What I can identify from history the last time your username ‘chunksoul’ appeared or was mentioned was in postings dating from March 2010, related to an AA50 tournament.
As you mention “DAAK” - maybe it was on the DAAK-site?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
6 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Romania to Slovakia Hungary
3 fighters moved from Northern Italy to Morocco
2 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 3 fighters and 2 infantry in Morocco, round 3 : 4/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
3 fighters moved from Morocco to Algeria
1 armour moved from Slovakia Hungary to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Romania
5 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
3 armour placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
ANZAC : 0,67
2 hits with subs in 37
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.00
5 more hits
Can you post the turn? I want to see what ANZAC lost.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
1 submarine owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 3 : 5/7 hits, 3,17 expected hits
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
1 submarine owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 5/8 hits, 3.83 expected hits
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
1 submarine owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 2 destroyers and 5 fighters in 37 Sea Zone, round 3 : 5/7 hits, 3,17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 5/8 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 3 fighters and 1 transport in 37 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
2 fighters owned by the ANZAC lost in 37 Sea Zone
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 destroyers, 5 fighters and 4 submarines
Casualties for Japanese: 3 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber
3 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 55 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Gibraltar
1 artillery moved from Norway to Finland
Germans take Finland from Russians
2 fighters moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Germans attack with 2 bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 bombers owned by the Germans lost in Gibraltar
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 fighters
EDIT: Adding units owned by Japanese to Shan State: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Scotland to United Kingdom
4 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Poland to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
1 submarine moved from 75 Sea Zone to 79 Sea Zone
Place Units - Germans
3 fighters placed in United Kingdom
1 artillery and 9 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Gibraltar
1 artillery moved from Norway to Finland
Germans take Finland from Russians
2 fighters moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Germans attack with 2 bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 bombers owned by the Germans lost in Gibraltar
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 fighters
EDIT: Adding units owned by Japanese to Shan State: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Scotland to United Kingdom
4 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Poland to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
1 submarine moved from 75 Sea Zone to 79 Sea Zone
Place Units - Germans
3 fighters placed in United Kingdom
1 artillery and 9 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Gibraltar
1 artillery moved from Norway to Finland
Germans take Finland from Russians
2 fighters moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Germans attack with 2 bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 2 bombers in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 bombers owned by the Germans lost in Gibraltar
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 fighters
EDIT: Adding units owned by Japanese to Shan State: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Scotland to United Kingdom
4 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Poland to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
1 submarine moved from 75 Sea Zone to 79 Sea Zone
Place Units - Germans
3 fighters placed in United Kingdom
1 artillery and 9 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ukraine to Romania
1 marine moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
2 artilleries and 6 infantry moved from Baltic States to Poland
2 mech_infantrys moved from Novgorod to Poland
10 armour, 19 artilleries, 41 infantry and 13 mech_infantrys moved from Eastern Poland to Poland
3 mech_infantrys moved from Western Ukraine to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 mech_infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Finland
Russians attack with 1 fighter, 1 marine and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Poland
Russians attack with 10 armour, 21 artilleries, 47 infantry and 18 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 10 armour, 21 artilleries, 47 infantry and 18 mech_infantrys in Poland, round 2 : 22/96 hits, 26,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 10 armour, 21 artilleries, 46 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Baltic States to Poland
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
4 aaGuns moved from Eastern Poland to Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries moved from Caucasus to Volgograd
2 infantry moved from Russia to Tambov
Place Units - Russians
3 armour placed in Western Ukraine
Russians undo move 1.
1 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Western Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Russians undo move 4.
1 mech_infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -3,67
Ouch in Gib
Right? like a 1 in 18 chance. Ah well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
3 armour moved from Yakut S.S.R. to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
2 armour moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to India
2 armour moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Philippines
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 artillery moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
EDIT: Adding units owned by Japanese to Shan State: 3 fighters
EDIT: Removing units owned by Japanese from Japan: 4 fighters
EDIT: Adding units owned by Japanese to French Indo China: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Right? like a 1 in 18 chance. Ah well.
Haha, good to see you take it lightly…
@Giallo said in 19L Giallo (Allies +2) vs Shin_Ji BM:
@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Right? like a 1 in 18 chance. Ah well.
Haha, good to see you take it lightly…
Well, dice are like that sometimes. And I did the math wrong, it was a 1 in 81 chance!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Suriname to French Guiana
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 2/2 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Algeria
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 3 fighters
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2,17 expected hits
Italians roll dice for 3 fighters in Algeria, round 2 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 3 fighters
Non Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 airfield placed in Gibraltar
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Midway: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Suriname to French Guiana
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield and 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 2/2 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Algeria
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 3 fighters
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2,17 expected hits
Italians roll dice for 3 fighters in Algeria, round 2 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 3 fighters
Non Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 airfield placed in Gibraltar
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Midway: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 carrier and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
Non Combat Move - British
2 armour and 1 mech_infantry moved from West India to India
1 infantry moved from India to West India
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : 0,67
Americans : 1,00