G40L19 BM3 AXIS D! Death! v. karl sad axis +6


  • @simon33 the japs have been tiptoeing around lmao


  • @simon33 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:

    I can’t believe there is no war between Japan and USSR yet.

    Yeah, It’s an issue. Don’t have the forces yet

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Java
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Iwo Jima
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            2 carriers moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 battleship moved from 35 Sea Zone to 17 Sea Zone
            2 destroyers moved from 35 Sea Zone to 17 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Philippines to Japan
            2 bombers moved from Suiyuyan to Japan
            3 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Persia to Northwest Persia
            6 armour moved from Northwest Persia to Persia
            7 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 artillery moved from Tsinghai to Shensi
            2 armour moved from Northwest Persia to Persia
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
            1 fighter placed in Japan
            1 infantry placed in French Indo China
            1 infantry placed in Shantung
            1 infantry placed in Shantung
            2 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : -0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 6 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Tsinghai
            2 fighters moved from Caucasus to Sikang
            12 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
            4 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 fighter moved from Midway to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tsinghai
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Southern France
                Americans attack with 12 artilleries, 1 infantry and 4 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 12 artilleries, 1 infantry and 4 mech_infantrys in Southern France, round 2 : 2/17 hits, 5.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 12 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Sikang
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Tsinghai to Caucasus
            2 fighters moved from Sikang to Caucasus
            1 marine moved from Normandy Bordeaux to 105 Sea Zone
            1 cruiser and 1 marine moved from 105 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
            2 carriers and 1 destroyer moved from 105 Sea Zone to 92 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 105 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
            1 fighter moved from Poland to Slovakia Hungary
            9 fighters moved from Romania to Slovakia Hungary
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            3 fighters moved from 54 Sea Zone to Queensland
            3 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 105 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            5 transports moved from 105 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Mexico
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 harbour, 2 infantry and 1 submarine; Remaining resources: 8 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 105 Sea Zone to Holland Belgium
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            4 fighters moved from Romania to Northern Italy
            1 tactical_bomber moved from Poland to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 infantry; Italians defend with 1 factory_minor
                    British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/7 hits, 3.33 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Northern Italy to Slovakia Hungary
            1 tactical_bomber moved from Northern Italy to Southern France
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            3 transports moved from 105 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Holland Belgium to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 marine moved from Normandy Bordeaux to 105 Sea Zone
            1 cruiser and 1 marine moved from 105 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 carrier moved from 105 Sea Zone to 92 Sea Zone
            1 destroyer moved from 105 Sea Zone to 92 Sea Zone
            7 artilleries, 26 infantry and 1 marine moved from Normandy Bordeaux to Southern France
            3 fighters moved from Poland to Slovakia Hungary
            1 fighter moved from Novgorod to Slovakia Hungary
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 artillery moved from French Equatorial Africa to Nigeria
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            4 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 4 infantry and 4 transports moved from 71 Sea Zone to 72 Sea Zone
            1 armour moved from Kenya to 72 Sea Zone
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 aaGun and 1 infantry moved from Union of South Africa to Rhodesia
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 71 Sea Zone to 72 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 harbour placed in French Madagascar
            1 submarine placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    British : 2.33
    Americans : -4.17
    Japanese : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 fighters
            EDIT: Removing units owned by Italians from Germany: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 4 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5,4,1,3,6
            Italians collect 0 PUs (5 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Wake Island to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
            6 armour and 7 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
            2 armour moved from Anglo Egyptian Sudan to Kenya
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Ethiopia to Kenya
            1 armour moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Northwest Persia
            1 bomber moved from Germany to Holland Belgium
            2 infantry moved from Germany to Poland
            3 fighters and 1 tactical_bomber moved from Germany to Poland
            2 mech_infantrys moved from Germany to Yugoslavia
            3 fighters moved from Germany to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            3 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Germany to Northern Italy
            2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
            3 armour moved from Finland to Karelia
            3 artilleries moved from Finland to Karelia
            2 artilleries moved from Finland to Karelia
            5 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/9 hits, 3.67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Yugoslavia
                Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Yugoslavia
                Germans win, taking Yugoslavia from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Belgian Congo
                Germans attack with 6 artilleries
                British defend with 1 infantry
                    Germans roll dice for 6 artilleries in Belgian Congo, round 2 : 4/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Belgian Congo
                Germans win, taking Belgian Congo from British with 5 artilleries remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Karelia
                Germans attack with 3 armour, 5 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Karelia, round 2 : 3/13 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kenya
                Germans attack with 10 armour and 7 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 10 armour and 7 mech_infantrys in Kenya, round 2 : 7/17 hits, 6.17 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kenya
                Germans win, taking Kenya from British with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
            1 aaGun moved from Anglo Egyptian Sudan to Kenya
            2 armour and 1 mech_infantry moved from Alexandria to Egypt
            10 infantry moved from Western Germany to Germany
            4 infantry moved from Western Germany to Germany
            1 bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            5 fighters moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from Northern Italy to Western Germany
            3 fighters moved from Poland to Western Germany
            3 fighters moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 artilleries placed in Germany
            2 mech_infantrys placed in Egypt
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,4,6,6,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,3,5,1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            Germans collect 36 PUs (6 lost to blockades); end with 36 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kenya: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Anglo Egyptian Sudan: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -0.17
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 3 armour, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Albania to Yugoslavia
            6 mech_infantrys moved from Romania to Yugoslavia
            2 armour moved from Romania to Yugoslavia
            1 tactical_bomber moved from Romania to Poland
            1 fighter moved from Romania to Poland
            1 fighter moved from Romania to Greater Southern Germany
            1 artillery moved from Slovakia Hungary to Greater Southern Germany
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 3 armour and 6 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 armour and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                    Russians roll dice for 3 armour and 6 mech_infantrys in Yugoslavia, round 3 : 5/9 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Greater Southern Germany
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Romania to Yugoslavia
            3 mech_infantrys moved from Ukraine to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            1 mech_infantry moved from Baltic States to Romania
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Russia to Western Ukraine
            3 infantry moved from Volgograd to Caucasus
            3 infantry moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Poland to Romania
            1 fighter moved from Greater Southern Germany to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            24 artilleries moved from Slovakia Hungary to Romania
            4 armour moved from Slovakia Hungary to Yugoslavia
            34 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            1 mech_infantry moved from Romania to Yugoslavia
            9 infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Urals to Smolensk
            2 mech_infantrys moved from Volgograd to Ukraine
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 aaGun and 14 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 armour placed in Romania
            3 infantry placed in Caucasus
            1 infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
            2 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 1 infantry
            EDIT: Adding units owned by Russians to Amur: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 52 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Marianas
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Marianas
            2 fighters moved from 17 Sea Zone to Marianas
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Suiyuyan to Kansu
            1 artillery moved from Kansu to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from Kweichow to Tsinghai
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2.17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Marianas
                Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Marianas, round 2 : 1/10 hits, 4.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Marianas, round 3 : 6/8 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery in Marianas, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Marianas
                Japanese win, taking Marianas from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 carriers moved from 17 Sea Zone to 22 Sea Zone
            1 destroyer moved from 17 Sea Zone to 23 Sea Zone
            1 destroyer and 2 submarines moved from 17 Sea Zone to 22 Sea Zone
            1 battleship moved from 17 Sea Zone to 22 Sea Zone
            4 fighters moved from Marianas to 22 Sea Zone
            2 tactical_bombers moved from Marianas to 22 Sea Zone
            2 carriers moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            2 fighters moved from 44 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from Japan to 45 Sea Zone
            5 armour and 3 mech_infantrys moved from Persia to Iraq
            2 armour moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            3 mech_infantrys moved from Persia to Iraq
            2 infantry moved from Persia to Northwest Persia
            3 armour and 2 mech_infantrys moved from Persia to Iraq
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Japan to Shantung
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry placed in Shantung
            1 infantry placed in French Indo China
            3 infantry placed in Persia
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 1.83
    Chinese : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            12 artilleries and 4 mech_infantrys moved from Southern France to Northern Italy
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 bomber moved from Caucasus to Germany
            1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Greece
            Battle in Northern Italy
                Americans attack with 12 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 12 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 5/18 hits, 6.50 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Northern Italy
                Americans win, taking Greece from Italians, taking Northern Italy from Italians with 12 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 3 mech_infantrys
                Casualties for Germans: 3 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
            1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 105 Sea Zone
            2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 carriers moved from 92 Sea Zone to 105 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Germany to Romania
            1 destroyer moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Holland Belgium to 105 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
            3 fighters moved from Slovakia Hungary to Southern France
            2 fighters moved from Slovakia Hungary to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Southern France
            2 fighters moved from Slovakia Hungary to Romania
            1 fighter moved from Slovakia Hungary to Ukraine
            1 fighter moved from Slovakia Hungary to Volgograd
            1 tactical_bomber moved from Slovakia Hungary to Romania
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 105 Sea Zone
            2 transports moved from 92 Sea Zone to 105 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 6 carriers, 6 destroyers, 8 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            6 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Mexico to Hawaiian Islands
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            Americans undo move 2.
            1 fighter placed in 105 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 fighters placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Changing PUs for British from 2 to 0
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            8 fighters moved from Slovakia Hungary to 95 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 70 Sea Zone
            2 artilleries and 2 infantry moved from 70 Sea Zone to Belgian Congo
            1 battleship and 2 cruisers moved from 72 Sea Zone to 70 Sea Zone
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
            1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Germans
            1 tactical_bomber moved from Southern France to 95 Sea Zone
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Belgian Congo
                British attack with 1 armour, 2 artilleries and 5 infantry
                Germans defend with 1 aaGun and 5 artilleries
                    British roll dice for 1 battleship and 2 cruisers in Belgian Congo, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries and 5 infantry in Belgian Congo, round 2 : 3/8 hits, 2.33 expected hits
                    Germans roll dice for 1 aaGun and 5 artilleries in Belgian Congo, round 2 : 0/5 hits, 1.67 expected hits
                    1 aaGun owned by the Germans and 4 artilleries owned by the Germans lost in Belgian Congo
                    British roll dice for 1 armour, 2 artilleries and 5 infantry in Belgian Congo, round 3 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belgian Congo
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Belgian Congo from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 25
                Casualties for Germans: 1 aaGun and 5 artilleries
    
        Non Combat Move - British
            1 aaGun moved from Rhodesia to Union of South Africa
            1 transport moved from 72 Sea Zone to 82 Sea Zone
            1 artillery moved from Nigeria to 82 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to 105 Sea Zone
            1 fighter moved from United Kingdom to 105 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
            1 marine moved from 105 Sea Zone to Normandy Bordeaux
            1 carrier and 2 destroyers moved from 92 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            7 artilleries, 26 infantry and 1 marine moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            8 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
    
        Place Units - British
            2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry placed in United Kingdom
            3 infantry placed in Union of South Africa
            British undo move 2.
            British undo move 1.
            2 artilleries and 1 infantry placed in Union of South Africa
            2 fighters, 4 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Italians : 2.00
    British : 0.67
    Americans : -1.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 95 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from 95 Sea Zone to Western Germany
            1 fighter moved from 99 Sea Zone to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,4,2
            Italians collect 1 PU (3 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Novgorod to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.33
    

    Savegame


  • @axis-dominion

    just got through major work project… more regular game play resumes

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour moved from Kenya to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Belgian Congo
            9 armour and 4 mech_infantrys moved from Kenya to Belgian Congo
            1 mech_infantry moved from Egypt to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            3 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Poland
            2 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Germany to Greater Southern Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
            1 infantry moved from Finland to Vyborg
            1 bomber moved from Western Germany to Vyborg
            3 armour, 5 artilleries and 4 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
            1 fighter moved from Western Germany to Poland
            2 fighters moved from Southern Italy to Poland
            2 fighters moved from Southern Italy to Greater Southern Germany
            1 fighter moved from Southern Italy to Greater Southern Germany
            2 fighters moved from Southern Italy to Greater Southern Germany
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 5 artilleries and 4 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 5 artilleries and 4 infantry in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belgian Congo
                Germans attack with 10 armour and 6 mech_infantrys
                British defend with 1 armour, 2 artilleries and 5 infantry
                    Germans roll dice for 10 armour and 6 mech_infantrys in Belgian Congo, round 2 : 5/16 hits, 6.00 expected hits
                    British roll dice for 1 armour, 2 artilleries and 5 infantry in Belgian Congo, round 2 : 0/8 hits, 2.83 expected hits
                    5 infantry owned by the British lost in Belgian Congo
                    Germans roll dice for 10 armour and 6 mech_infantrys in Belgian Congo, round 3 : 5/16 hits, 6.00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Belgian Congo, round 3 : 1/3 hits, 1.17 expected hits
                    2 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Belgian Congo
                Germans win, taking Belgian Congo from British with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for British: 1 armour, 2 artilleries and 5 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 7 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 7 fighters, 4 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 6/13 hits, 5.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Russians with 7 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Poland
                Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 5/8 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Alexandria
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Germans win, taking Alexandria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            14 infantry moved from Germany to Western Germany
            5 infantry moved from Germany to Western Germany
            3 fighters moved from Poland to Germany
            1 fighter moved from Poland to Germany
            1 tactical_bomber moved from Poland to Western Germany
            25 infantry moved from Germany to Greater Southern Germany
            1 aaGun, 10 armour, 31 artilleries, 16 infantry and 3 mech_infantrys moved from Germany to Greater Southern Germany
            2 fighters moved from Greater Southern Germany to Germany
            2 fighters moved from Greater Southern Germany to Western Germany
            2 fighters moved from Greater Southern Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
            1 bomber moved from Vyborg to Finland
            2 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
            1 fighter moved from Alexandria to Egypt
            3 armour moved from Egypt to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            3 mech_infantrys moved from Egypt to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - Germans
            10 infantry placed in Western Germany
            4 infantry placed in Germany
            2 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 5 infantry
            EDIT: Adding units owned by Germans to Germany: 5 infantry
            EDIT: Removing units owned by Germans from Greater Southern Germany: 4 infantry
            EDIT: Adding units owned by Germans to Western Germany: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6
            Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -3.67
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 factory_minor, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Romania to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Romania to Poland
            1 fighter moved from Romania to Slovakia Hungary
            1 artillery moved from Romania to Slovakia Hungary
            7 armour moved from Yugoslavia to Southern Italy
            7 mech_infantrys moved from Yugoslavia to Southern Italy
            8 mech_infantrys moved from Yugoslavia to Southern Italy
            3 armour, 23 artilleries, 7 infantry and 4 mech_infantrys moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Southern Italy
                Russians attack with 7 armour and 15 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
                    Russians roll dice for 7 armour and 15 mech_infantrys in Southern Italy, round 2 : 10/22 hits, 6.00 expected hits
                    Italians roll dice for 2 aaGuns, 1 artillery and 11 infantry in Southern Italy, round 2 : 4/12 hits, 4.00 expected hits
                    4 mech_infantrys owned by the Russians, 2 aaGuns owned by the Italians and 8 infantry owned by the Italians lost in Southern Italy
                    Russians roll dice for 7 armour and 11 mech_infantrys in Southern Italy, round 3 : 6/18 hits, 5.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 3 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
                Russians captures 1PU while taking Italians capital
                Russians win, taking Southern Italy from Italians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Russians: 6 mech_infantrys
                Casualties for Italians: 2 aaGuns, 1 artillery and 11 infantry
            triggerItaliansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Russians
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Poland to Yugoslavia
            4 mech_infantrys moved from Eastern Poland to Yugoslavia
            5 mech_infantrys moved from Ukraine to Romania
            1 aaGun moved from Eastern Poland to Romania
            1 mech_infantry moved from Western Ukraine to Romania
            1 mech_infantry moved from Smolensk to Western Ukraine
            2 mech_infantrys moved from Russia to Western Ukraine
            3 mech_infantrys moved from Volgograd to Ukraine
            1 aaGun moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Caucasus to Ukraine
            1 aaGun and 13 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 factory_minor placed in Yugoslavia
            2 armour and 1 mech_infantry placed in Romania
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Caucasus
            3 infantry placed in Volgograd
            2 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 49 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : 5.50
    

    Savegame


  • @axis-dominion

    under the work yoke again! Just as I thought I was in the clear… back on Wednesday for sure!

    Sorry…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Also, you game for vancouver BC tourney of champions this coming spring? Like in March/April?


  • @Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:

    @Karl7

    Also, you game for vancouver BC tourney of champions this coming spring? Like in March/April?

    damn that sounds so tempting! I rarely travel, but you got me thinking… can you provide more details?


  • @axis-dominion

    well, it would be at the local we had the other Vancouver tourney: which is basically my Aunt’s vacation house. You’d need only to buy a ticket and get to the house. Food, lodging, games taken care of.

    BUT! We are in very preliminary planning stages. I still have to get dates from my Aunt and cross-check with work etc… so possibility wouldn’t work anyway,

    But I am trying to gauge interest. I will reach out to Adam 514 and the rest of the “best” to see if we could get a FtoF of the “Masters” – granted of which I am not, but still would be fun


  • @Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:

    @axis-dominion

    well, it would be at the local we had the other Vancouver tourney: which is basically my Aunt’s vacation house. You’d need only to buy a ticket and get to the house. Food, lodging, games taken care of.

    BUT! We are in very preliminary planning stages. I still have to get dates from my Aunt and cross-check with work etc… so possibility wouldn’t work anyway,

    But I am trying to gauge interest. I will reach out to Adam 514 and the rest of the “best” to see if we could get a FtoF of the “Masters” – granted of which I am not, but still would be fun

    yah. man I am at least interested! how many days are we talking, is it like a weekend only, or more than that?

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