L19 Giallo (L) vs AetV (X) Game III BM3 G40


  • 2019 2018 2017 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 82 PUs; 
            Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
            3 bombers and 3 fighters moved from Bryansk to Samara
            1 bomber moved from Novgorod to Samara
            1 mech_infantry moved from Northwest Persia to Syria
            2 fighters moved from Iraq to Syria
            2 bombers moved from Southern Italy to Syria
    
        Combat - Germans
            Germans creates battle in territory 93 Sea Zone
            Battle in 93 Sea Zone
                Germans attack with 3 submarines
                Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
            Battle in Samara
                Germans attack with 4 bombers, 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers, 3 fighters and 1 mech_infantry in Samara, round 2 : 3/8 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans winGermans win, taking 93 Sea Zone from Americans with 3 submarines remaining, taking Samara from Russians with 4 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Syria
                Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
                British defend with 1 airfield and 1 artillery
                    Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Syria, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Syria
                Germans win, taking Syria from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from Syria to Ukraine
            2 bombers moved from Syria to Southern Italy
            3 armour moved from Ukraine to Bryansk
            7 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Vologda to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            3 artilleries and 2 infantry moved from Belarus to Bryansk
            3 fighters moved from Samara to Bryansk
            4 bombers moved from Samara to Bryansk
            2 fighters moved from Novgorod to Bryansk
            1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone
            4 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            1 bomber and 2 fighters placed in Novgorod
            Germans undo move 3.
            1 bomber placed in Western Germany
            Germans undo move 1.
            2 fighters and 1 infantry placed in Volgograd
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 submarine placed in 105 Sea Zone
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,4,3
            Germans collect 63 PUs (5 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -0,33
    Russians : -0,33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys moved from Russia to Samara
            4 fighters moved from Russia to Szechwan
    
        Combat - Russians
            Battle in Samara
                Russians attack with 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys in Samara, round 2 : 21/77 hits, 21,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,17
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 bomber and 3 fighters moved from French Indo China to Malaya
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            2 tactical_bombers moved from 36 Sea Zone to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 armour moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 bomber, 3 fighters and 1 infantry
                ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Malaya, round 2 : 4/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to French Indo China
            2 fighters moved from Malaya to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from Soviet Far East to Amur
            1 armour moved from Yakut S.S.R. to Amur
            1 infantry moved from Sakha to Amur
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from India to Burma
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery, 1 bomber and 1 infantry placed in French Indo China
            3 infantry placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to India: 2 infantry
            EDIT: Removing units owned by Japanese from West India: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : -0,67
    Japanese : 2,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Szechwan to 37 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Borneo
            Battle in Persia
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 submarines
                1 submarine owned by the Americans Submerged
                3 submarines owned by the Germans Submerged
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
                    AA fire in Iraq : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 1,67
    AA fire in Iraq : : 0,50
    

    Savegame


  • 2019 2018 2017 '16

    4 hits in iraq


  • 2019 2018 2017 '16

    @Giallo

    4 Ita Inf

    Thank you.


  • 2019 2018 2017 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Szechwan to 37 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Borneo
            Battle in Persia
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 submarines
                1 submarine owned by the Americans Submerged
                3 submarines owned by the Germans Submerged
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
                    AA fire in Iraq : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
                    Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits
                    3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,17
    Americans : 2,83
    AA fire in Iraq : : 0,50
    

    Savegame


  • 2019 2018 2017 '16

    @Giallo 2x Arty 2xTank


  • 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Szechwan to 37 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Borneo
            Battle in Persia
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 submarines
                1 submarine owned by the Americans Submerged
                3 submarines owned by the Germans Submerged
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
                    AA fire in Iraq : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
                    Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits
                    3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 aaGun, 5 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 4/8 hits, 3,83 expected hits
                    1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
                Italians win with 1 aaGun, 4 armour and 1 fighter remaining. Battle score for attacker is -30
                Casualties for Americans: 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 2 artilleries and 4 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Szechwan to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 81 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,00
    Americans : 2,83
    AA fire in Iraq : : 0,50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            4 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,17
    Japanese : 1,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Szechwan to 37 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Borneo
            Battle in Persia
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 submarines
                1 submarine owned by the Americans Submerged
                3 submarines owned by the Germans Submerged
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter
                    AA fire in Iraq : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
                    Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits
                    3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
                    Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 aaGun, 5 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 4/8 hits, 3,83 expected hits
                    1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
                Italians win with 1 aaGun, 4 armour and 1 fighter remaining. Battle score for attacker is -30
                Casualties for Americans: 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 2 artilleries and 4 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Szechwan to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 81 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            4 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers moved from Union of South Africa to Iraq
            1 armour moved from Belgian Congo to Italian Somaliland
                  British take Kenya from Italians
                  British take Italian Somaliland from Italians
            2 armour moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Syria
            1 bomber moved from Trans-Jordan to Syria
            3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq
            3 fighters moved from Russia to Persia
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 airfield and 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Iraq
                British attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour and 1 factory_minor; Japanese defend with 2 armour and 1 fighter
                    AA fire in Iraq : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Iraq
                    British roll dice for 5 armour, 2 artilleries, 2 bombers, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/13 hits, 6,50 expected hits
                    Italians roll dice for 1 aaGun, 4 armour and 1 fighter in Iraq, round 2 : 3/5 hits, 2,67 expected hits
                    1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 2 armour owned by the Japanese, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 5 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
                Casualties for Italians: 1 aaGun and 1 armour
                Casualties for Germans: 1 armour
                Casualties for Japanese: 2 armour and 1 fighter
    
        Non Combat Move - British
            2 tactical_bombers moved from Iraq to 96 Sea Zone
            2 bombers moved from Iraq to Persia
            1 bomber moved from Syria to Persia
            1 carrier moved from 81 Sea Zone to 96 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 3 fighters
            EDIT: Adding units owned by British to United Kingdom: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,33
    British : 0,67
    Americans : 2,83
    Chinese : 3,17
    AA fire in Iraq : : 1,00
    Japanese : 1,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Southern Italy to Southern France
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,1,5
            Italians collect 13 PUs (5 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 destroyers moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 42 Sea Zone to Java
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 airfield and 1 harbour placed in Java
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 destroyers moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 42 Sea Zone to Java
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 airfield and 1 harbour placed in Java
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 '16

    TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Bryansk to Russia
            5 fighters moved from Bryansk to Russia
            2 fighters moved from Volgograd to Russia
            2 fighters moved from Ukraine to Russia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Bryansk to Russia
            5 fighters moved from Bryansk to Russia
            2 fighters moved from Volgograd to Russia
            2 fighters moved from Ukraine to Russia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 93 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Russia
                Germans attack with 9 fighters and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
                    Germans roll dice for 9 fighters and 3 infantry in Russia, round 2 : 4/12 hits, 5,00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 9 fighters and 1 infantry in Russia, round 3 : 3/10 hits, 4,67 expected hits
                    Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Russia
                Germans captures 4PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 infantry moved from Volgograd to Kazakhstan
            3 armour and 7 mech_infantrys moved from Ukraine to Tambov
            2 aaGuns, 17 armour, 11 artilleries, 38 infantry and 14 mech_infantrys moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Rostov
            4 bombers moved from Bryansk to Western Germany
            9 fighters moved from Russia to Ukraine
            3 submarines moved from 93 Sea Zone to 104 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 bombers moved from 110 Sea Zone to Western Germany
            3 infantry moved from Western Germany to Holland Belgium
            1 aaGun and 3 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            6 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,4,2
            Germans collect 62 PUs (5 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 3 transports
            EDIT: Removing units owned by Germans from 112 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : -0,33
    Russians : -0,00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Samara to Tsinghai
            1 armour moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 armour and 1 mech_infantry moved from Samara to Tsinghai
            2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
            4 fighters moved from Szechwan to Persia
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 2 armour and 2 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Volgograd
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 0/5 hits, 1,17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 3 : 0/5 hits, 1,17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 4 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 4 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Volgograd
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 5 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 5 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 6 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 7 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win with 2 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 17/67 hits, 18,17 expected hits
                    Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 2 armour, 19 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,17
    Russians : -4,33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            2 bombers moved from French Indo China to 80 Sea Zone
            1 mech_infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour moved from Hunan to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
            Battle in 80 Sea Zone
                Japanese attack with 2 bombers
                British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 transport
                    Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in 80 Sea Zone
                    Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in 80 Sea Zone
                British win, taking Sumatra from ANZAC with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
                Casualties for Japanese: 2 bombers
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to 36 Sea Zone
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Japan to 6 Sea Zone
            2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            2 armour moved from Amur to Yakut S.S.R.
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in India
            Japanese undo move 1.
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    Chinese : 0,67
    Japanese : -2,50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            2 bombers moved from French Indo China to 80 Sea Zone
            1 mech_infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour moved from Hunan to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
            Battle in 80 Sea Zone
                Japanese attack with 2 bombers
                British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 transport
                    Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in 80 Sea Zone
                    Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 2 transports in 80 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in 80 Sea Zone
                British win, taking Sumatra from ANZAC with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
                Casualties for Japanese: 2 bombers
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to 36 Sea Zone
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Japan to 6 Sea Zone
            2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            2 armour moved from Amur to Yakut S.S.R.
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in India
            Japanese undo move 1.
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    Chinese : 0,67
    Japanese : -2,50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Queensland to Yunnan
            1 fighter moved from 42 Sea Zone to Yunnan
            2 destroyers and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Yunnan
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 tactical_bombers moved from Hawaiian Islands to Queensland
            3 carriers, 1 cruiser, 2 destroyers, 1 submarine, 2 tactical_bombers and 5 transports moved from 96 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Tobruk to Alexandria
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Yunnan
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 armour and 1 artillery
                    Americans roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Americans win, taking 93 Sea Zone from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 3 submarines
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 submarines owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Malaya from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            4 destroyers moved from 101 Sea Zone to 87 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            1 bomber and 2 fighters moved from Yunnan to Szechwan
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 airfield, 1 factory_minor and 1 harbour placed in Persia
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 1,67
    Japanese : -0,83
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : 0,33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Queensland to Yunnan
            1 fighter moved from 42 Sea Zone to Yunnan
            2 destroyers and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Yunnan
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 tactical_bombers moved from Hawaiian Islands to Queensland
            3 carriers, 1 cruiser, 2 destroyers, 1 submarine, 2 tactical_bombers and 5 transports moved from 96 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Tobruk to Alexandria
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Yunnan
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 armour and 1 artillery
                    Americans roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Americans win, taking 93 Sea Zone from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 3 submarines
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 submarines owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Malaya from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            4 destroyers moved from 101 Sea Zone to 87 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            1 bomber and 2 fighters moved from Yunnan to Szechwan
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 airfield, 1 factory_minor and 1 harbour placed in Persia
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 armour moved from Iraq to Caucasus
                  British take Northwest Persia from Germans
                  British take Caucasus from Germans
            1 infantry moved from Syria to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            1 transport moved from 71 Sea Zone to 80 Sea Zone
            3 bombers moved from Persia to Rostov
            1 fighter moved from Persia to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 3 bombers and 1 fighter
                Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry
                    AA fire in Rostov : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Rostov
                    British roll dice for 3 bombers in Rostov, round 2 : 3/3 hits, 2,00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans, 2 bombers owned by the British and 1 armour owned by the Italians lost in Rostov
                British win with 1 bomber remaining. Battle score for attacker is -19
                Casualties for British: 2 bombers and 1 fighter
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Rostov to Persia
            4 armour moved from Iraq to Eastern Persia
            1 aaGun and 1 artillery moved from Iraq to Persia
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            3 infantry placed in Iraq
            1 infantry placed in Egypt
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,17
    AA fire in Rostov : : 0,50
    British : 1,00
    Italians : 1,17
    Americans : 1,67
    Chinese : -1,00
    Japanese : -0,50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Southern France to Yugoslavia
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,1,3,5
            Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


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