Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Western United States to 3 Sea Zone 1 armour moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Siberia to Amur Russians take Amur from Japanese 1 armour moved from Caucasus to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Normandy Bordeaux to Southern France 1 bomber and 6 fighters moved from Normandy Bordeaux to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in 3 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber and 6 fighters moved from Western Germany to Normandy Bordeaux 6 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 92 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Caucasus to Bryansk 1 fighter moved from Egypt to Caucasus 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 19 destroyers, 13 fighters, 9 submarines and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 3 submarines moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from 3 Sea Zone to British Columbia 1 infantry moved from Soviet Far East to Siberia Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 fighter placed in Eastern United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 mech_infantry moved from Persia to Turkmenistan Russians take Turkmenistan from Japanese Combat - British Non Combat Move - British 1 infantry moved from Kazakhstan to Novosibirsk 1 armour and 15 mech_infantrys moved from Volgograd to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 8 mech_infantrys moved from Caucasus to Novosibirsk 2 infantry moved from Rostov to Bryansk 17 infantry moved from Northwest Persia to Caucasus 3 bombers moved from Northwest Persia to Iraq 1 armour, 15 infantry, 1 marine and 6 mech_infantrys moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 4 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 7 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 4 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 1 infantry moved from Volgograd to Samara Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Bryansk: 1 fighter EDIT: Adding units owned by Americans to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Western Germany : : -0.17 Americans : 1.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Japan to Amur Combat - Italians Battle in Amur Italians attack with 1 bomber Americans defend with 1 armour Italians roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Amur Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Amur to Japan 2 fighters moved from Southern France to Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns and 2 infantry EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,4,1,2,3,1,1 Italians collect 2 PUs (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0,50 Americans : -0,33 Russians : -1,00
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 artillery, 1 bomber and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Finland to Norway Germans take Norway from Americans 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 4 fighters moved from Germany to Normandy Bordeaux 4 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 14 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 armour, 14 artilleries, 2 bombers, 7 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns, 1 artillery and 14 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 17 fighters, 1 harbour, 10 infantry and 1 marine AA fire in Normandy Bordeaux : 1/12 hits, 2,00 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 4 armour, 14 artilleries, 2 bombers, 6 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 23/55 hits, 19,67 expected hits
Combat Hit Differential Summary :
Germans : 3,00 AA fire in Normandy Bordeaux : : -1,00 Russians : -0,33
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23 hits in NB
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Take hits on 4 AA, 2 FR Inf, 14 UK Inf, & 3 US Inf.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Finland to Norway Germans take Norway from Americans 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 4 fighters moved from Germany to Normandy Bordeaux 4 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 14 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 armour, 14 artilleries, 2 bombers, 7 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns, 1 artillery and 14 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 17 fighters, 1 harbour, 10 infantry and 1 marine AA fire in Normandy Bordeaux : 1/12 hits, 2,00 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 4 armour, 14 artilleries, 2 bombers, 6 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 23/55 hits, 19,67 expected hits Americans roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 17 fighters, 26 infantry and 1 marine in Normandy Bordeaux, round 2 : 20/47 hits, 21,17 expected hits 3 aaGuns owned by the British, 4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 6 infantry owned by the Germans, 3 infantry owned by the Americans, 2 infantry owned by the French, 10 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 4 armour, 10 artilleries, 2 bombers, 6 fighters, 10 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 13/35 hits, 15,00 expected hits Americans roll dice for 2 artilleries, 1 bomber, 17 fighters, 7 infantry and 1 marine in Normandy Bordeaux, round 3 : 16/28 hits, 14,83 expected hits 6 artilleries owned by the Germans, 2 fighters owned by the Americans, 7 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 10 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 9/19 hits, 9,67 expected hits Americans roll dice for 15 fighters in Normandy Bordeaux, round 4 : 7/15 hits, 10,00 expected hits 4 artilleries owned by the Germans, 3 armour owned by the Germans and 9 fighters owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 bombers, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 5/12 hits, 6,83 expected hits Americans roll dice for 6 fighters in Normandy Bordeaux, round 5 : 5/6 hits, 4,00 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans, 5 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 bombers and 5 fighters in Normandy Bordeaux, round 6 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 52 Casualties for Germans: 4 armour, 14 artilleries, 3 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 17 fighters, 10 infantry and 1 marine Casualties for British: 3 aaGuns, 1 artillery and 14 infantry Casualties for French: 2 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 2 bombers moved from Normandy Bordeaux to Western Germany 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 11 armour and 31 mech_infantrys moved from Novgorod to Eastern Poland 1 bomber moved from Ukraine to Western Germany 1 fighter moved from Ukraine to Eastern Poland 3 aaGuns, 2 armour, 33 artilleries, 33 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland 6 armour moved from Finland to Karelia 25 mech_infantrys moved from Finland to Karelia 3 infantry moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 9 mech_infantrys placed in Germany 3 artilleries placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4,5,6,4,4,3,3 Germans collect 47 PUs (7 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1,33 Americans : -1,67 AA fire in Normandy Bordeaux : : -1,00 Russians : -0,33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Samara to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Vologda Russians take Vologda from Germans 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 infantry moved from Russia to Bryansk 2 infantry moved from Samara to Russia 2 infantry moved from Samara to Vologda 1 aaGun moved from Samara to Vologda Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.
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@ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:
Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.
When I checked I got 42% when I refresh now it’s mostly around 30-34. But I still feel I had to do it, I needed to get rid of your land units. You had no tr’s in position to restack, and Germany was getting weak, a good 1st round of dice can change a lot! Sorry it didn’t go well for you
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Ill do my turn wednesday
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No problem.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 2 artilleries and 2 infantry moved from Shan State to Burma 1 infantry moved from Burma to India 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Szechwan to Burma 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 marine moved from Kweichow to Yunnan 3 infantry moved from Anhwe to Kweichow 2 armour and 1 mech_infantry moved from Kansu to Kweichow 2 armour moved from Kansu to Chahar 2 artilleries and 2 infantry moved from Kansu to Shensi 2 bombers moved from 44 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Japanese undo move 2. 3 armour placed in India 1 artillery and 1 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : 1,33
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one moment
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 2 artilleries and 2 infantry moved from Shan State to Burma 1 infantry moved from Burma to India 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Szechwan to Burma 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 marine moved from Kweichow to Yunnan 3 infantry moved from Anhwe to Kweichow 2 armour and 1 mech_infantry moved from Kansu to Kweichow 2 armour moved from Kansu to Chahar 2 artilleries and 2 infantry moved from Kansu to Shensi 2 bombers moved from 44 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Japanese undo move 2. 3 armour placed in India 1 artillery and 1 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 3 armour EDIT: Adding units owned by Japanese to Kiangsu: 3 armour EDIT: Removing units owned by Japanese from India: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 3 artilleries and 12 infantry EDIT: Removing units owned by Japanese from India: 3 artilleries and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 armour moved from Novosibirsk to Yenisey Russians take Timguska from Japanese Russians take Yenisey from Japanese 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 125 Sea Zone Americans attack with 1 destroyer and 3 submarines Germans defend with 1 submarine Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 3 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 bombers moved from 16 Sea Zone to Hawaiian Islands 1 battleship, 9 carriers, 2 cruisers, 22 destroyers, 14 fighters, 13 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Eastern United States to 92 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 fighter moved from Caucasus to Novosibirsk 1 submarine moved from 3 Sea Zone to 1 Sea Zone 1 bomber moved from British Columbia to Western United States Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Novosibirsk to Kansu 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from West India to India UK_Pacific take India from Japanese Combat - British Battle in Kansu British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Novosibirsk to Yenisey 1 mech_infantry moved from Novosibirsk to Yenisey 2 artilleries and 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Turkmenistan to West India 4 mech_infantrys moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 2 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to West India 1 infantry moved from Northwest Persia to Persia 7 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 5 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Kansu to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 11 infantry moved from Caucasus to Rostov 6 infantry moved from Caucasus to Volgograd Place Units - British 2 fighters and 2 infantry placed in United Kingdom 3 infantry placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry EDIT: Removing units owned by British from Bryansk: 1 infantry EDIT: Adding units owned by British to Belarus: 1 infantry EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Changing PUs for British from 44 to 45 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -0.83 Americans : 3.17 Japanese : -0.67
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Would you take 5 UK infs from Rostov and add them to the 6 UK infs in Volgograd? Thanks.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium 2 fighters moved from Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6 Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : 0,00
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium 2 fighters moved from Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6 Italians collect 1 PU (10 lost to blockades); end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Northern Italy: 1 artillery, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 Americans : 0,00
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :