• TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Java
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 fighters moved from 54 Sea Zone to Hawaiian Islands
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from South Australia to Queensland
            1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to New Zealand
            2 fighters moved from West India to Ceylon
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Morocco to Algeria
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Persia to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 44 PUs; 
            Germans buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour moved from Germany to Denmark
                  Germans take Denmark from Americans
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Poland
            1 bomber moved from Yugoslavia to Poland
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Poland, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 7 armour and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 7 armour and 3 mech_infantrys in Northwest Persia, round 2 : 5/10 hits, 4,00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Poland to Germany
            1 aaGun moved from Caucasus to Northwest Persia
            2 aaGuns, 3 artilleries and 1 infantry moved from Ukraine to Bessarabia
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Germany
            3 infantry placed in France
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Poland
            1 mech_infantry moved from Novgorod to Poland
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            3 artilleries moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            8 artilleries moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            13 infantry moved from Volgograd to Caucasus
            2 infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 artillery moved from Urals to Timguska
            1 infantry moved from Novosibirsk to Timguska
            1 armour moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Poland
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Poland
                    Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Poland
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Novgorod
    
        Place Units - Russians
            1 armour and 2 infantry placed in Novgorod
            2 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 cruisers, 3 infantry and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to Malaya
            2 mech_infantrys moved from Yunnan to Malaya
            1 fighter moved from Philippines to 37 Sea Zone
            1 tactical_bomber moved from Philippines to 44 Sea Zone
            2 mech_infantrys moved from Suiyuyan to Hopei
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 fighter moved from India to Hopei
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hopei
                Japanese attack with 1 fighter and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Malaya
                Japanese attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Malaya, round 2 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
                Americans defend with 1 airfield, 9 fighters, 1 harbour and 2 tactical_bombers; ANZAC defend with 2 fighters
                    Japanese roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Hawaiian Islands, round 2 : 7/12 hits, 5,33 expected hits
                    Americans roll dice for 11 fighters and 2 tactical_bombers in Hawaiian Islands, round 2 : 10/13 hits, 8,33 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 5 fighters owned by the Americans lost in Hawaiian Islands
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 4 fighters, 4 infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 fighters
                Casualties for Americans: 5 fighters
                2 tactical_bombers owned by the Japanese retreated
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            4 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 25 Sea Zone to 9 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            3 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            4 infantry moved from Burma to India
            3 mech_infantrys moved from Yunnan to India
            1 bomber moved from Malaya to French Indo China
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from 44 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            Japanese undo move 1.
            1 cruiser and 3 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            2 cruisers placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,50
    ANZAC : -0,33
    Chinese : -0,33
    Japanese : 2,17
    

    Savegame


  • Jeg giver mig. Godt spillet:+1:
    Mit sidste håb var at nappe Hawaii og dermed de 6 VC japan har brug for.
    Oddsene var ikke med mig og heldet var heller ikke så kan godt se at jeg ikke kommer til at få øen selv om jeg spiller videre.

    Skal vi nappe et spil med omvendte roller?


  • @Maxiheimer Ok . Tak for spillet, Raimo. Nej, USA kan poste alle penge i Pacific og med Tyskland ude af sagaen ville Japan nok stille og roligt tabe terræn.
    Jeg spiller gerne igen, men holder ferie i sommerhuset og har fået den tåbelie idé at omlægge 115 m2 træ-terasse - et helt vildt stykke arbejde. Så jeg har knoklet om dagen og glædet mig til at spille om aftenen. Så jeg kommer til at savne vores dyst. Men ja, lad os starte et op om et par ugers tid - så må du lige forklare mig opstarts-proceduren…


  • Lyder som et ambitiøst projekt:relieved:
    For mig er det fint at vi bare passer det ind i vores dag og spiller når tiden tillader det. Så har man også noget at se frem til:grinning:
    Skal jeg ikke bare starte et op og så kører vi stille og roligt derud ad igen?


  • @Maxiheimer Alt for ambitiøst. Og vi har malet samtidig så vi ikke skulle passe på og dække af hele tiden. Men blev færdig i dag så det var det hele værd😅
    Start du bare et spil op men jeg trækker nok først om et par dage👍


  • @Enigma Og så er mit alias herinde iøvrigt “Enigma”. Meget opfindsomt…😅


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Så er spil 2 startet op.
    Da du spiller axis har jeg ikke gjort andet end at placere mine 16IPC bid.

    1 sub til sz96
    1 inf til alexandria
    1 transporter til sz 71.

    Held og lykke.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 1 infantry moved from Holland Belgium to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Så går det løs igen. Scrambler du?


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Havde lige lavet en fejl, så nyt map. Scramble?


  • Jeg scrambler i 111


  • @Maxiheimer OK👍. Held og lykke.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 armour and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/14 hits, 4,83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 5,50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 7/16 hits, 5,33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
            2 infantry moved from Slovakia Hungary to Poland
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            2 fighters moved from 111 Sea Zone to Western Germany
            2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            6 infantry placed in Germany
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 6,50
    British : -1,17
    French : -1,33
    Neutral_Allies : -0,67
    

    Savegame


  • @Enigma Så er trilpleA-feberen brudt ud igen. Ikke nogen helt tosset første runde af Tyskland.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Archangel to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Belarus to Novgorod
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Caucasus to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 tactical_bomber moved from Russia to Szechwan
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

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