19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Tambov to Rostov
            2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Yenisey
            4 infantry moved from Samara to Volgograd
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from French Indo China to Guam
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from French Indo China to Guam
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Kweichow to Hunan
            3 infantry moved from Kiangsu to Anhwe
            2 artilleries and 4 infantry moved from Shantung to Anhwe
            1 marine moved from Siberia to Amur
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Guam
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Guam to Kwangtung
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            1 aaGun and 7 infantry moved from Amur to Buryatia
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            Japanese undo move 5.
            1 artillery, 2 bombers and 3 infantry placed in Japan
            Japanese undo move 5.
            1 artillery, 1 bomber and 3 infantry placed in Japan
            1 bomber placed in India
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : -0,67
    Japanese : 0,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 bombers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from French Indo China to Guam
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from French Indo China to Guam
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Kweichow to Hunan
            3 infantry moved from Kiangsu to Anhwe
            2 artilleries and 4 infantry moved from Shantung to Anhwe
            1 marine moved from Siberia to Amur
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Guam
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Guam to Kwangtung
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            1 aaGun and 7 infantry moved from Amur to Buryatia
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            Japanese undo move 5.
            1 artillery, 2 bombers and 3 infantry placed in Japan
            Japanese undo move 5.
            1 artillery, 1 bomber and 3 infantry placed in Japan
            1 bomber placed in India
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : -0,67
    Japanese : 0,67
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Iceland to United Kingdom
            1 destroyer and 1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 marine moved from Sicily to 95 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 armour and 2 infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
            1 infantry moved from Chahar to Suiyuyan
            10 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Iceland to United Kingdom
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Egypt to 81 Sea Zone
            2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 80 Sea Zone to Persia
            3 aaGuns, 2 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
            6 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 submarines moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Iraq
            1 submarine placed in 71 Sea Zone
            1 transport placed in 106 Sea Zone
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : 0.17
    Japanese : 0.50
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 armour moved from Southern Italy to Western Germany
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Romania to Bessarabia
            1 aaGun and 1 armour moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,2,4
            Italians collect 1 PU (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 factory_minor, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            6 armour, 22 artilleries, 24 infantry and 20 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Rostov
            6 mech_infantrys moved from Ukraine to Bryansk
            1 fighter moved from Belarus to Rostov
            3 bombers and 1 fighter moved from Western Germany to United Kingdom
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in Bryansk
                Germans attack with 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 22 artilleries, 24 infantry and 38 mech_infantrys in Bryansk, round 2 : 25/91 hits, 24,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 22 artilleries, 23 infantry and 38 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                 retreated to Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Rostov to Western Ukraine
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 artilleries moved from Novgorod to Belarus
            4 mech_infantrys moved from Poland to Belarus
            7 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Germany to Poland
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 aaGun and 3 infantry moved from France to Holland Belgium
            2 aaGuns and 1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,5,6
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,50
    AA fire in United Kingdom : : 0,50
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 infantry moved from Volgograd to Rostov
            1 aaGun moved from Tambov to Rostov
            1 armour, 6 artilleries and 38 infantry moved from Tambov to Russia
            2 infantry moved from Volgograd to Tambov
            2 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Central Mongolia to Suiyuyan
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.83
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from Guam to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from Kwangtung to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Kwangtung to Kweichow
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Paulau Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/7 hits, 3,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to India
            1 armour and 1 mech_infantry moved from Sikang to Yunnan
            1 artillery moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            4 artilleries and 4 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            3 mech_infantrys moved from Kiangsu to Hopei
            1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Chahar
            1 bomber moved from India to Philippines
            2 bombers moved from Kweichow to French Indo China
            2 bombers moved from Japan to Philippines
            1 marine moved from Amur to Buryatia
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1,33
    ANZAC : -0,67
    Chinese : -0,67
    Japanese : -4,33
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - Americans
            Battle in French Madagascar
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking French Madagascar from Neutral_Axis with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 aaGuns moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to United Kingdom
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 41 PUs; 
            British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 bomber moved from Iraq to Russia
            2 artilleries, 2 infantry and 1 marine moved from Persia to Northwest Persia
            4 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Persia
            1 bomber moved from Iraq to Morocco
            5 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 80 Sea Zone to Persia
            1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.17
    Japanese : -0.50
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Sicily
            1 fighter moved from Southern Italy to Sicily
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Sicily, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Sicily, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sicily, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sicily
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 bomber and 1 fighter moved from Sicily to Southern Italy
            1 armour moved from Western Germany to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,4,2
            Italians collect 3 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Americans : -0,67
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 armour and 1 fighter moved from New South Wales to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 38 mech_infantrys moved from Bryansk to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Rostov
            7 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Belarus to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Tambov
            14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Tambov : : -0,17
    Russians : -0,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 38 mech_infantrys moved from Bryansk to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Rostov
            7 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Belarus to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Tambov
            14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Tambov : : -0,17
    Russians : -0,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    please use last file


  • 2020 2019 2018 2017 '16

    gonna make another ncm


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 38 mech_infantrys moved from Bryansk to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Rostov
            7 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Belarus to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Tambov
            14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Tambov : : -0,17
    Russians : -0,67
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    Sorry for the slow response. I have been traveling the last 2 weeks and had heavy work and family demands. Probably will not have time to study our map and make a move until Saturday.


  • 2020 2019 2018 2017 '16

    @ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:

    Sorry for the slow response. I have been traveling the last 2 weeks and had heavy work and family demands. Probably will not have time to study our map and make a move until Saturday.

    Thanks for letting me know


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Tambov to Russia
            1 mech_infantry moved from Kazakhstan to Tambov
            2 armour, 13 artilleries, 49 infantry and 1 mech_infantry moved from Russia to Tambov
            2 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.17
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    Would you please move the Russian sub in SZ 106 to SZ 91. Thanks.


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers moved from French Indo China to Szechwan
            2 tactical_bombers moved from India to Szechwan
            1 bomber moved from Philippines to 32 Sea Zone
            2 bombers moved from Philippines to New Guinea
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in New Guinea, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from New Guinea to Paulau Island
            1 bomber moved from 32 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to Paulau Island
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            3 mech_infantrys moved from Kiangsu to Chahar
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            2 bombers moved from Szechwan to French Indo China
            2 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 infantry placed in French Indo China
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : -0,83
    Chinese : 0,00
    Japanese : -0,17
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers moved from French Indo China to Szechwan
            2 tactical_bombers moved from India to Szechwan
            1 bomber moved from Philippines to 32 Sea Zone
            2 bombers moved from Philippines to New Guinea
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in New Guinea, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from New Guinea to Paulau Island
            1 bomber moved from 32 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to Paulau Island
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            3 mech_infantrys moved from Kiangsu to Chahar
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            2 bombers moved from Szechwan to French Indo China
            2 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 infantry placed in French Indo China
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : -0,83
    Chinese : 0,00
    Japanese : -0,17
    

    Savegame


  • 2020 2019 2018 '16 '15 '14 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 bomber moved from United Kingdom to 124 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 124 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 74 Sea Zone
            1 carrier moved from 81 Sea Zone to 94 Sea Zone
            1 transport moved from 81 Sea Zone to 94 Sea Zone
            3 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to United Kingdom
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from Russia to Northwest Persia
            1 bomber moved from 124 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 fighter and 3 infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Western United States
            3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Kansu to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Ukraine
            2 submarines moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Egypt
            1 bomber moved from Persia to Egypt
            1 bomber moved from Morocco to Egypt
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 infantry moved from Morocco to Algeria
            5 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Persia to Iraq
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            3 aaGuns, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kazakhstan to Tsinghai
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 fighter
            EDIT: Adding units owned by Americans to Russia: 1 fighter
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.67
    Chinese : -0.83
    AA fire in Ukraine : : -0.17
    Japanese : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Southern France to Greater Southern Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


Log in to reply
 

Suggested Topics

  • 1523
  • 266
  • 143
  • 212
  • 139
  • 278
  • 178
  • 28
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

98
Online

14.5k
Users

34.9k
Topics

1.4m
Posts