19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 mech_infantrys moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Archangel to Bryansk
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Western Ukraine
            1 artillery, 1 fighter and 1 mech_infantry moved from Novosibirsk to Timguska
            2 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            3 fighters moved from Japan to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 bomber moved from Shantung to 16 Sea Zone
            2 infantry moved from Burma to India
            10 armour, 19 artilleries, 19 infantry and 7 mech_infantrys moved from Burma to India
            1 artillery moved from Dzavhan to Central Mongolia
            1 infantry moved from Suiyuyan to Kansu
            2 armour and 1 mech_infantry moved from Central Mongolia to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 mech_infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Szechwan to Sikang
            4 bombers moved from French Indo China to Sikang
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 5 fighters and 2 infantry
                Americans defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese roll dice for 5 fighters and 2 infantry in Soviet Far East, round 2 : 4/7 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,83 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
                Japanese win with 5 fighters remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 4 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 bombers and 1 infantry in Sikang, round 2 : 3/5 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys in India, round 2 : 13/57 hits, 19,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 10 armour, 19 artilleries, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Amur: 1 armour
            EDIT: Turning off Edit Mode
            5 fighters moved from Soviet Far East to Amur
            1 fighter moved from 35 Sea Zone to Amur
            1 bomber moved from 16 Sea Zone to Japan
            4 bombers moved from Sikang to French Indo China
            3 bombers moved from Kiangsu to French Indo China
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            6 battleships, 13 carriers, 3 cruisers, 20 destroyers, 5 fighters, 24 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 6 submarines moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 artillery placed in Japan
            2 bombers placed in French Indo China
            1 carrier placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
            EDIT: Adding units owned by Japanese to Japan: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,33
    UK_Pacific : 0,33
    Russians : 0,17
    Japanese : -5,83
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from 92 Sea Zone to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Norway
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 3 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 submarine moved from 14 Sea Zone to 16 Sea Zone
            2 bombers and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Norway, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            3 fighters moved from 112 Sea Zone to United Kingdom
            2 fighters moved from Norway to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Norway to Normandy Bordeaux
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            6 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Normandy Bordeaux
            4 infantry placed in Eastern United States
            1 bomber and 2 fighters placed in Western United States
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Western Ukraine to Bessarabia
            2 fighters moved from Western Ukraine to Bessarabia
            1 bomber moved from Caucasus to Bessarabia
            1 bomber moved from Caucasus to India
            1 infantry moved from Novosibirsk to Kansu
            2 bombers moved from Caucasus to Kansu
            2 fighters and 1 tactical_bomber moved from Caucasus to Bessarabia
            1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yenisey from Japanese
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - British
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in Bessarabia
                British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                British win, taking Bessarabia from Italians with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                British attack with 2 bombers and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour, 3 artilleries, 1 fighter, 23 infantry, 1 marine and 32 mech_infantrys moved from West India to Eastern Persia
            3 mech_infantrys moved from Persia to Eastern Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Caucasus to Bryansk
            2 fighters moved from Bessarabia to Western Ukraine
            1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            7 mech_infantrys moved from Timguska to Yakut S.S.R.
            1 fighter moved from Normandy Bordeaux to Norway
            3 fighters moved from United Kingdom to Norway
            8 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Tambov to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            3 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Kansu to Russia
            1 bomber moved from Kansu to Caucasus
            1 bomber moved from India to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Bryansk: 1 armour
            EDIT: Adding units owned by Americans to Western Ukraine: 1 armour
            EDIT: Removing units owned by Americans from 125 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 112 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.00
    Italians : -0.33
    Americans : 0.17
    AA fire in India : : -0.17
    Japanese : -0.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Yunnan to 41 Sea Zone
    
        Combat - Italians
            Battle in 41 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 41 Sea Zone to India
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,4,6,5,3,5,6,2,6
            Italians collect 0 PUs (8 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Java, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Java to Western Australia
            2 armour and 2 mech_infantrys moved from Queensland to Western Australia
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            6 fighters moved from Germany to Holland Belgium
            1 fighter moved from Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 6 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Southern France to Western Germany
            6 fighters moved from Holland Belgium to Germany
            1 mech_infantry moved from Finland to Novgorod
            1 mech_infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 fighter moved from Belarus to Eastern Poland
            1 bomber moved from Bessarabia to Germany
            8 artilleries moved from Western Germany to France
            6 infantry moved from Western Germany to France
            1 artillery moved from Germany to Western Germany
            7 infantry moved from Germany to Western Germany
            2 aaGuns moved from Western Germany to France
    
        Place Units - Germans
            2 artilleries and 1 mech_infantry placed in Western Germany
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,2,3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,1,6,2,6,2,4,2,6
            Germans collect 39 PUs (7 lost to blockades); end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -0,67
    Russians : 0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            6 fighters moved from Germany to Holland Belgium
            1 fighter moved from Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 6 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Southern France to Western Germany
            6 fighters moved from Holland Belgium to Germany
            1 mech_infantry moved from Finland to Novgorod
            1 mech_infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 fighter moved from Belarus to Eastern Poland
            1 bomber moved from Bessarabia to Germany
            8 artilleries moved from Western Germany to France
            6 infantry moved from Western Germany to France
            1 artillery moved from Germany to Western Germany
            7 infantry moved from Germany to Western Germany
            2 aaGuns moved from Western Germany to France
    
        Place Units - Germans
            2 artilleries and 1 mech_infantry placed in Western Germany
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,2,3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,1,6,2,6,2,4,2,6
            Germans collect 39 PUs (7 lost to blockades); end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 4 armour
            EDIT: Adding units owned by Germans to Eastern Poland: 4 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -0,67
    Russians : 0,33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Timguska to Yakut S.S.R.
            1 artillery moved from Timguska to Novosibirsk
            1 fighter moved from Timguska to Russia
            1 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 1 artillery, 2 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to 43 Sea Zone
            1 bomber moved from Japan to Soviet Far East
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 bomber moved from French Indo China to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 bomber moved from French Indo China to Tsinghai
            2 bombers moved from French Indo China to Kansu
            1 armour moved from Amur to Siberia
            6 fighters moved from Amur to Siberia
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            3 bombers moved from French Indo China to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Soviet Far East
                Japanese attack with 1 bomber
                Americans defend with 1 bomber
                    Japanese roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Soviet Far East
                Japanese win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Borneo
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Borneo, round 2 : 1/5 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese roll dice for 1 artillery and 3 bombers in Borneo, round 3 : 1/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 3 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 4 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kansu
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Siberia
                Japanese attack with 1 armour and 6 fighters
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 6 fighters in Siberia, round 2 : 2/7 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 armour and 6 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Siberia to Japan
            3 fighters moved from 16 Sea Zone to Japan
            1 bomber moved from Soviet Far East to Japan
            2 bombers moved from Kansu to Anhwe
            2 bombers moved from Tsinghai to Hopei
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 armour moved from Hunan to Jehol
            3 mech_infantrys moved from Kiangsu to Jehol
            1 mech_infantry moved from Shantung to Hopei
            1 armour moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Jehol
            1 bomber moved from 43 Sea Zone to French Indo China
            3 bombers moved from Borneo to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 5 battleships, 15 carriers, 3 cruisers, 20 destroyers, 5 fighters, 29 submarines and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Jehol to Manchuria
            1 aaGun moved from Yunnan to Burma
            2 fighters moved from French Indo China to India
            7 fighters and 11 tactical_bombers moved from French Indo China to 43 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Americans : -0,17
    Chinese : -0,33
    Russians : -0,50
    Japanese : -5,00
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            4 fighters moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 112 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern France
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Celebes
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from 16 Sea Zone to Midway
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 107 Sea Zone to 106 Sea Zone
            2 transports moved from 109 Sea Zone to 106 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 fighters moved from Holland Belgium to United Kingdom
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Sakha: 1 infantry
            EDIT: Adding units owned by Americans to Amur: 1 infantry
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Tsinghai
            1 bomber moved from Russia to Tsinghai
            1 bomber moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
            1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
            1 bomber moved from Eastern Persia to Sikang
            1 armour moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 armour moved from West India to Eastern Persia
            1 bomber moved from Caucasus to Tsinghai
    
        Combat - British
            Battle in Tsinghai
                British attack with 3 bombers and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 bombers and 1 infantry in Tsinghai, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Eastern Persia to Persia
            1 fighter moved from Caucasus to Iraq
            1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
            2 bombers moved from Tsinghai to Russia
            1 bomber moved from Tsinghai to Caucasus
            3 mech_infantrys moved from Persia to Eastern Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Caucasus to Bryansk
            3 mech_infantrys moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Bryansk to Western Ukraine
            1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.83
    AA fire in Southern Italy : : -0.17
    Americans : 1.50
    Japanese : -1.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Western Germany
            1 bomber moved from India to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Eastern Poland
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,5,1,6,4,1,5,4,6
            Italians collect 3 PUs (5 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : -0,33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            6 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Western Australia to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Paulau Island from Japanese, taking 42 Sea Zone from Japanese with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            2 armour and 2 mech_infantrys moved from Western Australia to Queensland
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            1 infantry moved from France to Southern France
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Southern France
            1 bomber moved from Germany to Southern France
            1 fighter moved from Germany to Holland Belgium
            6 fighters moved from Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 7 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 7 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 2 bombers and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Eastern Poland
            7 fighters moved from Holland Belgium to Germany
            13 mech_infantrys moved from Western Germany to Poland
            3 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 aaGun, 8 artilleries and 1 infantry moved from France to Western Germany
            2 bombers moved from Southern France to Western Germany
            10 armour and 3 mech_infantrys moved from Novgorod to Finland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1,6,4,4,2,2,2,6,6
            Germans collect 36 PUs (4 lost to blockades); end with 37 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 6 infantry
            EDIT: Adding units owned by Germans to Poland: 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Americans : 1,33
    Russians : 0,67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 armour, 10 artilleries and 18 infantry moved from Bryansk to Smolensk
            1 infantry and 1 mech_infantry moved from Russia to Smolensk
            2 infantry moved from Vologda to Smolensk
            2 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Bryansk
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 34 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 mech_infantry moved from Manchuria to Amur
            2 bombers moved from Japan to Amur
            1 bomber moved from Japan to Amur
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from French Indo China to Sikang
            2 bombers moved from Hopei to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Shensi to Kansu
            2 bombers moved from Anhwe to Kansu
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            5 fighters and 5 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 44 Sea Zone
            6 fighters and 6 tactical_bombers moved from 43 Sea Zone to Java
            1 infantry moved from Ulaanbaatar to Buryatia
                  Japanese take Buryatia from Russians
            1 armour and 3 mech_infantrys moved from Jehol to Amur
            1 artillery moved from Central Mongolia to Buyant-Uhaa
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 6 fighters and 6 tactical_bombers
                ANZAC defend with 1 armour, 1 artillery and 1 infantry
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in Java, round 2 : 8/12 hits, 7,00 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 3 bombers and 4 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 bombers and 4 mech_infantrys in Amur, round 2 : 4/8 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Tsinghai
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            6 fighters and 5 tactical_bombers moved from Java to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 bomber moved from 34 Sea Zone to French Indo China
            1 aaGun moved from Burma to India
            1 bomber moved from Sikang to French Indo China
            2 bombers moved from Tsinghai to Kweichow
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Kansu to Anhwe
            3 mech_infantrys moved from Kiangsu to Jehol
            1 mech_infantry moved from Shantung to Kweichow
            1 armour moved from Shantung to Hopei
            1 armour moved from Shantung to Jehol
            3 bombers moved from Amur to Japan
    
        Place Units - Japanese
            3 infantry placed in India
            1 artillery placed in French Indo China
            2 transports placed in 36 Sea Zone
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 9 fighters
            EDIT: Adding units owned by Japanese to 43 Sea Zone: 8 fighters
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 8 fighters
            EDIT: Adding units owned by Japanese to Japan: 8 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 1,00
    Russians : -0,33
    Japanese : -0,17
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            18 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Marianas
            Battle in 42 Sea Zone
                Americans attack with 18 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 18 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 10/20 hits, 10.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking Marianas from Japanese, taking 42 Sea Zone from Japanese with 18 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            18 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            5 fighters moved from Normandy Bordeaux to Norway
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            6 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 fighter and 6 infantry placed in Eastern United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
            Americans collect 78 PUs (2 lost to blockades); end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Western Ukraine to Romania
                  British take Romania from Germans
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from Iraq to West India
            1 fighter moved from Persia to West India
            2 bombers moved from Caucasus to West India
    
        Combat - British
            Battle in West India
                British attack with 2 bombers, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers, 2 fighters and 1 infantry in West India, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from West India to Eastern Persia
            1 fighter moved from Eastern Persia to Persia
            2 bombers moved from West India to Caucasus
            3 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Iraq to Caucasus
            2 artilleries, 8 infantry and 5 mech_infantrys moved from Bryansk to Smolensk
            3 mech_infantrys moved from Caucasus to Samara
            1 armour and 8 mech_infantrys moved from Yakut S.S.R. to Yenisey
            3 mech_infantrys moved from Egypt to Iraq
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            5 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Persia
            5 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 mech_infantry
            EDIT: Adding units owned by Russians to Yenisey: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -0.67
    Japanese : -0.67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            18 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Marianas
            Battle in 42 Sea Zone
                Americans attack with 18 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 18 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 10/20 hits, 10.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking Marianas from Japanese, taking 42 Sea Zone from Japanese with 18 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            18 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            5 fighters moved from Normandy Bordeaux to Norway
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
            6 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 fighter and 6 infantry placed in Eastern United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
            Americans collect 78 PUs (2 lost to blockades); end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Western Ukraine to Romania
                  British take Romania from Germans
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from Iraq to West India
            1 fighter moved from Persia to West India
            2 bombers moved from Caucasus to West India
    
        Combat - British
            Battle in West India
                British attack with 2 bombers, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers, 2 fighters and 1 infantry in West India, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from West India to Eastern Persia
            1 fighter moved from Eastern Persia to Persia
            2 bombers moved from West India to Caucasus
            3 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Iraq to Caucasus
            2 artilleries, 8 infantry and 5 mech_infantrys moved from Bryansk to Smolensk
            3 mech_infantrys moved from Caucasus to Samara
            1 armour and 8 mech_infantrys moved from Yakut S.S.R. to Yenisey
            3 mech_infantrys moved from Egypt to Iraq
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            5 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Persia
            5 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 mech_infantry
            EDIT: Adding units owned by Russians to Yenisey: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bryansk: 1 armour, 10 artilleries, 21 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to Bryansk: 2 artilleries, 8 infantry and 5 mech_infantrys
            EDIT: Removing units owned by British from Smolensk: 2 artilleries, 8 infantry and 5 mech_infantrys
            EDIT: Removing units owned by Russians from Smolensk: 1 armour, 10 artilleries, 21 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -0.67
    Japanese : -0.67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    Meant to blitz Dzavhan with he UK tank on its way fo Yenisey.


  • 2019 2018 2017 2016

    TripleA Turn Summary: Italians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 mech_infantry moved from Eastern Poland to Romania
            1 bomber moved from Eastern Poland to Romania
            9 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Romania
                 retreated to Romania
                British win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,1,4,5,1,1,5,5,4
            Italians collect 6 PUs (3 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : 0,67
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
            EDIT: Removing units owned by ANZAC from Queensland: 1 bomber
            EDIT: Adding units owned by ANZAC to Philippines: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 bomber moved from 36 Sea Zone to Philippines
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Americans
            1 infantry moved from Eastern Poland to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Romania
            1 fighter moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            9 armour and 9 mech_infantrys moved from Eastern Poland to Novgorod
            6 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Poland to Novgorod
            10 mech_infantrys moved from Poland to Novgorod
            10 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 9 armour and 22 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 9 armour and 22 mech_infantrys in Novgorod, round 2 : 12/31 hits, 8,17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 armour and 21 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Romania
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Romania
                Germans win, taking Romania from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Romania to Western Germany
            1 bomber moved from Bessarabia to Germany
            1 fighter moved from Bessarabia to Eastern Poland
            10 armour and 4 mech_infantrys moved from Finland to Novgorod
            7 infantry moved from Germany to Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,3,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,2,6,1,4,4,6,4,5
            Germans collect 39 PUs (7 lost to blockades); end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,50
    British : -0,33
    Russians : 0,33
    

    Savegame


  • 2019 2018 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 artillery moved from Novosibirsk to Kansu
            1 fighter moved from Russia to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 artillery and 1 fighter
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 fighter in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Kansu to Yenisey
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Bryansk
            3 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Samara to Urals
            2 infantry moved from Kazakhstan to Samara
            1 infantry moved from Kazakhstan to Samara
    
        Place Units - Russians
            3 artilleries placed in Western Ukraine
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            2 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.83
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2017 2016

    @ArtofWar1947 I hope to do my turn tomorrow


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