Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
19L Giallo (Allies +2) vs Shin_Ji BM
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 4 fighters and 5 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Belarus to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 aaGuns, 5 armour, 12 artilleries and 21 infantry moved from Belarus to Eastern Poland 1 artillery moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from Egypt to Trans-Jordan Place Units - Germans 1 carrier, 1 destroyer and 5 transports placed in 113 Sea Zone 3 fighters placed in Western Germany 1 fighter placed in 113 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 infantry moved from Smolensk to Archangel 2 armour and 2 mech_infantrys moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Archangel Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/8 hits, 3,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 4 aaGuns, 17 artilleries and 40 infantry moved from Bryansk to Belarus 7 armour and 1 mech_infantry moved from Russia to Belarus 6 infantry moved from Samara to Russia 2 infantry moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Timguska 3 infantry moved from Novosibirsk to Urals 2 aaGuns and 6 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 armour and 6 mech_infantrys placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 carriers moved from 21 Sea Zone to 35 Sea Zone 3 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 41 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Hopei to Szechwan 2 mech_infantrys moved from Shensi to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Aleutian Islands: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,6,6,2,3,1,4,1,1,4,5,3,2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,6 Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 1.00 UK_Pacific : 0.00 Japanese : 3.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 carriers moved from 21 Sea Zone to 35 Sea Zone 3 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 41 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Hopei to Szechwan 2 mech_infantrys moved from Shensi to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Aleutian Islands: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,6,6,2,3,1,4,1,1,4,5,3,2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,6 Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Soviet Far East: 1 armour EDIT: Adding units owned by Japanese to Amur: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 1.00 UK_Pacific : 0.00 Japanese : 3.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 carriers moved from 21 Sea Zone to 35 Sea Zone 3 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 41 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Hopei to Szechwan 2 mech_infantrys moved from Shensi to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Aleutian Islands: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,6,6,2,3,1,4,1,1,4,5,3,2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,6 Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Soviet Far East: 1 armour EDIT: Adding units owned by Japanese to Amur: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yenisey: 1 infantry EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 1.00 UK_Pacific : 0.00 Japanese : 3.17
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LOL sorry! Done now.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 infantry moved from Smolensk to Archangel 2 armour and 2 mech_infantrys moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Archangel Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/8 hits, 3,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 4 aaGuns, 17 artilleries and 40 infantry moved from Bryansk to Belarus 7 armour and 1 mech_infantry moved from Russia to Belarus 6 infantry moved from Samara to Russia 2 infantry moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Timguska 3 infantry moved from Novosibirsk to Urals 2 aaGuns and 6 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 armour and 6 mech_infantrys placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,17
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@Giallo I thought my save didn’t work last night, ill do my turn later
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@Giallo said in 19L Giallo (Allies +2) vs Shin_Ji BM:
@Giallo I thought my save didn’t work last night, ill do my turn later
for us china uk
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 123 Sea Zone 1 carrier moved from 118 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 carrier moved from 101 Sea Zone to 123 Sea Zone 2 bombers moved from Eastern United States to Iceland 1 submarine moved from 89 Sea Zone to 101 Sea Zone 2 aaGuns moved from Central United States to Eastern United States 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 123 Sea Zone 1 carrier moved from 118 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 carrier moved from 101 Sea Zone to 123 Sea Zone 2 bombers moved from Eastern United States to Iceland 1 submarine moved from 89 Sea Zone to 101 Sea Zone 2 aaGuns moved from Central United States to Eastern United States 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Shan State 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - British Battle in Malaya Battle in Yunnan British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier, 2 cruisers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Shan State to India 2 armour and 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 aaGun moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - British 3 fighters placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3 British collect 29 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -0,50 Japanese : -0,33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia Italians take Belgian Congo from British Italians take Rhodesia from British 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 3 fighters moved from Morocco to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Gibraltar to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Greece to Normandy Bordeaux
Combat Hit Differential Summary :
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Scramble orders?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia Italians take Belgian Congo from British Italians take Rhodesia from British 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 3 fighters moved from Morocco to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Gibraltar to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Greece to Normandy Bordeaux Combat - Italians Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 3 transports British defend with 3 fighters; Americans defend with 1 transport Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 109 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 109 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 fighters and 1 transport in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 109 Sea Zone 3 transports owned by the Italians retreated to 104 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -32 Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Casualties for British: 2 fighters Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Baltic States 5 armour and 3 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Northern Italy to France 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 Americans : 1.33
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Wow, good choice! I had a 90% shot at that.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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@Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:
Wow, good choice! I had a 90% shot at that.
You need some luck sometimes…