• Så bliver det alvor gamle dreng:relaxed:
    Jeg har smidt en sub i middelhavet og en fighter i scotland til dig:+1:

    Held og lykke:skull_and_crossbones:


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 21:33:27
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 109 Sea Zone
            1 tactical_bomber moved from Poland to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • kunne du tænke dig at scramble?


  • @Maxiheimer Ahhh - en lidt anden åbning. Jeg scrambler begge fightere i 111 og ikke i 109. Og skyder naturligvis til tac ned over Paris :-). Lad os rulle. Får vi terningerne over mail?


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 109 Sea Zone
            1 tactical_bomber moved from Poland to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -8
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/14 hits, 4,33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 8/12 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/21 hits, 7,00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/18 hits, 6,50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 6/7 hits, 3,00 expected hits
                    2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 6/12 hits, 4,83 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 3 artilleries and 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 109 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 fighter and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 fighter moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    British : 0,50
    AA fire in France : : -0,17
    French : 2,00
    Neutral_Allies : -0,67
    

    Savegame


  • Ja det er den åbner hvor de tyske ubåde får lov at overleve:)
    Den gik ikke helt så godt som forventet i sz111;(

    Ja terningerne kommer i mail, men de ryger vist direkte i junk så du skal kigge der hvis du skal se dem.


  • @Maxiheimer Nej, jeg ser dem skam. men dem gider man vel ikke sidde og kigge igennem… Jeg tager et blik på skaderne og vender tilbage med Rusland en af dagene.


  • @Enigma Jo, og tak for venligheden i 111 ;-).


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Amur to Buryatia
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns moved from Sakha to Buryatia
            3 infantry moved from Sakha to Buryatia
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            2 infantry moved from Baltic States to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 mech_infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Belarus
            2 infantry moved from Caucasus to Rostov
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Archangel to Novgorod
    
        Place Units - Russians
            2 artilleries placed in Novgorod
            1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            2 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Så faldt jeg alligevel i… men så er det også godnat:sleeping: :sleeping:


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            4 infantry moved from Korea to Amur
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Shantung to Jehol
            1 artillery and 6 infantry moved from Manchuria to Amur
            1 fighter moved from Okinawa to Amur
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Amur
                Japanese attack with 1 artillery, 1 fighter and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Amur, round 2 : 4/12 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 7/7 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 4 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 mech_infantry moved from Manchuria to Jehol
            1 fighter moved from Korea to Manchuria
            2 fighters moved from Japan to Manchuria
            2 tactical_bombers moved from Japan to Manchuria
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Amur to Manchuria
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,00
    Russians : -0,33
    Japanese : 3,33
    

    Savegame


  • Så blev jeg færdig med japan:)


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 47 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,67
    

    Savegame


  • @Enigma Skal der scrambles i sz97?Scramble.tsvg


  • Nej ellers tak… bliver pænt på jorden:)

    Mht at poste når der skal scrambles. Du kan når du når til scramblingen trykke på fanebladet “file” og så på “manual post” så laver den automatisk et savegame magen til det den laver når du poster i slutningen af din tur.


  • @Maxiheimer Tak :-).


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 47 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/8 hits, 2,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 3/7 hits, 2,50 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter moved from Tobruk to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Burma to India
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : 5,33
    Italians : -1,17
    Chinese : -0,67
    Japanese : -0,67
    

    Savegame


  • @Enigma Det var triple-runden - så er det dig :-).

Suggested Topics

  • 12
  • 21
  • 42
  • 16
  • 36
  • 25
  • 106
  • 169
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts