Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 3 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Caucasus
            1 bomber moved from Western Germany to Caucasus
            1 artillery moved from Rostov to Volgograd
            1 bomber moved from Western Germany to Caucasus
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            2 bombers moved from Western Germany to 124 Sea Zone
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 124 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 124 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Ukraine
            2 aaGuns, 17 artilleries, 1 fighter and 17 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Novgorod to Belarus
            7 armour, 6 artilleries and 40 mech_infantrys moved from Rostov to Ukraine
            1 infantry moved from Ukraine to Rostov
            10 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from 124 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            2 tactical_bombers moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
            1 fighter moved from Western Germany to Ukraine
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            3 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Americans : -0,33
    Russians : -0,67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Vologda
            1 artillery and 2 infantry moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            30 infantry and 3 mech_infantrys moved from Russia to Vologda
            1 armour moved from Tambov to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 armour, 32 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 32 infantry and 3 mech_infantrys in Vologda, round 2 : 7/36 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Timguska
            1 armour, 12 artilleries, 47 infantry and 2 mech_infantrys moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.17
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 5 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 bombers moved from French Indo China to Shensi
            2 tactical_bombers moved from French Indo China to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/11 hits, 6,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Szechwan to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 marine moved from Ulaanbaatar to Dzavhan
            1 aaGun and 7 infantry moved from Yakut S.S.R. to Dzavhan
            1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Dzavhan
            1 mech_infantry moved from Central Mongolia to Dzavhan
            2 mech_infantrys moved from Chahar to Dzavhan
            2 tactical_bombers moved from Shensi to Central Mongolia
            2 bombers moved from Shensi to Hopei
            1 fighter moved from Paulau Island to 35 Sea Zone
            6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Paulau Island to Philippines
            2 bombers moved from Paulau Island to Hopei
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            3 artilleries placed in India
            2 artilleries and 1 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : -0,67
    Japanese : -2,50
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            8 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 16 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Sumatra from Japanese with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 aaGuns moved from Central United States to 101 Sea Zone
            2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
            3 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 bomber placed in Western United States
            5 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 submarines moved from 94 Sea Zone to 97 Sea Zone
            3 bombers moved from Egypt to 97 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Tsinghai to Caucasus
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 3 bombers and 3 submarines
                Italians defend with 1 destroyer
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 3 bombers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Kansu
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Kansu to Russia
            1 tactical_bomber moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Northwest Persia
            3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 bombers moved from 97 Sea Zone to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Algeria to Morocco
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
            3 infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.83
    Italians : -0.33
    Americans : -0.83
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    I did not scramble fighters from SIT to defend SZ 97 because it seemed to be a pointless waste. Will redo the battle if you wish.

    Please move a UK sub from SZ 91 to SZ 93. Thanks.


  • 2019 2018 2017 2016

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            2 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Greater Southern Germany to Western Germany
            1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,2,2
            Italians collect 4 PUs (7 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    French : -0,33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 13 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
            7 armour moved from Ukraine to Caucasus
            30 mech_infantrys moved from Ukraine to Caucasus
            10 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Volgograd
            2 bombers moved from Ukraine to Volgograd
            2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            5 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/11 hits, 4,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 7 armour and 46 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 7 armour and 46 mech_infantrys in Caucasus, round 2 : 10/53 hits, 11,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour and 45 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            26 artilleries and 18 infantry moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 artillery moved from Eastern Poland to Western Ukraine
            10 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from Ukraine to Germany
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            2 bombers moved from Volgograd to Novgorod
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 infantry placed in Western Ukraine
            10 artilleries placed in Western Germany
            3 artilleries placed in Novgorod
            1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : 1,67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 mech_infantrys moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 10 infantry moved from Yenisey to Timguska
            31 infantry and 3 mech_infantrys moved from Vologda to Archangel
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 1.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 5 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 infantry moved from Dzavhan to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Yenisey
            7 infantry, 1 marine and 5 mech_infantrys moved from Dzavhan to Yenisey
            6 artilleries and 9 infantry moved from India to West India
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Hopei to Sikang
            1 infantry moved from Suiyuyan to Kansu
            1 bomber moved from Hopei to Kansu
            1 infantry moved from Hopei to Shensi
            1 bomber moved from Hopei to Shensi
            1 bomber moved from Hopei to Sikang
            1 tactical_bomber moved from Central Mongolia to Kansu
            1 tactical_bomber moved from Central Mongolia to Kansu
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 bombers moved from Sikang to Hopei
            1 bomber and 2 tactical_bombers moved from Kansu to Hopei
            1 bomber moved from Shensi to Hopei
            1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Shantung to Anhwe
            2 armour moved from Shantung to Hopei
            3 mech_infantrys moved from Kiangsu to Hopei
            1 bomber moved from Philippines to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 aaGun moved from Dzavhan to Yenisey
            1 fighter moved from Philippines to Hopei
    
        Place Units - Japanese
            5 destroyers and 5 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : -0,33
    Chinese : -1,00
    Japanese : -0,17
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Russia to Kansu
            2 infantry moved from Morocco to 91 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            9 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Kansu
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 fighter moved from Kansu to Urals
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily
            2 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Morocco: 1 marine
            EDIT: Adding units owned by Americans to Norway: 1 marine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tsinghai to Volgograd
                  Russians take Volgograd from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from United Kingdom to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 marine and 14 mech_infantrys moved from Northwest Persia to Iraq
            1 aaGun moved from Tsinghai to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 tactical_bomber moved from Tsinghai to Iraq
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 armour and 2 mech_infantrys placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
            EDIT: Adding units owned by Americans to Northwest Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : -0.50
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northwest Persia
                Italians attack with 1 armour and 1 bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Rostov
            2 infantry moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 fighter moved from 95 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,6,5,4,3
            Italians collect 1 PU (10 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : -0,67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Rostov to Volgograd
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries, 8 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
            26 artilleries and 16 infantry moved from Rostov to Bryansk
            2 armour and 2 mech_infantrys moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            4 armour and 42 mech_infantrys moved from Caucasus to Bryansk
            2 bombers moved from Novgorod to Ukraine
            4 artilleries and 5 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            2 bombers moved from Ukraine to Volgograd
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Rostov to Bryansk
            11 artilleries moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 bombers moved from Western Germany to Germany
            1 marine moved from Western Germany to Germany
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            8 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            Germans undo move 4.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,1,1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Ukraine: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Rostov to Volgograd
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries, 8 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
            26 artilleries and 16 infantry moved from Rostov to Bryansk
            2 armour and 2 mech_infantrys moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            4 armour and 42 mech_infantrys moved from Caucasus to Bryansk
            2 bombers moved from Novgorod to Ukraine
            4 artilleries and 5 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            2 bombers moved from Ukraine to Volgograd
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Rostov to Bryansk
            11 artilleries moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 bombers moved from Western Germany to Germany
            1 marine moved from Western Germany to Germany
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            8 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            Germans undo move 4.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,1,1,1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Ukraine: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Ukraine: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour, 31 infantry and 3 mech_infantrys moved from Archangel to Smolensk
            1 aaGun, 1 armour, 13 artilleries, 2 fighters, 73 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Smolensk
            2 aaGuns and 12 infantry moved from Timguska to Urals
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Yenisey to Timguska
            1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            8 infantry, 1 marine and 4 mech_infantrys moved from Yenisey to Evenkiyskiy
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Hopei to Kazakhstan
            1 infantry moved from Suiyuyan to Kansu
            2 bombers moved from Hopei to Kansu
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Hopei to Suiyuyan
            3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Sikang
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Hopei
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Aleutian Islands from Americans, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Kazakhstan : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Shensi
                Japanese attack with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Shensi, round 2 : 5/12 hits, 4,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Hopei to French Indo China
            1 bomber moved from French Indo China to Philippines
            1 fighter and 2 tactical_bombers moved from Hopei to Yunnan
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 aaGun moved from Yenisey to Evenkiyskiy
            2 bombers moved from Kansu to Volgograd
            1 bomber moved from Kazakhstan to Volgograd
            3 bombers moved from Volgograd to Rostov
    
        Place Units - Japanese
            1 battleship, 1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
            3 infantry placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kazakhstan : : -0,17
    Chinese : -0,67
    Russians : -0,33
    Japanese : 3,33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Western United States to Aleutian Islands
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
            1 bomber moved from Eastern United States to 122 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            3 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from United Kingdom to Western Germany
            3 fighters moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 122 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Western Germany
                Americans attack with 1 bomber, 7 fighters and 3 infantry
                Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 7 fighters and 3 infantry in Western Germany, round 2 : 3/11 hits, 4.67 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 armour
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Aleutian Islands to British Columbia
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Urals to Smolensk
            1 aaGun moved from Norway to Finland
            1 bomber moved from Western Germany to Norway
            1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 122 Sea Zone to United Kingdom
            7 fighters moved from Western Germany to Norway
            2 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 armour, 2 artilleries, 18 infantry, 1 marine and 24 mech_infantrys moved from Iraq to Northwest Persia
            3 bombers moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys in Northwest Persia, round 2 : 11/49 hits, 10.67 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            3 bombers moved from Northwest Persia to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
            2 fighters moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
            1 artillery and 5 infantry moved from Norway to Finland
            3 fighters moved from Norway to Smolensk
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 fighter
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 2.00
    Italians : -0.50
    Americans : -3.83
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Rostov to French Indo China
    
        Non Combat Move - Italians
            2 infantry moved from Rostov to Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,2,1,1
            Italians collect 3 PUs (8 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 16 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Bryansk to Russia
            1 infantry moved from Samara to Russia
            11 artilleries moved from Germany to Western Germany
            1 tactical_bomber moved from Western Ukraine to Russia
            2 bombers and 2 tactical_bombers moved from Ukraine to Russia
            3 fighters moved from Ukraine to Germany
            1 fighter moved from Western Ukraine to Germany
            1 mech_infantry moved from Bryansk to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from France to Holland Belgium
            2 infantry moved from France to Western Germany
            2 bombers moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 11 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 11 artilleries and 2 infantry in Western Germany, round 2 : 4/13 hits, 4,33 expected hits
                    Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 11 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 2 bombers, 4 infantry and 3 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 3 infantry
                    Germans roll dice for 2 bombers, 4 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 3,50 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 bombers, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 3 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Holland Belgium to Germany
            2 bombers and 3 tactical_bombers moved from Russia to Western Ukraine
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 armour and 2 mech_infantrys moved from Rostov to Bryansk
            1 aaGun and 6 armour moved from Ukraine to Bryansk
            4 artilleries and 5 infantry moved from Baltic States to Eastern Poland
            3 armour moved from Western Ukraine to Bryansk
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Ukraine
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,3,3,6,6
            Germans collect 55 PUs (4 lost to blockades); end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Americans : -1,33
    Russians : -0,67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 12 artilleries, 102 infantry and 4 mech_infantrys moved from Smolensk to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            2 aaGuns and 12 infantry moved from Urals to Vologda
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.83
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 bomber moved from Rostov to Persia
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            8 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
            1 bomber moved from Philippines to Japan
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 8 Sea Zone, round 2 : 8/13 hits, 7,00 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            8 fighters and 4 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
            2 bombers moved from Rostov to India
            1 aaGun, 1 armour, 7 infantry, 1 marine and 5 mech_infantrys moved from Evenkiyskiy to Timguska
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Shensi to Sikang
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 1 transport placed in 6 Sea Zone
            3 transports placed in 36 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Persia : : 0,83
    Americans : -0,17
    Japanese : 1,00
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Smolensk to 115 Sea Zone
            1 bomber moved from Norway to Novgorod
            1 bomber moved from United Kingdom to Western Germany
            6 fighters moved from Norway to 115 Sea Zone
            1 marine moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 bomber moved from British Columbia to 8 Sea Zone
            1 bomber moved from Eastern United States to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in New Guinea
            Battle in Holland Belgium
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 115 Sea Zone
                Americans attack with 7 fighters
                Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 7 fighters in 115 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 8 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 16 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 5 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from 8 Sea Zone to Hawaiian Islands
            1 bomber moved from 8 Sea Zone to British Columbia
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 fighter moved from 8 Sea Zone to Aleutian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun moved from Norway to Finland
            6 fighters moved from 115 Sea Zone to Finland
            2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Novgorod to Finland
            1 bomber moved from Western Germany to Finland
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 122 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 2 infantry placed in Eastern United States
            1 fighter placed in Western United States
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 4.
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Finland: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Americans to Karelia: 1 aaGun and 1 infantry
            EDIT: Changing ownership of Karelia from Germans to Americans
            EDIT: Changing PUs for Americans from 102 to 103
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 43 PUs; 
            British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            3 bombers moved from Egypt to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 infantry moved from Persia to Northwest Persia
            1 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Caucasus to Persia
            3 bombers moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            5 fighters moved from Smolensk to Karelia
            4 infantry moved from Finland to Karelia
            1 artillery moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Finland to Karelia
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            4 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Changing ownership of Karelia from Americans to Russians
            EDIT: Changing PUs for Americans from 103 to 102
            EDIT: Removing units owned by British from Persia: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.50
    AA fire in Western Germany : : -0.17
    Americans : -1.00
    Chinese : 0.33
    Japanese : 0.00
    AA fire in Novgorod : : -0.17
    

    Savegame


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 128
  • 342
  • 197
  • 31
  • 10
  • 109
  • 270
  • 38
I Will Never Grow Up Games

63
Online

13.3k
Users

33.6k
Topics

1.3m
Posts