaya
                Japanese winChinese win with 1 infantry remaining, taking Malaya from Americans with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 bombers, 2 destroyers and 4 submarines
                ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 bombers and 2 destroyers in 33 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers in 33 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 fighters in 33 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the ANZAC and 2 bombers owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 5 : 2/2 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                2 submarines owned by the Japanese retreated to 22 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 2 bombers, 2 destroyers and 2 submarines
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                1 fighter owned by the ANZAC forced to land in Caroline Islands
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Kwangtung to 36 Sea Zone
            1 armour moved from India to Shan State
            2 fighters moved from Manchuria to 36 Sea Zone
            1 battleship, 2 carriers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from India to Burma
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 armour placed in Manchuria
            Japanese undo move 2.
            1 armour placed in French Indo China
            1 carrier placed in 36 Sea Zone
            1 transport placed in 6 Sea Zone
            2 infantry placed in India
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    ANZAC : 2,50
    Chinese : 1,33
    Russians : -0,50
    Japanese : -3,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Trans-Jordan
            1 bomber moved from Gibraltar to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 battleship, 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                Americans attack with 2 bombers
                Germans defend with 1 infantry
                    Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Trans-Jordan to Egypt
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                 retreated to Kiangsi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 4 infantry moved from Anhwe to Jehol
            1 fighter moved from Kiangsi to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Trans-Jordan
            1 bomber moved from Gibraltar to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 battleship, 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                Americans attack with 2 bombers
                Germans defend with 1 infantry
                    Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Trans-Jordan to Egypt
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                 retreated to Kiangsi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 4 infantry moved from Anhwe to Jehol
            1 fighter moved from Kiangsi to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Jehol: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to Alexandria
            2 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
    
        Combat - British
            Battle in Denmark
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry
                    AA fire in Alexandria : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 6/14 hits, 5,00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/12 hits, 6,17 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 4/10 hits, 4,33 expected hits
                    Italians roll dice for 5 fighters and 2 tactical_bombers in Alexandria, round 3 : 4/7 hits, 4,33 expected hits
                    3 mech_infantrys owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 1 artillery owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 4 : 3/6 hits, 3,17 expected hits
                    Italians roll dice for 3 fighters in Alexandria, round 4 : 2/3 hits, 2,00 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Alexandria
                British win, taking Denmark from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
                Casualties for British: 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry
                Casualties for Germans: 3 fighters and 2 tactical_bombers
            Battle in 104 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 104 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            1 carrier moved from 71 Sea Zone to 83 Sea Zone
            1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 fighter placed in United Kingdom
            1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 1,17
    Italians : -2,50
    Americans : 0,67
    AA fire in Alexandria : : -0,50
    Chinese : -0,33
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    let me know if you wanted to scramble


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
            2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Shan State to Anhwe
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Italians attack with 1 bomber
                Russians defend with 1 fighter
                    Italians roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Italians lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Italians
            1 infantry moved from Greece to Bulgaria
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 aaGun moved from Ukraine to Western Ukraine
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1,1,3
            Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Chinese : 0,33
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 battleship and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 battleship and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 62 PUs; 
            Germans buy 1 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Persia to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Iraq
            1 artillery and 1 mech_infantry moved from Western Germany to Denmark
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Germany to Denmark
            1 bomber moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Denmark
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Denmark, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Denmark
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Denmark, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to Western Ukraine
            3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            3 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 bomber moved from 112 Sea Zone to Western Ukraine
            2 armour, 6 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            3 aaGuns, 5 armour, 8 artilleries, 1 bomber, 25 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            1 bomber moved from Denmark to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            10 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            4 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Southern Italy: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,6
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Anhwe to Manchuria
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 fighter and 17 infantry
                Japanese defend with 1 aaGun, 3 armour, 1 factory_minor and 11 infantry
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 fighter and 17 infantry in Manchuria, round 2 : 2/18 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun, 3 armour and 11 infantry in Manchuria, round 2 : 5/14 hits, 5,17 expected hits
                    1 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 fighter and 12 infantry in Manchuria, round 3 : 6/13 hits, 2,50 expected hits
                    Japanese roll dice for 3 armour and 10 infantry in Manchuria, round 3 : 6/13 hits, 4,83 expected hits
                    6 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 6 infantry in Manchuria, round 4 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 armour and 4 infantry in Manchuria, round 4 : 3/7 hits, 2,83 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 3 armour and 3 infantry in Manchuria, round 5 : 4/6 hits, 2,50 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 fighter owned by the Russians lost in Manchuria
                Japanese win with 3 armour and 2 infantry remaining. Battle score for attacker is -29
                Casualties for Russians: 1 fighter and 17 infantry
                Casualties for Japanese: 1 aaGun and 9 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 artillery and 1 infantry moved from Rostov to Volgograd
            7 artilleries and 12 infantry moved from Bryansk to Tambov
            2 artilleries and 2 infantry moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Tambov
            1 artillery and 1 infantry moved from Bryansk to Tambov
            2 aaGuns, 9 artilleries and 27 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 3 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    AA fire in Manchuria : : -0,17
    Russians : 1,33
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 marine moved from 42 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to Kiangsu
            1 mech_infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery moved from Ceylon to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from French Indo China to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 battleship and 3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 infantry moved from Manchuria to Amur
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Amur
                Japanese attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Amur
                Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 armour and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 marine in Java, round 2 : 0/2 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour and 1 marine in Java, round 3 : 2/2 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 3/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/6 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsu, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Manchuria
            1 fighter moved from Kiangsu to Kiangsi
            1 infantry moved from India to Burma
            1 armour moved from Shan State to India
            1 armour moved from Eastern Persia to Iraq
            2 submarines moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from Yunnan to Manchuria
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 mech_infantry placed in India
            1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            3 artilleries placed in Manchuria
            3 infantry placed in Japan
            1 fighter placed in India
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Americans : -0,33
    Chinese : 0,00
    UK_Pacific : 0,00
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 battleship, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 bombers moved from Egypt to Malta
            3 mech_infantrys moved from Tunisia to Tobruk
            3 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 cruiser, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 8 infantry moved from Jehol to Manchuria
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 5 artilleries and 8 infantry
                Japanese defend with 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese roll dice for 5 artilleries and 8 infantry in Manchuria, round 2 : 3/13 hits, 3,83 expected hits
                    Japanese roll dice for 3 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits, 4,67 expected hits
                    3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 5 artilleries and 2 infantry in Manchuria, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3,67 expected hits
                    2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                4 artilleries owned by the Chinese retreated to Jehol
                Japanese win with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Chinese: 1 artillery and 8 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
            Battle in Kiangsu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Jehol
    
        Place Units - Chinese
            7 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : -0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 battleship, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 bombers moved from Egypt to Malta
            3 mech_infantrys moved from Tunisia to Tobruk
            3 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 cruiser, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 8 infantry moved from Jehol to Manchuria
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 5 artilleries and 8 infantry
                Japanese defend with 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese roll dice for 5 artilleries and 8 infantry in Manchuria, round 2 : 3/13 hits, 3,83 expected hits
                    Japanese roll dice for 3 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits, 4,67 expected hits
                    3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 5 artilleries and 2 infantry in Manchuria, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3,67 expected hits
                    2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                4 artilleries owned by the Chinese retreated to Jehol
                Japanese win with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Chinese: 1 artillery and 8 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
            Battle in Kiangsu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Jehol
    
        Place Units - Chinese
            7 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Iraq
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from Iraq to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 fighter moved from 98 Sea Zone to Malta
            1 carrier moved from 83 Sea Zone to 91 Sea Zone
            1 transport moved from 86 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to Malta
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 airfield placed in Gibraltar
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,50
    Italians : -0,17
    Americans : 1,33
    AA fire in Western Germany : : -0,17
    Chinese : -0,33
    AA fire in Iraq : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from Iraq to Trans-Jordan
            3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 3 infantry, 1 marine and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 3 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 0/7 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 3 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 3 : 1/7 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,5,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,5,4
            Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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