Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid


  • “final answer” as they say


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from Baltic Sea Zone to North Sea Zone
            1 infantry moved from United Kingdom to North Sea Zone
            1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to West Europe
            2 infantry moved from East Europe to South Europe
            4 armour moved from East Europe to South Europe
            1 bomber moved from Russia to South Europe
            1 infantry moved from East Europe to South Europe
            1 infantry moved from East Europe to South Europe
    
        Combat - British
            Strategic bombing raid in South Europe
                Bombing raid in South Europe rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in South Europe
                British attack with 4 armour and 4 infantry
                Germans defend with 1 factory and 4 infantry
                    British roll dice for 4 armour and 4 infantry in South Europe, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 4 infantry in South Europe, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in South Europe
                4 infantry owned by the British and 4 armour owned by the British retreated to East Europe
                Germans win with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in West Europe
                British attack with 1 infantry
                Germans defend with 1 aaGun, 3 armour, 1 fighter and 9 infantry
                    British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 fighter and 9 infantry in West Europe, round 2 : 7/13 hits, 4.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
                Germans win with 3 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from South Europe to Russia
            2 fighters moved from Novosibirsk to East Europe
            1 fighter moved from Novosibirsk to East Europe
            5 transports moved from Baltic Sea Zone to North Sea Zone
            2 armour and 6 infantry moved from United Kingdom to North Sea Zone
            2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            2 armour and 6 infantry moved from Baltic Sea Zone to East Europe
    
        Place Units - British
            3 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.50
    

    Savegame


  • @AcesWild5049 I again missed your response but it shouldn’t matter this time because I didn’t attack Germany this time even without the extra tank. I figure time is on my side anyway so the lower chance even for the two infantry wasn’t worth it.


  • lol well roll with what is posted. again, sorry. ill use the calc when determining future movements. that should clear up this problem


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 fighter, 9 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Sinkiang to Kazakh S.S.R.
            2 fighters moved from Mongolia to Kazakh S.S.R.
            2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            1 armour moved from Syria Jordan to Anglo Sudan Egypt
            3 transports moved from Red Sea Zone to Indian Ocean Sea Zone
            4 infantry moved from India to Indian Ocean Sea Zone
            1 armour moved from India to Indian Ocean Sea Zone
            1 armour, 4 infantry and 3 transports moved from Indian Ocean Sea Zone to Red Sea Zone
            4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
            1 armour moved from Red Sea Zone to Anglo Sudan Egypt
            2 fighters moved from Italian East Africa to Anglo Sudan Egypt
            1 bomber moved from Italian East Africa to Karelia S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Anglo Sudan Egypt
                Japanese attack with 2 armour, 2 fighters and 7 infantry
                Americans defend with 2 armour and 2 infantry
                    Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour, 2 fighters and 7 infantry in Anglo Sudan Egypt, round 2 : 2/11 hits, 3.17 expected hits
                    British roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Anglo Sudan Egypt
                Japanese win, taking Anglo Sudan Egypt from British with 2 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 armour and 2 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Karelia S.S.R. to Germany
            1 fighter moved from Red Sea Zone to Germany
            1 aaGun moved from French Indo China to French Indo China Sea Zone
            1 aaGun and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
            1 aaGun moved from Red Sea Zone to Anglo Sudan Egypt
            7 infantry moved from Manchuria to China
            5 infantry moved from French Indo China to India
            2 fighters moved from Kazakh S.S.R. to India
            5 armour moved from Mongolia to China
            1 infantry moved from Mongolia to Sinkiang
            12 infantry moved from Mongolia to China
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            1 carrier moved from Red Sea Zone to French Indo China Sea Zone
            2 fighters moved from Anglo Sudan Egypt to Italian East Africa
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in French Indo China
            3 infantry placed in Manchuria
            1 fighter and 4 infantry placed in Japan
            1 transport placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Russians : -0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour and 5 infantry; Remaining resources: 11 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 fighter moved from Novosibirsk to Yakut S.S.R.
            1 infantry moved from Persia to Syria Jordan
                  British take Syria Jordan from Japanese
            2 bombers moved from Russia to South Europe
            1 transport moved from West Spain Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
            1 infantry moved from West Spain Sea Zone to West Europe
    
        Combat - Americans
            Strategic bombing raid in South Europe
                Bombing raid in South Europe rolls: 2,6 and costs: 8 PUs.
                Bombing raid costs 8 PUs
            Battle in Yakut S.S.R.
                Americans attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yakut S.S.R.
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West Europe
                Americans attack with 1 infantry
                Germans defend with 1 aaGun, 3 armour, 1 fighter and 8 infantry
                    Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 fighter and 8 infantry in West Europe, round 2 : 3/12 hits, 4.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                Germans win with 3 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            4 transports moved from West Spain Sea Zone to East Canada Sea Zone
            1 fighter moved from East US to Algeria
            6 infantry moved from Algeria to French Equatorial Africa
            1 armour moved from Algeria to French Equatorial Africa
            1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
            1 aaGun moved from Russia to Karelia S.S.R.
            1 fighter moved from Yakut S.S.R. to Russia
            2 bombers moved from South Europe to Russia
            2 armour and 6 infantry moved from West US to West Canada
    
        Place Units - Americans
            2 armour and 5 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 1.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Russia to Kazakh S.S.R.
            5 infantry moved from East Europe to South Europe
            1 infantry moved from Novosibirsk to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
            2 infantry moved from Novosibirsk to Mongolia
            1 fighter moved from Novosibirsk to Sinkiang
            1 fighter moved from Novosibirsk to Mongolia
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Mongolia
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Mongolia
                Russians win, taking Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 3 armour and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 3 armour and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour in Kazakh S.S.R., round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 1 armour and 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in South Europe
                Russians attack with 5 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 5 infantry in South Europe, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in South Europe
                    Russians roll dice for 5 infantry in South Europe, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in South Europe
                Russians win, taking South Europe from Germans with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Kazakh S.S.R.
            8 infantry moved from Russia to Novosibirsk
            1 fighter moved from Mongolia to Novosibirsk
            1 aaGun moved from Novosibirsk to Russia
            1 infantry moved from Karelia S.S.R. to Russia
            1 fighter moved from Sinkiang to Novosibirsk
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.83
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            6 infantry moved from West Europe to South Europe
            2 infantry moved from Germany to South Europe
            1 fighter moved from West Europe to South Europe
            2 fighters moved from Germany to South Europe
            1 armour moved from West Europe to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 1 armour, 3 fighters and 8 infantry
                Russians defend with 1 factory and 5 infantry
                    Germans roll dice for 1 armour, 3 fighters and 8 infantry in South Europe, round 2 : 2/12 hits, 3.33 expected hits
                    Russians roll dice for 5 infantry in South Europe, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in South Europe
                    Germans roll dice for 1 armour, 3 fighters and 7 infantry in South Europe, round 3 : 2/11 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in South Europe, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in South Europe
                    Germans roll dice for 1 armour, 3 fighters and 6 infantry in South Europe, round 4 : 5/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in South Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in South Europe
                Germans win, taking South Europe from Russians with 1 armour, 3 fighters and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            3 fighters moved from South Europe to Germany
            2 armour moved from West Europe to Germany
            1 aaGun moved from West Europe to South Europe
            1 infantry moved from Germany to West Europe
    
        Place Units - Germans
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Germany
            7 armour and 32 infantry moved from East Europe to South Europe
            5 transports moved from Baltic Sea Zone to North Sea Zone
            3 armour and 3 infantry moved from United Kingdom to North Sea Zone
            3 armour, 3 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
            3 armour and 2 infantry moved from Baltic Sea Zone to West Europe
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Germany
                British attack with 1 infantry
                Germans defend with 1 aaGun, 7 armour, 1 factory, 3 fighters and 28 infantry; Japanese defend with 1 bomber and 1 fighter
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 7 armour, 1 bomber, 4 fighters and 28 infantry in Germany, round 2 : 16/40 hits, 14.50 expected hits
                    1 infantry owned by the British lost in Germany
                Germans win with 7 armour, 1 bomber, 4 fighters and 28 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in West Europe
                British attack with 3 armour and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 armour and 2 infantry in West Europe, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
                British win, taking West Europe from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in South Europe
                British attack with 7 armour and 32 infantry
                Germans defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
                    British roll dice for 7 armour and 32 infantry in South Europe, round 2 : 7/39 hits, 8.83 expected hits
                    Germans roll dice for 1 armour and 6 infantry in South Europe, round 2 : 3/7 hits, 2.33 expected hits
                    6 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in South Europe
                British win, taking South Europe from Germans with 7 armour and 29 infantry remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Germans: 1 armour and 6 infantry
    
        Non Combat Move - British
            1 fighter moved from East Europe to French Equatorial Africa
            1 bomber moved from Germany to Russia
            1 transport moved from Baltic Sea Zone to North Sea Zone
            1 infantry moved from United Kingdom to North Sea Zone
            1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to East Europe
            2 fighters moved from East Europe to Baltic Sea Zone
    
        Place Units - British
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -2.50
    AA fire in Germany : : -0.17
    

    Savegame


  • If you don’t mind I’d like to amend that non-combat movement of the fighter that landed in FEQ to land in Great Britain instead please. Assuming I haven’t overlooked another sneaky Japanese transport somewhere waiting to strike, I think FEQ is safe enough without the fighter.


  • Also let me put this in here now before I forget, even though it won’t be relevant until Germany’s next turn:

    On America’s turn, I will possibly land the fighter currently in Algeria in Western Europe. If I do (and of course that depends on what Japan does now, so this might not be relevant), then if Germany attacks Western Europe, I will want my OOL to be to lose the American infantry first. But before losing ANY UK troops, including the infantry, I may or may not want you to kill the American fighter there instead; that will depend on how many troops you committed to the attack, so please ask as you conduct the battle.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 6 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Yakut S.S.R.
            5 infantry moved from Manchuria to Mongolia
            1 fighter moved from Japan to Yakut S.S.R.
            1 fighter moved from Manchuria to Yakut S.S.R.
            5 armour and 19 infantry moved from China to Sinkiang
            2 infantry moved from French Indo China to Sinkiang
            3 infantry moved from India to Sinkiang
            1 infantry moved from India to Persia
                  Japanese take Persia from British
            1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            1 infantry moved from India to Indian Ocean Sea Zone
            1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 infantry moved from Red Sea Zone to Syria Jordan
            2 fighters moved from Italian East Africa to Syria Jordan
            1 fighter moved from India to Syria Jordan
            1 fighter moved from India to Mongolia
            1 fighter moved from Germany to East Europe
            1 bomber moved from Germany to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
            1 armour moved from Anglo Sudan Egypt to Congo
                  Japanese take Congo from British
            1 armour moved from Congo to Anglo Sudan Egypt
            1 armour moved from Anglo Sudan Egypt to Libya
                  Germans take Libya from British
            1 armour moved from Libya to Anglo Sudan Egypt
    
        Combat - Japanese
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in East Europe
                Japanese attack with 1 fighter
                British defend with 1 infantry; Russians defend with 1 aaGun
                    AA fire in East Europe : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in East Europe, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in East Europe
                British win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 fighter
            Battle in Mongolia
                Japanese attack with 1 fighter and 5 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in Mongolia, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia
                    Japanese roll dice for 1 fighter and 4 infantry in Mongolia, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Mongolia, round 4 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Mongolia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia
                Japanese win, taking Mongolia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Syria Jordan
                Japanese attack with 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Syria Jordan
                Japanese win, taking Syria Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sinkiang
                Japanese attack with 5 armour and 24 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour and 24 infantry in Sinkiang, round 2 : 5/29 hits, 6.50 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 5 armour and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Sinkiang
            1 fighter moved from Yakut S.S.R. to India
            1 fighter moved from Mongolia to India
            1 fighter moved from Yakut S.S.R. to Manchuria
            3 fighters moved from Syria Jordan to Anglo Sudan Egypt
            1 carrier moved from French Indo China Sea Zone to Red Sea Zone
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
            1 bomber moved from Karelia S.S.R. to Germany
    
        Place Units - Japanese
            3 armour placed in Manchuria
            3 armour placed in French Indo China
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    AA fire in East Europe : : -0.17
    AA fire in Karelia S.S.R. : : -0.17
    Americans : -0.33
    Russians : 0.33
    Japanese : -4.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Congo
                  British take Congo from Japanese
            1 infantry moved from Caucasus to Persia
            1 armour moved from Algeria to Libya
                  Americans take Libya from Germans
            1 armour moved from Libya to French Equatorial Africa
            2 bombers moved from Russia to Germany
            1 fighter moved from Russia to Persia
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,1 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Persia
                Americans attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                Americans win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 transports moved from West Spain Sea Zone to East Canada Sea Zone
            2 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
            2 armour moved from West US to West Canada
            5 infantry moved from West US to West Canada
            4 infantry moved from West Spain Sea Zone to West Europe
            6 infantry moved from Algeria to French Equatorial Africa
            1 fighter moved from Algeria to West Europe
            2 armour moved from West Spain Sea Zone to Algeria
            1 infantry moved from West Spain Sea Zone to West Europe
            1 infantry moved from West Spain Sea Zone to Algeria
            2 bombers moved from Germany to Russia
            1 fighter moved from Persia to Novosibirsk
            1 aaGun moved from Karelia S.S.R. to Caucasus
    
        Place Units - Americans
            1 fighter placed in East US
            2 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.33
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Yakut S.S.R.
            2 fighters moved from Novosibirsk to Yakut S.S.R.
            2 armour and 2 infantry moved from Kazakh S.S.R. to Sinkiang
            5 armour moved from Novosibirsk to Sinkiang
            29 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Sinkiang
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Sinkiang
                Russians attack with 7 armour and 32 infantry
                Japanese defend with 1 aaGun, 5 armour and 24 infantry
                    Russians roll dice for 7 armour and 32 infantry in Sinkiang, round 2 : 6/39 hits, 8.83 expected hits
                    Japanese roll dice for 5 armour and 24 infantry in Sinkiang, round 2 : 15/29 hits, 9.67 expected hits
                    6 infantry owned by the Japanese and 15 infantry owned by the Russians lost in Sinkiang
                    Russians roll dice for 7 armour and 17 infantry in Sinkiang, round 3 : 5/24 hits, 6.33 expected hits
                    Japanese roll dice for 5 armour and 18 infantry in Sinkiang, round 3 : 6/23 hits, 7.67 expected hits
                    5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Sinkiang
                    Russians roll dice for 7 armour and 11 infantry in Sinkiang, round 4 : 4/18 hits, 5.33 expected hits
                    Japanese roll dice for 5 armour and 13 infantry in Sinkiang, round 4 : 8/18 hits, 6.00 expected hits
                    4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Sinkiang
                    Russians roll dice for 7 armour and 3 infantry in Sinkiang, round 5 : 3/10 hits, 4.00 expected hits
                    Japanese roll dice for 5 armour and 9 infantry in Sinkiang, round 5 : 5/14 hits, 4.67 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Sinkiang
                5 armour owned by the Russians retreated to Novosibirsk
                Japanese win with 5 armour and 6 infantry remaining. Battle score for attacker is -52
                Casualties for Russians: 2 armour and 32 infantry
                Casualties for Japanese: 18 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
            7 infantry moved from Russia to Novosibirsk
            1 aaGun moved from East Europe to Karelia S.S.R.
            1 aaGun moved from Russia to Novosibirsk
    
        Place Units - Russians
            3 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Russians : -7.17
    Japanese : 6.00
    

    Savegame


  • As noted, on Germany’s turn if you attack Western Europe, please kill all American infantry before removing any British troops. If you get hits beyond that, please ask me for the losses as I intend to try to keep as many British troops alive as I can.


  • Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour, 3 fighters and 28 infantry moved from Germany to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 7 armour, 3 fighters and 28 infantry
                British defend with 1 aaGun, 7 armour, 1 factory and 29 infantry
                    AA fire in South Europe : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Germans lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 28 infantry in South Europe, round 2 : 11/36 hits, 8.67 expected hits
                    British roll dice for 7 armour and 29 infantry in South Europe, round 2 : 11/36 hits, 12.00 expected hits
                    11 infantry owned by the Germans and 11 infantry owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 17 infantry in South Europe, round 3 : 6/25 hits, 6.83 expected hits
                    British roll dice for 7 armour and 18 infantry in South Europe, round 3 : 7/25 hits, 8.33 expected hits
                    7 infantry owned by the Germans and 6 infantry owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 10 infantry in South Europe, round 4 : 7/18 hits, 5.67 expected hits
                    British roll dice for 7 armour and 12 infantry in South Europe, round 4 : 3/19 hits, 6.33 expected hits
                    3 infantry owned by the Germans and 7 infantry owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 7 infantry in South Europe, round 5 : 7/15 hits, 5.17 expected hits
                    British roll dice for 7 armour and 5 infantry in South Europe, round 5 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Germans, 5 infantry owned by the British and 2 armour owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 2 infantry in South Europe, round 6 : 3/10 hits, 4.33 expected hits
                    British roll dice for 5 armour in South Europe, round 6 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 3 armour owned by the British lost in South Europe
                    Germans roll dice for 7 armour and 1 fighter in South Europe, round 7 : 4/8 hits, 4.00 expected hits
                    British roll dice for 2 armour in South Europe, round 7 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans and 2 armour owned by the British lost in South Europe
                Germans win, taking South Europe from British with 6 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour, 2 fighters and 28 infantry
                Casualties for British: 7 armour and 29 infantry
    
        Non Combat Move - Germans
            1 fighter moved from South Europe to Germany
    
        Place Units - Germans
            1 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : -4.00
    AA fire in South Europe : : 1.50
    

    Savegame


  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!

    having 3 of 4 fighters shot down by AA guns in Europe should make up for that…


  • @AcesWild5049 said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!

    having 3 of 4 fighters shot down by AA guns in Europe should make up for that…

    *2 of 4 by AA, and one by the inf…anyway, gg


  • @AcesWild5049 It does somewhat but as you can see from the combat differential summary, you still fared a lot better in that battle in Southern Europe than you could have expected, and the Russian -7.17 overall score was still atrocious. Even if both your fighters had survived just now, I also would have still been able to take Germany easily with the UK right now, but had my attack against SIN succeeded, Russia would have no threat against it for a while. Now though, Russia is going to have to withdraw heavily. In fact, if you don’t mind, could I have non-combatted the two Russian fighters back to Moscow, as I have no chance to keep Karelia? I’ll leave it to you to do that or not during Japan’s turn and meanwhile I’ll take UK now without making a change either way.

    I definitely still am ahead but the luck favoring you has kept you much more viable!

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