you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 8 infantry, 1 marine and 4 mech_infantrys moved from Yenisey to Evenkiyskiy 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Hopei to Kazakhstan 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from Hopei to Kansu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Hopei to Suiyuyan 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Hopei Combat - Japanese Battle in Aleutian Islands Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Aleutian Islands from Americans, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Kazakhstan : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Shensi Japanese attack with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Shensi, round 2 : 5/12 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hopei to French Indo China 1 bomber moved from French Indo China to Philippines 1 fighter and 2 tactical_bombers moved from Hopei to Yunnan 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 aaGun moved from Yenisey to Evenkiyskiy 2 bombers moved from Kansu to Volgograd 1 bomber moved from Kazakhstan to Volgograd 3 bombers moved from Volgograd to Rostov Place Units - Japanese 1 battleship, 1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Kazakhstan : : -0,17 Chinese : -0,67 Russians : -0,33 Japanese : 3,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 101 Sea Zone to 122 Sea Zone 1 bomber moved from Eastern United States to 122 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from United Kingdom to Western Germany 3 fighters moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 8 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 122 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Western Germany Americans attack with 1 bomber, 7 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Italians defend with 1 armour Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 7 fighters and 3 infantry in Western Germany, round 2 : 3/11 hits, 4.67 expected hits Germans roll dice for 1 armour and 3 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 armour Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Aleutian Islands to British Columbia 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Urals to Smolensk 1 aaGun moved from Norway to Finland 1 bomber moved from Western Germany to Norway 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 122 Sea Zone to United Kingdom 7 fighters moved from Western Germany to Norway 2 fighters moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 bomber and 2 fighters placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour, 2 artilleries, 18 infantry, 1 marine and 24 mech_infantrys moved from Iraq to Northwest Persia 3 bombers moved from Egypt to Northwest Persia Combat - British Battle in Eastern Persia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys Italians defend with 1 armour British roll dice for 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys in Northwest Persia, round 2 : 11/49 hits, 10.67 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 3 bombers, 18 infantry, 1 marine and 24 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 3 bombers moved from Northwest Persia to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 2 fighters moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 artillery and 5 infantry moved from Norway to Finland 3 fighters moved from Norway to Smolensk 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Persia to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17 British : 2.00 Italians : -0.50 Americans : -3.83 Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 bomber moved from Rostov to French Indo China Non Combat Move - Italians 2 infantry moved from Rostov to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,2,1,1 Italians collect 3 PUs (8 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 16 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Bryansk to Russia 1 infantry moved from Samara to Russia 11 artilleries moved from Germany to Western Germany 1 tactical_bomber moved from Western Ukraine to Russia 2 bombers and 2 tactical_bombers moved from Ukraine to Russia 3 fighters moved from Ukraine to Germany 1 fighter moved from Western Ukraine to Germany 1 mech_infantry moved from Bryansk to Archangel Germans take Archangel from Russians 1 infantry moved from France to Holland Belgium 2 infantry moved from France to Western Germany 2 bombers moved from Germany to Holland Belgium Combat - Germans Battle in Western Germany Germans attack with 11 artilleries and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 11 artilleries and 2 infantry in Western Germany, round 2 : 4/13 hits, 4,33 expected hits Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 11 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 2 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 2 bombers, 4 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 3 infantry Germans roll dice for 2 bombers, 4 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 3,50 expected hits Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 bombers, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 3 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Holland Belgium to Germany 2 bombers and 3 tactical_bombers moved from Russia to Western Ukraine 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Bryansk 1 aaGun and 6 armour moved from Ukraine to Bryansk 4 artilleries and 5 infantry moved from Baltic States to Eastern Poland 3 armour moved from Western Ukraine to Bryansk 1 aaGun moved from France to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Ukraine 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,3,3,6,6 Germans collect 55 PUs (4 lost to blockades); end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : -1,33 Russians : -0,67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia Combat - Russians Battle in Russia Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 aaGun, 2 armour, 12 artilleries, 102 infantry and 4 mech_infantrys moved from Smolensk to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 2 aaGuns and 12 infantry moved from Urals to Vologda 1 submarine moved from 105 Sea Zone to 92 Sea Zone Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 bomber moved from Rostov to Persia 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 8 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Philippines to Japan 1 bomber moved from French Indo China to India Combat - Japanese Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 8 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 8 Sea Zone, round 2 : 8/13 hits, 7,00 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Non Combat Move - Japanese 8 fighters and 4 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone 2 bombers moved from Rostov to India 1 aaGun, 1 armour, 7 infantry, 1 marine and 5 mech_infantrys moved from Evenkiyskiy to Timguska 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Shensi to Sikang 1 mech_infantry moved from Anhwe to Shensi 1 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State Place Units - Japanese 2 carriers, 2 destroyers and 1 transport placed in 6 Sea Zone 3 transports placed in 36 Sea Zone 1 artillery and 1 infantry placed in Japan 3 infantry placed in India Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Persia : : 0,83 Americans : -0,17 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Smolensk to 115 Sea Zone 1 bomber moved from Norway to Novgorod 1 bomber moved from United Kingdom to Western Germany 6 fighters moved from Norway to 115 Sea Zone 1 marine moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 bomber moved from British Columbia to 8 Sea Zone 1 bomber moved from Eastern United States to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 bombers moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in New Guinea Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 115 Sea Zone Americans attack with 7 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged Americans roll dice for 7 fighters in 115 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 8 Sea Zone Americans attack with 2 bombers, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 16 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 5 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 bomber moved from 8 Sea Zone to British Columbia 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 aaGun moved from Norway to Finland 6 fighters moved from 115 Sea Zone to Finland 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Novgorod to Finland 1 bomber moved from Western Germany to Finland 2 fighters moved from Eastern United States to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 destroyer moved from 122 Sea Zone to 106 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 2 fighters and 2 infantry placed in Eastern United States 1 fighter placed in Western United States 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Finland: 1 aaGun and 1 infantry EDIT: Adding units owned by Americans to Karelia: 1 aaGun and 1 infantry EDIT: Changing ownership of Karelia from Germans to Americans EDIT: Changing PUs for Americans from 102 to 103 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 43 PUs; British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 3 bombers moved from Egypt to Caucasus Combat - British Battle in Caucasus British attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 infantry moved from Persia to Northwest Persia 1 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Caucasus to Persia 3 bombers moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 5 fighters moved from Smolensk to Karelia 4 infantry moved from Finland to Karelia 1 artillery moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Finland to Karelia Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 4 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Changing ownership of Karelia from Americans to Russians EDIT: Changing PUs for Americans from 103 to 102 EDIT: Removing units owned by British from Persia: 1 artillery EDIT: Adding units owned by British to Persia: 1 armour, 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83 British : -1.50 AA fire in Western Germany : : -0.17 Americans : -1.00 Chinese : 0.33 Japanese : 0.00 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 7 PUs; Combat Move - Italians 1 fighter and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from French Indo China to Japan Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,6,3,4,2,4 Italians collect 0 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to New Guinea 1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 15 infantry; Remaining resources: 10 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 bombers moved from Western Ukraine to Caucasus 3 tactical_bombers moved from Western Ukraine to Russia 3 infantry moved from Bryansk to Russia 1 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Germany to Holland Belgium 1 bomber moved from Germany to Vyborg 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Germany to Vyborg Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Russia Germans attack with 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 infantry and 3 tactical_bombers in Russia, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 11PUs while taking Russians capital Germans win, taking Russia from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Russia to Western Ukraine 17 armour and 55 mech_infantrys moved from Bryansk to Novgorod 4 artilleries and 5 infantry moved from Eastern Poland to Baltic States 2 armour moved from Rostov to Bryansk 3 mech_infantrys moved from Western Ukraine to Baltic States 2 bombers moved from Caucasus to Western Ukraine 4 fighters moved from Holland Belgium to Germany 2 bombers moved from Vyborg to Germany 1 infantry moved from Western Germany to France 13 mech_infantrys moved from Germany to Western Germany Place Units - Germans 4 fighters and 6 infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,4,3,1,3,6,5 Germans collect 55 PUs (4 lost to blockades); end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry EDIT: Adding units owned by Germans to Samara: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Americans : -0,33 Russians : -0,67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Vologda to Archangel 1 armour, 6 artilleries, 66 infantry and 2 mech_infantrys moved from Vologda to Russia 1 armour, 6 artilleries, 47 infantry and 2 mech_infantrys moved from Vologda to Samara Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 armour, 6 artilleries, 47 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 6 artilleries, 47 infantry and 2 mech_infantrys in Samara, round 2 : 10/56 hits, 11.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 6 artilleries, 47 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Russia Russians attack with 1 armour, 6 artilleries, 66 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 6 artilleries, 66 infantry and 2 mech_infantrys in Russia, round 2 : 9/75 hits, 14.83 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 6 artilleries, 66 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Vologda to Russia 1 aaGun moved from Vologda to Samara 2 fighters and 1 tactical_bomber moved from Archangel to Finland 1 submarine moved from 92 Sea Zone to 93 Sea Zone Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -8.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 4 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 bomber moved from Japan to Marianas 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai 1 infantry moved from Timguska to Kansu 5 mech_infantrys moved from Timguska to Tsinghai 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Yunnan to Tsinghai 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 4 armour, 4 artilleries, 1 infantry, 10 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns; Chinese defend with 1 fighter and 12 infantry AA fire in Tsinghai : 0/1 hits, 0,17 expected hits Japanese roll dice for 4 armour, 4 artilleries, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/20 hits, 6,50 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 12 infantry in Tsinghai, round 2 : 5/13 hits, 4,67 expected hits 1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 armour, 4 artilleries, 6 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 5/15 hits, 5,67 expected hits Chinese roll dice for 1 fighter and 10 infantry in Tsinghai, round 3 : 4/11 hits, 4,00 expected hits 4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 3/11 hits, 4,67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 3/6 hits, 2,33 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 5 : 4/8 hits, 3,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 1,33 expected hits 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 3 artilleries, 1 infantry and 9 mech_infantrys Casualties for British: 2 aaGuns Casualties for Chinese: 1 fighter and 12 infantry Battle in 8 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Marianas Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Marianas, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Midway Non Combat Move - Japanese 1 bomber moved from Marianas to Iwo Jima 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 6 artilleries and 8 infantry moved from West India to India 3 transports moved from 36 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Tsinghai to Shensi 1 aaGun, 6 infantry and 1 marine moved from Timguska to Kansu 5 battleships, 6 carriers, 2 cruisers, 11 destroyers, 5 fighters, 14 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 transport placed in 39 Sea Zone 3 submarines placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone 4 fighters placed in Japan 2 infantry placed in Kiangsu 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Tsinghai : : -0,17 Americans : -0,17 Chinese : 0,67 Japanese : -4,00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 3 fighters, 9 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from British Columbia to 8 Sea Zone 1 fighter moved from Aleutian Islands to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Karelia to Vyborg 2 bombers moved from Finland to Vyborg 3 fighters moved from Finland to Vyborg Combat - Americans Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 8 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 5 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Americans attack with 2 bombers, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers, 3 fighters and 1 infantry in Vyborg, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Egypt 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 2 fighters moved from Eastern United States to 92 Sea Zone 2 infantry moved from Eastern United States to Quebec 1 transport moved from 107 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 8 Sea Zone to 26 Sea Zone 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 22 Sea Zone to Marshall Islands 9 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 marine moved from Southern France to Normandy Bordeaux 3 fighters moved from Vyborg to Finland 1 aaGun moved from Karelia to Finland 2 bombers moved from Vyborg to Finland Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 1 armour, 1 fighter and 1 infantry placed in Western United States 2 fighters and 2 infantry placed in Eastern United States 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia 1 armour, 2 artilleries, 4 infantry and 10 mech_infantrys moved from Northwest Persia to Caucasus 3 bombers moved from Iraq to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 2 artilleries, 3 bombers, 4 infantry and 10 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 armour, 2 artilleries, 3 bombers, 4 infantry and 10 mech_infantrys in Caucasus, round 2 : 4/20 hits, 5.83 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 3 bombers, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 10 infantry, 1 marine and 5 mech_infantrys moved from Northwest Persia to Persia 10 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq 5 mech_infantrys moved from Northwest Persia to Caucasus 3 bombers moved from Caucasus to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Egypt to Belgian Congo 1 infantry moved from Southern France to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 3 infantry placed in Iraq 2 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Finland: 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber EDIT: Removing units owned by British from Karelia: 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -1.83 Americans : -1.33 Japanese : -2.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 3 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Western Germany 15 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,2,6,1,5,3,6 Italians collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from 54 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Java Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 4 armour, 6 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vyborg 1 bomber moved from Germany to Vyborg 1 bomber moved from Western Ukraine to Archangel 1 infantry moved from Smolensk to Archangel 17 armour and 55 mech_infantrys moved from Novgorod to Karelia 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Southern France 4 mech_infantrys moved from Western Germany to Southern France 4 fighters moved from Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 bomber moved from Western Ukraine to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Russia causes 5 damage total. Battle in Karelia Germans attack with 17 armour and 55 mech_infantrys British defend with 1 infantry Germans roll dice for 17 armour and 55 mech_infantrys in Karelia, round 2 : 12/72 hits, 17,67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 17 armour and 54 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 5 fighters and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 5 fighters and 1 mech_infantry in Holland Belgium, round 2 : 5/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 bomber and 4 mech_infantrys British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Southern France Germans roll dice for 4 mech_infantrys in Southern France, round 2 : 1/4 hits, 0,67 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the British and 2 mech_infantrys owned by the Germans lost in Southern France Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 3 infantry in Southern France, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Southern France 1 mech_infantry owned by the Germans retreated to Northern Italy Americans win with 3 infantry remaining. Battle score for attacker is -19 Casualties for Germans: 1 bomber and 3 mech_infantrys Casualties for British: 1 aaGun Non Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 2 armour moved from Bryansk to Ukraine 2 aaGuns, 29 artilleries and 17 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Baltic States to Karelia 4 artilleries and 5 infantry moved from Baltic States to Eastern Poland 1 bomber moved from Vyborg to Germany 2 aaGuns, 11 artilleries and 8 mech_infantrys moved from Western Germany to France 5 fighters moved from Holland Belgium to Germany 7 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 3 tactical_bombers moved from Western Ukraine to Germany 1 fighter moved from Germany to France 1 marine moved from Germany to Western Germany 1 bomber moved from Russia to Western Ukraine 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Archangel to Eastern Poland Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 armour placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Germans undo move 4. Germans undo move 3. 4 armour and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,4,5,2,4,4,1 Germans collect 50 PUs (4 lost to blockades); end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17 Germans : -3,00 Americans : 0,67 AA fire in Southern France : : 0,83 Russians : 0,00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Finland to Vologda 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 armour and 1 mech_infantry moved from Samara to Urals Russians take Novosibirsk from Japanese Russians take Urals from Japanese 1 tactical_bomber moved from Finland to Vologda 1 fighter moved from Finland to Smolensk 6 artilleries, 45 infantry and 1 mech_infantry moved from Samara to Tambov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Battle in Tambov Russians attack with 6 artilleries, 45 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries, 45 infantry and 1 mech_infantry in Tambov, round 2 : 9/52 hits, 10.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 artilleries, 45 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Samara to Tambov 1 aaGun, 1 armour, 6 artilleries, 64 infantry and 2 mech_infantrys moved from Russia to Bryansk Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Changing PUs for Russians from 17 to 13 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.67 Japanese : -0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Finland to Vologda 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 armour and 1 mech_infantry moved from Samara to Urals Russians take Novosibirsk from Japanese Russians take Urals from Japanese 1 tactical_bomber moved from Finland to Vologda 1 fighter moved from Finland to Smolensk 6 artilleries, 45 infantry and 1 mech_infantry moved from Samara to Tambov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Battle in Tambov Russians attack with 6 artilleries, 45 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries, 45 infantry and 1 mech_infantry in Tambov, round 2 : 9/52 hits, 10.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 artilleries, 45 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Samara to Tambov 1 aaGun, 1 armour, 6 artilleries, 64 infantry and 2 mech_infantrys moved from Russia to Bryansk Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Changing PUs for Russians from 17 to 13 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit bombing damage for these Russians owned units to: factory_minor = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.67 Japanese : -0.33
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Have not had my coffee yet and forgot that the Russian IC had been reduced to a minor IC. So, I mistakenly purchased 4 infantry + MI. After I could not place the 5 units in Russia, I realized my mistake. So I reduced the bombing damage from 5 to 1, placed the 4 infantry in Russia, and then reduced Russia’s IPCs from by 4 from 17 to 13 to pay for the unplaced MI.