Whackamatt Good -vs- dawgoneit Evil L.O.R. #2

  • '20 '18 '17 '15

    0 hits! That was unlucky

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 castle and 1 mortar; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            2 berzerkerss and 2 cannons moved from Celduin to E. Mirkwood
            2 axeInfantrys and 1 phalanx moved from Lonely Mtn. to N. Dale
            1 axeInfantry, 1 berzerkers and 1 phalanx moved from N. Rhun to Rhun
    
        Combat - Dwarves
            Battle in E. Mirkwood
                Dwarves attack with 2 berzerkerss and 2 cannons
                Mordor defend with 1 trolls
                    Dwarves roll dice for 2 berzerkerss and 2 cannons in E. Mirkwood, round 2 : 2/4 hits, 2.33 expected hits
                    Mordor roll dice for 1 trolls in E. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor and 1 berzerkers owned by the Dwarves lost in E. Mirkwood
                Dwarves win, taking E. Mirkwood from Mordor with 1 berzerkers and 2 cannons remaining. Battle score for attacker is 1
                Casualties for Dwarves: 1 berzerkers
                Casualties for Mordor: 1 trolls
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 castle placed in Celduin
            1 berzerkers and 1 mortar placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Dwarves : -0.33
    

    Savegame


  • TripleA Turn Summary: Saruman round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Saruman
    
        Combat Move - Saruman
            2 urukhais moved from Dol Goldur to Rhovanion
            1 urukhai moved from Dol Goldur to W. Mirkwood
            1 urukhai moved from Dol Goldur to Gladden
    
        Combat - Saruman
            Battle in Gladden
                Saruman attack with 1 urukhai
                Elves defend with 1 hunters
                    Saruman roll dice for 1 urukhai in Gladden, round 2 : 1/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Gladden, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Gladden
                Saruman win, taking Gladden from Elves with 1 urukhai remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
            Battle in W. Mirkwood
                Saruman attack with 1 urukhai
                Elves defend with 1 hunters
                    Saruman roll dice for 1 urukhai in W. Mirkwood, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in W. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
                    1 urukhai owned by the Saruman lost in W. Mirkwood
                Elves win with 1 hunters remaining. Battle score for attacker is -5
                Casualties for Saruman: 1 urukhai
            Battle in Rhovanion
                Saruman attack with 2 urukhais
                Dale defend with 1 lightCavalry
                    Saruman roll dice for 2 urukhais in Rhovanion, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 lightCavalry in Rhovanion, round 2 : 1/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale and 1 urukhai owned by the Saruman lost in Rhovanion
                Saruman win, taking Rhovanion from Dale with 1 urukhai remaining. Battle score for attacker is -1
                Casualties for Saruman: 1 urukhai
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Elves : 0.00
    Dale : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults, 5 hobbitss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
            1 lightCavalry moved from Lond Daer to Enedwaith Coast
                  Freefolk take Enedwaith Coast from Neutral
            1 archers and 2 spearInfantrys moved from Tharbad to N. Enedwaith
            1 archers, 2 catapults and 3 spearInfantrys moved from Cardolan to Eregion
            1 archers, 1 catapult and 1 hobbits moved from S. Downs to Cardolan
            1 catapult and 2 hobbitss moved from Bree to S. Downs
            1 hobbits moved from Minhiriath to N. Enedwaith
            1 catapult and 1 hobbits moved from Shire to S. Downs
            1 hobbits moved from Breelands to S. Downs
            1 hobbits moved from Fornost to Breelands
            1 catapult and 1 hobbits moved from Hobbiton to Shire
    
        Combat - Freefolk
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult and 1 spearInfantry placed in Tharbad
            3 hobbitss placed in Bree
            2 hobbitss placed in Hobbiton
            1 catapult and 1 spearInfantry placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Mordor
            Mordor buy 9 orcss and 1 siegeTower; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from E. Osg. to W. Osg.
                  Mordor take W. Osg. from Gondor
            2 siegeTowers moved from N. Ithilien to E. Osg.
            2 orcss moved from N. Ithilien to E. Osg.
            1 siegeTower moved from Minas Morgul to N. Ithilien
            1 orcs and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
            1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in W. Mirkwood
                Mordor attack with 1 orcs and 1 siegeTower
                Elves defend with 1 hunters
                    Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in W. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in W. Mirkwood
                Mordor win, taking W. Mirkwood from Elves with 1 siegeTower remaining. Battle score for attacker is 1
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 orcss placed in E. Osg.
            Turning on Edit Mode
            EDIT: Removing units owned by Mordor from Minas Morgul: 2 orcss
            EDIT: Adding units owned by Mordor to N. Ithilien: 2 orcss
            EDIT: Turning off Edit Mode
            1 orcs and 1 siegeTower placed in Dol Goldur
            5 orcss placed in Minas Morgul
            1 orcs placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.33
    Elves : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rohan
            Rohan buy 13 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            2 heavyCavalrys moved from Helms Deep to E. Emnet
            1 heavyCavalry and 2 spearInfantrys moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in E. Emnet
                Rohan attack with 2 heavyCavalrys
                Goblins defend with 1 shooters
                    Rohan roll dice for 2 heavyCavalrys in E. Emnet, round 2 : 1/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in E. Emnet
                Rohan win, taking E. Emnet from Goblins with 2 heavyCavalrys remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Westfold
                Rohan attack with 1 heavyCavalry and 2 spearInfantrys
                Goblins defend with 1 shooters
                    Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 2 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Westfold
                Rohan win, taking Westfold from Goblins with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            10 spearInfantrys placed in Isengard
            3 spearInfantrys placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.67
    Rohan : 0.17
    

    Savegame


  • TripleA Turn Summary: Goblins round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Goblins
            Goblins buy 5 shooterss, 6 stabberss and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 shooters moved from Celebran to Wold
            1 shooters moved from S. Caves to Celebran
            2 batss and 3 trollss moved from Fangorn to Drimrill Dale
            1 trolls and 1 wargs moved from Moria to Drimrill Dale
            3 shooterss moved from Moria to Drimrill Dale
    
        Combat - Goblins
            Battle in Drimrill Dale
                Goblins attack with 2 batss, 3 shooterss, 4 trollss and 1 wargs
                Elves defend with 1 hunters and 1 wizard
                    Goblins roll dice for 2 batss, 3 shooterss, 4 trollss and 1 wargs in Drimrill Dale, round 2 : 4/7 hits, 3.50 expected hits
                    Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 2 : 1/2 hits, 1.17 expected hits
                    1 hunters owned by the Elves, 1 shooters owned by the Goblins and 1 wizard owned by the Elves lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 2 batss, 2 shooterss, 4 trollss and 1 wargs remaining. Battle score for attacker is 10
                Casualties for Goblins: 1 shooters
                Casualties for Elves: 1 hunters and 1 wizard
    
        Non Combat Move - Goblins
            2 batss moved from Drimrill Dale to Moria
    
        Place Units - Goblins
            1 shooters and 1 stabbers placed in S. Caves
            2 shooterss and 2 stabberss placed in Lorien
            2 shooterss, 3 stabberss and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Elves : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Elves
            Elves buy 7 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Rhun to S. E. Rhovanion
                  Elves take S. E. Rhovanion from Rhun
            5 hunterss moved from Rhun to Rhovanion
            1 ents and 2 hunterss moved from N. Mirkwood to W. Mirkwood
            1 hobbits moved from High Mirkwood to N. Mirkwood
            2 hunterss moved from High Mirkwood to Gladden
            1 hunters and 1 wizard moved from Anduin West Bank to Drimrill Dale
            2 hunterss moved from N. Caves to Drimrill Dale
            1 hunters moved from Eregion to Drimrill Dale
            1 hobbits moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 4 hunterss and 1 wizard
                Goblins defend with 2 shooterss, 4 trollss and 1 wargs
                    Elves roll dice for 4 hunterss and 1 wizard in Drimrill Dale, round 2 : 2/5 hits, 2.00 expected hits
                    Goblins roll dice for 2 shooterss, 4 trollss and 1 wargs in Drimrill Dale, round 2 : 3/7 hits, 2.83 expected hits
                    1 wargs owned by the Goblins, 1 shooters owned by the Goblins and 3 hunterss owned by the Elves lost in Drimrill Dale
                    Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 3 : 1/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters and 4 trollss in Drimrill Dale, round 3 : 5/5 hits, 2.33 expected hits
                    1 shooters owned by the Goblins, 1 hunters owned by the Elves and 1 wizard owned by the Elves lost in Drimrill Dale
                Goblins win with 4 trollss remaining. Battle score for attacker is -15
                Casualties for Elves: 4 hunterss and 1 wizard
                Casualties for Goblins: 2 shooterss and 1 wargs
            Battle in Rhovanion
                Elves attack with 5 hunterss
                Saruman defend with 1 urukhai
                    Elves roll dice for 5 hunterss in Rhovanion, round 2 : 4/5 hits, 1.67 expected hits
                    Saruman roll dice for 1 urukhai in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Rhovanion
                Elves win, taking Rhovanion from Saruman with 5 hunterss remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in W. Mirkwood
                Elves attack with 1 ents and 2 hunterss
                Mordor defend with 1 siegeTower
                    Elves roll dice for 1 ents and 2 hunterss in W. Mirkwood, round 2 : 2/3 hits, 1.17 expected hits
                    Mordor roll dice for 1 siegeTower in W. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in W. Mirkwood
                Elves win, taking W. Mirkwood from Mordor with 1 ents and 2 hunterss remaining. Battle score for attacker is 4
                Casualties for Mordor: 1 siegeTower
            Battle in Gladden
                Elves attack with 2 hunterss
                Saruman defend with 1 urukhai
                    Elves roll dice for 2 hunterss in Gladden, round 2 : 1/2 hits, 0.67 expected hits
                    Saruman roll dice for 1 urukhai in Gladden, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Gladden
                Elves win, taking Gladden from Saruman with 2 hunterss remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hunterss placed in N. Caves
            3 hunterss placed in High Mirkwood
            2 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Goblins : 2.83
    Saruman : -0.67
    Mordor : -0.17
    Elves : 3.50
    

    Savegame


  • TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 galleon and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 caravels, 8 galleons and 3 rafts moved from Bay of Harad to Harad Sea Coast
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            1 corsairs and 2 spearInfantrys moved from Umbar to Debatable Land
            1 spearInfantry moved from Debatable Land to S. Ithilien
            4 corsairss, 1 oliphant and 4 spearInfantrys moved from E. Osg. to N. Ithilien
            3 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 galleon placed in Bay of Harad
            2 corsairss and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Gondor
            Gondor buy 1 galleon, 3 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Lossarnach to W. Osg.
            1 heavyCavalry moved from Anorien to W. Osg.
            1 undead moved from Lossarnach to W. Osg.
            9 undeads moved from Lossarnach to Anorien
            8 spearInfantrys moved from Minas Tirith to Anorien
            1 heavyCavalry moved from Anorien to Wold
    
        Combat - Gondor
            Battle in Wold
                Gondor attack with 1 heavyCavalry
                Goblins defend with 1 shooters
                    Gondor roll dice for 1 heavyCavalry in Wold, round 2 : 1/1 hits, 0.50 expected hits
                    Goblins roll dice for 1 shooters in Wold, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Wold
                Gondor win, taking Wold from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in W. Osg.
                Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 undead
                Mordor defend with 1 castle and 1 orcs
                    Gondor roll dice for 1 heavyCavalry, 1 spearInfantry and 1 undead in W. Osg., round 2 : 1/3 hits, 0.83 expected hits
                    Mordor roll dice for 1 orcs in W. Osg., round 2 : 1/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg.
                Gondor win, taking W. Osg. from Mordor with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 1
                Casualties for Gondor: 1 undead
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            3 spearInfantrys and 3 towerGuards placed in Minas Tirith
            1 galleon placed in Anfalas Coast
            Turning on Edit Mode
            EDIT: Removing units owned by Gondor from S. E. Central Sea Zone: 2 caravels and 9 galleons
            EDIT: Adding units owned by Gondor to N. E. Central Sea Zone: 2 caravels and 9 galleons
            EDIT: Turning off Edit Mode
    
        Turn Complete - Gondor
            Gondor collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.33
    Mordor : 0.83
    Gondor : 0.67
    

    Savegame


  • TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Turn Complete - Rhun
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry and 1 lightCavalry moved from Lake Town to W. Mirkwood
            1 lightCavalry moved from E. Rhovanion to S. Rhun
                  Dale take S. Rhun from Rhun
            1 lightCavalry moved from S. Rhun to S. Rhovanion
                  Dale take S. Rhovanion from Rhun
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Khand
            Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            3 raiderss, 2 warWolvess and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
            1 xbowInfantry moved from Harad Road to S. Ithilien
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 warWolvess and 1 xbowInfantry placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dwarves
            Dwarves buy 2 axeInfantrys, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            1 axeInfantry, 1 berzerkers and 1 phalanx moved from Rhun to Celduin
            1 berzerkers and 2 cannons moved from E. Mirkwood to W. Mirkwood
            2 axeInfantrys and 1 phalanx moved from N. Dale to E. Mirkwood
            1 berzerkers and 1 mortar moved from Lonely Mtn. to Lake Town
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 mortar and 1 phalanx placed in Celduin
            2 axeInfantrys placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 catapult and 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating Enedwaiths neutrality.
            1 lightCavalry moved from Enedwaith Coast to Enedwaith
                  Freefolk take Enedwaith from Neutral
            1 archers, 1 hobbits and 2 spearInfantrys moved from N. Enedwaith to N. Dunland
            1 catapult and 1 spearInfantry moved from Tharbad to Eregion
            1 archers, 2 catapults and 3 spearInfantrys moved from Eregion to N. Dunland
            1 archers, 1 catapult and 1 hobbits moved from Cardolan to Eregion
            2 catapults and 4 hobbitss moved from S. Downs to Cardolan
            1 catapult and 1 hobbits moved from Shire to Minhiriath
            3 hobbitss moved from Bree to S. Downs
            1 hobbits moved from Breelands to S. Downs
            1 catapult and 1 spearInfantry moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in N. Dunland
                Freefolk attack with 2 archerss, 2 catapults, 1 hobbits and 5 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 2 archerss, 2 catapults, 1 hobbits and 5 spearInfantrys in N. Dunland, round 2 : 0/10 hits, 2.50 expected hits
                    Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Freefolk lost in N. Dunland
                    Freefolk roll dice for 2 archerss, 2 catapults and 5 spearInfantrys in N. Dunland, round 3 : 4/9 hits, 2.50 expected hits
                    Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in N. Dunland
                Freefolk loses 0 PUs for violating N. Dunlands neutrality.
                Freefolk win, taking N. Dunland from Neutral with 2 archerss, 2 catapults and 5 spearInfantrys remaining. Battle score for attacker is 1
                Casualties for Freefolk: 1 hobbits
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            1 archers and 1 catapult placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Freefolk : -1.00
    

    Savegame


  • TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 6 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from Udun to Dagorlad
            5 orcss moved from Minas Morgul to N. Ithilien
            1 siegeTower moved from E. Osg. to W. Osg.
            1 orcs moved from E. Osg. to W. Osg.
            1 orcs moved from E. Osg. to W. Osg.
            1 siegeTower moved from E. Osg. to W. Osg.
            1 siegeTower moved from S. Mirkwood to Dol Goldur
    
        Combat - Mordor
            Battle in W. Osg.
                Mordor attack with 2 orcss and 2 siegeTowers
                Gondor defend with 1 castle, 1 heavyCavalry and 1 spearInfantry
                    Mordor roll dice for 2 orcss and 2 siegeTowers in W. Osg., round 2 : 1/4 hits, 1.33 expected hits
                    Gondor roll dice for 1 heavyCavalry and 1 spearInfantry in W. Osg., round 2 : 1/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg.
                    Mordor roll dice for 1 orcs and 2 siegeTowers in W. Osg., round 3 : 0/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 heavyCavalry in W. Osg., round 3 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs and 2 siegeTowers in W. Osg., round 4 : 1/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 heavyCavalry in W. Osg., round 4 : 1/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg.
                Mordor win, taking W. Osg. from Gondor with 2 siegeTowers remaining. Battle score for attacker is 2
                Casualties for Mordor: 2 orcss
                Casualties for Gondor: 1 heavyCavalry and 1 spearInfantry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 orcss placed in Dol Goldur
            2 orcss placed in E. Osg.
            1 siegeTower and 1 trolls placed in Minas Morgul
            Mordor undo move 3.
            Mordor undo move 2.
            1 orcs and 1 siegeTower placed in E. Osg.
            1 orcs and 1 trolls placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : -1.33
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 3 spearInfantrys and 5 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 heavyCavalry moved from Isengard to Adorn
            2 spearInfantrys moved from Westfold to Adorn
            4 spearInfantrys moved from Isengard to S. Dunland
            8 spearInfantrys moved from Isengard to Fangorn
                  Elves take Fangorn from Saruman
            1 heavyCavalry moved from E. Emnet to Anduin East Bank
                  Rohan take Anduin East Bank from Goblins
            1 heavyCavalry moved from E. Emnet to Celebran
            1 heavyCavalry moved from Westfold to Anorien
            3 spearInfantrys moved from Eastfold to Anorien
    
        Combat - Rohan
            Battle in Celebran
                Rohan attack with 1 heavyCavalry
                Goblins defend with 1 shooters
                    Rohan roll dice for 1 heavyCavalry in Celebran, round 2 : 1/1 hits, 0.50 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Rohan win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Adorn
                Rohan attack with 1 heavyCavalry and 2 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Adorn, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Adorn
                Rohan loses 0 PUs for violating Adorns neutrality.
                Rohan win, taking Adorn from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in S. Dunland
                Rohan attack with 4 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Rohan roll dice for 4 spearInfantrys in S. Dunland, round 2 : 2/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in S. Dunland
                Rohan loses 0 PUs for violating S. Dunlands neutrality.
                Rohan win, taking S. Dunland from Neutral with 4 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 trebuches placed in Eastfold
            3 spearInfantrys and 3 trebuches placed in Isengard
    
        Turn Complete - Rohan
            Rohan collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.33
    Neutral : -0.67
    Rohan : 2.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Goblins
            Goblins buy 3 shooterss, 3 stabberss and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            2 shooterss and 2 stabberss moved from Lorien to Celebran
            2 batss moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 2 batss, 2 shooterss and 2 stabberss
                Rohan defend with 1 heavyCavalry
                    Goblins roll dice for 2 batss, 2 shooterss and 2 stabberss in Celebran, round 2 : 1/4 hits, 1.33 expected hits
                    Rohan roll dice for 1 heavyCavalry in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Rohan lost in Celebran
                Goblins win, taking Celebran from Rohan with 2 batss, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 5
                Casualties for Rohan: 1 heavyCavalry
    
        Non Combat Move - Goblins
            2 batss moved from Celebran to S. Caves
            1 wargs moved from Moria to S. Caves
            4 trollss moved from Drimrill Dale to S. Caves
    
        Place Units - Goblins
            1 shooters and 1 stabbers placed in Lorien
            1 shooters and 1 stabbers placed in S. Caves
            1 shooters, 1 stabbers and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.33
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 8 hobbitss and 4 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating N. Brown Landss neutrality.
            1 hunters moved from S. E. Rhovanion to S. Mirkwood
            4 hunterss moved from Rhovanion to S. Mirkwood
            1 hunters moved from Rhovanion to N. Brown Lands
                  Elves take N. Brown Lands from Neutral
            1 ents and 2 hunterss moved from W. Mirkwood to S. Mirkwood
            2 hunterss moved from Gladden to Drimrill Dale
                  Elves take Drimrill Dale from Goblins
            2 hunterss moved from Drimrill Dale to Celebran
            2 hunterss moved from N. Caves to Celebran
            2 hunterss moved from Rivendell to N. Caves
            1 hobbits moved from N. Mirkwood to W. Mirkwood
            3 hunterss moved from High Mirkwood to W. Mirkwood
    
        Combat - Elves
            Battle in S. Mirkwood
                Elves attack with 1 ents and 7 hunterss
                Mordor defend with 1 orcs
                    Elves roll dice for 1 ents and 7 hunterss in S. Mirkwood, round 2 : 4/8 hits, 2.83 expected hits
                    Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in S. Mirkwood
                Elves win, taking S. Mirkwood from Mordor with 1 ents and 7 hunterss remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in Celebran
                Elves attack with 4 hunterss
                Goblins defend with 2 shooterss and 2 stabberss
                    Elves roll dice for 4 hunterss in Celebran, round 2 : 1/4 hits, 1.33 expected hits
                    Goblins roll dice for 2 shooterss and 2 stabberss in Celebran, round 2 : 2/4 hits, 1.00 expected hits
                    2 hunterss owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
                    Elves roll dice for 2 hunterss in Celebran, round 3 : 1/2 hits, 0.67 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 1/3 hits, 0.83 expected hits
                    1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
                    Elves roll dice for 1 hunters in Celebran, round 4 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 2 shooterss in Celebran, round 4 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in Celebran, round 5 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 2 shooterss in Celebran, round 5 : 0/2 hits, 0.67 expected hits
                1 hunters retreated to Drimrill Dale
                Goblins win with 2 shooterss remaining. Battle score for attacker is -8
                Casualties for Elves: 3 hunterss
                Casualties for Goblins: 2 stabberss
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hunterss placed in N. Caves
            8 hobbitss placed in Rivendell
            2 hunterss placed in Rhun
    
        Turn Complete - Elves
            Elves collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Mordor : -0.17
    Elves : 0.50
    

    Savegame


  • TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 2 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 caravels, 8 galleons and 3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar
            1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
            1 corsairs and 2 spearInfantrys moved from Debatable Land to S. Ithilien
            1 spearInfantry moved from S. Ithilien to N. Ithilien
            1 corsairs and 1 spearInfantry moved from N. Ithilien to Dagorlad
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel placed in Bay of Harad
            2 corsairss and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

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