Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Dawgoneit (Allies+20) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 bomber moved from Bryansk to Nenetsia 2 mech_infantrys moved from Archangel to Nenetsia 1 mech_infantry moved from Smolensk to Vologda 1 artillery moved from Russia to Vologda 1 armour moved from Archangel to Vologda 2 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Volgograd to Caucasus 1 bomber and 4 tactical_bombers moved from Rostov to Caucasus Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 96 PUs; Germans buy 6 artilleries, 3 bombers, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Kazakhstan Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Nenetsia Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Nenetsia, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 2 infantry and 4 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber and 4 tactical_bombers moved from Caucasus to Volgograd 2 aaGuns moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 1 aaGun and 2 mech_infantrys moved from Bryansk to Rostov 7 armour and 1 mech_infantry moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Poland to Western Ukraine 1 bomber moved from Nenetsia to Novgorod 4 mech_infantrys moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 2 infantry placed in France 3 bombers and 3 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Soviet Far East to Siberia 1 infantry moved from Siberia to Soviet Far East 1 infantry moved from Sakha to Buryatia 4 infantry moved from Siberia to Amur 1 aaGun and 4 infantry moved from Soviet Far East to Siberia 3 infantry moved from Siberia to Sakha Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Buryatia 1 armour moved from Yenisey to Buryatia 1 artillery and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Kiangsi 2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to India 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from Japan to Kiangsi 1 fighter moved from Japan to Kiangsi 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to Manchuria Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in India Japanese attack with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 7 armour, 2 artilleries, 5 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 10/19 hits, 8.67 expected hits UK_Pacific roll dice for 7 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 2 : 3/15 hits, 6.17 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British, 5 infantry owned by the British and 2 armour owned by the British lost in India Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 8/16 hits, 7.67 expected hits UK_Pacific roll dice for 5 armour in India, round 3 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Japanese and 5 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 1 artillery and 4 infantry Casualties for British: 7 armour, 2 artilleries, 5 infantry and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 2 infantry Americans defend with 1 infantry; Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kiangsi to Kiangsu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Sikang 1 armour, 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 fighters moved from India to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 5 submarines moved from 20 Sea Zone to 37 Sea Zone 1 battleship, 1 destroyer and 2 transports moved from 41 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from India to Shan State 2 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from Manchuria to Kiangsu 1 artillery moved from Anhwe to Kweichow 2 bombers moved from India to Shan State Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 bomber and 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 24 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,3,5,2,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,1,2,4 Japanese collect 35 PUs (24 lost to blockades); end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : 1.00 Chinese : -0.67 UK_Pacific : -3.67 Japanese : 3.50
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Siberia to Manchuria 1 infantry moved from Korea to Manchuria 2 submarines moved from 20 Sea Zone to 6 Sea Zone 5 bombers moved from Kwangsi to 37 Sea Zone 5 bombers moved from Western United States to Siberia Purchase Units - Americans Americans buy 4 bombers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 37 Sea Zone Americans attack with 5 bombers Japanese defend with 1 battleship, 1 destroyer, 5 submarines and 2 transports 5 submarines owned by the Japanese Submerged Americans roll dice for 5 bombers in 37 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 bomber Casualties for Japanese: 1 battleship, 1 destroyer and 2 transports Battle in Manchuria Americans attack with 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 2 bombers and 1 infantry in Manchuria, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Manchuria to Kwangsi 4 bombers moved from 37 Sea Zone to Kwangsi Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 factory_minor placed in Korea 4 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Kwangsi to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 artilleries, 4 infantry and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to Morocco: 4 artilleries and 4 infantry EDIT: Turning off Edit Mode 3 armour, 2 artilleries, 2 fighters and 5 infantry moved from West India to India 1 bomber moved from Persia to India 4 mech_infantrys moved from Egypt to Iraq 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to Trans-Jordan Purchase Units - British British buy 6 armour and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in India British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in India, round 2 : 11/13 hits, 5.00 expected hits Japanese roll dice for 2 armour, 4 artilleries and 1 mech_infantry in India, round 2 : 5/7 hits, 2.67 expected hits 1 mech_infantry owned by the Japanese, 4 artilleries owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the British lost in India British win, taking India from Japanese, taking Burma from Chinese with 3 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 17 Casualties for British: 5 infantry Casualties for Japanese: 2 armour, 4 artilleries and 1 mech_infantry Non Combat Move - British 2 fighters moved from India to Persia 1 bomber moved from India to Persia 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria Place Units - British 3 armour placed in Persia 3 armour placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,1,6 British collect 38 PUs (1 lost to blockades); end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,1,5,1,5,5 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
British : 6.00 Americans : 0.67 Chinese : -1.67 Japanese : 2.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 fighter moved from Southern Italy to 98 Sea Zone Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 3 infantry moved from Bulgaria to Greece 1 fighter moved from Volgograd to Greece 1 bomber moved from Volgograd to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Rostov to Caucasus 1 artillery moved from Samara to Kazakhstan 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone ANZAC take 20 Sea Zone from Japanese 2 infantry moved from Northwest Persia to Persia Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 8 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 ANZAC collect 11 PUs (3 lost to blockades); end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 bomber and 4 tactical_bombers moved from Volgograd to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 armour moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Vologda to Timguska Germans take Timguska from Russians 3 bombers moved from Western Germany to United Kingdom Purchase Units - Germans Germans buy 6 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Northwest Persia Germans attack with 1 bomber, 1 infantry and 4 tactical_bombers Americans defend with 1 armour Germans roll dice for 1 bomber, 1 infantry and 4 tactical_bombers in Northwest Persia, round 2 : 5/6 hits, 2.83 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 1 bomber and 4 tactical_bombers moved from Northwest Persia to Caucasus 2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 2 aaGuns, 7 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 aaGun, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Western Ukraine to Rostov 3 infantry moved from Russia to Tambov 1 artillery moved from Vologda to Samara 1 mech_infantry moved from Nenetsia to Samara 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Western Germany to Ukraine 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 4 mech_infantrys moved from Southern France to Western Germany 2 infantry moved from Western Germany to France Place Units - Germans 1 factory_minor placed in Caucasus 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : -0.50 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 3 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Buryatia 3 infantry moved from Sakha to Buryatia Combat - Russians Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 armour Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Buryatia, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.33 Japanese : 0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 3 fighters moved from Kiangsu to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 2 bombers moved from Shan State to 19 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 2 artilleries and 2 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Yunnan 1 tactical_bomber moved from Shan State to India 1 bomber moved from Japan to 19 Sea Zone 4 submarines moved from 37 Sea Zone to 19 Sea Zone Japanese take 20 Sea Zone from ANZAC 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 3 armour and 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 3 armour and 2 artilleries in India, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 armour owned by the British lost in India Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in India, round 3 : 3/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 infantry Casualties for British: 3 armour and 2 artilleries Battle in Burma Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese retreated to Szechwan Battle in 19 Sea Zone Japanese attack with 3 bombers, 6 fighters and 4 submarines Americans defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports Japanese roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 bombers and 6 fighters in 19 Sea Zone, round 2 : 8/9 hits, 5.00 expected hits Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Japanese, 1 fighter owned by the Americans and 2 battleships owned by the Americans lost in 19 Sea Zone 3 transports owned by the Americans lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese winChinese win with 1 infantry remaining, taking 19 Sea Zone from ANZAC with 3 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 89 Casualties for Japanese: 3 submarines Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from 19 Sea Zone to Anhwe 3 bombers and 3 fighters moved from 19 Sea Zone to Japan 1 tactical_bomber moved from India to Szechwan 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,3,3,6,4,1,3,4 Japanese collect 46 PUs (12 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : -1.00 Japanese : -0.17
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Libya to Tobruk 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 6 bombers moved from Kwangsi to 39 Sea Zone 5 bombers moved from Siberia to 6 Sea Zone 4 bombers moved from Western United States to 6 Sea Zone 4 artilleries and 4 infantry moved from Morocco to Algeria Purchase Units - Americans Americans buy 5 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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@simon33 scramble in sz6?
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I’m going to scramble, in spite of the negative expected value. At least I can sink sum subs and maybe hit a bomber.
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Libya to Tobruk 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 6 bombers moved from Kwangsi to 39 Sea Zone 5 bombers moved from Siberia to 6 Sea Zone 4 bombers moved from Western United States to 6 Sea Zone 4 artilleries and 4 infantry moved from Morocco to Algeria Purchase Units - Americans Americans buy 5 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 9 bombers and 5 submarines Japanese defend with 1 carrier, 1 destroyer and 5 fighters Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 9 bombers in 6 Sea Zone, round 2 : 7/9 hits, 6.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits 5 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone Americans win with 8 bombers and 3 submarines remaining. Battle score for attacker is 50 Casualties for Americans: 1 bomber and 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 5 fighters Battle in 39 Sea Zone Americans attack with 6 bombers Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 6 bombers in 39 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 5 bombers owned by the Americans lost in 39 Sea Zone Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -32 Casualties for Americans: 6 bombers Casualties for Japanese: 2 carriers and 1 destroyer 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in India Non Combat Move - Americans 8 bombers moved from 6 Sea Zone to Siberia Place Units - Americans 1 submarine placed in 6 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 2. 1 transport placed in 101 Sea Zone 5 bombers placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone Americans undo move 3. 5 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 3 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kwangsi to Hunan 16 infantry moved from Kwangsi to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 3 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 bomber moved from Persia to Northwest Persia Purchase Units - British British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Northwest Persia British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Northwest Persia to West India 4 armour and 1 mech_infantry moved from Persia to West India 1 armour and 7 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Northwest Persia to Eastern Persia 1 bomber moved from Northwest Persia to Eastern Persia 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Scotland to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : -0.50 Americans : 0.67 Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 mech_infantry moved from Caucasus to Northwest Persia 2 fighters moved from Greece to Northwest Persia 1 bomber moved from Western Germany to United Kingdom Purchase Units - Italians Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Northwest Persia Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia Italians roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Northwest Persia Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Greece to Bulgaria 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Kazakhstan to Caucasus 1 bomber moved from United Kingdom to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : 1.00 AA fire in United Kingdom : : -0.17
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - French
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 39 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 41 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 armour and 2 transports moved from 62 Sea Zone to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 armour and 1 transport moved from 55 Sea Zone to 45 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the ANZAC Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 armour, 1 artillery and 2 transports EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 transports EDIT: Adding units owned by ANZAC to Northern Territory: 1 armour and 1 artillery EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 9 armour, 3 artilleries, 5 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Kazakhstan to Northwest Persia 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Caucasus to Persia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 1 carrier, 3 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 5 damage total. Battle in Northwest Persia Germans attack with 10 armour, 3 artilleries, 5 infantry and 12 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 10 armour, 3 artilleries, 5 infantry and 12 mech_infantrys in Northwest Persia, round 2 : 15/30 hits, 9.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour, 3 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 3 artilleries and 2 infantry moved from France to Western Germany 3 aaGuns moved from Caucasus to Northwest Persia 3 artilleries moved from Volgograd to Caucasus 3 artilleries moved from Rostov to Caucasus 3 artilleries and 1 fighter moved from Ukraine to Rostov 1 fighter moved from Rostov to Caucasus 3 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 1 artillery moved from Samara to Volgograd 1 mech_infantry moved from Samara to Caucasus 1 mech_infantry moved from Novosibirsk to Caucasus 1 bomber moved from Persia to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Timguska to Yakut S.S.R. 1 armour moved from Evenkiyskiy to Yakut S.S.R. Place Units - Germans 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Volgograd 1 infantry placed in Ukraine 1 battleship, 1 carrier and 3 transports placed in 112 Sea Zone 2 marines placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 5.00 AA fire in Persia : : -0.17 British : -0.33 Americans : 0.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :