L19 Giallo (L) vs AetV (X) Game III BM3 G40


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from Manchuria to Amur
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kiangsi
            1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
            1 armour moved from Jehol to Amur
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from Manchuria to Amur
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kiangsi
            1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
            1 armour moved from Jehol to Amur
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking Kiangsu from Chinese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shantung
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 1 battleship, 3 fighters and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Japanese attack with 1 fighter
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter in Java, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Java
                ANZAC win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Japanese
            2 armour moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
            3 tactical_bombers moved from Kiangsi to 36 Sea Zone
            1 fighter moved from Kiangsi to Yunnan
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in India
            1 bomber and 1 fighter placed in French Indo China
            1 carrier placed in 36 Sea Zone
            1 armour and 1 mech_infantry placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    ANZAC : 0,67
    Chinese : 1,00
    Russians : -0,67
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from Manchuria to Amur
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kiangsi
            1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
            1 armour moved from Jehol to Amur
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking Kiangsu from Chinese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shantung
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 1 battleship, 3 fighters and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Japanese attack with 1 fighter
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter in Java, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Java
                ANZAC win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Japanese
            2 armour moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
            3 tactical_bombers moved from Kiangsi to 36 Sea Zone
            1 fighter moved from Kiangsi to Yunnan
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in India
            1 bomber and 1 fighter placed in French Indo China
            1 carrier placed in 36 Sea Zone
            1 armour and 1 mech_infantry placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    ANZAC : 0,67
    Chinese : 1,00
    Russians : -0,67
    Japanese : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 26 Sea Zone to 8 Sea Zone
            1 bomber moved from British Columbia to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Crete
            Battle in Cyprus
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Sumatra
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Sumatra
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 8 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 8 Sea Zone to Hawaiian Islands
            1 submarine moved from 13 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 95 Sea Zone to 99 Sea Zone
            2 destroyers moved from 95 Sea Zone to 99 Sea Zone
            3 mech_infantrys moved from Tobruk to Egypt
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : -1,00
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Shantung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 26 Sea Zone to 8 Sea Zone
            1 bomber moved from British Columbia to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Crete
            Battle in Cyprus
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Sumatra
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Sumatra
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 8 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 8 Sea Zone to Hawaiian Islands
            1 submarine moved from 13 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 95 Sea Zone to 99 Sea Zone
            2 destroyers moved from 95 Sea Zone to 99 Sea Zone
            3 mech_infantrys moved from Tobruk to Egypt
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Shantung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Sardinia to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Egypt to 99 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 artillery moved from Egypt to Trans-Jordan
            1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in Sicily
    
        Non Combat Move - British
            1 aaGun moved from Egypt to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 armour placed in Egypt
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
            British collect 31 PUs (2 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : -1,00
    Chinese : -0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_minor; Remaining resources: 19 PUs; 
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,2,3
            Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 armour moved from Yenisey to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Samara
            1 bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Vologda
            1 bomber moved from Iraq to 95 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 armour moved from Yenisey to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Samara
            1 bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Vologda
            1 bomber moved from Iraq to 95 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from Samara to Bryansk
            1 bomber and 1 fighter moved from Smolensk to Bryansk
            1 bomber and 1 fighter moved from Vologda to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            3 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Iraq to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            2 infantry moved from Normandy Bordeaux to France
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            5 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 2 fighters placed in Novgorod
            1 infantry placed in France
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,1,5
            Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : 0,67
    Russians : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 18 PUs; 
            Russians buy 5 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Russians: 1 tactical_bomber
                Casualties for Germans: 1 armour
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Italians : 0,67
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 bomber moved from French Indo China to Anhwe
            1 mech_infantry moved from Iraq to Syria
            1 fighter moved from Iraq to Syria
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anhwe, round 3 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Syria
                Japanese attack with 1 fighter and 1 mech_infantry
                British defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Syria
                Japanese win, taking Syria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Syria to Iraq
            1 armour moved from Eastern Persia to Iraq
            2 infantry moved from India to West India
            1 bomber moved from Anhwe to French Indo China
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            1 fighter and 2 infantry placed in French Indo China
            Japanese undo move 2.
            1 fighter and 1 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 infantry placed in Manchuria
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,5,2,5,3,6,6,4,6,1,5,1
            Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : 0,33
    Chinese : -1,00
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 bomber moved from Hawaiian Islands to 19 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 submarines
                1 submarine owned by the Americans Submerged
                3 submarines owned by the Germans Submerged
            Battle in Yunnan
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 armour, 1 artillery and 1 fighter
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
                    1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yunnan
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans winGermans win with no units remaining with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters and 1 tactical_bomber
                Casualties for Japanese: 2 armour, 1 artillery and 1 fighter
    
        Non Combat Move - Americans
            2 fighters moved from Yunnan to Szechwan
            1 cruiser, 4 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 19 Sea Zone to Chahar
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery and 2 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
    
        Place Units - Americans
            3 tactical_bombers placed in Western United States
            3 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 bomber moved from Hawaiian Islands to 19 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 submarines
                1 submarine owned by the Americans Submerged
                3 submarines owned by the Germans Submerged
            Battle in Yunnan
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 armour, 1 artillery and 1 fighter
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
                    1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yunnan
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans winGermans win with no units remaining with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters and 1 tactical_bomber
                Casualties for Japanese: 2 armour, 1 artillery and 1 fighter
    
        Non Combat Move - Americans
            2 fighters moved from Yunnan to Szechwan
            1 cruiser, 4 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 19 Sea Zone to Chahar
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery and 2 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
    
        Place Units - Americans
            3 tactical_bombers placed in Western United States
            3 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 bomber moved from Trans-Jordan to Syria
            3 fighters moved from 99 Sea Zone to Russia
            1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
            2 carriers and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to Syria
            1 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery, 1 bomber and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Syria, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Syria
                British win, taking Syria from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Syria to Trans-Jordan
            1 tactical_bomber moved from Syria to Trans-Jordan
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 armour moved from Egypt to Trans-Jordan
            3 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            2 bombers placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
            EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2,00
    Americans : -0,33
    Japanese : -0,33
    

    Savegame


  • @Giallo i thought your Bmbr could not reach my TT’s??
    What did i miss?


  • @aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:

    @Giallo i thought your Bmbr could not reach my TT’s??
    What did i miss?

    you miscalculated I guess?

  • '21 '20 '19 '18 '17 '16

    @Giallo said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:

    @aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:

    @Giallo i thought your Bmbr could not reach my TT’s??
    What did i miss?

    you miscalculated I guess?

    Do you want to edit?


  • @Giallo, will double check when i get home and on it and let you know.

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