19L ArtofWar1947 (L) vs AetV (X) BM3 game II


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Novosibirsk
            9 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 9 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 8/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            9 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            1 artillery, 2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Russians : 2.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            7 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            6 fighters moved from 46 Sea Zone to 55 Sea Zone
            4 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            4 armour, 1 infantry and 16 mech_infantrys moved from Hopei to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Kweichow to Suiyuyan
            9 bombers moved from French Indo China to Suiyuyan
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Soviet Far East
                Japanese attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 3 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 4 armour, 9 bombers, 2 infantry and 17 mech_infantrys
                Chinese defend with 1 fighter and 23 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 4 armour, 9 bombers, 2 infantry and 17 mech_infantrys in Suiyuyan, round 2 : 9/32 hits, 11,17 expected hits
                    Chinese roll dice for 1 fighter and 25 infantry in Suiyuyan, round 2 : 7/26 hits, 9,00 expected hits
                    2 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 4 armour, 9 bombers and 12 mech_infantrys in Suiyuyan, round 3 : 10/25 hits, 10,00 expected hits
                    Chinese roll dice for 1 fighter and 16 infantry in Suiyuyan, round 3 : 5/17 hits, 6,00 expected hits
                    5 mech_infantrys owned by the Japanese and 10 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 4 armour, 9 bombers and 7 mech_infantrys in Suiyuyan, round 4 : 13/20 hits, 9,17 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 4 : 2/7 hits, 2,67 expected hits
                    2 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 4 armour, 9 bombers and 5 mech_infantrys remaining. Battle score for attacker is 31
                Casualties for Japanese: 2 infantry and 12 mech_infantrys
                Casualties for Chinese: 1 fighter and 23 infantry
                Casualties for Russians: 2 infantry
            Battle in 54 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 5,50 expected hits
                    ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 2 destroyers
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 10 carriers, 4 cruisers, 5 destroyers and 12 submarines moved from 46 Sea Zone to 22 Sea Zone
            5 artilleries, 4 infantry and 1 marine moved from New Guinea to 46 Sea Zone
            5 artilleries, 4 infantry, 1 marine and 5 transports moved from 46 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            5 artilleries and 4 infantry moved from 22 Sea Zone to Marianas
            7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone
            6 fighters and 4 tactical_bombers moved from 55 Sea Zone to 22 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 armour, 1 fighter and 4 mech_infantrys moved from India to Eastern Persia
            4 artilleries and 2 infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Caucasus
            5 armour and 10 mech_infantrys moved from Kazakhstan to Eastern Persia
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Anhwe
            9 bombers moved from Suiyuyan to Yunnan
            1 infantry moved from Timguska to Kansu
            1 fighter moved from Soviet Far East to Sakha
            2 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Shensi to Hopei
            1 aaGun moved from Hopei to Suiyuyan
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - Japanese
            1 harbour placed in Marianas
            3 submarines placed in 6 Sea Zone
            3 fighters placed in Japan
            2 mech_infantrys placed in India
            1 bomber and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : 0,83
    Chinese : -3,67
    Russians : -0,67
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 89 PUs; 
            Americans buy 1 artillery, 2 destroyers, 4 infantry, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to 92 Sea Zone
            1 cruiser, 5 destroyers, 4 infantry, 7 submarines and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            4 infantry moved from 94 Sea Zone to Tunisia
            1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
            3 bombers moved from Normandy Bordeaux to Western Germany
            5 fighters moved from Gibraltar to Algeria
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Gibraltar to Northern Italy
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 bombers moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 2/3 hits, 0.50 expected hits
                2 bombers killed by AA
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Northern Italy
                Americans attack with 1 bomber, 3 fighters and 1 infantry
                Italians defend with 1 factory_major and 2 infantry
                    Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery and 3 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 cruiser, 5 destroyers, 7 submarines and 2 transports
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 7 submarines in 94 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 cruiser, 5 destroyers and 2 transports in 94 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 cruiser, 5 destroyers, 7 submarines and 2 transports remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 5 fighters and 4 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 5 fighters and 4 infantry in Algeria, round 2 : 0/11 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 5 fighters and 4 infantry in Algeria, round 3 : 6/11 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 5 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tunisia
                Americans win, taking Tunisia from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 4 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 bombers, 1 infantry and 1 mech_infantry moved from South Australia to Queensland
            3 carriers, 4 fighters and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 carrier and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Western Germany to Southern France
            3 fighters moved from Holland Belgium to Southern France
            1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            3 aaGuns, 2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
            1 bomber and 3 fighters moved from Northern Italy to Southern France
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            2 fighters moved from Algeria to 94 Sea Zone
    
        Place Units - Americans
            3 tactical_bombers placed in Southern France
            3 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 1 armour, 1 artillery, 18 infantry and 19 mech_infantrys moved from Northwest Persia to Persia
            1 aaGun and 3 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
            1 armour and 9 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 4 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 94 Sea Zone to 96 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 94 Sea Zone
            2 fighters moved from 96 Sea Zone to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Iraq
            1 armour placed in Iraq
            1 artillery and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Southern France: 10 infantry
            EDIT: Removing units owned by British from Normandy Bordeaux: 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Italians : 0.00
    British : -0.83
    AA fire in Western Germany : : 1.50
    Americans : -4.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Ukraine to Russia
            1 infantry moved from Tambov to Russia
            6 armour and 3 infantry moved from Bryansk to Russia
            1 infantry moved from Samara to Russia
            4 armour and 1 infantry moved from Vologda to Russia
            4 fighters moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 5 fighters and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Italians attack with 10 armour, 6 infantry and 2 mech_infantrys
                Russians defend with 4 aaGuns, 1 airfield, 7 armour, 10 artilleries, 1 factory_major, 9 fighters, 79 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Italians roll dice for 10 armour, 6 infantry and 2 mech_infantrys in Russia, round 2 : 6/18 hits, 6,33 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 10 artilleries, 9 fighters, 79 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 47/114 hits, 42,33 expected hits
                    6 infantry owned by the Russians, 2 mech_infantrys owned by the Italians, 6 infantry owned by the Italians and 10 armour owned by the Italians lost in Russia
                Russians win with 4 aaGuns, 7 armour, 10 artilleries, 9 fighters, 73 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -68
                Casualties for Italians: 10 armour, 6 infantry and 2 mech_infantrys
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bryansk to Rostov
            1 bomber moved from Holland Belgium to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Northern Italy to Southern Italy
            1 aaGun, 6 artilleries and 9 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,67
    Russians : 4,67
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 52 Sea Zone to 62 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries, 5 fighters, 3 infantry and 3 mech_infantrys moved from South Australia to Queensland
            1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
            ANZAC collect 12 PUs (3 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major, 5x factory_major; Remaining resources: 60 PUs; 
            Germans buy 10 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from British
            2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Smolensk to Russia
            33 armour, 5 artilleries, 6 fighters, 18 infantry, 46 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            10 bombers moved from Southern Italy to Russia
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major, 5x factory_major; Remaining resources: 60 PUs; 
            Germans buy 10 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from British
            2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Smolensk to Russia
            33 armour, 5 artilleries, 6 fighters, 18 infantry, 46 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            10 bombers moved from Southern Italy to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 33 armour, 5 artilleries, 10 bombers, 6 fighters, 19 infantry, 48 mech_infantrys and 2 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 7 armour, 10 artilleries, 1 factory_major, 9 fighters, 73 infantry, 8 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 2/12 hits, 2,00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 33 armour, 5 artilleries, 10 bombers, 4 fighters, 19 infantry, 48 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 42/121 hits, 40,17 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 10 artilleries, 9 fighters, 73 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 36/108 hits, 40,33 expected hits
                    38 infantry owned by the Russians, 19 infantry owned by the Germans, 4 aaGuns owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 33 armour, 5 artilleries, 10 bombers, 4 fighters, 31 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 31/85 hits, 34,17 expected hits
                    Russians roll dice for 7 armour, 10 artilleries, 9 fighters, 35 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 37/70 hits, 27,67 expected hits
                    31 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 31 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 32 armour, 10 bombers, 4 fighters and 2 tactical_bombers in Russia, round 4 : 28/48 hits, 26,00 expected hits
                    Russians roll dice for 7 armour, 10 artilleries, 9 fighters, 4 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 19/39 hits, 17,33 expected hits
                    8 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 6 armour owned by the Russians, 10 artilleries owned by the Russians and 19 armour owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 10 bombers, 4 fighters and 2 tactical_bombers in Russia, round 5 : 16/29 hits, 16,50 expected hits
                    Russians roll dice for 1 armour, 9 fighters and 1 tactical_bomber in Russia, round 5 : 9/11 hits, 7,00 expected hits
                    1 tactical_bomber owned by the Russians, 9 fighters owned by the Russians, 1 armour owned by the Russians and 9 armour owned by the Germans lost in Russia
                Germans captures 12PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 10 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Germans: 29 armour, 5 artilleries, 2 fighters, 19 infantry and 48 mech_infantrys
                Casualties for Russians: 4 aaGuns, 7 armour, 10 artilleries, 9 fighters, 73 infantry, 8 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
            4 fighters and 2 tactical_bombers moved from Russia to Volgograd
            10 bombers moved from Russia to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Tobruk to Alexandria
    
        Place Units - Germans
            3 armour placed in Volgograd
            7 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,5,3
            Germans collect 53 PUs (3 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,00
    Germans : 0,17
    Russians : 8,67
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Italians
            1 infantry moved from Novosibirsk to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
                  Japanese take Urals from Russians
            1 fighter moved from Eastern Persia to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Sumatra
            9 bombers moved from Yunnan to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Samara
                Japanese attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 9 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 9 bombers and 1 mech_infantry in Shensi, round 2 : 7/11 hits, 6,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 9 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Vologda
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -0,33
    Russians : 0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
                  Japanese take Urals from Russians
            1 fighter moved from Eastern Persia to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Sumatra
            9 bombers moved from Yunnan to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Samara
                Japanese attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 9 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 9 bombers and 1 mech_infantry in Shensi, round 2 : 7/11 hits, 6,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 9 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Vologda
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone
                ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
            2 submarines moved from 35 Sea Zone to 22 Sea Zone
            4 submarines moved from 6 Sea Zone to 22 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            1 fighter moved from Sakha to Japan
            1 aaGun moved from Suiyuyan to Shensi
            3 armour and 4 mech_infantrys moved from Suiyuyan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            9 bombers moved from Shensi to French Indo China
            2 infantry moved from Yenisey to Timguska
            1 fighter moved from Samara to Volgograd
            6 armour, 4 artilleries, 2 infantry and 14 mech_infantrys moved from Eastern Persia to West India
            1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from Sumatra to India
            2 mech_infantrys moved from India to West India
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 fighters placed in Japan
            3 armour placed in India
            2 bombers placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,17
    Chinese : -0,33
    Russians : 0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            2 bombers, 6 fighters and 3 tactical_bombers moved from Southern France to 95 Sea Zone
    

    Savegame


  • Scramble Italian fighters to defend SZ 95?

    Standard max defense OOL?


  • @ArtofWar1947 Max Def.

    Land all remaining Ftr’s in So.Ita.
    Thank you.


  • So, scramble Italian fighters to defend SZ 95?


  • @ArtofWar1947 oh, yes.
    Sorry , thought i did say.

    Full scramble please.


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            2 bombers, 6 fighters and 3 tactical_bombers moved from Southern France to 95 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters, 7 submarines and 4 tactical_bombers
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports
                    Americans roll dice for 7 submarines in 95 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
                    Americans roll dice for 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 14/24 hits, 12.17 expected hits
                Units damaged: 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 battleship owned by the Italians and 2 carriers owned by the Italians
                    Italians roll dice for 10 submarines in 95 Sea Zone, round 2 : 1/10 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 2 : 10/19 hits, 10.50 expected hits
                    5 submarines owned by the Americans, 8 submarines owned by the Germans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 10/24 hits, 12.17 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 3 : 10/19 hits, 10.50 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 5 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Germans and 2 carriers owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 4 tactical_bombers in 95 Sea Zone, round 4 : 6/16 hits, 9.00 expected hits
                    Italians roll dice for 2 battleships, 7 fighters and 3 transports in 95 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
                    5 fighters owned by the Americans and 6 fighters owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 95 Sea Zone, round 5 : 8/11 hits, 6.50 expected hits
                    Italians roll dice for 2 battleships, 1 fighter and 3 transports in 95 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    1 battleship owned by the Germans, 2 transports owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                Americans win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
                Casualties for Americans: 3 carriers, 5 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport
                Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            4 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 artillery, 8 infantry and 5 transports moved from 94 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 8 infantry moved from 93 Sea Zone to Southern France
            2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 93 Sea Zone
            1 carrier and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
            2 bombers moved from 95 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Queensland to Northern Territory
    
        Place Units - Americans
            2 carriers placed in 93 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 fighter placed in Southern France
            1 infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from 94 Sea Zone to Alexandria
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            2 fighters moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to 96 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to Northern Italy
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 armour, 1 artillery, 20 infantry and 19 mech_infantrys moved from Persia to Northwest Persia
            3 armour and 10 mech_infantrys moved from Iraq to Northwest Persia
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            3 cruisers moved from 94 Sea Zone to 95 Sea Zone
            2 destroyers moved from 94 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Northern Italy
                British attack with 1 bomber, 2 fighters and 3 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 transport
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Malta
            Battle in Alexandria
                British attack with 5 artilleries, 3 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 6 artilleries and 9 infantry
                    AA fire in Alexandria : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Alexandria
                    British roll dice for 5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 8/26 hits, 7.17 expected hits
                    Italians roll dice for 1 aaGun, 7 artilleries and 11 infantry in Alexandria, round 2 : 5/18 hits, 6.00 expected hits
                    1 aaGun owned by the Italians, 7 infantry owned by the Italians and 5 infantry owned by the British lost in Alexandria
                    British roll dice for 5 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 8/21 hits, 6.33 expected hits
                    Italians roll dice for 7 artilleries and 4 infantry in Alexandria, round 3 : 4/11 hits, 3.67 expected hits
                    2 infantry owned by the Germans, 4 artilleries owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
                    British roll dice for 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 4 : 8/17 hits, 5.67 expected hits
                    Italians roll dice for 3 artilleries in Alexandria, round 4 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 artilleries owned by the Italians lost in Alexandria
                British win, taking Malta from Italians, taking Alexandria from Italians with 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 fighter and 9 infantry
                Casualties for Italians: 1 aaGun, 6 artilleries and 9 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Eastern Persia
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys in Northwest Persia, round 2 : 8/54 hits, 10.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 armour, 1 artillery, 19 infantry and 29 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
            1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
            1 carrier and 3 destroyers moved from 94 Sea Zone to 95 Sea Zone
            3 fighters moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Southern France
            1 fighter moved from Alexandria to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern France
            2 fighters moved from 95 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
            3 aaGuns moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
            1 aaGun moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Changing PUs for Americans from 86 to 91
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -4.50
    British : -0.67
    Americans : -3.83
    AA fire in Alexandria : : 0.50
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • Please move a UK inf and AA gun from S. France to N. Italy. Thanks.


  • Upon reflection, please do NOT move a UK inf and AA gun from S. France to N. Italy. Better they stay in S. France. Thanks.


  • Do please move the US bomber from the Northern Territory to Western Australia, where its not subject to attack by amphibious forces from the Marianas. thanks.


  • @ArtofWar1947, feel free to repost the map with your edits.
    Will get to this game in rather 8-10 hrs.
    Beeing away today.

    Best regards AetV

Suggested Topics

  • 12
  • 121
  • 106
  • 86
  • 106
  • 135
  • 107
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts