Odonis (Axis) vs AEV (Allies) BML19 Rematch
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 aaGuns, 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys AA fire in Bryansk : 0/4 hits, 0,67 expected hits Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 16/73 hits, 21,67 expected hits Germans roll dice for 4 aaGuns, 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys in Bryansk, round 2 : 19/69 hits, 24,83 expected hits 19 infantry owned by the Russians, 4 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 17/54 hits, 18,50 expected hits Germans roll dice for 11 armour, 9 artilleries, 14 infantry and 23 mech_infantrys in Bryansk, round 3 : 16/57 hits, 20,83 expected hits 16 infantry owned by the Russians, 14 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 : 12/38 hits, 14,83 expected hits Germans roll dice for 11 armour, 9 artilleries and 20 mech_infantrys in Bryansk, round 4 : 16/40 hits, 15,17 expected hits 1 mech_infantry owned by the Russians, 9 infantry owned by the Russians, 6 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 8 armour, 10 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 5 : 8/22 hits, 9,50 expected hits Germans roll dice for 11 armour, 9 artilleries and 8 mech_infantrys in Bryansk, round 5 : 14/28 hits, 11,17 expected hits 4 armour owned by the Russians, 10 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk 4 armour owned by the Russians retreated to Russia Germans win with 11 armour and 9 artilleries remaining. Battle score for attacker is -34 Casualties for Russians: 4 armour, 16 artilleries, 44 infantry and 1 mech_infantry Casualties for Germans: 4 aaGuns, 26 infantry and 23 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 6 infantry moved from Samara to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 2 aaGuns and 12 infantry moved from Amur to Sakha Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -7,00 AA fire in Bryansk : : -0,67 Russians : -11,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 fighter moved from 42 Sea Zone to 58 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 3 bombers moved from Kweichow to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery moved from Yunnan to Shan State Combat - Japanese Battle in 40 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 40 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 3 bombers, 1 fighter and 2 tactical_bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 58 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 58 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Kweichow 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour and 3 transports moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 armour, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 armour and 2 infantry moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 40 Sea Zone to Sumatra 1 fighter moved from 58 Sea Zone to Sumatra 1 tactical_bomber moved from 39 Sea Zone to Sumatra 3 bombers moved from 39 Sea Zone to Sumatra 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Shan State 2 fighters moved from Manchuria to Japan Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.50 UK_Pacific : 0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers and 2 carriers; Remaining resources: 7 PUs; Combat Move - Americans 4 bombers moved from Gibraltar to Iraq 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq Americans attack with 4 bombers Germans defend with 1 bomber and 1 fighter; Italians defend with 1 armour Americans roll dice for 4 bombers in Iraq, round 2 : 2/4 hits, 2,67 expected hits Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/3 hits, 1,33 expected hits 1 bomber owned by the Germans, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Iraq Americans roll dice for 2 bombers in Iraq, round 3 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Iraq Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 3 bombers Casualties for Germans: 1 bomber and 1 fighter Casualties for Italians: 1 armour Non Combat Move - Americans 1 bomber moved from Iraq to Persia 1 fighter, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 2 carriers placed in 10 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 35 PUs; British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Morocco to Algeria British take Algeria from Germans 2 armour moved from Tanganyika Territory to French Equatorial Africa 1 infantry moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in French Equatorial Africa British attack with 2 armour Italians defend with 1 artillery British roll dice for 2 armour in French Equatorial Africa, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 2 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Burma to India 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0,33 British : 0,83 Americans : 1,00 Japanese : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 fighter moved from 98 Sea Zone to French Equatorial Africa 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Algeria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Algeria British win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery Battle in French Equatorial Africa Italians attack with 1 fighter, 2 infantry and 1 mech_infantry British defend with 2 armour Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 armour in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in French Equatorial Africa Italians roll dice for 1 fighter and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in French Equatorial Africa, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 fighter in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in French Equatorial Africa, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in French Equatorial Africa, round 6 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in French Equatorial Africa British win with 1 armour remaining. Battle score for attacker is -14 Casualties for Italians: 1 fighter, 2 infantry and 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,5 Italians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -3.00 British : 2.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 armour moved from Egypt to French Equatorial Africa 1 artillery moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 2 armour moved from Bryansk to Rostov 1 armour moved from Ukraine to Rostov Combat - Germans Battle in Tambov Germans attack with 2 artilleries Russians defend with 1 infantry Germans roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Tambov, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Tambov, round 7 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Equatorial Africa Germans attack with 1 armour British defend with 1 armour Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in French Equatorial Africa British win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Non Combat Move - Germans 3 fighters moved from Western Germany to Southern Italy 2 artilleries moved from France to Western Germany 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Poland 5 mech_infantrys moved from Germany to Eastern Poland 3 armour and 1 mech_infantry moved from Novgorod to Belarus 9 armour and 7 artilleries moved from Bryansk to Belarus 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : 0.50 Russians : -2.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk retreated to Bryansk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 2 artilleries Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Sakha to Amur Place Units - Russians 2 infantry placed in Volgograd 4 artilleries and 3 infantry placed in Russia Russians undo move 1. 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 4 fighters and 5 tactical_bombers moved from Yunnan to India 1 armour and 2 mech_infantrys moved from Yunnan to Burma 1 armour, 2 artilleries and 3 infantry moved from Shan State to 37 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 3 bombers, 2 fighters and 1 tactical_bomber moved from Sumatra to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 36 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Yunnan to Burma Combat - Japanese Battle in Burma Japanese attack with 1 armour and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 3 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 5 artilleries, 3 bombers, 7 fighters, 6 infantry and 7 tactical_bombers British defend with 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 7 fighters, 6 infantry and 7 tactical_bombers in India, round 2 : 12/29 hits, 14.17 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry in India, round 2 : 6/23 hits, 8.33 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 7 fighters and 7 tactical_bombers in India, round 3 : 8/23 hits, 12.33 expected hits UK_Pacific roll dice for 4 artilleries, 2 fighters and 7 infantry in India, round 3 : 6/13 hits, 5.00 expected hits 1 fighter owned by the Japanese, 5 artilleries owned by the Japanese, 1 artillery owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 bombers, 6 fighters and 7 tactical_bombers in India, round 4 : 12/17 hits, 10.17 expected hits UK_Pacific roll dice for 3 artilleries and 2 fighters in India, round 4 : 4/5 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 3 artilleries owned by the British and 2 fighters owned by the British lost in India Japanese win with 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 tactical_bomber EDIT: Changing ownership of India from UK_Pacific to UK_Pacific EDIT: Changing ownership of India from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to India: 1 armour EDIT: Turning off Edit Mode 2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Yunnan 3 bombers moved from India to Yunnan 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 destroyers placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 9 to 0 EDIT: Changing PUs for Japanese from 83 to 92 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0.67 AA fire in India : : -1.50 Japanese : -5.83
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Sorry for the edits in India, accidentally chose the Tank as a final casualty which obviously I didn’t mean to do. I edited the PUs to reflect the -9 to UK Pacific and +9 to Japan. Let me know if it doesn’t make sense?
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Persia to India 2 fighters moved from 92 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 3 bombers moved from Eastern United States to 104 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 2 battleships moved from 54 Sea Zone to 46 Sea Zone 1 carrier moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 5 destroyers moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in French West Africa Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 46 Sea Zone Americans attack with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/12 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in India Americans attack with 1 bomber Japanese defend with 1 airfield, 1 armour, 1 factory_major and 1 harbour Americans roll dice for 1 bomber in India, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 marine and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 3 bombers moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Brazil to French Guiana Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 32 PUs; British buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Kenya 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Persia to Iraq British take Iraq from Italians 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 76 Sea Zone to 72 Sea Zone Combat - British Battle in Kenya British attack with 1 armour and 4 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Kenya, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 bomber and 2 fighters placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 British : -0,67 Italians : 0,67 Americans : -3,50 Japanese : 0,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 armour moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry triggerUKPacificDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Italians 1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 marine moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to Queensland 2 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 armour moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Battle in Tambov Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 12 armour, 8 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to Bryansk 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Western Germany 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 1 armour and 2 fighters Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Amur to Sakha Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Burma to West India Japanese take West India from UK_Pacific 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 bomber moved from Yunnan to Volgograd 1 mech_infantry moved from Sikang to Volgograd 1 battleship, 2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 46 Sea Zone 3 destroyers moved from 20 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 battleship, 2 carriers, 6 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 4 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 4 : 4/9 hits, 4.33 expected hits Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 2 transports in 46 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 5 : 4/7 hits, 3.67 expected hits Americans roll dice for 2 battleships and 2 transports in 46 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 2 destroyers and 2 fighters remaining. Battle score for attacker is 56 Casualties for Japanese: 2 carriers, 4 destroyers, 2 submarines and 2 tactical_bombers Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 transport Casualties for ANZAC: 1 transport Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Volgograd Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 armour and 1 factory_minor Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 2 fighters could not land in 46 Sea Zone and were removed 1 bomber moved from Volgograd to Tsinghai 2 bombers moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai 1 fighter moved from Yunnan to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Kansu to Novosibirsk 1 armour and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 battleship, 2 carriers and 5 transports moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Manchuria to Chahar Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in India 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : -3.00 Russians : 0.50 Japanese : -1.83
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@Odonis , cool gg.
Will post your win.
Bidding for Allies since we both won with Axis?
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@aequitas-et-veritas
sure Allies +5
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@Odonis plus 4
counter?
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@aequitas-et-veritas
You can have it at +4
I’ll set it up
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@Odonis
Game up: https://www.axisandallies.org/forums/topic/33533/odonis-axis-vs-aev-allies-4-bml3-game-3-2019/2