19L ArtofWar1947 (L) vs AetV (X) BM3 game II


  • @ArtofWar1947 , do you want to intercept?


  • No intercept.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 68 PUs; 
            Germans buy 3 armour, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Novgorod to Archangel
            2 tactical_bombers moved from Novgorod to Archangel
            4 fighters moved from Novgorod to Russia
            1 bomber moved from Tambov to Russia
            5 bombers moved from Tambov to Russia
            3 bombers moved from Southern Italy to Russia
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 mech_infantrys moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 mech_infantry moved from Eastern Poland to Archangel
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 13 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/7 hits, 1,17 expected hits
                2 bombers killed by AA
                    AA fire in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,5,3,7,4 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 23 damage total.  Damaged units is as follows: factory_major = 17, airfield = 6
            Battle in Archangel
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Western Germany
            2 infantry moved from Western Germany to Northern Italy
            3 armour moved from Germany to Eastern Poland
            4 fighters moved from Russia to Tambov
            2 tactical_bombers moved from Archangel to Tambov
            3 armour moved from Volgograd to Tambov
            2 bombers moved from Russia to Tambov
            1 mech_infantry moved from Novgorod to Vologda
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
            5 submarines moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            4 bombers moved from Russia to Tambov
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            2 infantry and 8 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,6,1
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1,50
    Germans : 0,83
    Americans : 0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 20 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Vologda
            9 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 9 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 6/11 hits, 5.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            9 fighters and 1 tactical_bomber moved from Vologda to Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 bombers, 1 destroyer, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Hopei to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Turkmenistan to Eastern Persia
            1 infantry moved from India to West India
            1 artillery moved from Malaya to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 cruiser moved from 56 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 armour and 1 mech_infantry moved from Kiangsu to Jehol
            1 bomber moved from Hopei to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            2 mech_infantrys placed in Kiangsu
            Japanese undo move 2.
            1 armour, 1 fighter and 1 mech_infantry placed in India
            1 infantry and 1 mech_infantry placed in Kiangsu
            2 bombers placed in French Indo China
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Gibraltar to Southern France
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            3 bombers moved from Normandy Bordeaux to Germany
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Morocco
                Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 25 Sea Zone to Queensland
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 107 Sea Zone to 106 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 carriers, 5 destroyers and 5 submarines moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 bombers moved from Germany to Normandy Bordeaux
            5 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            26 infantry and 8 mech_infantrys moved from Egypt to Alexandria
            4 fighters and 2 tactical_bombers moved from Iraq to Alexandria
    
        Combat - British
            Battle in Algeria
            Battle in Alexandria
                British attack with 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 aaGun, 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
                    AA fire in Alexandria : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/40 hits, 9.00 expected hits
                    Italians roll dice for 1 aaGun, 2 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Alexandria, round 2 : 15/29 hits, 10.00 expected hits
                    1 aaGun owned by the Italians, 6 infantry owned by the Italians and 15 infantry owned by the British lost in Alexandria
                8 mech_infantrys owned by the British and 11 infantry owned by the British retreated to Egypt
                Italians win, taking Algeria from Germans with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
                Casualties for British: 15 infantry
                Casualties for Italians: 1 aaGun and 6 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 bomber moved from United Kingdom to Gibraltar
            4 fighters moved from Normandy Bordeaux to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to Morocco
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 aaGuns, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan
            1 armour and 16 mech_infantrys moved from Persia to Trans-Jordan
            2 infantry moved from Northwest Persia to Iraq
            1 aaGun and 7 infantry moved from Persia to Iraq
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            3 infantry moved from 92 Sea Zone to Gibraltar
            4 fighters and 2 tactical_bombers moved from Alexandria to Egypt
    
        Place Units - British
            3 artilleries placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 mech_infantry placed in Union of South Africa
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,2,5,3,4,6,2,3,2,5,2,4,5,4,2,5
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -2.00
    Italians : 5.00
    Americans : 1.50
    AA fire in Alexandria : : -0.50
    Chinese : 0.33
    Japanese : 0.33
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Gibraltar to Southern France
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            3 bombers moved from Normandy Bordeaux to Germany
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Morocco
                Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 25 Sea Zone to Queensland
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 107 Sea Zone to 106 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 carriers, 5 destroyers and 5 submarines moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 bombers moved from Germany to Normandy Bordeaux
            5 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            26 infantry and 8 mech_infantrys moved from Egypt to Alexandria
            4 fighters and 2 tactical_bombers moved from Iraq to Alexandria
    
        Combat - British
            Battle in Algeria
            Battle in Alexandria
                British attack with 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 aaGun, 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
                    AA fire in Alexandria : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/40 hits, 9.00 expected hits
                    Italians roll dice for 1 aaGun, 2 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Alexandria, round 2 : 15/29 hits, 10.00 expected hits
                    1 aaGun owned by the Italians, 6 infantry owned by the Italians and 15 infantry owned by the British lost in Alexandria
                8 mech_infantrys owned by the British and 11 infantry owned by the British retreated to Egypt
                Italians win, taking Algeria from Germans with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
                Casualties for British: 15 infantry
                Casualties for Italians: 1 aaGun and 6 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 bomber moved from United Kingdom to Gibraltar
            4 fighters moved from Normandy Bordeaux to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to Morocco
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 aaGuns, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan
            1 armour and 16 mech_infantrys moved from Persia to Trans-Jordan
            2 infantry moved from Northwest Persia to Iraq
            1 aaGun and 7 infantry moved from Persia to Iraq
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            3 infantry moved from 92 Sea Zone to Gibraltar
            4 fighters and 2 tactical_bombers moved from Alexandria to Egypt
    
        Place Units - British
            3 artilleries placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 mech_infantry placed in Union of South Africa
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,2,5,3,4,6,2,3,2,5,2,4,5,4,2,5
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 2 aaGuns, 1 artillery and 18 infantry
            EDIT: Adding units owned by British to Iraq: 1 armour and 16 mech_infantrys
            EDIT: Removing units owned by British from Iraq: 9 infantry
            EDIT: Removing units owned by British from Trans-Jordan: 2 aaGuns, 1 armour, 1 artillery, 9 infantry and 16 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -2.00
    Italians : 5.00
    Americans : 1.50
    AA fire in Alexandria : : -0.50
    Chinese : 0.33
    Japanese : 0.33
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Gibraltar to Southern France
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            3 bombers moved from Normandy Bordeaux to Germany
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Morocco
                Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 25 Sea Zone to Queensland
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 107 Sea Zone to 106 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 carriers, 5 destroyers and 5 submarines moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 bombers moved from Germany to Normandy Bordeaux
            5 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            26 infantry and 8 mech_infantrys moved from Egypt to Alexandria
            4 fighters and 2 tactical_bombers moved from Iraq to Alexandria
    
        Combat - British
            Battle in Algeria
            Battle in Alexandria
                British attack with 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 aaGun, 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
                    AA fire in Alexandria : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/40 hits, 9.00 expected hits
                    Italians roll dice for 1 aaGun, 2 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Alexandria, round 2 : 15/29 hits, 10.00 expected hits
                    1 aaGun owned by the Italians, 6 infantry owned by the Italians and 15 infantry owned by the British lost in Alexandria
                8 mech_infantrys owned by the British and 11 infantry owned by the British retreated to Egypt
                Italians win, taking Algeria from Germans with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
                Casualties for British: 15 infantry
                Casualties for Italians: 1 aaGun and 6 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            1 bomber moved from United Kingdom to Gibraltar
            4 fighters moved from Normandy Bordeaux to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to Morocco
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 aaGuns, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan
            1 armour and 16 mech_infantrys moved from Persia to Trans-Jordan
            2 infantry moved from Northwest Persia to Iraq
            1 aaGun and 7 infantry moved from Persia to Iraq
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            3 infantry moved from 92 Sea Zone to Gibraltar
            4 fighters and 2 tactical_bombers moved from Alexandria to Egypt
    
        Place Units - British
            3 artilleries placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 mech_infantry placed in Union of South Africa
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,2,5,3,4,6,2,3,2,5,2,4,5,4,2,5
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 2 aaGuns, 1 artillery and 18 infantry
            EDIT: Adding units owned by British to Iraq: 1 armour and 16 mech_infantrys
            EDIT: Removing units owned by British from Iraq: 9 infantry
            EDIT: Removing units owned by British from Trans-Jordan: 2 aaGuns, 1 armour, 1 artillery, 9 infantry and 16 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun, 1 armour and 16 mech_infantrys
            EDIT: Removing units owned by British from Iraq: 1 aaGun, 1 armour and 16 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -2.00
    Italians : 5.00
    Americans : 1.50
    AA fire in Alexandria : : -0.50
    Chinese : 0.33
    Japanese : 0.33
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            3 fighters moved from 97 Sea Zone to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Holland Belgium to Southern Italy
            2 armour moved from Eastern Poland to Bryansk
            1 aaGun and 3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Samara
            2 armour moved from Tambov to Volgograd
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Bryansk
            6 armour moved from Tambov to Volgograd
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from Southern France to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
            EDIT: Removing units owned by Italians from Tobruk: 1 infantry
            EDIT: Turning off Edit Mode
            3 destroyers placed in 95 Sea Zone
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -0,67
    Americans : -0,33
    

    Savegame


  • @ArtofWar1947 , i swapped 1x Casualty (Inf. for my AA-Gun).
    I would have kept the AA for another round.


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            2 fighters moved from New South Wales to 54 Sea Zone
            2 destroyers moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
            EDIT: Adding units owned by ANZAC to Western Australia: 1 mech_infantry
            EDIT: Changing ownership of Western Australia from Japanese to ANZAC
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 68 PUs; 
            Germans buy 2 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Vologda
            1 infantry moved from Smolensk to Vologda
            4 fighters moved from Tambov to Vologda
            2 tactical_bombers moved from Tambov to Vologda
            6 bombers moved from Tambov to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 6 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 6 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 11/14 hits, 7,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 6 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 bombers, 4 fighters and 2 tactical_bombers moved from Vologda to Bryansk
            1 infantry moved from Bryansk to Smolensk
            1 aaGun, 25 armour, 5 artilleries, 18 infantry and 24 mech_infantrys moved from Tambov to Bryansk
            3 armour moved from Volgograd to Bryansk
            6 mech_infantrys moved from Ukraine to Bryansk
            3 armour moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Archangel to Bryansk
            4 mech_infantrys moved from Novgorod to Bryansk
            8 mech_infantrys moved from Germany to Eastern Poland
            12 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            2 fighters moved from Western Germany to Bryansk
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            4 infantry moved from Northern Italy to Southern Italy
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            8 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            4 bombers placed in Western Germany
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,1,4
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 16x factory_major; Remaining resources: 19 PUs; 
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Urals to Vologda
            9 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 9 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 6/12 hits, 5.50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            9 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Urals to Vologda
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 3 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 infantry moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            5 artilleries, 5 infantry and 1 marine moved from Dutch New Guinea to New Guinea
            2 tactical_bombers moved from 45 Sea Zone to New Guinea
            2 fighters moved from 45 Sea Zone to New Guinea
            4 tactical_bombers moved from 35 Sea Zone to New Guinea
            6 fighters moved from 35 Sea Zone to New Guinea
            1 cruiser moved from 45 Sea Zone to 46 Sea Zone
            2 battleships and 3 cruisers moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 5 artilleries, 8 fighters, 5 infantry, 1 marine and 6 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 5 artilleries, 8 fighters, 5 infantry, 1 marine and 6 tactical_bombers in New Guinea, round 2 : 8/25 hits, 11,50 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 5 artilleries, 8 fighters, 4 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 7 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 6 infantry
                    Japanese roll dice for 1 armour, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 3/9 hits, 1,83 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 4 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yakut S.S.R., round 4 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Yakut S.S.R., round 4 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 5 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 6 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 5 infantry
                Casualties for Russians: 1 aaGun and 6 infantry
    
        Non Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Jehol to Hopei
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            4 fighters moved from Japan to 46 Sea Zone
            2 carriers moved from 45 Sea Zone to 46 Sea Zone
            7 carriers moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 carrier moved from 45 Sea Zone to 46 Sea Zone
            8 fighters moved from New Guinea to 46 Sea Zone
            6 tactical_bombers moved from New Guinea to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer and 2 submarines moved from 45 Sea Zone to 46 Sea Zone
            5 transports moved from 45 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 5 destroyers, 1 infantry, 12 submarines and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            3 bombers placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Russians : -0,33
    Japanese : -2,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 bombers moved from Queensland to 55 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Southern France
            3 bombers moved from Normandy Bordeaux to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 8,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 5 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 55 Sea Zone to South Australia
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 2 infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 bombers moved from Queensland to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Midway
            1 bomber moved from Hawaiian Islands to Midway
            2 bombers moved from 26 Sea Zone to Midway
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Southern France to Gibraltar
            3 fighters moved from Southern France to Gibraltar
            4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 armour, 2 fighters and 1 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            4 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 bomber, 6 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 94 Sea Zone
                British win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 aaGun, 1 armour and 16 mech_infantrys moved from Trans-Jordan to Iraq
            1 armour and 19 mech_infantrys moved from Iraq to Northwest Persia
            2 aaGuns, 1 artillery and 18 infantry moved from Persia to Northwest Persia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            4 fighters moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    British : 0.67
    AA fire in Western Germany : : -0.50
    Americans : -2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 bombers moved from Queensland to 55 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Southern France
            3 bombers moved from Normandy Bordeaux to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 8,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 5 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 55 Sea Zone to South Australia
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 2 infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 bombers moved from Queensland to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Midway
            1 bomber moved from Hawaiian Islands to Midway
            2 bombers moved from 26 Sea Zone to Midway
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Southern France to Gibraltar
            3 fighters moved from Southern France to Gibraltar
            4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 armour, 2 fighters and 1 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            4 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 bomber, 6 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 94 Sea Zone
                British win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 aaGun, 1 armour and 16 mech_infantrys moved from Trans-Jordan to Iraq
            1 armour and 19 mech_infantrys moved from Iraq to Northwest Persia
            2 aaGuns, 1 artillery and 18 infantry moved from Persia to Northwest Persia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            4 fighters moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    British : 0.67
    AA fire in Western Germany : : -0.50
    Americans : -2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 bombers moved from Queensland to 55 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Southern France
            3 bombers moved from Normandy Bordeaux to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 8,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 5 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 55 Sea Zone to South Australia
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 2 infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 bombers moved from Queensland to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Midway
            1 bomber moved from Hawaiian Islands to Midway
            2 bombers moved from 26 Sea Zone to Midway
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Southern France to Gibraltar
            3 fighters moved from Southern France to Gibraltar
            4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 armour, 2 fighters and 1 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            4 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 bomber, 6 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 94 Sea Zone
                British win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 aaGun, 1 armour and 16 mech_infantrys moved from Trans-Jordan to Iraq
            1 armour and 19 mech_infantrys moved from Iraq to Northwest Persia
            2 aaGuns, 1 artillery and 18 infantry moved from Persia to Northwest Persia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            4 fighters moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 armour
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    British : 0.67
    AA fire in Western Germany : : -0.50
    Americans : -2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            4 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to 94 Sea Zone
            2 armour moved from Bryansk to Vologda
            1 infantry moved from Samara to Vologda
            2 armour moved from Volgograd to Vologda
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer, 5 fighters and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer, 5 fighters and 1 transport in 94 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 94 Sea Zone
                Italians win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Algeria
            Battle in Tunisia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians and 1 aaGun owned by the British lost in Tunisia
                    Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Algeria from British with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Vologda
                Italians attack with 4 armour and 1 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 4 armour and 1 infantry in Vologda, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            6 armour moved from Volgograd to Bryansk
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            4 fighters moved from 94 Sea Zone to 95 Sea Zone
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 infantry placed in Northern Italy
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 4,00
    British : -0,17
    Americans : 2,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from Western Australia to South Australia
            1 armour and 1 mech_infantry moved from New South Wales to South Australia
            1 submarine moved from 62 Sea Zone to 52 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 aaGuns, 2 artilleries, 5 fighters, 4 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major; Remaining resources: 54 PUs; 
            Germans buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Tobruk to Tunisia
            2 fighters moved from 95 Sea Zone to Tunisia
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            4 bombers moved from Western Germany to Tunisia
    
        Combat - Germans
            Battle in Tunisia
                Germans attack with 1 armour, 4 bombers and 2 fighters
                Americans defend with 1 armour
                    Germans roll dice for 1 armour, 4 bombers and 2 fighters in Tunisia, round 2 : 4/7 hits, 4,17 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Germans win, taking Tunisia from Americans with 1 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            2 fighters moved from Tunisia to 95 Sea Zone
            4 bombers moved from Tunisia to Southern Italy
            6 bombers moved from Bryansk to Southern Italy
            8 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
    
        Place Units - Germans
            9 infantry and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6,6
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -0,50
    

    Savegame

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