L19 BM MrCunego (axis) v. Axis-dominion (allies)


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  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            4 mech_infantrys moved from Western Germany to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
    

    Savegame


  • 111 only


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            4 mech_infantrys moved from Western Germany to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    1 cruiser owned by the French and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 24
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 5/13 hits, 3,83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5,67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/16 hits, 5,50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3,00 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/14 hits, 5,17 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
                Casualties for Germans: 4 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Holland Belgium to Western Germany
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to Western Germany
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    British : -0,67
    French : -6,00
    AA fire in France : : -0,17
    Neutral_Allies : -1,00
    

    Savegame


  • hard to complain about that first german turn.
    Best regards
    MrCunego


  • @mrcunego said in L19 BM MrCunego (axis) v. Axis-dominion (allies):

    hard to complain about that first german turn.
    Best regards
    MrCunego

    yah I think that just might be the worst allied start I’ve ever had. you blew me away in every battle, except I got one of your subs in 106.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 aaGuns and 1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            2 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Manchuria to 19 Sea Zone
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Kiangsi
            4 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 marine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 battleship, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 2 infantry moved from Burma to India
            3 infantry moved from Malaya to Shan State
            2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 cruiser moved from 91 Sea Zone to 88 Sea Zone
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 infantry moved from Quebec to Ontario
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
    
        Place Units - British
            1 factory_minor placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.33
    Italians : -0.33
    Chinese : -0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Northern Italy to Syria
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win, taking Trans-Jordan from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Syria to Southern Italy
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 armour moved from Albania to Romania
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to Slovakia Hungary
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -0,33
    French : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 7 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            1 fighter moved from Southern Italy to Greece
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            3 tactical_bombers moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            4 fighters moved from Western Germany to United Kingdom
    

    Savegame


  • scramble and intercept orders?
    Best regards
    MrCunego


  • none, thanks


  • Russia is up. When I play on a certain network I always get a error message when posting. So I have to manuel post a save file. The dice server works.
    And the germans are having a jolly time with the dice roling so far.
    Best regards
    MrCunego
    russia.tsvg


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 artillery and 1 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Russians undo move 2.
            3 infantry placed in Ukraine
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • USA is up.
    Best regards
    MrCunego
    USA.tsvg


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            3 infantry moved from Persia to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from India to Iraq
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to Burma
            1 aaGun moved from Burma to India
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Iraq to Persia
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 artillery and 1 infantry moved from India to West India
            1 artillery and 1 infantry moved from India to West India
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 3.00
    Italians : -0.67
    Chinese : -0.33
    AA fire in Normandy Bordeaux : : -0.17
    Neutral_Axis : 0.00
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
            1 artillery and 1 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
    

    Savegame

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