Dawgoneit (Allies+20) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Intercept in Moscow?


  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            10 artilleries and 16 infantry moved from Eastern Poland to Belarus
            1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine
            3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 bombers moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 infantry moved from Archangel to Smolensk
            3 artilleries and 2 infantry moved from Archangel to Belarus
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Bryansk
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 13 artilleries and 18 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 13 artilleries and 18 infantry in Belarus, round 2 : 11/31 hits, 9.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 13 artilleries and 17 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun and 3 mech_infantrys moved from Novgorod to Archangel
            2 aaGuns moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Poland to Belarus
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
            2 bombers moved from Russia to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Novgorod to Belarus
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 destroyer placed in 113 Sea Zone
            1 fighter and 4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 1.17
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 tactical_bomber moved from French Indo China to 39 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Korea to Amur
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 fighter moved from Java to 39 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 2 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/7 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 9/26 hits, 9.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in India, round 2 : 6/18 hits, 6.83 expected hits
                    6 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 7/20 hits, 8.33 expected hits
                    UK_Pacific roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in India, round 3 : 4/11 hits, 4.50 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 4 : 8/16 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 4/4 hits, 2.17 expected hits
                    1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
            Battle in Amur
                Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 artillery and 5 infantry moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Shan State to Burma
            2 fighters moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma
            2 bombers moved from Burma to French Indo China
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.50
    AA fire in India : : 0.83
    Russians : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 bombers moved from Western United States to 6 Sea Zone
            7 bombers and 3 fighters moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            4 submarines moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 bombers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble in sz6?

  • '19 '17 '16

    Full scramble.

    You’re sure you want to make that attack?


  • TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 bombers moved from Western United States to 6 Sea Zone
            7 bombers and 3 fighters moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            4 submarines moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 bombers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 6 Sea Zone
                Americans attack with 12 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 3 tactical_bombers and 1 transport
                5 submarines owned by the Japanese Submerged
                    Americans roll dice for 12 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 12/17 hits, 10.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 8/17 hits, 8.67 expected hits
                    2 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 4 fighters owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 9 bombers in 6 Sea Zone, round 3 : 7/9 hits, 6.00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 5/9 hits, 5.67 expected hits
                    1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 5 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 33
                Casualties for Americans: 10 bombers, 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 4 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Soviet Far East
            4 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 2 cruisers, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Tunisia to Libya
            2 aaGuns moved from Western United States to Central United States
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            4 bombers and 3 fighters placed in Western United States
            Americans undo move 1.
            2 fighters placed in Western United States
            2 bombers placed in Western United States
            2 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 fighter and 21 infantry moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 21 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 21 infantry in Yunnan, round 2 : 3/22 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from West India to Eastern Persia
            5 armour moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            2 infantry moved from Brazil to French Guiana
            1 mech_infantry moved from Morocco to Tunisia
            2 artilleries moved from Algeria to Tunisia
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French West Africa
                British attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Eastern Persia to Persia
            1 fighter moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            1 fighter moved from Iraq to Persia
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser
            EDIT: Adding units owned by British to 78 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 4.33
    Chinese : -1.00
    Neutral_Axis : 0.33
    Japanese : -1.33
    

    Savegame


  • @simon33 said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:

    Full scramble.

    You’re sure you want to make that attack?

    sure do.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            2 armour moved from Western Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            3 fighters moved from Southern Italy to 99 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 3 fighters
                French defend with 1 destroyer
                    Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Bryansk
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Western Germany
            3 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    French : -0.33
    Russians : 1.33
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:

    @simon33 said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:

    Full scramble.

    You’re sure you want to make that attack?

    sure do.

    28% but it worked. Bummer.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to Northern Territory
            1 infantry moved from South Australia to Northern Territory
            1 infantry moved from South Australia to Western Australia
            2 infantry moved from Egypt to Trans-Jordan
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter moved from Western Ukraine to Russia
            2 bombers moved from Novgorod to Russia
            1 mech_infantry moved from Archangel to Vologda
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Western Ukraine to Caucasus
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Ukraine to Caucasus
            4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 fighter
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            2 aaGuns, 1 armour, 13 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 bomber and 1 fighter moved from Russia to Bryansk
            1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Archangel to Bryansk
            1 aaGun moved from Archangel to Belarus
            1 artillery and 1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Poland to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Rostov
            2 tactical_bombers moved from Vologda to Bryansk
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery placed in France
            1 bomber and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -1.50
    Americans : -1.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Soviet Far East to Siberia
            3 infantry moved from Soviet Far East to Siberia
            2 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Soviet Far East to Siberia
            2 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from Burma to Malaya
            1 bomber moved from French Indo China to Malaya
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 armour and 2 infantry moved from Amur to Buryatia
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 5 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 transport moved from 5 Sea Zone to 19 Sea Zone
            5 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 aaGun, 2 artilleries and 3 infantry moved from Hunan to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            2 bombers moved from Malaya to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 artillery, 3 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
            Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Russians : -0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry, 4 submarines and 3 transports moved from 16 Sea Zone to 5 Sea Zone
            1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 5 Sea Zone to Amur
            2 bombers moved from Western United States to Siberia
            2 bombers moved from Soviet Far East to Siberia
            1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 5 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 bombers moved from Eastern United States to Soviet Far East
            1 fighter moved from Eastern United States to Morocco
            1 armour moved from Syria to Northwest Persia
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble in sz6?

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