G40L19 BM3 AXIS D! Death! v. karl sad axis +6


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            3 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Tunisia to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Tsinghai to Anhwe
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 bomber moved from Hopei to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from French Indo China to Hopei
            3 aaGuns, 5 artilleries and 16 infantry moved from West India to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 artilleries moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            2 infantry moved from Algeria to Tunisia
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Morocco to Algeria
            1 cruiser moved from 76 Sea Zone to 71 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 81 Sea Zone to 98 Sea Zone
            2 destroyers moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from Syria to 98 Sea Zone
            1 fighter moved from Persia to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 submarine placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 marine placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : 0.67
    Japanese : 0.50
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            2 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in French Equatorial Africa
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            5 infantry moved from Northern Italy to Western Germany
            2 armour moved from Southern Italy to Greater Southern Germany
            1 bomber and 1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,4,6
            Italians collect 15 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : 0.67
    Russians : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            2 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in French Equatorial Africa
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            5 infantry moved from Northern Italy to Western Germany
            2 armour moved from Southern Italy to Greater Southern Germany
            1 bomber and 1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,4,6
            Italians collect 15 PUs (4 lost to blockades); end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : 0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Ukraine to Western Germany
            3 aaGuns, 17 armour, 7 artilleries, 3 fighters, 16 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 6 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Western Germany
            4 fighters moved from Southern Italy to 113 Sea Zone
            3 tactical_bombers moved from Southern Italy to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in France
            2 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,3,6
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Where’s that buttery corn you promised?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    KILL!


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            43 infantry moved from Bryansk to Rostov
            3 infantry moved from Russia to Smolensk
            1 aaGun and 4 infantry moved from Samara to Tambov
            1 aaGun moved from Bryansk to Rostov
            10 mech_infantrys moved from Bryansk to Rostov
            6 armour moved from Bryansk to Rostov
            12 artilleries moved from Bryansk to Rostov
            2 mech_infantrys moved from Volgograd to Rostov
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.33
    

    Savegame


  • must be that damned desert fox in Africa, that I just can’t seem to catch, ugh

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; 
            Japanese buy 6 armour, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 8 artilleries and 14 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            3 mech_infantrys moved from Burma to West India
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship moved from 42 Sea Zone to 45 Sea Zone
            2 carriers moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            2 destroyers moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Jehol to Chahar
            3 artilleries moved from Shantung to Anhwe
            3 infantry moved from Hunan to Anhwe
            3 armour moved from Kwangtung to Anhwe
            6 infantry and 3 mech_infantrys moved from Jehol to Anhwe
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Hunan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 bomber moved from French Indo China to Chahar
            1 bomber moved from Philippines to Chahar
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Anhwe
                Japanese attack with 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/18 hits, 5.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Ceylon from UK_Pacific, taking Anhwe from Chinese with 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/7 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Chahar
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 3 : 4/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Shantung
            2 bombers moved from Chahar to Shantung
            1 aaGun moved from India to West India
            3 mech_infantrys moved from French Indo China to Kiangsi
    
        Place Units - Japanese
            3 armour placed in India
            3 infantry placed in Kwangtung
            3 armour placed in Shantung
            1 infantry placed in Japan
            Japanese undo move 3.
            2 armour placed in Shantung
            1 infantry placed in Shantung
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    ANZAC : 1.33
    Chinese : -0.67
    Japanese : -4.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 4 carriers, 2 cruisers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery, 4 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
            2 carriers, 1 cruiser, 1 marine and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from Egypt to Tobruk
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
            1 fighter moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 13 infantry moved from Hopei to Shensi
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            1 bomber moved from Hopei to French Indo China
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            2 fighters moved from 98 Sea Zone to French Equatorial Africa
            1 mech_infantry moved from Union of South Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to French Equatorial Africa
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in French Equatorial Africa
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 marine
                Italians defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 cruiser in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in French Equatorial Africa, round 2 : 4/6 hits, 2.17 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 carrier moved from 98 Sea Zone to 80 Sea Zone
            3 aaGuns, 7 artilleries and 17 infantry moved from Eastern Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from Persia to Bryansk
            1 mech_infantry moved from Libya to Alexandria
            2 infantry moved from Tunisia to Libya
            1 artillery moved from Algeria to Tunisia
            1 aaGun, 1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Normandy Bordeaux to Gibraltar
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber moved from French Indo China to Shensi
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun and 4 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 airfield placed in Persia
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : -0.33
    Americans : 0.67
    Chinese : 0.17
    Japanese : -0.83
    AA fire in French Indo China : : -0.17
    

    Savegame


  • @axis-dominion

    The poor Italians! They had no where to run!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Southern Italy
            2 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Greater Southern Germany to Romania
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            Italians undo move 1.
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,1,2,4,3,6
            Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Persia to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 50 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Southern France
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Germany to Belarus
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Archangel
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for French: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Normandy Bordeaux to France
            4 artilleries and 5 infantry moved from France to Northern Italy
            4 armour moved from Western Germany to Slovakia Hungary
            9 mech_infantrys moved from Western Germany to Slovakia Hungary
            4 infantry moved from Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 bombers moved from Archangel to Novgorod
            2 fighters moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 armour and 3 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys
            EDIT: Removing units owned by Germans from France: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,4,1,4,5,1
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.67
    Americans : 0.67
    AA fire in Normandy Bordeaux : : -0.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            4 infantry moved from Tambov to Rostov
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Archangel to Russia
            12 mech_infantrys moved from Rostov to Bryansk
            5 artilleries moved from Russia to Bryansk
            12 artilleries moved from Rostov to Bryansk
            6 armour moved from Rostov to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            29 infantry moved from Rostov to Bryansk
            1 aaGun moved from Bryansk to Rostov
            6 infantry moved from Rostov to Bryansk
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 aaGun moved from Tambov to Volgograd
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 destroyers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            2 bombers moved from Shantung to Chahar
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            2 armour moved from Shantung to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kweichow
            3 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kiangsi to Chahar
            3 artilleries moved from Anhwe to Kweichow
            3 armour and 3 mech_infantrys moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Chahar to Shantung
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in Shantung
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 destroyers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            2 bombers moved from Shantung to Chahar
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            2 armour moved from Shantung to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kweichow
            3 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kiangsi to Chahar
            3 artilleries moved from Anhwe to Kweichow
            3 armour and 3 mech_infantrys moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Chahar to Shantung
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in Shantung
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 destroyers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            2 bombers moved from Shantung to Chahar
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            2 armour moved from Shantung to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kweichow
            3 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kiangsi to Chahar
            3 artilleries moved from Anhwe to Kweichow
            3 armour and 3 mech_infantrys moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Chahar to Shantung
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in Shantung
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 4 mech_infantrys
            EDIT: Adding units owned by Japanese to Kweichow: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 4 infantry, 1 marine and 3 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 marine and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 4 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from Western United States to United Kingdom
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 aaGun and 1 mech_infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 armour moved from Tobruk to Egypt
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 14 infantry moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Anglo Egyptian Sudan to Persia
            1 fighter moved from Bryansk to Rostov
            1 bomber moved from Shensi to Russia
            1 aaGun and 4 infantry moved from Trans-Jordan to 98 Sea Zone
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Libya to Tobruk
            1 artillery moved from Tunisia to Libya
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 marine moved from French Equatorial Africa to 82 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 marine moved from 71 Sea Zone to Union of South Africa
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            1 aaGun, 4 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 artilleries placed in Persia
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.50
    Americans : 0.33
    Chinese : -1.17
    Japanese : 0.17
    

    Savegame

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