Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Combat Move - Italians
1 bomber moved from Western Germany to Northern Italy
Combat - Italians
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
AA fire in Northern Italy : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 52 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 54 PUs;
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Rhodesia to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
5 mech_infantrys moved from Rhodesia to Union of South Africa
4 armour moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Rhodesia to Union of South Africa
2 armour moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Rhodesia to Belgian Congo
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Germany to Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Germany to Baltic States
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Greater Southern Germany to Holland Belgium
Combat - Germans
Battle in Union of South Africa
Germans attack with 5 armour and 6 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour and 6 mech_infantrys in Union of South Africa, round 2 : 0/11 hits, 3.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Union of South Africa
Germans roll dice for 5 armour and 5 mech_infantrys in Union of South Africa, round 3 : 2/10 hits, 3.33 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Belgian Congo
Germans attack with 2 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Poland to Germany
2 fighters moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Germany
1 aaGun, 10 armour, 31 artilleries, 45 infantry and 3 mech_infantrys moved from Greater Southern Germany to Germany
7 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
9 infantry moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Rhodesia to Union of South Africa
5 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6,1,4,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,4
Germans collect 36 PUs (11 lost to blockades); end with 36 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -7.00
British : 2.67
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 54 PUs;
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Rhodesia to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
5 mech_infantrys moved from Rhodesia to Union of South Africa
4 armour moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Rhodesia to Union of South Africa
2 armour moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Rhodesia to Belgian Congo
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Germany to Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Germany to Baltic States
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Greater Southern Germany to Holland Belgium
Combat - Germans
Battle in Union of South Africa
Germans attack with 5 armour and 6 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour and 6 mech_infantrys in Union of South Africa, round 2 : 0/11 hits, 3.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Union of South Africa
Germans roll dice for 5 armour and 5 mech_infantrys in Union of South Africa, round 3 : 2/10 hits, 3.33 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Belgian Congo
Germans attack with 2 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Poland to Germany
2 fighters moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Germany
1 aaGun, 10 armour, 31 artilleries, 45 infantry and 3 mech_infantrys moved from Greater Southern Germany to Germany
7 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
9 infantry moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Rhodesia to Union of South Africa
5 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6,1,4,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,4
Germans collect 36 PUs (11 lost to blockades); end with 36 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -7.00
British : 2.67
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 factory_minor, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Yugoslavia to Greater Southern Germany
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 fighter and 1 tactical_bomber moved from Romania to Poland
1 fighter moved from Romania to Greater Southern Germany
1 tactical_bomber moved from Romania to Poland
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
7 armour and 9 mech_infantrys moved from Southern France to Yugoslavia
3 mech_infantrys moved from Southern Italy to Yugoslavia
3 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Slovakia Hungary to Eastern Poland
4 armour and 5 mech_infantrys moved from Romania to Yugoslavia
1 fighter moved from Greater Southern Germany to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
5 mech_infantrys moved from Ukraine to Romania
1 aaGun and 13 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Caucasus
3 mech_infantrys placed in Southern Italy
1 factory_minor placed in Slovakia Hungary
3 infantry placed in Yugoslavia
3 infantry placed in Romania
1 infantry and 2 mech_infantrys placed in Western Ukraine
Russians undo move 6.
3 infantry placed in Western Ukraine
2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 52 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 harbour, 2 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
7 fighters moved from 25 Sea Zone to Wake Island
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Wake Island
Japanese attack with 7 fighters
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 7 fighters in Wake Island, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Wake Island
Japanese win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
7 fighters moved from Wake Island to 25 Sea Zone
2 bombers moved from Japan to Midway
3 fighters moved from 25 Sea Zone to Midway
2 fighters moved from French Indo China to India
3 infantry moved from Persia to Northwest Persia
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Midway: 2 infantry
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 transport
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Adding units owned by Japanese to Wake Island: 2 infantry
EDIT: Turning off Edit Mode
1 harbour placed in Midway
3 transports placed in 6 Sea Zone
3 artilleries placed in Japan
1 carrier and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -1.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
1 bomber and 2 fighters moved from Caucasus to Shensi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
6 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Baltic States
7 fighters moved from Slovakia Hungary to Baltic States
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 105 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
Combat - Americans
Battle in Borneo
Battle in New Guinea
Battle in Sumatra
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Borneo from Japanese, taking New Guinea from Japanese, taking Sumatra from Japanese, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Baltic States
Americans attack with 7 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 7 fighters and 1 mech_infantry in Baltic States, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Sikang
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Shensi, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in Shensi, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
1 bomber and 2 fighters moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Northern Italy
2 fighters moved from Romania to Caucasus
1 fighter moved from Ukraine to Caucasus
2 fighters moved from Baltic States to Romania
1 fighter moved from Baltic States to Western Ukraine
4 fighters moved from Baltic States to Slovakia Hungary
1 fighter moved from Southern France to Yugoslavia
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Northern Italy
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 71 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Queensland to 41 Sea Zone
2 carriers moved from 30 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone
2 carriers moved from 30 Sea Zone to 46 Sea Zone
4 fighters moved from 30 Sea Zone to 46 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to Hawaiian Islands
9 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 carrier moved from 30 Sea Zone to 46 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 30 Sea Zone to 54 Sea Zone
2 submarines moved from 89 Sea Zone to 64 Sea Zone
2 submarines moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 fighter moved from Southern France to Yugoslavia
1 fighter moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Holland Belgium to Southern France
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Southeast Mexico to Mexico
1 infantry moved from Southeast Mexico to Central United States
Place Units - Americans
1 harbour placed in Southeast Mexico
2 infantry placed in Northern Italy
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
4 fighters and 2 tactical_bombers placed in Western United States
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Germans
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 armour and 3 infantry moved from Tsinghai to Kansu
Combat - British
Battle in South West Africa
Battle in Kansu
British attack with 1 armour and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 3 infantry in Kansu, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kansu
British win, taking South West Africa from Germans, taking Kansu from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Tsinghai to Kansu
1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Tsinghai
1 armour, 3 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 72 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 41 Sea Zone
1 carrier moved from 71 Sea Zone to 70 Sea Zone
1 fighter moved from 71 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to Slovakia Hungary
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
6 fighters moved from Slovakia Hungary to Caucasus
2 tactical_bombers moved from Slovakia Hungary to Caucasus
1 destroyer moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Ethiopia to Kenya
Place Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Quebec
2 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 2.00
Americans : -1.00
Japanese : 0.50
wow I don’t think I’ve ever seen japan’s airforce appear so puny by comparison!
ultimately, I think you just have way too many land units locked up doing nothing for the axis other than stopping a Russian advance to the ME, which really the ME is so of the tiniest importance in this match
and talk about guerrilla warfare in Africa!
Ha, you want to call it? Fine by me. I think my error was Germany not holding Russia down and going for Egypt. Japan should have DOW against Russia too…
Oh well.
GG
I’ll post.
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
Ha, you want to call it? Fine by me. I think my error was Germany not holding Russia down and going for Egypt. Japan should have DOW against Russia too…
Oh well.
GG
I’ll post.
Yah up to you, but yah axis is in bad shape here, with no pac in sight as far as I can tell.
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
Ha, you want to call it? Fine by me. I think my error was Germany not holding Russia down and going for Egypt. Japan should have DOW against Russia too…
Oh well.
GG
I’ll post.
Yah I see that as a common mistake with axis players, getting too ambitious down south in ME and Egypt, losing sight of the big red bear.
Also, Let me know if you’d like to play again, albeit a slower pace to accommodate your work situation. If you just can’t, no worries, I do also got other games that are coming down the pipe, so I’m in no shortage.
actually, I am at spot 6 right now, so I have a good chance of making the playoffs this year. If I play you I have about a 75% chance of losing per our track record. Too dangerous! Unless you want to give me a bid as the allies,… Ha ha…
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
actually, I am at spot 6 right now, so I have a good chance of making the playoffs this year. If I play you I have about a 75% chance of losing per our track record. Too dangerous! Unless you want to give me a bid as the allies,… Ha ha…
Lol sure we can wait till next year, no worries.
But that loss against you that’s showing in the league stats spreadsheet, needs to be removed when gamer posts this win. Since we decided to continue this game that I had posted way back when I dropped out of the league. Mind if I Inform him?
oh yeah go ahead