Odonis (Axis) vs AEV (Allies) BML19 Rematch


  • @Odonis , your Sub is Fighting?


  • @aequitas-et-veritas
    Nope, evading to survive!


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to 42 Sea Zone
            1 cruiser moved from 56 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to India
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Western Germany to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 109 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
            1 fighter moved from Alexandria to Egypt
            2 infantry moved from Morocco to Algeria
                  Germans take Algeria from Neutral_Axis
            1 armour moved from Morocco to Tunisia
            2 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from France to Western Germany
            5 armour, 5 artilleries, 2 infantry and 9 mech_infantrys moved from Germany to Poland
            4 aaGuns, 7 armour, 3 artilleries, 16 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
            2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 armour and 8 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    Russians : -0.67
    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Baltic States
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Bryansk
            1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
            3 artilleries moved from Novgorod to Archangel
            1 aaGun and 1 infantry moved from Novgorod to Archangel
            3 armour moved from Novgorod to Bryansk
            1 aaGun, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Belarus
            2 artilleries moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            6 infantry moved from Yenisey to Timguska
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
            1 infantry placed in Novgorod
            2 infantry placed in Ukraine
            1 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,50
    Russians : 1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 2 transports
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                British defend with 1 fighter and 2 infantry; ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 fighter
                    AA fire in Java : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 fighters and 3 infantry in Java, round 2 : 2/5 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 2 infantry owned by the British lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers in Java, round 3 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 fighters in Java, round 3 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 armour moved from Malaya to Yunnan
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            3 artilleries and 5 infantry moved from Kweichow to Hopei
            3 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Yunnan to Hunan
            3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to Yunnan
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    AA fire in Java : : 0.50
    UK_Pacific : -1.67
    Japanese : -0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Russians loiter and taunt
                Italians defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Morocco
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to Midway
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 3 artilleries and 8 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Hopei, round 2 : 2/16 hits, 3,00 expected hits
                    Japanese roll dice for 3 artilleries and 8 infantry in Hopei, round 2 : 6/11 hits, 3,67 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 3 : 1/10 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 3 : 2/9 hits, 3,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 4 : 1/8 hits, 1,67 expected hits
                    Japanese roll dice for 3 artilleries and 5 infantry in Hopei, round 4 : 1/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 5 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 5 : 3/7 hits, 2,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                3 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -18
                Casualties for Chinese: 12 infantry
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in French Madagascar
            Battle in 97 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Italian Somaliland from Italians to British
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 fighter moved from Union of South Africa to 76 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 bomber moved from 97 Sea Zone to Malta
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 artillery
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : -0,33
    Americans : -0,33
    Chinese : -2,17
    Japanese : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Morocco
            1 bomber moved from Greece to 92 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
    

    Savegame

  • '20 '19 '18 '15 '13


  • @Odonis, no thank you.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Morocco
            1 bomber moved from Greece to 92 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 2 artilleries, 2 infantry and 1 marine
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 fighters and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from 92 Sea Zone to Algeria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
            Italians undo move 2.
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Shan State
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Shan State to India
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Northern Territory to South Australia
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 artillery and 5 infantry moved from Finland to Karelia
            1 infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            8 armour, 4 artilleries, 25 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas
    Scramble in 91?


  • @Odonis full scramble and Max Def. please.
    Thank you.


  • @Odonis, are you still aware of this game?
    Please shout a holler.
    Thank you.


  • @Odonis

    First official Bump.

    Bump #1


  • @aequitas-et-veritas
    Sorry - max defence and full scramble


  • @Odonis it is your turn with Germany.
    You askes me for scramble orders.
    You can see my answer above.
    Thank you.


  • @aequitas-et-veritas
    Lol - oops sorry. Busy these days!

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