Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

Maxi Vs Thomas



  • @Maxiheimer Ja, et super spil. Nok et af de sjoveste jeg har prøvet. Det går dog lidt langsomt fra min side, da jeg er ved at lægge terrasse og male i sommerhuset. Og i morgen en fødselsdag. Men jeg rykker når det er muligt. Og der er jo nok at tænke over. Scrambler du din fighter mod landgangen i DK? US carrier, to fightere, en destroyer og en-to krydsere…



  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            2 artilleries moved from 112 Sea Zone to Denmark
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour moved from Norway to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from 5 Sea Zone to Siberia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame



  • @Enigma Scramble i 112?



  • nej jeg scrambler ikke



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            2 artilleries moved from 112 Sea Zone to Denmark
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour moved from Norway to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from 5 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
            Battle in Denmark
                Americans attack with 1 armour, 2 artilleries and 4 infantry
                Germans defend with 5 infantry
                    Americans roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Denmark, round 2 : 2/7 hits, 2,17 expected hits
                    Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 3 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 4 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Siberia from Japanese, taking Denmark from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Malta to Russia
            1 fighter moved from Norway to Russia
            1 mech_infantry moved from Norway to Finland
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Norway
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers moved from 16 Sea Zone to 26 Sea Zone
            1 battleship moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 carrier placed in 113 Sea Zone
            2 fighters placed in Norway
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Americans : -1,17
    

    Savegame



  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 artillery moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - British
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            3 destroyers moved from 110 Sea Zone to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame



  • @Enigma Scramble i 113?



  • nej tak.
    Fatter ikke at jeg kunne overse det der under tysklands tur😤



  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            2 artilleries moved from 112 Sea Zone to Denmark
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour moved from Norway to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from 5 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
            Battle in Denmark
                Americans attack with 1 armour, 2 artilleries and 4 infantry
                Germans defend with 5 infantry
                    Americans roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Denmark, round 2 : 2/7 hits, 2,17 expected hits
                    Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 3 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 4 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                Americans win, taking Siberia from Japanese, taking Denmark from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Malta to Russia
            1 fighter moved from Norway to Russia
            1 mech_infantry moved from Norway to Finland
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Norway
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers moved from 16 Sea Zone to 26 Sea Zone
            1 battleship moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 carrier placed in 113 Sea Zone
            2 fighters placed in Norway
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 artillery moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            3 destroyers moved from 110 Sea Zone to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 3 destroyers, 1 fighter and 3 transports; Americans loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 3 destroyers, 1 fighter and 3 transports in 113 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                British win with 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Germany
                British attack with 2 fighters and 6 infantry
                Germans defend with 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 6 infantry in Germany, round 2 : 1/8 hits, 2,00 expected hits
                    Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the British lost in Germany
                    British roll dice for 2 fighters and 5 infantry in Germany, round 3 : 4/7 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Germany, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
                British captures 43PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Germany to 113 Sea Zone
            1 mech_infantry moved from Rostov to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            1 mech_infantry moved from Kazakhstan to Rostov
            1 fighter moved from Bryansk to Russia
            1 fighter moved from 113 Sea Zone to Norway
            1 infantry moved from Eastern Persia to West India
            3 aaGuns, 5 artilleries and 15 infantry moved from India to West India
            1 fighter moved from Egypt to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 bomber moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 fighter and 1 mech_infantry placed in United Kingdom
            British undo move 3.
            British undo move 1.
            1 armour and 1 fighter placed in United Kingdom
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 82 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 87 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -2,17
    British : 1,67
    Americans : -1,17
    AA fire in Germany : : -0,33
    

    Savegame



  • @Maxiheimer Nej, den var selvfølgelig uheldig. Men nu er japan et monster :-(. Jeg har brugt mange kræfter på Europa og det koster nu…



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Eastern Poland to Germany
            1 bomber moved from Eastern Poland to Germany
            1 bomber moved from Southern Italy to Germany
    
        Combat - Italians
            Battle in Germany
                Italians attack with 2 bombers and 2 fighters
                British defend with 1 factory_minor and 5 infantry
                    Italians roll dice for 2 bombers and 2 fighters in Germany, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 5 infantry in Germany, round 2 : 1/5 hits, 1,67 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Germany
                    Italians roll dice for 2 bombers and 1 fighter in Germany, round 3 : 3/3 hits, 1,83 expected hits
                    British roll dice for 4 infantry in Germany, round 3 : 3/4 hits, 1,33 expected hits
                    2 bombers owned by the Italians, 1 fighter owned by the Italians and 3 infantry owned by the British lost in Germany
                British win with 1 infantry remaining. Battle score for attacker is -32
                Casualties for Italians: 2 bombers and 2 fighters
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Greater Southern Germany
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Normandy Bordeaux to France
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : 1,00
    

    Savegame



  • Tja tyskland er vidst færdige… Jeg kan ikke holde berlin hvis jeg tager det retur…



  • @Maxiheimer Hmmm. Det er klart, at du skal til at vende hjem med alle dine tanks…



  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from South Australia to Queensland
            2 fighters moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Persia to West India
            2 fighters moved from Bryansk to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from South Australia to Queensland
            2 fighters moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Persia to West India
            2 fighters moved from Bryansk to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from Western Ukraine to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 infantry moved from Western Germany to Germany
            1 bomber moved from Ukraine to Germany
            5 bombers moved from Ukraine to Baltic States
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            5 armour moved from Ukraine to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            5 infantry moved from Western Germany to Germany
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • vil du scramble?



  • @Maxiheimer Jeg scrambler og U-båden dykker ikke.



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from Western Ukraine to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 infantry moved from Western Germany to Germany
            1 bomber moved from Ukraine to Germany
            5 bombers moved from Ukraine to Baltic States
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            5 armour moved from Ukraine to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            5 infantry moved from Western Germany to Germany
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Germans attack with 2 artilleries and 2 infantry
                British defend with 3 mech_infantrys; Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry and 3 mech_infantrys in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                1 artillery owned by the Germans retreated to Western Ukraine
                Russians win with 3 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer, 1 fighter and 1 transport; Russians defend with 1 submarine
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                British win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Rostov
                Germans attack with 7 armour and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 7 armour and 3 mech_infantrys in Rostov, round 2 : 1/10 hits, 4,00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 5 bombers
                Russians defend with 3 armour
                    Germans roll dice for 5 bombers in Baltic States, round 2 : 1/5 hits, 3,33 expected hits
                    Russians roll dice for 3 armour in Baltic States, round 2 : 3/3 hits, 1,50 expected hits
                    1 armour owned by the Russians and 3 bombers owned by the Germans lost in Baltic States
                    Germans roll dice for 2 bombers in Baltic States, round 3 : 2/2 hits, 1,33 expected hits
                    Russians roll dice for 2 armour in Baltic States, round 3 : 2/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 2 bombers owned by the Germans lost in Baltic States
                Russians win with no units remaining. Battle score for attacker is -42
                Casualties for Germans: 5 bombers
                Casualties for Russians: 3 armour
            Battle in Germany
                Germans attack with 1 bomber and 7 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 7 infantry in Germany, round 2 : 2/8 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Germany
                Germans win, taking Germany from British with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to France
            3 infantry moved from Holland Belgium to Western Germany
            2 aaGuns moved from Western Germany to Germany
            1 bomber moved from Germany to Greater Southern Germany
            17 armour moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 artilleries moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,67
    British : -0,50
    Russians : 3,83
    

    Savegame



  • Det går helt galt nu☹
    Men av av terningerne var også imod mig… se statistikken i bunden af mit post👎



  • @Maxiheimer Ja, det kan jeg godt se. Jeg er ikke helt vild med den dice-server - der har været alt for mange vanvittige slag. Som om det hver anden gang er enten- eller.



  • Jeg er nu også mere tilpas med terninger.



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Vologda
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Vologda
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Vologda, round 2 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Russia to Bryansk
            6 artilleries moved from Russia to Tambov
            10 infantry moved from Russia to Tambov
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            2 fighters moved from Vologda to Volgograd
            1 tactical_bomber moved from Archangel to Volgograd
            1 fighter moved from Archangel to Volgograd
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 mech_infantry placed in Novgorod
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 2,17
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 4 artilleries, 8 infantry and 10 mech_infantrys moved from Burma to India
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
            1 fighter moved from Japan to 5 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 battleship and 1 cruiser moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/7 hits, 2,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys in India, round 2 : 8/25 hits, 5,83 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in India
                Japanese captures 2PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Kweichow to Kansu
            3 mech_infantrys moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 aaGun moved from Yunnan to Burma
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from 5 Sea Zone to Japan
            1 submarine moved from 18 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Novosibirsk to Kansu
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : 1,33
    

    Savegame


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 65
  • 62
  • 143
  • 495
  • 48
  • 98
  • 44
  • 192
I Will Never Grow Up Games

80
Online

13.4k
Users

33.7k
Topics

1.3m
Posts