L19 Giallo (L) vs AetV (X) Game III BM3 G40


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to Tunisia
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Malta
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking Malta from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to Tobruk
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 aaGun moved from Southern Italy to 95 Sea Zone
            1 aaGun and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from 96 Sea Zone to Tobruk
            1 fighter moved from 93 Sea Zone to Tobruk
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 armour moved from Albania to Romania
            1 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 11 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    French : -1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                    French roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 5
                Casualties for French: 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - French
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,00
    French : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to 94 Sea Zone
            1 fighter moved from Tobruk to 94 Sea Zone
            1 armour moved from France to Southern France
                  Germans take Southern France from French
            1 mech_infantry moved from France to Normandy Bordeaux
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 armour, 2 bombers and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 2 bombers and 3 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour, 2 bombers and 1 infantry in Greece, round 3 : 0/4 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 2 bombers and 1 infantry in Greece, round 4 : 3/4 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in 94 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 94 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tobruk
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 armour moved from France to Germany
            2 infantry moved from Slovakia Hungary to Eastern Poland
            3 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
            3 artilleries and 4 infantry moved from Germany to Poland
            2 infantry moved from Bulgaria to Romania
            1 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
            1 armour moved from Romania to Eastern Poland
            2 bombers moved from Greece to Southern Italy
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,17
    British : -0,50
    French : -2,33
    Neutral_Allies : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 tactical_bomber moved from Russia to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 submarine moved from 111 Sea Zone to 118 Sea Zone
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            2 artilleries and 4 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            3 artilleries moved from Russia to Bryansk
            1 tactical_bomber moved from Baltic States to Belarus
            2 fighters moved from Russia to Yunnan
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Shan State
            1 bomber moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Malaya
            Battle in Burma
                Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 aaGun and 2 infantry
                    AA fire in Burma : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3,50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3,33 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 3,00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Shan State, round 4 : 2/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 bomber, 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
            2 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to French Indo China
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to Manchuria
            1 fighter moved from Japan to Manchuria
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in French Indo China
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : 0,50
    AA fire in Burma : : 0,50
    UK_Pacific : -0,33
    Japanese : -3,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to Tunisia
            1 armour moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour and 1 fighter
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 bombers moved from Eastern United States to United Kingdom
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 carrier and 1 cruiser placed in 10 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to Tunisia
            1 armour moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour and 1 fighter
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 bombers moved from Eastern United States to United Kingdom
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 carrier and 1 cruiser placed in 10 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Ethiopia
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking Ethiopia from Italians with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                 retreated to Iraq
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Kweichow to Yunnan
            4 mech_infantrys moved from India to Yunnan
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 armour moved from Suriname to 88 Sea Zone
            1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone
            1 armour moved from 83 Sea Zone to French West Africa
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters placed in United Kingdom
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 0,67
    Americans : 1,00
    Chinese : -1,00
    Neutral_Axis : 2,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 mech_infantry moved from Tobruk to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 armour, 1 artillery, 2 fighters and 4 infantry moved from Tobruk to Alexandria
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Alexandria, round 2 : 4/8 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Alexandria from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Tunisia
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun moved from Tobruk to Alexandria
            2 fighters moved from Alexandria to Greece
            1 armour moved from Romania to Eastern Poland
            1 infantry moved from Bulgaria to Greece
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 armour placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : 0,67
    Americans : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 60 Sea Zone to 41 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Can i continue with G @Giallo ?

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 60 Sea Zone to 41 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 78 Sea Zone to 38 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • @Giallo, good that i asked.
    I wasn’t sure if you want to move them.
    To me it looked like you can Position your self better, so i asked.
    And indeed they could make an impact on my G turn.😉


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 bombers moved from Southern Italy to Egypt
            1 fighter moved from Tobruk to Egypt
            1 bomber moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
    

    Savegame


  • @Giallo, Interceptors for Egypt?



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 bombers moved from Southern Italy to Egypt
            1 fighter moved from Tobruk to Egypt
            1 bomber moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Air Battle in Egypt
                Germans attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/2 hits, 0,33 expected hits
                Bombing raid in Egypt rolls: 4,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Baltic States
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Baltic States to Western Ukraine
            2 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries and 3 infantry moved from Poland to Eastern Poland
            2 artilleries and 7 infantry moved from Romania to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            2 transports moved from 112 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from Karelia to Vyborg
            7 infantry moved from Finland to Vyborg
            1 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
            1 tactical_bomber moved from Tobruk to Alexandria
            1 fighter moved from Egypt to Alexandria
            2 bombers moved from Egypt to Greece
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour moved from Southern France to Western Germany
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 armour and 1 mech_infantry moved from Holland Belgium to Germany
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            6 infantry placed in Germany
            3 fighters placed in Western Germany
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    AA fire in Egypt : : -0,33
    Russians : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Novgorod to Belarus
            6 artilleries and 4 infantry moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Belarus
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Belarus to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

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