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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Java
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine
Italians defend with 2 artilleries, 2 infantry and 1 marine
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Morocco, round 2 : 0/5 hits, 1,67 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 3 : 2/6 hits, 2,33 expected hits
Italians roll dice for 1 artillery and 1 marine in Morocco, round 3 : 2/2 hits, 0,67 expected hits
1 marine owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 13
Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
2 mech_infantrys moved from Central United States to Western United States
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
1 bomber placed in Western United States
3 bombers placed in Eastern United States
Americans undo move 3.
1 bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to 97 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
3 artilleries and 16 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 0/3 hits, 1,67 expected hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 2/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber in Burma, round 2 : 6/21 hits, 5,33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Java
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from India to Burma
1 fighter moved from Iraq to 80 Sea Zone
1 armour moved from Tanganyika Territory to French Equatorial Africa
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 2 infantry placed in Persia
1 armour placed in Union of South Africa
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Italians : 0,33
British : 0,50
Americans : -1,33
Neutral_Axis : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
2 fighters moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 2 fighters in Iraq, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 2 fighters in Iraq, round 4 : 1/3 hits, 1.50 expected hits
British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Algeria to Southern Italy
1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Iraq to Egypt
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
2 armour and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1,4,1,4
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Java
3 fighters moved from India to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Algeria to Morocco
2 bombers moved from Algeria to Morocco
2 fighters and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Morocco
Germans attack with 2 bombers and 3 infantry
Americans defend with 1 armour, 1 artillery and 1 marine
Germans roll dice for 2 bombers and 3 infantry in Morocco, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 marine in Morocco, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 marine
Battle in French Equatorial Africa
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 fighters and 1 tactical_bomber in French Equatorial Africa, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in French Equatorial Africa
Germans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour
Non Combat Move - Germans
2 fighters moved from French Equatorial Africa to Egypt
1 armour moved from Tobruk to Egypt
2 bombers moved from Morocco to Southern Italy
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 artilleries, 2 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Karelia to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
2 destroyers placed in 112 Sea Zone
2 fighters and 1 infantry placed in Western Germany
1 artillery placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 2.50
French : 0.50
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Persia to Iraq
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Iraq
Russians attack with 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Iraq
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
3 aaGuns, 8 armour, 4 artilleries, 31 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 aaGun, 5 artilleries and 1 infantry moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
6 infantry moved from Novosibirsk to Samara
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,00
Russians : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Chahar to Tsinghai
1 bomber moved from Chahar to Tsinghai
1 bomber moved from Chahar to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Tsinghai, round 2 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 artillery; ANZAC defend with 1 aaGun, 5 fighters and 2 infantry
AA fire in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 9/12 hits, 5.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 6/10 hits, 5.50 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 fighters owned by the ANZAC, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 aaGun owned by the ANZAC, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Java
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Java, round 3 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 5 fighters and 2 infantry
Casualties for Americans: 1 artillery
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Kansu
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Szechwan
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
3 fighters and 3 tactical_bombers moved from Chahar to Yunnan
1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
3 bombers moved from Tsinghai to Kweichow
3 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.83
ANZAC : -0.17
Chinese : 0.67
AA fire in Java : : -0.50
Japanese : 5.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 transport moved from 42 Sea Zone to 58 Sea Zone
1 transport moved from 42 Sea Zone to 40 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 98 Sea Zone to Persia
Place Units - Americans
2 artilleries and 3 infantry placed in Central United States
4 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 33 PUs;
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Morocco
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
British win, taking Morocco from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Belgian Congo to Tanganyika Territory
1 fighter moved from 80 Sea Zone to India
1 aaGun, 3 artilleries and 13 infantry moved from Burma to India
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
British undo move 3.
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : -0,17
Italians : 0,50
Americans : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 bomber moved from Southern Italy to Iraq
2 fighters moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 2 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Iraq, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 bomber owned by the Italians and 1 armour owned by the British lost in Iraq
Italians roll dice for 1 armour and 2 fighters in Iraq, round 4 : 1/3 hits, 1.50 expected hits
British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Syria from French, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour, 1 bomber and 1 fighter
Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Iraq to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
1 carrier and 1 transport placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,6,3
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -2.33
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern Italy to Persia
2 fighters moved from Egypt to Persia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
8 armour, 9 artilleries, 26 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys in Bryansk, round 2 : 18/69 hits, 18.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 bombers and 2 fighters
British defend with 1 factory_minor, 1 fighter and 2 infantry; Americans defend with 1 bomber
Germans roll dice for 2 bombers and 2 fighters in Persia, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1.50 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the British and 1 fighter owned by the British lost in Persia
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 bomber
Casualties for British: 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns moved from Western Ukraine to Bryansk
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 fighter moved from 114 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to France
1 bomber and 1 fighter moved from Persia to Iraq
Place Units - Germans
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Western Germany
1 artillery placed in France
2 destroyers placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 3.67
British : 0.17
Russians : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 aaGuns, 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys
AA fire in Bryansk : 0/4 hits, 0,67 expected hits
Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 16/73 hits, 21,67 expected hits
Germans roll dice for 4 aaGuns, 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys in Bryansk, round 2 : 19/69 hits, 24,83 expected hits
19 infantry owned by the Russians, 4 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 17/54 hits, 18,50 expected hits
Germans roll dice for 11 armour, 9 artilleries, 14 infantry and 23 mech_infantrys in Bryansk, round 3 : 16/57 hits, 20,83 expected hits
16 infantry owned by the Russians, 14 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 : 12/38 hits, 14,83 expected hits
Germans roll dice for 11 armour, 9 artilleries and 20 mech_infantrys in Bryansk, round 4 : 16/40 hits, 15,17 expected hits
1 mech_infantry owned by the Russians, 9 infantry owned by the Russians, 6 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 8 armour, 10 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 5 : 8/22 hits, 9,50 expected hits
Germans roll dice for 11 armour, 9 artilleries and 8 mech_infantrys in Bryansk, round 5 : 14/28 hits, 11,17 expected hits
4 armour owned by the Russians, 10 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
4 armour owned by the Russians retreated to Russia
Germans win with 11 armour and 9 artilleries remaining. Battle score for attacker is -34
Casualties for Russians: 4 armour, 16 artilleries, 44 infantry and 1 mech_infantry
Casualties for Germans: 4 aaGuns, 26 infantry and 23 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
2 aaGuns and 12 infantry moved from Amur to Sakha
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -7,00
AA fire in Bryansk : : -0,67
Russians : -11,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from 42 Sea Zone to 58 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
3 bombers moved from Kweichow to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Yunnan to Shan State
Combat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 40 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 3 bombers, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 58 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 artillery moved from Shensi to Kweichow
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 3 transports moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour and 2 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 40 Sea Zone to Sumatra
1 fighter moved from 58 Sea Zone to Sumatra
1 tactical_bomber moved from 39 Sea Zone to Sumatra
3 bombers moved from 39 Sea Zone to Sumatra
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Yunnan to Shan State
2 fighters moved from Manchuria to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.50
UK_Pacific : 0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers and 2 carriers; Remaining resources: 7 PUs;
Combat Move - Americans
4 bombers moved from Gibraltar to Iraq
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
Americans attack with 4 bombers
Germans defend with 1 bomber and 1 fighter; Italians defend with 1 armour
Americans roll dice for 4 bombers in Iraq, round 2 : 2/4 hits, 2,67 expected hits
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/3 hits, 1,33 expected hits
1 bomber owned by the Germans, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Iraq
Americans roll dice for 2 bombers in Iraq, round 3 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Iraq
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 3 bombers
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 bomber moved from Iraq to Persia
1 fighter, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Morocco to Algeria
British take Algeria from Germans
2 armour moved from Tanganyika Territory to French Equatorial Africa
1 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in French Equatorial Africa
British attack with 2 armour
Italians defend with 1 artillery
British roll dice for 2 armour in French Equatorial Africa, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Burma to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
3 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0,33
British : 0,83
Americans : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 fighter moved from 98 Sea Zone to French Equatorial Africa
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Algeria
British win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery
Battle in French Equatorial Africa
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 armour
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 armour in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 armour owned by the British lost in French Equatorial Africa
Italians roll dice for 1 fighter and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in French Equatorial Africa, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 fighter in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter in French Equatorial Africa, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in French Equatorial Africa, round 6 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in French Equatorial Africa
British win with 1 armour remaining. Battle score for attacker is -14
Casualties for Italians: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,5
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -3.00
British : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
2 armour moved from Bryansk to Rostov
1 armour moved from Ukraine to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Tambov, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Tambov, round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Tambov, round 7 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 armour
British defend with 1 armour
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in French Equatorial Africa
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Non Combat Move - Germans
3 fighters moved from Western Germany to Southern Italy
2 artilleries moved from France to Western Germany
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
5 mech_infantrys moved from Germany to Eastern Poland
3 armour and 1 mech_infantry moved from Novgorod to Belarus
9 armour and 7 artilleries moved from Bryansk to Belarus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : 0.50
Russians : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 artilleries
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Sakha to Amur
Place Units - Russians
2 infantry placed in Volgograd
4 artilleries and 3 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
4 fighters and 5 tactical_bombers moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 armour, 2 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
3 bombers, 2 fighters and 1 tactical_bomber moved from Sumatra to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 3 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 armour, 5 artilleries, 3 bombers, 7 fighters, 6 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 7 fighters, 6 infantry and 7 tactical_bombers in India, round 2 : 12/29 hits, 14.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry in India, round 2 : 6/23 hits, 8.33 expected hits
6 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 7 fighters and 7 tactical_bombers in India, round 3 : 8/23 hits, 12.33 expected hits
UK_Pacific roll dice for 4 artilleries, 2 fighters and 7 infantry in India, round 3 : 6/13 hits, 5.00 expected hits
1 fighter owned by the Japanese, 5 artilleries owned by the Japanese, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 bombers, 6 fighters and 7 tactical_bombers in India, round 4 : 12/17 hits, 10.17 expected hits
UK_Pacific roll dice for 3 artilleries and 2 fighters in India, round 4 : 4/5 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 3 artilleries owned by the British and 2 fighters owned by the British lost in India
Japanese win with 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 tactical_bomber
EDIT: Changing ownership of India from UK_Pacific to UK_Pacific
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to India: 1 armour
EDIT: Turning off Edit Mode
2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
3 bombers moved from India to Yunnan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 destroyers placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 9 to 0
EDIT: Changing PUs for Japanese from 83 to 92
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0.67
AA fire in India : : -1.50
Japanese : -5.83
Sorry for the edits in India, accidentally chose the Tank as a final casualty which obviously I didn’t mean to do. I edited the PUs to reflect the -9 to UK Pacific and +9 to Japan. Let me know if it doesn’t make sense?