@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Please retreat the 8 German infantry in Finland to Norway. Thanks.
done
Enjoy yourself. No rush. Best, Art
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 bombers, 6 fighters and 3 tactical_bombers moved from Southern France to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters, 7 submarines and 4 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports
Americans roll dice for 7 submarines in 95 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
Americans roll dice for 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 14/24 hits, 12.17 expected hits
Units damaged: 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 battleship owned by the Italians and 2 carriers owned by the Italians
Italians roll dice for 10 submarines in 95 Sea Zone, round 2 : 1/10 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 2 : 10/19 hits, 10.50 expected hits
5 submarines owned by the Americans, 8 submarines owned by the Germans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 10/24 hits, 12.17 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 3 : 10/19 hits, 10.50 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 5 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Germans and 2 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 4 tactical_bombers in 95 Sea Zone, round 4 : 6/16 hits, 9.00 expected hits
Italians roll dice for 2 battleships, 7 fighters and 3 transports in 95 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
5 fighters owned by the Americans and 6 fighters owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 95 Sea Zone, round 5 : 8/11 hits, 6.50 expected hits
Italians roll dice for 2 battleships, 1 fighter and 3 transports in 95 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
1 battleship owned by the Germans, 2 transports owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Americans: 3 carriers, 5 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 8 infantry and 5 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 93 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Northern Territory
Place Units - Americans
2 carriers placed in 93 Sea Zone
3 fighters placed in Normandy Bordeaux
1 fighter placed in Southern France
1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to Northern Italy
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 armour, 1 artillery, 20 infantry and 19 mech_infantrys moved from Persia to Northwest Persia
3 armour and 10 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
3 cruisers moved from 94 Sea Zone to 95 Sea Zone
2 destroyers moved from 94 Sea Zone to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Northern Italy
British attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Malta
Battle in Alexandria
British attack with 5 artilleries, 3 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 6 artilleries and 9 infantry
AA fire in Alexandria : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Alexandria
British roll dice for 5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 8/26 hits, 7.17 expected hits
Italians roll dice for 1 aaGun, 7 artilleries and 11 infantry in Alexandria, round 2 : 5/18 hits, 6.00 expected hits
1 aaGun owned by the Italians, 7 infantry owned by the Italians and 5 infantry owned by the British lost in Alexandria
British roll dice for 5 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 8/21 hits, 6.33 expected hits
Italians roll dice for 7 artilleries and 4 infantry in Alexandria, round 3 : 4/11 hits, 3.67 expected hits
2 infantry owned by the Germans, 4 artilleries owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
British roll dice for 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 4 : 8/17 hits, 5.67 expected hits
Italians roll dice for 3 artilleries in Alexandria, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 artilleries owned by the Italians lost in Alexandria
British win, taking Malta from Italians, taking Alexandria from Italians with 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter and 9 infantry
Casualties for Italians: 1 aaGun, 6 artilleries and 9 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys in Northwest Persia, round 2 : 8/54 hits, 10.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 armour, 1 artillery, 19 infantry and 29 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
1 carrier and 3 destroyers moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 fighter moved from Alexandria to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
3 aaGuns moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 aaGun moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 1 bomber
EDIT: Adding units owned by Americans to Western Australia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : -4.50
British : -0.67
Americans : -3.83
AA fire in Alexandria : : 0.50
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
2 armour placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2,00
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major, 4x factory_minor; Remaining resources: 78 PUs;
Germans buy 3 armour and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 bomber moved from French Indo China to 42 Sea Zone
10 bombers moved from Bryansk to 96 Sea Zone
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 96 Sea Zone
Germans attack with 10 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 10 bombers in 96 Sea Zone, round 2 : 7/10 hits, 6,67 expected hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
10 bombers moved from 96 Sea Zone to Southern Italy
7 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Northern Italy
35 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Russia to Volgograd
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to India
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
7 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,4,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 6 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Shensi to Anhwe
11 bombers moved from French Indo China to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from West India to Persia
Japanese take Persia from British
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 11 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 11 bombers, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 9/14 hits, 8,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 11 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
3 armour and 3 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Kazakhstan
11 bombers moved from Anhwe to French Indo China
6 armour and 15 mech_infantrys moved from West India to Turkmenistan
4 artilleries and 2 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 aaGun moved from Shensi to Sikang
1 armour moved from Vologda to Volgograd
Place Units - Japanese
3 armour placed in India
2 destroyers and 1 transport placed in 36 Sea Zone
3 destroyers placed in 19 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,83
@ArtofWar1947 assumed no Russian CM so i did Japans Go as well.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Scramble fighter to SZ 95?
OOL for battle in S Italy if other than max defense?
@ArtofWar1947 No scramble.
Please show me first round hit results. Will hand out Ool after that.
Thank you.
US got 9 hits. Casualties?
@ArtofWar1947 please kill AA-gun,Ita Inf, Ger Inf and Ita Marine.
Next round max def.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers
Germans defend with 10 bombers, 4 infantry and 2 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Southern Italy, round 2 : 9/24 hits, 10.17 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 11 bombers, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 8/24 hits, 6.50 expected hits
1 aaGun owned by the Italians, 1 marine owned by the Italians, 4 infantry owned by the Germans, 8 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 3 : 7/16 hits, 8.33 expected hits
Italians roll dice for 2 artilleries, 11 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 3 : 1/16 hits, 3.83 expected hits
6 bombers owned by the Germans, 1 bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 4 : 10/15 hits, 8.00 expected hits
Italians roll dice for 2 artilleries, 4 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.67 expected hits
4 bombers owned by the Germans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the Italians lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157
Casualties for Americans: 2 artilleries and 8 infantry
Casualties for Germans: 10 bombers, 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 marine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 fighters moved from Southern Italy to 95 Sea Zone
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
1 bomber moved from Western Australia to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Southern France
3 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Caucasus
British attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Caucasus
British win, taking Greece from Germans, taking Crete from Germans, taking Cyprus from Italians, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 4 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
1 carrier, 3 cruisers and 4 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to 98 Sea Zone
1 bomber moved from Southern France to Iraq
1 fighter moved from United Kingdom to Southern France
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
3 artilleries placed in Iraq
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier
EDIT: Removing units owned by British from Southern France: 2 fighters
EDIT: Adding units owned by British to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00
British : -0.83
AA fire in Southern Italy : : -0.50
Americans : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 armour moved from Ukraine to Volgograd
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,17
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Volgograd to Caucasus
4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from India to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Italy
Germans attack with 4 infantry
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 infantry in Southern Italy, round 2 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Americans lost in Southern Italy
Germans roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 artillery
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4,33 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Caucasus to Romania
1 bomber moved from Caucasus to Volgograd
7 armour moved from Slovakia Hungary to Bessarabia
5 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Novgorod to Vyborg
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
1 bomber placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : 0,67
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Java
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Persia
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to India
3 armour moved from India to Eastern Persia
1 aaGun moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
1 bomber moved from Java to Malaya
2 destroyers moved from 36 Sea Zone to 22 Sea Zone
3 destroyers moved from 19 Sea Zone to 22 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 armour placed in India
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 1,33
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 14 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers and 2 fighters moved from Southern France to Western Germany
2 fighters moved from 95 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 2 mech_infantrys
Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 aaGuns, 2 armour and 9 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Greece
2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 carriers, 1 cruiser and 6 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 infantry placed in Southern France
2 submarines placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Eastern United States
1 mech_infantry placed in Western United States
10 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
4 armour, 1 artillery, 17 infantry and 29 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
British take 98 Sea Zone from Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys in Caucasus, round 2 : 14/51 hits, 10.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 aaGun, 3 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to Greece
4 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 artillery, 1 fighter and 9 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 5.83
AA fire in Western Germany : : -0.33
Americans : 2.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,5,4,1,3,3,1,1,3,4,1,1
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :