19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Sicily
            1 fighter moved from Southern Italy to Sicily
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Sicily, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Sicily, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sicily, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sicily
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 bomber and 1 fighter moved from Sicily to Southern Italy
            1 armour moved from Western Germany to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,4,2
            Italians collect 3 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Americans : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 armour and 1 fighter moved from New South Wales to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 38 mech_infantrys moved from Bryansk to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Rostov
            7 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Belarus to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Tambov
            14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Tambov : : -0,17
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 38 mech_infantrys moved from Bryansk to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Rostov
            7 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Belarus to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Tambov
            14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Tambov : : -0,17
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    please use last file

  • '21 '20 '19 '18 '17 '16

    gonna make another ncm

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 38 mech_infantrys moved from Bryansk to Rostov
            7 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Rostov
            7 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Belarus to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Bryansk to Tambov
            14 artilleries and 18 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 2/9 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Tambov : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Rostov
                Germans attack with 7 armour, 7 artilleries and 42 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries and 42 mech_infantrys in Rostov, round 2 : 14/56 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 7 artilleries and 42 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in Tambov : : -0,17
    Russians : -0,67
    

    Savegame


  • Sorry for the slow response. I have been traveling the last 2 weeks and had heavy work and family demands. Probably will not have time to study our map and make a move until Saturday.


  • @ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:

    Sorry for the slow response. I have been traveling the last 2 weeks and had heavy work and family demands. Probably will not have time to study our map and make a move until Saturday.

    Thanks for letting me know


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Tambov to Russia
            1 mech_infantry moved from Kazakhstan to Tambov
            2 armour, 13 artilleries, 49 infantry and 1 mech_infantry moved from Russia to Tambov
            2 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.17
    

    Savegame


  • Would you please move the Russian sub in SZ 106 to SZ 91. Thanks.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers moved from French Indo China to Szechwan
            2 tactical_bombers moved from India to Szechwan
            1 bomber moved from Philippines to 32 Sea Zone
            2 bombers moved from Philippines to New Guinea
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in New Guinea, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from New Guinea to Paulau Island
            1 bomber moved from 32 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to Paulau Island
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            3 mech_infantrys moved from Kiangsu to Chahar
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            2 bombers moved from Szechwan to French Indo China
            2 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 infantry placed in French Indo China
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : -0,83
    Chinese : 0,00
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 bombers moved from French Indo China to Szechwan
            2 tactical_bombers moved from India to Szechwan
            1 bomber moved from Philippines to 32 Sea Zone
            2 bombers moved from Philippines to New Guinea
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in New Guinea, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from New Guinea to Paulau Island
            1 bomber moved from 32 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to Paulau Island
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            3 mech_infantrys moved from Kiangsu to Chahar
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            2 bombers moved from Szechwan to French Indo China
            2 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            3 destroyers, 2 fighters and 3 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 infantry placed in French Indo China
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Americans : -0,83
    Chinese : 0,00
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 bomber moved from United Kingdom to 124 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 124 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 74 Sea Zone
            1 carrier moved from 81 Sea Zone to 94 Sea Zone
            1 transport moved from 81 Sea Zone to 94 Sea Zone
            3 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to United Kingdom
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from Russia to Northwest Persia
            1 bomber moved from 124 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 fighter and 3 infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Western United States
            3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Kansu to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Ukraine
            2 submarines moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Egypt
            1 bomber moved from Persia to Egypt
            1 bomber moved from Morocco to Egypt
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 infantry moved from Morocco to Algeria
            5 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Persia to Iraq
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            3 aaGuns, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kazakhstan to Tsinghai
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 fighter
            EDIT: Adding units owned by Americans to Russia: 1 fighter
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.67
    Chinese : -0.83
    AA fire in Ukraine : : -0.17
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Southern France to Greater Southern Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 3 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Caucasus
            1 bomber moved from Western Germany to Caucasus
            1 artillery moved from Rostov to Volgograd
            1 bomber moved from Western Germany to Caucasus
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            2 bombers moved from Western Germany to 124 Sea Zone
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 124 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 124 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Ukraine
            2 aaGuns, 17 artilleries, 1 fighter and 17 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Novgorod to Belarus
            7 armour, 6 artilleries and 40 mech_infantrys moved from Rostov to Ukraine
            1 infantry moved from Ukraine to Rostov
            10 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from 124 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            2 tactical_bombers moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
            1 fighter moved from Western Germany to Ukraine
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            3 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Americans : -0,33
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Vologda
            1 artillery and 2 infantry moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            30 infantry and 3 mech_infantrys moved from Russia to Vologda
            1 armour moved from Tambov to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 armour, 32 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 32 infantry and 3 mech_infantrys in Vologda, round 2 : 7/36 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Timguska
            1 armour, 12 artilleries, 47 infantry and 2 mech_infantrys moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 5 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 bombers moved from French Indo China to Shensi
            2 tactical_bombers moved from French Indo China to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/11 hits, 6,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Szechwan to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 marine moved from Ulaanbaatar to Dzavhan
            1 aaGun and 7 infantry moved from Yakut S.S.R. to Dzavhan
            1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Dzavhan
            1 mech_infantry moved from Central Mongolia to Dzavhan
            2 mech_infantrys moved from Chahar to Dzavhan
            2 tactical_bombers moved from Shensi to Central Mongolia
            2 bombers moved from Shensi to Hopei
            1 fighter moved from Paulau Island to 35 Sea Zone
            6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Paulau Island to Philippines
            2 bombers moved from Paulau Island to Hopei
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
            3 artilleries placed in India
            2 artilleries and 1 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : -0,67
    Japanese : -2,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            8 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 16 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Sumatra from Japanese with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 aaGuns moved from Central United States to 101 Sea Zone
            2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
            3 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 bomber placed in Western United States
            5 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 submarines moved from 94 Sea Zone to 97 Sea Zone
            3 bombers moved from Egypt to 97 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Tsinghai to Caucasus
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 3 bombers and 3 submarines
                Italians defend with 1 destroyer
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 3 bombers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Kansu
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Kansu to Russia
            1 tactical_bomber moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Northwest Persia
            3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 bombers moved from 97 Sea Zone to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Algeria to Morocco
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
            3 infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.83
    Italians : -0.33
    Americans : -0.83
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

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