19L Giallo (Allies +2) vs Shin_Ji BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Olgiy to Kansu
            6 infantry moved from Timguska to Novosibirsk
            12 infantry moved from Yenisey to Timguska
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 artilleries and 11 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            4 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns moved from Yenisey to Timguska
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Smolensk to Vologda
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 aaGuns and 3 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shantung to Hopei
            1 armour moved from Kweichow to Shensi
            1 armour moved from Kweichow to Shan State
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 fighter moved from 37 Sea Zone to Shan State
            2 tactical_bombers moved from 37 Sea Zone to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 bombers moved from Kwangsi to Kansu
            1 tactical_bomber moved from Kwangsi to Shensi
            1 fighter moved from Kwangsi to Szechwan
            4 fighters moved from Kwangsi to Philippines
            1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Aleutian Islands
            Battle in Malaya
            Battle in Shensi
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                British defend with 1 marine
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 armour owned by the Japanese lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 armour
                Casualties for British: 1 marine
            Battle in Szechwan
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Kansu
                 retreated to Kansu
                Chinese win with 3 infantry remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 bomber and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            1 artillery and 2 infantry moved from Kwangsi to French Indo China
            1 fighter moved from Szechwan to French Indo China
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to French Indo China
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : 4.00
    UK_Pacific : 0.67
    Japanese : -2.67
    

    Savegame

  • '15

    Dang if those commies can’t shoot!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from British Guiana to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Yunnan
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Gibraltar from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 42 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from British Guiana to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            2 submarines placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            Americans undo move 2.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
            EDIT: Adding units owned by Americans to Gibraltar: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 bomber and 1 infantry placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 1,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from British Guiana to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Yunnan
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Gibraltar from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 42 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from British Guiana to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            2 submarines placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            Americans undo move 2.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
            EDIT: Adding units owned by Americans to Gibraltar: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 bomber and 1 infantry placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            3 infantry moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            1 carrier and 2 cruisers moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 72 Sea Zone to 78 Sea Zone
            5 fighters moved from British Guiana to Gibraltar
    
        Place Units - British
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,5
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,5,1,1,2,2,6,6,1,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 tactical_bomber
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 2 aaGuns, 4 artilleries and 4 infantry
            EDIT: Removing units owned by British from Burma: 2 aaGuns, 4 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,33
    Italians : 0,33
    Americans : 1,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from British Guiana to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Yunnan
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Gibraltar from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 42 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from British Guiana to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            2 submarines placed in 10 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            Americans undo move 2.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
            EDIT: Adding units owned by Americans to Gibraltar: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 bomber and 1 infantry placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            3 infantry moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            1 carrier and 2 cruisers moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 72 Sea Zone to 78 Sea Zone
            5 fighters moved from British Guiana to Gibraltar
    
        Place Units - British
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,5
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,5,1,1,2,2,6,6,1,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 tactical_bomber
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 2 aaGuns, 4 artilleries and 4 infantry
            EDIT: Removing units owned by British from Burma: 2 aaGuns, 4 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to 39 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,33
    Italians : 0,33
    Americans : 1,00
    Japanese : -0,33
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Alexandria to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Slovakia Hungary to Romania
            3 armour moved from Northern Italy to Romania
            4 infantry moved from Eastern Poland to Belarus
            2 armour moved from Baltic States to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 4 infantry in Belarus, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Romania
                Italians attack with 3 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 infantry in Romania, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Belarus
            2 infantry moved from Slovakia Hungary to Yugoslavia
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            3 fighters moved from Alexandria to Northern Italy
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 bomber moved from Trans-Jordan to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 airfield, 1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : 0.00
    Russians : 1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,3,2,4,6,5,2,2,3,1
            ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,3,2,4,6,5,2,2,3,1
            ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Italy to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Scramble the French fighter?

  • '21 '20 '19 '18 '17 '16

    @Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:

    Scramble the French fighter?

    yes please

  • '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Italy to United Kingdom
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            British scrambles to create a battle in territory 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 6 transports
                French defend with 1 fighter
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                Germans win with 1 destroyer and 6 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber
                Casualties for French: 1 fighter
            Battle in United Kingdom
                Germans attack with 6 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 2/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/22 hits, 10.00 expected hits
                    British roll dice for 5 aaGuns, 1 bomber, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/17 hits, 5.50 expected hits
                    5 aaGuns owned by the British, 6 infantry owned by the Germans and 1 bomber owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 8.00 expected hits
                    British roll dice for 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/16 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/12 hits, 6.67 expected hits
                    British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/11 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 5 : 8/9 hits, 5.17 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                Casualties for Germans: 5 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers
                Casualties for British: 5 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            5 aaGuns, 5 armour, 13 artilleries and 14 infantry moved from Eastern Poland to Belarus
            8 infantry moved from Novgorod to Belarus
            5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            2 carriers placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
            Germans collect 50 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -0.83
    French : -0.33
    AA fire in United Kingdom : : 0.00
    

    Savegame

  • '15

    Wow, my dice were garbage, but they still got the job done. I was sweating when the first round missed on the sea battle.

  • '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Italy to United Kingdom
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            British scrambles to create a battle in territory 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 6 transports
                French defend with 1 fighter
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                Germans win with 1 destroyer and 6 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber
                Casualties for French: 1 fighter
            Battle in United Kingdom
                Germans attack with 6 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 2/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/22 hits, 10.00 expected hits
                    British roll dice for 5 aaGuns, 1 bomber, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/17 hits, 5.50 expected hits
                    5 aaGuns owned by the British, 6 infantry owned by the Germans and 1 bomber owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 8.00 expected hits
                    British roll dice for 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/16 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/12 hits, 6.67 expected hits
                    British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/11 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 5 : 8/9 hits, 5.17 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                Casualties for Germans: 5 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers
                Casualties for British: 5 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            5 aaGuns, 5 armour, 13 artilleries and 14 infantry moved from Eastern Poland to Belarus
            8 infantry moved from Novgorod to Belarus
            5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            2 carriers placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
            Germans collect 50 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 82 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 71 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -0.83
    French : -0.33
    AA fire in United Kingdom : : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            8 artilleries and 11 infantry moved from Ukraine to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            6 infantry moved from Novosibirsk to Samara
            12 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Kansu to Shensi
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    my sub hit in 110

  • '15

    I’ll take the hit on the destroyer.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            8 artilleries and 11 infantry moved from Ukraine to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            6 infantry moved from Novosibirsk to Samara
            12 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Kansu to Shensi
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            7 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,67
    

    Savegame

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