OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in 109 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 fighter moved from Alexandria to Egypt
2 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 armour moved from Morocco to Tunisia
2 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from France to Western Germany
5 armour, 5 artilleries, 2 infantry and 9 mech_infantrys moved from Germany to Poland
4 aaGuns, 7 armour, 3 artilleries, 16 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -3.17
Russians : -0.67
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Archangel
1 aaGun and 1 infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
1 aaGun, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
2 artilleries moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
1 artillery and 3 infantry placed in Russia
1 infantry placed in Novgorod
2 infantry placed in Ukraine
1 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,50
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 1 fighter and 2 infantry; ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 fighter
AA fire in Java : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 aaGun, 2 fighters and 3 infantry in Java, round 2 : 2/5 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 2 infantry owned by the British lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers in Java, round 3 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 fighters in Java, round 3 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Americans and 1 fighter owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for British: 1 fighter and 2 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 armour moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
3 artilleries and 5 infantry moved from Kweichow to Hopei
3 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to Yunnan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
AA fire in Java : : 0.50
UK_Pacific : -1.67
Japanese : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Russians loiter and taunt
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
15 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 3 artilleries and 8 infantry
Chinese roll dice for 1 fighter and 15 infantry in Hopei, round 2 : 2/16 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries and 8 infantry in Hopei, round 2 : 6/11 hits, 3,67 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 3 : 1/10 hits, 2,00 expected hits
Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 3 : 2/9 hits, 3,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 4 : 1/8 hits, 1,67 expected hits
Japanese roll dice for 3 artilleries and 5 infantry in Hopei, round 4 : 1/8 hits, 2,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 5 : 2/7 hits, 1,50 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 5 : 3/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
3 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -18
Casualties for Chinese: 12 infantry
Casualties for Japanese: 6 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in French Madagascar
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Union of South Africa to 76 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 bomber moved from 97 Sea Zone to Malta
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
British : -0,17
Italians : -0,33
Americans : -0,33
Chinese : -2,17
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 bomber moved from Greece to 92 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
@Odonis @aequitas-et-veritas
scramble?
@Odonis, no thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 bomber moved from Greece to 92 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 2 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from 92 Sea Zone to Algeria
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Northern Territory to South Australia
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 artillery and 5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
8 armour, 4 artilleries, 25 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
@Odonis @aequitas-et-veritas
Scramble in 91?
@Odonis full scramble and Max Def. please.
Thank you.
@Odonis, are you still aware of this game?
Please shout a holler.
Thank you.
@aequitas-et-veritas
Sorry - max defence and full scramble
@Odonis it is your turn with Germany.
You askes me for scramble orders.
You can see my answer above.
Thank you.
@aequitas-et-veritas
Lol - oops sorry. Busy these days!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 artillery and 5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
8 armour, 4 artilleries, 25 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour in Bessarabia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Bessarabia, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
2 submarines owned by the Americans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 4 fighters and 1 transport in 91 Sea Zone, round 3 : 5/5 hits, 3.00 expected hits
1 destroyer owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Russians: 1 submarine
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in Western Ukraine
Germans attack with 8 armour, 4 artilleries, 25 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 4 artilleries, 25 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 13/45 hits, 11.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour, 4 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
4 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Poland to Eastern Poland
2 bombers moved from 91 Sea Zone to Algeria
1 armour moved from Tunisia to Tobruk
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 fighter placed in Western Germany
2 armour and 6 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 3.
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : 1.17
Russians : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Vologda to Smolensk
1 aaGun and 3 artilleries moved from Archangel to Smolensk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 infantry moved from Northwest Persia to Persia
Place Units - Russians
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,17
@Odonis are you able to catch up on this game?