Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour and 5 infantry; Remaining resources: 11 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 fighter moved from Novosibirsk to Yakut S.S.R.
            1 infantry moved from Persia to Syria Jordan
                  British take Syria Jordan from Japanese
            2 bombers moved from Russia to South Europe
            1 transport moved from West Spain Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
            1 infantry moved from West Spain Sea Zone to West Europe
    
        Combat - Americans
            Strategic bombing raid in South Europe
                Bombing raid in South Europe rolls: 2,6 and costs: 8 PUs.
                Bombing raid costs 8 PUs
            Battle in Yakut S.S.R.
                Americans attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yakut S.S.R.
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West Europe
                Americans attack with 1 infantry
                Germans defend with 1 aaGun, 3 armour, 1 fighter and 8 infantry
                    Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 fighter and 8 infantry in West Europe, round 2 : 3/12 hits, 4.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                Germans win with 3 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            4 transports moved from West Spain Sea Zone to East Canada Sea Zone
            1 fighter moved from East US to Algeria
            6 infantry moved from Algeria to French Equatorial Africa
            1 armour moved from Algeria to French Equatorial Africa
            1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
            1 aaGun moved from Russia to Karelia S.S.R.
            1 fighter moved from Yakut S.S.R. to Russia
            2 bombers moved from South Europe to Russia
            2 armour and 6 infantry moved from West US to West Canada
    
        Place Units - Americans
            2 armour and 5 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 1.50
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Russia to Kazakh S.S.R.
            5 infantry moved from East Europe to South Europe
            1 infantry moved from Novosibirsk to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
            2 infantry moved from Novosibirsk to Mongolia
            1 fighter moved from Novosibirsk to Sinkiang
            1 fighter moved from Novosibirsk to Mongolia
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Mongolia
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Mongolia
                Russians win, taking Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 3 armour and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 3 armour and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour in Kazakh S.S.R., round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 1 armour and 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in South Europe
                Russians attack with 5 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 5 infantry in South Europe, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in South Europe
                    Russians roll dice for 5 infantry in South Europe, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in South Europe
                Russians win, taking South Europe from Germans with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Kazakh S.S.R.
            8 infantry moved from Russia to Novosibirsk
            1 fighter moved from Mongolia to Novosibirsk
            1 aaGun moved from Novosibirsk to Russia
            1 infantry moved from Karelia S.S.R. to Russia
            1 fighter moved from Sinkiang to Novosibirsk
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.83
    Japanese : 1.67
    

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            6 infantry moved from West Europe to South Europe
            2 infantry moved from Germany to South Europe
            1 fighter moved from West Europe to South Europe
            2 fighters moved from Germany to South Europe
            1 armour moved from West Europe to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 1 armour, 3 fighters and 8 infantry
                Russians defend with 1 factory and 5 infantry
                    Germans roll dice for 1 armour, 3 fighters and 8 infantry in South Europe, round 2 : 2/12 hits, 3.33 expected hits
                    Russians roll dice for 5 infantry in South Europe, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in South Europe
                    Germans roll dice for 1 armour, 3 fighters and 7 infantry in South Europe, round 3 : 2/11 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in South Europe, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in South Europe
                    Germans roll dice for 1 armour, 3 fighters and 6 infantry in South Europe, round 4 : 5/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in South Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in South Europe
                Germans win, taking South Europe from Russians with 1 armour, 3 fighters and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            3 fighters moved from South Europe to Germany
            2 armour moved from West Europe to Germany
            1 aaGun moved from West Europe to South Europe
            1 infantry moved from Germany to West Europe
    
        Place Units - Germans
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Germany
            7 armour and 32 infantry moved from East Europe to South Europe
            5 transports moved from Baltic Sea Zone to North Sea Zone
            3 armour and 3 infantry moved from United Kingdom to North Sea Zone
            3 armour, 3 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
            3 armour and 2 infantry moved from Baltic Sea Zone to West Europe
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Germany
                British attack with 1 infantry
                Germans defend with 1 aaGun, 7 armour, 1 factory, 3 fighters and 28 infantry; Japanese defend with 1 bomber and 1 fighter
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 7 armour, 1 bomber, 4 fighters and 28 infantry in Germany, round 2 : 16/40 hits, 14.50 expected hits
                    1 infantry owned by the British lost in Germany
                Germans win with 7 armour, 1 bomber, 4 fighters and 28 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in West Europe
                British attack with 3 armour and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 armour and 2 infantry in West Europe, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
                British win, taking West Europe from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in South Europe
                British attack with 7 armour and 32 infantry
                Germans defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
                    British roll dice for 7 armour and 32 infantry in South Europe, round 2 : 7/39 hits, 8.83 expected hits
                    Germans roll dice for 1 armour and 6 infantry in South Europe, round 2 : 3/7 hits, 2.33 expected hits
                    6 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in South Europe
                British win, taking South Europe from Germans with 7 armour and 29 infantry remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Germans: 1 armour and 6 infantry
    
        Non Combat Move - British
            1 fighter moved from East Europe to French Equatorial Africa
            1 bomber moved from Germany to Russia
            1 transport moved from Baltic Sea Zone to North Sea Zone
            1 infantry moved from United Kingdom to North Sea Zone
            1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to East Europe
            2 fighters moved from East Europe to Baltic Sea Zone
    
        Place Units - British
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -2.50
    AA fire in Germany : : -0.17
    

    Savegame



  • If you don’t mind I’d like to amend that non-combat movement of the fighter that landed in FEQ to land in Great Britain instead please. Assuming I haven’t overlooked another sneaky Japanese transport somewhere waiting to strike, I think FEQ is safe enough without the fighter.



  • Also let me put this in here now before I forget, even though it won’t be relevant until Germany’s next turn:

    On America’s turn, I will possibly land the fighter currently in Algeria in Western Europe. If I do (and of course that depends on what Japan does now, so this might not be relevant), then if Germany attacks Western Europe, I will want my OOL to be to lose the American infantry first. But before losing ANY UK troops, including the infantry, I may or may not want you to kill the American fighter there instead; that will depend on how many troops you committed to the attack, so please ask as you conduct the battle.



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 6 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Yakut S.S.R.
            5 infantry moved from Manchuria to Mongolia
            1 fighter moved from Japan to Yakut S.S.R.
            1 fighter moved from Manchuria to Yakut S.S.R.
            5 armour and 19 infantry moved from China to Sinkiang
            2 infantry moved from French Indo China to Sinkiang
            3 infantry moved from India to Sinkiang
            1 infantry moved from India to Persia
                  Japanese take Persia from British
            1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            1 infantry moved from India to Indian Ocean Sea Zone
            1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 infantry moved from Red Sea Zone to Syria Jordan
            2 fighters moved from Italian East Africa to Syria Jordan
            1 fighter moved from India to Syria Jordan
            1 fighter moved from India to Mongolia
            1 fighter moved from Germany to East Europe
            1 bomber moved from Germany to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
            1 armour moved from Anglo Sudan Egypt to Congo
                  Japanese take Congo from British
            1 armour moved from Congo to Anglo Sudan Egypt
            1 armour moved from Anglo Sudan Egypt to Libya
                  Germans take Libya from British
            1 armour moved from Libya to Anglo Sudan Egypt
    
        Combat - Japanese
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in East Europe
                Japanese attack with 1 fighter
                British defend with 1 infantry; Russians defend with 1 aaGun
                    AA fire in East Europe : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in East Europe, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in East Europe
                British win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 fighter
            Battle in Mongolia
                Japanese attack with 1 fighter and 5 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in Mongolia, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia
                    Japanese roll dice for 1 fighter and 4 infantry in Mongolia, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Mongolia, round 4 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Mongolia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Mongolia
                Japanese win, taking Mongolia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Syria Jordan
                Japanese attack with 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Syria Jordan
                Japanese win, taking Syria Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sinkiang
                Japanese attack with 5 armour and 24 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour and 24 infantry in Sinkiang, round 2 : 5/29 hits, 6.50 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 5 armour and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Sinkiang
            1 fighter moved from Yakut S.S.R. to India
            1 fighter moved from Mongolia to India
            1 fighter moved from Yakut S.S.R. to Manchuria
            3 fighters moved from Syria Jordan to Anglo Sudan Egypt
            1 carrier moved from French Indo China Sea Zone to Red Sea Zone
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
            1 bomber moved from Karelia S.S.R. to Germany
    
        Place Units - Japanese
            3 armour placed in Manchuria
            3 armour placed in French Indo China
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    AA fire in East Europe : : -0.17
    AA fire in Karelia S.S.R. : : -0.17
    Americans : -0.33
    Russians : 0.33
    Japanese : -4.33
    

    Savegame



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Congo
                  British take Congo from Japanese
            1 infantry moved from Caucasus to Persia
            1 armour moved from Algeria to Libya
                  Americans take Libya from Germans
            1 armour moved from Libya to French Equatorial Africa
            2 bombers moved from Russia to Germany
            1 fighter moved from Russia to Persia
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,1 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Persia
                Americans attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                Americans win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 transports moved from West Spain Sea Zone to East Canada Sea Zone
            2 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
            2 armour moved from West US to West Canada
            5 infantry moved from West US to West Canada
            4 infantry moved from West Spain Sea Zone to West Europe
            6 infantry moved from Algeria to French Equatorial Africa
            1 fighter moved from Algeria to West Europe
            2 armour moved from West Spain Sea Zone to Algeria
            1 infantry moved from West Spain Sea Zone to West Europe
            1 infantry moved from West Spain Sea Zone to Algeria
            2 bombers moved from Germany to Russia
            1 fighter moved from Persia to Novosibirsk
            1 aaGun moved from Karelia S.S.R. to Caucasus
    
        Place Units - Americans
            1 fighter placed in East US
            2 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.33
    AA fire in Germany : : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Yakut S.S.R.
            2 fighters moved from Novosibirsk to Yakut S.S.R.
            2 armour and 2 infantry moved from Kazakh S.S.R. to Sinkiang
            5 armour moved from Novosibirsk to Sinkiang
            29 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Sinkiang
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Sinkiang
                Russians attack with 7 armour and 32 infantry
                Japanese defend with 1 aaGun, 5 armour and 24 infantry
                    Russians roll dice for 7 armour and 32 infantry in Sinkiang, round 2 : 6/39 hits, 8.83 expected hits
                    Japanese roll dice for 5 armour and 24 infantry in Sinkiang, round 2 : 15/29 hits, 9.67 expected hits
                    6 infantry owned by the Japanese and 15 infantry owned by the Russians lost in Sinkiang
                    Russians roll dice for 7 armour and 17 infantry in Sinkiang, round 3 : 5/24 hits, 6.33 expected hits
                    Japanese roll dice for 5 armour and 18 infantry in Sinkiang, round 3 : 6/23 hits, 7.67 expected hits
                    5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Sinkiang
                    Russians roll dice for 7 armour and 11 infantry in Sinkiang, round 4 : 4/18 hits, 5.33 expected hits
                    Japanese roll dice for 5 armour and 13 infantry in Sinkiang, round 4 : 8/18 hits, 6.00 expected hits
                    4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Sinkiang
                    Russians roll dice for 7 armour and 3 infantry in Sinkiang, round 5 : 3/10 hits, 4.00 expected hits
                    Japanese roll dice for 5 armour and 9 infantry in Sinkiang, round 5 : 5/14 hits, 4.67 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Sinkiang
                5 armour owned by the Russians retreated to Novosibirsk
                Japanese win with 5 armour and 6 infantry remaining. Battle score for attacker is -52
                Casualties for Russians: 2 armour and 32 infantry
                Casualties for Japanese: 18 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
            7 infantry moved from Russia to Novosibirsk
            1 aaGun moved from East Europe to Karelia S.S.R.
            1 aaGun moved from Russia to Novosibirsk
    
        Place Units - Russians
            3 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Russians : -7.17
    Japanese : 6.00
    

    Savegame



  • As noted, on Germany’s turn if you attack Western Europe, please kill all American infantry before removing any British troops. If you get hits beyond that, please ask me for the losses as I intend to try to keep as many British troops alive as I can.



  • Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!



  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour, 3 fighters and 28 infantry moved from Germany to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 7 armour, 3 fighters and 28 infantry
                British defend with 1 aaGun, 7 armour, 1 factory and 29 infantry
                    AA fire in South Europe : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Germans lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 28 infantry in South Europe, round 2 : 11/36 hits, 8.67 expected hits
                    British roll dice for 7 armour and 29 infantry in South Europe, round 2 : 11/36 hits, 12.00 expected hits
                    11 infantry owned by the Germans and 11 infantry owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 17 infantry in South Europe, round 3 : 6/25 hits, 6.83 expected hits
                    British roll dice for 7 armour and 18 infantry in South Europe, round 3 : 7/25 hits, 8.33 expected hits
                    7 infantry owned by the Germans and 6 infantry owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 10 infantry in South Europe, round 4 : 7/18 hits, 5.67 expected hits
                    British roll dice for 7 armour and 12 infantry in South Europe, round 4 : 3/19 hits, 6.33 expected hits
                    3 infantry owned by the Germans and 7 infantry owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 7 infantry in South Europe, round 5 : 7/15 hits, 5.17 expected hits
                    British roll dice for 7 armour and 5 infantry in South Europe, round 5 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Germans, 5 infantry owned by the British and 2 armour owned by the British lost in South Europe
                    Germans roll dice for 7 armour, 1 fighter and 2 infantry in South Europe, round 6 : 3/10 hits, 4.33 expected hits
                    British roll dice for 5 armour in South Europe, round 6 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 3 armour owned by the British lost in South Europe
                    Germans roll dice for 7 armour and 1 fighter in South Europe, round 7 : 4/8 hits, 4.00 expected hits
                    British roll dice for 2 armour in South Europe, round 7 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans and 2 armour owned by the British lost in South Europe
                Germans win, taking South Europe from British with 6 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour, 2 fighters and 28 infantry
                Casualties for British: 7 armour and 29 infantry
    
        Non Combat Move - Germans
            1 fighter moved from South Europe to Germany
    
        Place Units - Germans
            1 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : -4.00
    AA fire in South Europe : : 1.50
    

    Savegame



  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!

    having 3 of 4 fighters shot down by AA guns in Europe should make up for that…



  • @AcesWild5049 said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    Also wow, that was a devastating battle in Sinkiang; I had well over 90% odds on that and I got crushed!

    having 3 of 4 fighters shot down by AA guns in Europe should make up for that…

    *2 of 4 by AA, and one by the inf…anyway, gg



  • @AcesWild5049 It does somewhat but as you can see from the combat differential summary, you still fared a lot better in that battle in Southern Europe than you could have expected, and the Russian -7.17 overall score was still atrocious. Even if both your fighters had survived just now, I also would have still been able to take Germany easily with the UK right now, but had my attack against SIN succeeded, Russia would have no threat against it for a while. Now though, Russia is going to have to withdraw heavily. In fact, if you don’t mind, could I have non-combatted the two Russian fighters back to Moscow, as I have no chance to keep Karelia? I’ll leave it to you to do that or not during Japan’s turn and meanwhile I’ll take UK now without making a change either way.

    I definitely still am ahead but the luck favoring you has kept you much more viable!



  • FYI I’ll be taking the Japanese bomber as casualty first since that gives you the best return fire and unless I only roll 6s all battle even the luck I’ve been having this past round shouldn’t prevent me from winning this battle.



  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 transports moved from Baltic Sea Zone to North Sea Zone
            8 infantry moved from United Kingdom to North Sea Zone
            8 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
            8 infantry moved from Baltic Sea Zone to Germany
            1 infantry moved from West Europe to Germany
            3 armour moved from West Europe to Germany
            2 fighters moved from Baltic Sea Zone to Germany
            1 fighter moved from United Kingdom to Germany
            1 bomber moved from Russia to Germany
    
        Combat - British
            Battle in Germany
                British attack with 3 armour, 1 bomber, 3 fighters and 9 infantry
                Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry; Japanese defend with 1 bomber
                    AA fire in Germany : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 3 armour, 1 bomber, 3 fighters and 9 infantry in Germany, round 2 : 2/16 hits, 5.17 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Germany, round 2 : 1/6 hits, 2.17 expected hits
                    1 bomber owned by the Japanese, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                    British roll dice for 3 armour, 1 bomber, 3 fighters and 8 infantry in Germany, round 3 : 8/15 hits, 5.00 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Germany, round 3 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Germany
                British captures 16PUs while taking Germans capital
                British win, taking Germany from Germans with 3 armour, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 32
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 bomber
                Casualties for Germans: 1 armour, 1 fighter and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Germany to Baltic Sea Zone
            2 fighters moved from Germany to Russia
            1 bomber moved from Germany to Russia
    
        Place Units - British
            1 armour and 10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.17
    AA fire in Germany : : -0.67
    

    Savegame



  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    @AcesWild5049 It does somewhat but as you can see from the combat differential summary, you still fared a lot better in that battle in Southern Europe than you could have expected, and the Russian -7.17 overall score was still atrocious. Even if both your fighters had survived just now, I also would have still been able to take Germany easily with the UK right now, but had my attack against SIN succeeded, Russia would have no threat against it for a while. Now though, Russia is going to have to withdraw heavily. In fact, if you don’t mind, could I have non-combatted the two Russian fighters back to Moscow, as I have no chance to keep Karelia? I’ll leave it to you to do that or not during Japan’s turn and meanwhile I’ll take UK now without making a change either way.

    I definitely still am ahead but the luck favoring you has kept you much more viable!

    agree on all.



  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 12 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Yakut S.S.R.
            3 armour moved from Manchuria to Novosibirsk
            3 infantry moved from Mongolia to Novosibirsk
            3 armour moved from French Indo China to Novosibirsk
            1 infantry moved from Syria Jordan to Persia
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            5 armour and 5 infantry moved from Sinkiang to Novosibirsk
            1 fighter moved from Manchuria to Novosibirsk
            1 fighter moved from India to Novosibirsk
            1 fighter moved from India to Kazakh S.S.R.
            1 fighter moved from Anglo Sudan Egypt to Kazakh S.S.R.
            2 fighters moved from Anglo Sudan Egypt to Persia
            2 armour moved from Anglo Sudan Egypt to Red Sea Zone
            4 infantry moved from Anglo Sudan Egypt to Red Sea Zone
            2 armour, 4 infantry and 4 transports moved from Red Sea Zone to Black Sea Zone
            2 battleships moved from Red Sea Zone to Black Sea Zone
            1 carrier moved from Red Sea Zone to Black Sea Zone
            4 infantry moved from Black Sea Zone to Caucasus
            2 armour moved from Black Sea Zone to Caucasus
    
        Combat - Japanese
            Battle in Caucasus
                Japanese attack with 2 armour and 4 infantry
                Americans defend with 1 aaGun; Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships in Caucasus, round 2 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Persia
                Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 11 armour, 2 fighters and 8 infantry
                Americans defend with 1 fighter; Russians defend with 1 aaGun, 5 armour, 2 fighters and 7 infantry
                    AA fire in Novosibirsk : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 11 armour, 1 fighter and 8 infantry in Novosibirsk, round 2 : 9/20 hits, 7.33 expected hits
                    Russians roll dice for 5 armour, 3 fighters and 7 infantry in Novosibirsk, round 2 : 8/15 hits, 6.00 expected hits
                    8 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 armour owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 11 armour and 1 fighter in Novosibirsk, round 3 : 8/12 hits, 6.00 expected hits
                    Russians roll dice for 3 armour and 3 fighters in Novosibirsk, round 3 : 4/6 hits, 3.00 expected hits
                    2 fighters owned by the Russians, 3 armour owned by the Russians, 4 armour owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 7 armour and 1 fighter remaining. Battle score for attacker is 26
                Casualties for Japanese: 4 armour, 1 fighter and 8 infantry
                Casualties for Russians: 5 armour, 2 fighters and 7 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            2 fighters moved from Persia to Black Sea Zone
            1 aaGun moved from Sinkiang to French Indo China
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
            2 fighters moved from Kazakh S.S.R. to Sinkiang
            1 fighter moved from Novosibirsk to Sinkiang
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            1 bomber and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    AA fire in Novosibirsk : : 0.67
    Russians : 4.00
    Japanese : 4.00
    

    Savegame



  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Congo to Kenya-Rhodesia
                  British take Kenya-Rhodesia from Japanese
            2 armour and 15 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
                  British take Anglo Sudan Egypt from Japanese
            1 armour moved from Anglo Sudan Egypt to Italian East Africa
                  British take Italian East Africa from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from West Europe to Germany
            1 fighter moved from West Europe to Russia
            1 infantry moved from West Europe to Germany
            1 infantry moved from West Europe to Germany
            5 transports moved from West Spain Sea Zone to East Canada Sea Zone
            2 armour moved from Algeria to Anglo Sudan Egypt
            1 infantry moved from Algeria to French Equatorial Africa
            2 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            1 aaGun, 2 armour and 8 infantry moved from West US to West Canada
            2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
            2 armour and 6 infantry moved from West Spain Sea Zone to Algeria
            1 fighter moved from East US to Finland Norway
    
        Place Units - Americans
            1 bomber placed in East US
            1 armour and 5 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 armour and 4 infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 3 armour and 4 infantry
                Japanese defend with 1 aaGun and 7 armour
                    Russians roll dice for 3 armour and 4 infantry in Novosibirsk, round 2 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 7 armour in Novosibirsk, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk
                    Russians roll dice for 3 armour and 2 infantry in Novosibirsk, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 4 armour in Novosibirsk, round 3 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
                2 armour owned by the Russians retreated to Russia
                Japanese win with 2 armour remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 4 infantry
                Casualties for Japanese: 5 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Russians : 1.00
    Japanese : 1.33
    

    Savegame



  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Combat Move - Germans
    

    Savegame



  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - British
            2 armour and 6 infantry moved from Germany to South Europe
            1 armour moved from Germany to South Europe
    
        Combat - British
            Battle in South Europe
                British attack with 3 armour and 6 infantry
                Germans defend with 1 aaGun, 6 armour and 1 factory
                    British roll dice for 3 armour and 6 infantry in South Europe, round 2 : 3/9 hits, 2.50 expected hits
                    Germans roll dice for 6 armour in South Europe, round 2 : 1/6 hits, 2.00 expected hits
                    3 armour owned by the Germans and 1 infantry owned by the British lost in South Europe
                    British roll dice for 3 armour and 5 infantry in South Europe, round 3 : 1/8 hits, 2.33 expected hits
                    Germans roll dice for 3 armour in South Europe, round 3 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in South Europe
                    British roll dice for 3 armour and 4 infantry in South Europe, round 4 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in South Europe, round 4 : 2/2 hits, 0.67 expected hits
                    2 armour owned by the Germans and 2 infantry owned by the British lost in South Europe
                British win, taking South Europe from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 18
                Casualties for British: 4 infantry
                Casualties for Germans: 6 armour
    
        Non Combat Move - British
            1 infantry moved from East Europe to Karelia S.S.R.
            1 battleship moved from Baltic Sea Zone to West Spain Sea Zone
            1 carrier moved from Baltic Sea Zone to West Spain Sea Zone
            1 fighter moved from Baltic Sea Zone to Russia
            6 transports moved from Baltic Sea Zone to North Sea Zone
            1 armour and 10 infantry moved from United Kingdom to North Sea Zone
            1 armour, 10 infantry and 6 transports moved from North Sea Zone to Karelia Sea Zone
            1 armour and 10 infantry moved from Karelia Sea Zone to Karelia S.S.R.
    
        Place Units - British
            10 infantry placed in United Kingdom
            1 armour and 1 fighter placed in Germany
    
        Turn Complete - British
            British collect 46 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.00
    

    Savegame



  • If you attack Moscow with everything you have, please ask about casualties as you roll them as I may or may not want to lose bombers early on.



  • @Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:

    If you attack Moscow with everything you have, please ask about casualties as you roll them as I may or may not want to lose bombers early on.

    first round of combat, you’ve taken five hits total

    im attacking with everything in range, your aa did not shoot any down


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