L.O.T.R. - Whack Evil - dawg Good


  • TripleA Turn Summary: Freefolk round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry moved from S. Downs to Cardolan
            1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
            2 lightCavalrys moved from Fornost to Cardolan
            2 archerss, 1 lightCavalry and 3 spearInfantrys moved from Lond Daer to N. Enedwaith
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers and 2 hobbitss placed in Bree
            Freefolk undo move 1.
            1 archers and 1 spearInfantry placed in Lond Daer
            1 hobbits and 2 lightCavalrys placed in Bree
            Freefolk undo move 2.
            2 hobbitss and 1 lightCavalry placed in Bree
            1 lightCavalry placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            2 units repaired.
            10 orcss, 2 siegeTowers and 1 trolls moved from Anorien to Eastfold
            3 trollss moved from W. Osg. to Eastfold
            3 nazguls moved from N. Ithilien to Eastfold
            2 trollss moved from Minas Morgul to Anorien
            7 orcss and 6 siegeTowers moved from W. Osg. to Anorien
            2 trollss moved from E. Osg. to Anorien
            3 orcss and 1 siegeTower moved from N. Ithilien to Anorien
    
        Combat - Mordor
            Battle in Eastfold
                Mordor attack with 3 nazguls, 10 orcss, 2 siegeTowers and 4 trollss
                Rohan defend with 1 castle, 6 fortificationss, 4 heavyCavalrys, 8 spearInfantrys and 1 tower
                    Mordor roll dice for 3 nazguls, 10 orcss, 2 siegeTowers and 4 trollss in Eastfold, round 2 : 7/19 hits, 6.67 expected hits
                    Rohan roll dice for 6 fortificationss, 4 heavyCavalrys, 8 spearInfantrys and 1 tower in Eastfold, round 2 : 8/19 hits, 5.67 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    1 spearInfantry owned by the Rohan, 5 orcss owned by the Mordor and 6 fortificationss owned by the Rohan lost in Eastfold
                    Mordor roll dice for 3 nazguls, 5 orcss, 2 siegeTowers and 4 trollss in Eastfold, round 3 : 7/14 hits, 5.83 expected hits
                    Rohan roll dice for 4 heavyCavalrys, 7 spearInfantrys and 1 tower in Eastfold, round 3 : 5/12 hits, 4.33 expected hits
                    7 spearInfantrys owned by the Rohan and 5 orcss owned by the Mordor lost in Eastfold
                    Mordor roll dice for 3 nazguls, 2 siegeTowers and 4 trollss in Eastfold, round 4 : 6/9 hits, 4.83 expected hits
                    Rohan roll dice for 4 heavyCavalrys and 1 tower in Eastfold, round 4 : 1/5 hits, 2.00 expected hits
                    4 heavyCavalrys owned by the Rohan, 1 siegeTower owned by the Mordor and 1 tower owned by the Rohan lost in Eastfold
                Mordor win, taking Eastfold from Rohan with 3 nazguls, 1 siegeTower and 4 trollss remaining. Battle score for attacker is 27
                Casualties for Mordor: 10 orcss and 1 siegeTower
                Casualties for Rohan: 6 fortificationss, 4 heavyCavalrys, 8 spearInfantrys and 1 tower
    
        Non Combat Move - Mordor
            3 nazguls moved from Eastfold to Anorien
            3 nazguls moved from Anorien to N. Ithilien
    
        Place Units - Mordor
            2 orcss placed in W. Osg.
            1 orcs and 1 siegeTower placed in E. Osg.
            1 orcs and 2 trollss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Mordor : 2.67
    Rohan : 2.00
    

    Savegame


  • TripleA Turn Summary: Rohan round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry and 1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 1 lightCavalry and 1 spearInfantry
                Saruman defend with 1 trolls
                    Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 2 : 0/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 trolls in Westfold, round 2 : 0/1 hits, 0.50 expected hits
                    Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 3 : 1/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 trolls in Westfold, round 3 : 0/1 hits, 0.50 expected hits
                    1 trolls owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 6
                Casualties for Saruman: 1 trolls
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            6 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Rohan : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Goblins
            Goblins buy 11 shooterss and 1 stabbers; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            2 batss moved from S. Caves to Fangorn
            1 wargs moved from S. Caves to Fangorn
            1 shooters and 1 stabbers moved from Lorien to Anduin East Bank
            1 stabbers moved from Celebran to Drimrill Dale
            1 shooters moved from Lorien to Drimrill Dale
            1 wargs moved from E. Emnet to Fangorn
    
        Combat - Goblins
            Battle in Drimrill Dale
                Goblins attack with 1 shooters and 1 stabbers
                Elves defend with 1 hunters
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
            Battle in Anduin East Bank
                Goblins attack with 1 shooters and 1 stabbers
                Elves defend with 1 hunters
                    Goblins roll dice for 1 shooters and 1 stabbers in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 1/1 hits, 0.50 expected hits
                    1 shooters owned by the Goblins lost in Anduin East Bank
                    Goblins roll dice for 1 stabbers in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 3 : 1/1 hits, 0.50 expected hits
                    1 stabbers owned by the Goblins lost in Anduin East Bank
                Elves win with 1 hunters remaining. Battle score for attacker is -4
                Casualties for Goblins: 1 shooters and 1 stabbers
            Battle in Fangorn
                Goblins attack with 2 batss and 2 wargss
                Gondor defend with 3 heavyCavalrys and 2 spearInfantrys
                    Goblins roll dice for 2 batss and 2 wargss in Fangorn, round 2 : 0/4 hits, 1.33 expected hits
                    Elves roll dice for 3 heavyCavalrys and 2 spearInfantrys in Fangorn, round 2 : 1/5 hits, 1.67 expected hits
                    1 wargs owned by the Goblins lost in Fangorn
                    Goblins roll dice for 2 batss and 1 wargs in Fangorn, round 3 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 3 heavyCavalrys and 2 spearInfantrys in Fangorn, round 3 : 2/5 hits, 1.67 expected hits
                    1 wargs owned by the Goblins, 1 bats owned by the Goblins and 1 spearInfantry owned by the Gondor lost in Fangorn
                    Goblins roll dice for 1 bats in Fangorn, round 4 : 1/1 hits, 0.33 expected hits
                    Elves roll dice for 3 heavyCavalrys and 1 spearInfantry in Fangorn, round 4 : 2/4 hits, 1.33 expected hits
                    1 bats owned by the Goblins and 1 spearInfantry owned by the Gondor lost in Fangorn
                Elves win with 3 heavyCavalrys remaining. Battle score for attacker is -14
                Casualties for Goblins: 2 batss and 2 wargss
                Casualties for Gondor: 2 spearInfantrys
    
        Non Combat Move - Goblins
            1 shooters moved from S. Caves to Celebran
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in S. Caves
            1 shooters and 1 stabbers placed in Lorien
    
        Turn Complete - Goblins
            Goblins collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Elves : 0.83
    

    Savegame


  • TripleA Turn Summary: Elves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Elves
            Elves buy 1 griffin, 7 hobbitss and 2 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 hunterss and 1 wizard moved from Rivendell to Eregion
            1 hunters moved from Anduin East Bank to Drimrill Dale
            1 hunters moved from N. Caves to Drimrill Dale
            2 eagless moved from N. Caves to Drimrill Dale
            2 hobbitss moved from High Mirkwood to N. Mirkwood
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 2 eagless and 2 hunterss
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 2 eagless and 2 hunterss in Drimrill Dale, round 2 : 0/4 hits, 1.33 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 0/2 hits, 0.50 expected hits
                    Elves roll dice for 2 eagless and 2 hunterss in Drimrill Dale, round 3 : 2/4 hits, 1.33 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 2/2 hits, 0.50 expected hits
                    1 shooters owned by the Goblins, 1 hunters owned by the Elves, 1 eagles owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -6
                Casualties for Elves: 1 eagles and 1 hunters
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Elves
            1 eagles moved from Drimrill Dale to N. Caves
    
        Place Units - Elves
            2 hunterss placed in N. Caves
            1 griffin and 5 hobbitss placed in Rivendell
            2 hobbitss placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.00
    Elves : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 galleon and 1 raft; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 corsairss, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula to Umbar Peninsula Coast
            1 trebuche moved from City of Corsairs to Bay of Harad
            1 corsairs moved from City of Corsairs to Bay of Harad
            2 caravels, 7 galleons, 2 spearInfantrys and 2 trebuches moved from Umbar Peninsula Coast to N. W. Central Sea Zone
            3 corsairss, 6 rafts and 1 spearInfantry moved from Umbar Peninsula Coast to S. W. Central Sea Zone
            1 galleon and 1 trebuche moved from Bay of Harad to Umbar Peninsula Coast
            1 corsairs and 2 rafts moved from Bay of Harad to Harad Sea Coast
            8 spearInfantrys moved from E. Osg. to W. Osg.
            1 oliphant moved from W. Osg. to Anorien
            3 oliphants moved from Anorien to Westfold
    
        Combat - Haradrim
            Battle in Westfold
                Haradrim attack with 3 oliphants
                Rohan defend with 1 lightCavalry and 1 spearInfantry
                    Haradrim roll dice for 3 oliphants in Westfold, round 2 : 1/3 hits, 1.50 expected hits
                    Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 2 : 2/2 hits, 0.50 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    1 lightCavalry owned by the Rohan lost in Westfold
                    Haradrim roll dice for 3 oliphants in Westfold, round 3 : 2/3 hits, 1.50 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 spearInfantry owned by the Rohan lost in Westfold
                Haradrim win, taking Westfold from Rohan with 3 oliphants remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss placed in City of Corsairs
            1 galleon and 1 raft placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.00
    Rohan : 2.17
    

    Savegame


  • TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Gondor
            Gondor buy 9 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
                Gondor loses 0 PUs for violating S. Brown Landss neutrality.
            17 spearInfantrys, 4 towerGuards and 2 trebuches moved from Minas Tirith to Anorien
            4 spearInfantrys and 9 undeads moved from Lossarnach to Anorien
            3 spearInfantrys moved from Anfalas to Lamedon
            1 spearInfantry moved from Andrast to Lefnui
            1 galleon and 1 spearInfantry moved from Lefnui to Morthond
            1 spearInfantry moved from Morthond to Lamedon
            2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Andrast
            1 heavyCavalry moved from N. Dunland to S. Caves
            1 heavyCavalry moved from Fangorn to S. Brown Lands
                  Rohan take Wold from Goblins
                  Gondor take S. Brown Lands from Neutral
            1 heavyCavalry moved from Fangorn to Celebran
    
        Combat - Gondor
            Battle in Celebran
                Gondor attack with 1 heavyCavalry
                Goblins defend with 1 shooters
                    Gondor roll dice for 1 heavyCavalry in Celebran, round 2 : 1/1 hits, 0.50 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Gondor win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in S. Caves
                Gondor attack with 1 heavyCavalry
                Goblins defend with 1 castle and 2 shooterss
                    Gondor roll dice for 1 heavyCavalry in S. Caves, round 2 : 1/1 hits, 0.50 expected hits
                    Goblins roll dice for 2 shooterss in S. Caves, round 2 : 1/2 hits, 0.67 expected hits
                    1 shooters owned by the Goblins and 1 heavyCavalry owned by the Gondor lost in S. Caves
                Goblins win with 1 shooters remaining. Battle score for attacker is -3
                Casualties for Gondor: 1 heavyCavalry
                Casualties for Goblins: 1 shooters
            Battle in Anorien
                Gondor attack with 21 spearInfantrys, 4 towerGuards, 2 trebuches and 9 undeads
                Mordor defend with 10 orcss, 7 siegeTowers and 4 trollss; Haradrim defend with 1 oliphant
                    Gondor roll dice for 21 spearInfantrys, 4 towerGuards, 2 trebuches and 9 undeads in Anorien, round 2 : 11/36 hits, 7.67 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Mordor roll dice for 1 oliphant, 10 orcss, 7 siegeTowers and 4 trollss in Anorien, round 2 : 2/22 hits, 5.17 expected hits
                    2 undeads owned by the Gondor and 10 orcss owned by the Mordor lost in Anorien
                    Gondor roll dice for 21 spearInfantrys, 4 towerGuards, 2 trebuches and 7 undeads in Anorien, round 3 : 6/34 hits, 7.33 expected hits
                    Mordor roll dice for 1 oliphant, 7 siegeTowers and 4 trollss in Anorien, round 3 : 1/12 hits, 3.50 expected hits
                    1 undead owned by the Gondor and 6 siegeTowers owned by the Mordor lost in Anorien
                    Gondor roll dice for 21 spearInfantrys, 4 towerGuards, 2 trebuches and 6 undeads in Anorien, round 4 : 8/33 hits, 7.17 expected hits
                    Mordor roll dice for 1 oliphant, 1 siegeTower and 4 trollss in Anorien, round 4 : 3/6 hits, 2.50 expected hits
                    3 undeads owned by the Gondor, 4 trollss owned by the Mordor, 1 siegeTower owned by the Mordor and 1 oliphant owned by the Haradrim lost in Anorien
                Gondor win, taking Anorien from Mordor with 21 spearInfantrys, 4 towerGuards, 2 trebuches and 3 undeads remaining. Battle score for attacker is 82
                Casualties for Gondor: 6 undeads
                Casualties for Mordor: 10 orcss, 7 siegeTowers and 4 trollss
                Casualties for Haradrim: 1 oliphant
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            9 spearInfantrys and 1 towerGuard placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.00
    Mordor : -5.17
    Gondor : 3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss, 3 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry and 1 trebuche moved from Rhun to S. Dale
            1 spearInfantry and 1 trebuche moved from Rhun to Celduin
            1 spearInfantry and 1 trebuche moved from Rhun to N. Rhun
    
        Combat - Rhun
            Battle in N. Rhun
                Rhun attack with 1 spearInfantry and 1 trebuche
                Dale defend with 1 archers
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in N. Rhun, round 2 : 2/2 hits, 0.83 expected hits
                    Dale roll dice for 1 archers in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in N. Rhun
                Rhun win, taking N. Rhun from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Dale: 1 archers
            Battle in S. Dale
                Rhun attack with 1 spearInfantry and 1 trebuche
                Dale defend with 1 spearInfantry
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in S. Dale, round 2 : 1/2 hits, 0.83 expected hits
                    Dale roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in S. Dale
                Rhun win, taking S. Dale from Dale with 1 trebuche remaining. Battle score for attacker is 0
                Casualties for Rhun: 1 spearInfantry
                Casualties for Dale: 1 spearInfantry
            Battle in Celduin
                Rhun attack with 1 spearInfantry and 1 trebuche
                Dale defend with 1 heavyCavalry
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in Celduin, round 2 : 0/2 hits, 0.83 expected hits
                    Dale roll dice for 1 heavyCavalry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in Celduin, round 3 : 0/2 hits, 0.83 expected hits
                    Dale roll dice for 1 heavyCavalry in Celduin, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in Celduin
                    Rhun roll dice for 1 trebuche in Celduin, round 4 : 0/1 hits, 0.50 expected hits
                    Dale roll dice for 1 heavyCavalry in Celduin, round 4 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 trebuche in Celduin, round 5 : 1/1 hits, 0.50 expected hits
                    Dale roll dice for 1 heavyCavalry in Celduin, round 5 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Dale lost in Celduin
                Rhun win, taking Celduin from Dale with 1 trebuche remaining. Battle score for attacker is 2
                Casualties for Rhun: 1 spearInfantry
                Casualties for Dale: 1 heavyCavalry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 fortificationss placed in Iron Hills
            3 spearInfantrys and 2 trebuches placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.00
    Rhun : -0.33
    

    Savegame


  • TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Dale buy 1 archers, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from Lake Town to N. Dale
            1 lightCavalry moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in Celduin
                Dale attack with 1 lightCavalry
                Rhun defend with 1 trebuche
                    Dale roll dice for 1 lightCavalry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 trebuche in Celduin, round 2 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 lightCavalry in Celduin, round 3 : 1/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 trebuche in Celduin, round 3 : 0/1 hits, 0.17 expected hits
                    1 trebuche owned by the Rhun lost in Celduin
                Dale win, taking Celduin from Rhun with 1 lightCavalry remaining. Battle score for attacker is 4
                Casualties for Rhun: 1 trebuche
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers, 2 lightCavalrys and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Khand
            Khand buy 2 raiderss and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Dagorlad to Celduin
            1 raiders and 1 trebuche moved from Khand to Harad Road
            1 raiderCavalry moved from Khand to N. Ithilien
            2 raiderss and 1 trebuche moved from Harad Road to S. Ithilien
            3 raiderss and 2 trebuches moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in Celduin
                Khand attack with 2 raiderCavalrys
                Dale defend with 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys in Celduin, round 2 : 1/2 hits, 1.00 expected hits
                    Dale roll dice for 1 lightCavalry in Celduin, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale lost in Celduin
                Khand win, taking Celduin from Dale with 2 raiderCavalrys remaining. Battle score for attacker is 4
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderss and 1 trebuche placed in Khand
    
        Turn Complete - Khand
            Khand collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.17
    Khand : 0.00
    

    Savegame


  • TripleA Turn Summary: Dwarves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            4 axeInfantrys, 2 berzerkerss, 3 cannons and 3 phalanxs moved from N. Dale to N. Rhun
            1 axeInfantry and 2 berzerkerss moved from Lonely Mtn. to N. Dale
    
        Combat - Dwarves
            Battle in N. Rhun
                Dwarves attack with 4 axeInfantrys, 2 berzerkerss, 3 cannons and 3 phalanxs
                Rhun defend with 1 spearInfantry and 1 trebuche
                    Dwarves roll dice for 4 axeInfantrys, 2 berzerkerss, 3 cannons and 3 phalanxs in N. Rhun, round 2 : 5/12 hits, 4.67 expected hits
                    Rhun roll dice for 1 spearInfantry and 1 trebuche in N. Rhun, round 2 : 1/2 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rhun, 1 trebuche owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
                Dwarves win, taking N. Rhun from Rhun with 3 axeInfantrys, 2 berzerkerss, 3 cannons and 3 phalanxs remaining. Battle score for attacker is 3
                Casualties for Dwarves: 1 axeInfantry
                Casualties for Rhun: 1 spearInfantry and 1 trebuche
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.33
    Rhun : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Saruman
            Saruman buy 1 orcs, 2 raiderss and 1 siegeTower; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 urukhai moved from S. Mirkwood to Anduin East Bank
                  Saruman take Anduin East Bank from Elves
            2 urukhais moved from S. Mirkwood to Anduin East Bank
            3 urukhais moved from Anduin East Bank to Celebran
            1 urukhai moved from S. Mirkwood to Gladden
                  Saruman take Gladden from Elves
    
        Combat - Saruman
            Battle in Celebran
                Saruman attack with 3 urukhais
                Gondor defend with 1 heavyCavalry
                    Saruman roll dice for 3 urukhais in Celebran, round 2 : 1/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 heavyCavalry in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in Celebran
                Saruman win, taking Celebran from Gondor with 3 urukhais remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 orcs, 2 raiderss and 1 siegeTower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Gondor : -0.33
    

    Savegame


  • TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss moved from N. Enedwaith to Tharbad
            3 spearInfantrys moved from N. Enedwaith to Tharbad
            2 hobbitss moved from Cardolan to Tharbad
            1 hobbits moved from Cardolan to Tharbad
            2 hobbitss moved from Cardolan to Eregion
            2 archerss moved from Cardolan to Tharbad
            2 spearInfantrys moved from Cardolan to Tharbad
            2 archerss and 2 spearInfantrys moved from Cardolan to Eregion
            1 lightCavalry moved from N. Enedwaith to Tharbad
            3 lightCavalrys moved from Cardolan to Tharbad
            2 lightCavalrys moved from Cardolan to Eregion
            1 lightCavalry moved from Bree to Tharbad
            1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            2 hobbitss moved from Bree to S. Downs
            1 lightCavalry moved from Fornost to Cardolan
            1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
    
        Combat - Freefolk
            Battle in Tharbad
                Freefolk attack with 4 archerss, 3 hobbitss, 5 lightCavalrys and 5 spearInfantrys
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk roll dice for 4 archerss, 3 hobbitss, 5 lightCavalrys and 5 spearInfantrys in Tharbad, round 2 : 4/17 hits, 3.83 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits, 1.50 expected hits
                    1 spearInfantry owned by the Neutral and 3 fortificationss owned by the Neutral lost in Tharbad
                    Freefolk roll dice for 4 archerss, 3 hobbitss, 5 lightCavalrys and 5 spearInfantrys in Tharbad, round 3 : 3/17 hits, 3.83 expected hits
                    Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 : 1/2 hits, 0.67 expected hits
                    1 hobbits owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Tharbad
                Freefolk loses 0 PUs for violating Tharbads neutrality.
                Freefolk win, taking Tharbad from Neutral with 4 archerss, 2 hobbitss, 5 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 13
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
                Casualties for Freefolk: 1 hobbits
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            1 archers and 2 hobbitss placed in Bree
            Freefolk undo move 2.
            1 archers, 1 hobbits and 1 spearInfantry placed in Bree
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.17
    Freefolk : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 4 orcss and 3 trollss; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            3 units repaired.
            3 nazguls moved from N. Ithilien to Helms Deep
            1 siegeTower and 4 trollss moved from Eastfold to Helms Deep
            1 orcs and 1 siegeTower moved from E. Osg. to W. Osg.
            2 trollss moved from Minas Morgul to N. Ithilien
            1 orcs moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
            Battle in Helms Deep
                Mordor attack with 3 nazguls, 1 siegeTower and 4 trollss
                Rohan defend with 1 castle, 6 fortificationss, 6 spearInfantrys and 1 tower
                    Mordor roll dice for 3 nazguls, 1 siegeTower and 4 trollss in Helms Deep, round 2 : 7/8 hits, 4.50 expected hits
                    Rohan roll dice for 6 fortificationss, 6 spearInfantrys and 1 tower in Helms Deep, round 2 : 6/13 hits, 3.67 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    2 trollss owned by the Mordor, 1 siegeTower owned by the Mordor, 1 spearInfantry owned by the Rohan and 6 fortificationss owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 2 trollss in Helms Deep, round 3 : 4/5 hits, 2.83 expected hits
                    Rohan roll dice for 5 spearInfantrys and 1 tower in Helms Deep, round 3 : 1/6 hits, 2.33 expected hits
                    1 trolls owned by the Mordor and 4 spearInfantrys owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 3 nazguls and 1 trolls in Helms Deep, round 4 : 0/4 hits, 2.17 expected hits
                    Rohan roll dice for 1 spearInfantry and 1 tower in Helms Deep, round 4 : 2/2 hits, 1.00 expected hits
                    2 nazguls owned by the Mordor lost in Helms Deep
                    Mordor roll dice for 1 nazgul and 1 trolls in Helms Deep, round 5 : 1/2 hits, 1.17 expected hits
                    Rohan roll dice for 1 spearInfantry and 1 tower in Helms Deep, round 5 : 1/2 hits, 1.00 expected hits
                    1 nazgul owned by the Mordor and 1 spearInfantry owned by the Rohan lost in Helms Deep
                    Mordor roll dice for 1 trolls in Helms Deep, round 6 : 0/1 hits, 0.50 expected hits
                    Rohan roll dice for 1 tower in Helms Deep, round 6 : 0/1 hits, 0.67 expected hits
                    Mordor roll dice for 1 trolls in Helms Deep, round 7 : 0/1 hits, 0.50 expected hits
                    Rohan roll dice for 1 tower in Helms Deep, round 7 : 1/1 hits, 0.67 expected hits
                    1 trolls owned by the Mordor lost in Helms Deep
                Rohan win with 1 tower remaining. Battle score for attacker is -79
                Casualties for Mordor: 3 nazguls, 1 siegeTower and 4 trollss
                Casualties for Rohan: 6 fortificationss and 6 spearInfantrys
    
        Non Combat Move - Mordor
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Place Units - Mordor
            2 orcss placed in W. Osg.
            2 orcss placed in E. Osg.
            3 trollss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.33
    Rohan : 1.67
    

    Savegame


  • TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 3 spearInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Rohan
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Goblins
            Goblins buy 10 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            2 trollss moved from Moria to Fangorn
            1 shooters and 1 stabbers moved from Lorien to Drimrill Dale
            1 shooters moved from Moria to Drimrill Dale
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 2 trollss
                Gondor defend with 1 heavyCavalry
                    Goblins roll dice for 2 trollss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits
                    Elves roll dice for 1 heavyCavalry in Fangorn, round 2 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in Fangorn
                Goblins win, taking Fangorn from Elves with 2 trollss remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
            Battle in Drimrill Dale
                Goblins attack with 2 shooterss and 1 stabbers
                Elves defend with 1 hunters
                    Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 1/1 hits, 0.50 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 1/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in Lorien
    
        Turn Complete - Goblins
            Goblins collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.33
    Elves : -0.33
    

    Savegame


  • TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 1 eagles, 4 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from N. Mirkwood to Carrock
            2 hobbitss moved from High Mirkwood to Lake Town
            1 hobbits moved from N. Mirkwood to Carrock
            1 eagles moved from N. Caves to Drimrill Dale
            1 hunters moved from N. Caves to Drimrill Dale
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 1 eagles and 1 hunters
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 1/2 hits, 0.50 expected hits
                    1 eagles owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale
                    Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 hunters remaining. Battle score for attacker is -2
                Casualties for Elves: 1 eagles
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Elves
            2 hunterss moved from N. Caves to Eregion
            1 griffin and 5 hobbitss moved from Rivendell to Eregion
    
        Place Units - Elves
            1 eagles and 1 wizard placed in N. Caves
            2 hobbitss and 1 hunters placed in High Mirkwood
            2 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.17
    Elves : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 galleon and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 units repaired.
            1 raft moved from Bay of Harad to Harad Sea Coast
            2 corsairss moved from City of Corsairs to Bay of Harad
            2 corsairss and 1 galleon moved from Bay of Harad to S. Sea Zone
            1 corsairs and 2 rafts moved from Harad Sea Coast to S. Sea Zone
            1 galleon and 1 trebuche moved from Umbar Peninsula Coast to N. W. Central Sea Zone
            3 corsairss, 6 rafts and 1 spearInfantry moved from S. W. Central Sea Zone to N. W. Central Sea Zone
            3 galleons moved from N. W. Central Sea Zone to Lefnui
            2 galleons moved from N. W. Central Sea Zone to Lefnui
            1 caravel and 1 spearInfantry moved from N. W. Central Sea Zone to Gilrain
            1 spearInfantry moved from Gilrain to Tolfolas
                  Haradrim take Tolfolas from Gondor
            1 caravel and 1 spearInfantry moved from N. W. Central Sea Zone to Gilrain
            1 spearInfantry moved from Gilrain to Belfalas
                  Haradrim take Belfalas from Gondor
            2 galleons and 2 trebuches moved from N. W. Central Sea Zone to Gilrain
            2 trebuches moved from Gilrain to Belfalas
            1 spearInfantry moved from W. Osg. to Lossarnach
                  Haradrim take Lossarnach from Gondor
            3 oliphants moved from Westfold to Helms Deep
    
        Combat - Haradrim
            Battle in Helms Deep
                Haradrim attack with 3 oliphants
                Rohan defend with 1 castle, 3 spearInfantrys and 1 tower
                    Haradrim roll dice for 3 oliphants in Helms Deep, round 2 : 1/3 hits, 1.50 expected hits
                    Rohan roll dice for 3 spearInfantrys and 1 tower in Helms Deep, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    1 spearInfantry owned by the Rohan lost in Helms Deep
                    Haradrim roll dice for 3 oliphants in Helms Deep, round 3 : 2/3 hits, 1.50 expected hits
                    Rohan roll dice for 2 spearInfantrys and 1 tower in Helms Deep, round 3 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 oliphant owned by the Haradrim and 2 spearInfantrys owned by the Rohan lost in Helms Deep
                    Haradrim roll dice for 2 oliphants in Helms Deep, round 4 : 1/2 hits, 1.00 expected hits
                    Rohan roll dice for 1 tower in Helms Deep, round 4 : 1/1 hits, 0.67 expected hits
                    1 oliphant owned by the Haradrim and 1 tower owned by the Rohan lost in Helms Deep
                Haradrim captures 7PUs while taking Rohan capital
                Haradrim win, taking Helms Deep from Rohan with 1 oliphant remaining. Battle score for attacker is -10
                Casualties for Rohan: 3 spearInfantrys and 1 tower
                Casualties for Haradrim: 2 oliphants
            Battle in Lefnui
                Haradrim attack with 5 galleons
                Gondor defend with 2 galleons
                    Haradrim roll dice for 5 galleons in Lefnui, round 2 : 2/5 hits, 1.67 expected hits
                    Gondor roll dice for 2 galleons in Lefnui, round 2 : 1/2 hits, 0.67 expected hits
                    2 galleons owned by the Gondor and 1 galleon owned by the Haradrim lost in Lefnui
                Haradrim win with 4 galleons remaining. Battle score for attacker is 8
                Casualties for Haradrim: 1 galleon
                Casualties for Gondor: 2 galleons
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 galleon placed in Bay of Harad
            2 corsairss and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 32 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Gondor : 0.33
    Rohan : 1.33
    

    Savegame


  • TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 towerGuard moved from Anorien to E. Emnet
                  Gondor take E. Emnet from Goblins
            1 towerGuard moved from Anorien to Eastfold
                  Gondor take Eastfold from Mordor
            1 towerGuard moved from Anorien to Entwash
            1 towerGuard moved from Entwash to Westfold
                  Gondor take Westfold from Haradrim
            2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach
            4 spearInfantrys moved from Lamedon to Lebennin
            21 spearInfantrys, 1 towerGuard, 2 trebuches and 3 undeads moved from Anorien to N. Ithilien
            1 heavyCavalry moved from S. Brown Lands to S. Rhovanion
                  Gondor take S. Rhovanion from Rhun
            1 heavyCavalry moved from S. Rhovanion to S. Rhun
                  Gondor take S. Rhun from Rhun
            2 spearInfantrys and 1 towerGuard moved from Andrast to Anfalas
    
        Combat - Gondor
            Battle in N. Ithilien
                Gondor attack with 21 spearInfantrys, 1 towerGuard, 2 trebuches and 3 undeads
                Mordor defend with 1 orcs and 2 trollss; Khand defend with 1 raiderCavalry, 7 raiderss, 2 trebuches, 1 warWolves and 2 xbowInfantrys
                    Gondor roll dice for 21 spearInfantrys, 1 towerGuard, 2 trebuches and 3 undeads in N. Ithilien, round 2 : 5/27 hits, 5.67 expected hits
                    Mordor roll dice for 1 orcs, 1 raiderCavalry, 7 raiderss, 2 trebuches, 2 trollss, 1 warWolves and 2 xbowInfantrys in N. Ithilien, round 2 : 3/16 hits, 3.67 expected hits
                    3 undeads owned by the Gondor, 1 warWolves owned by the Khand, 1 orcs owned by the Mordor and 3 raiderss owned by the Khand lost in N. Ithilien
                    Gondor roll dice for 21 spearInfantrys, 1 towerGuard and 2 trebuches in N. Ithilien, round 3 : 7/24 hits, 5.17 expected hits
                    Mordor roll dice for 1 raiderCavalry, 4 raiderss, 2 trebuches, 2 trollss and 2 xbowInfantrys in N. Ithilien, round 3 : 3/11 hits, 2.83 expected hits
                    3 spearInfantrys owned by the Gondor, 1 raiderCavalry owned by the Khand, 2 trebuches owned by the Khand and 4 raiderss owned by the Khand lost in N. Ithilien
                    Gondor roll dice for 18 spearInfantrys, 1 towerGuard and 2 trebuches in N. Ithilien, round 4 : 6/21 hits, 4.67 expected hits
                    Mordor roll dice for 2 trollss and 2 xbowInfantrys in N. Ithilien, round 4 : 2/4 hits, 1.67 expected hits
                    2 spearInfantrys owned by the Gondor, 2 trollss owned by the Mordor and 2 xbowInfantrys owned by the Khand lost in N. Ithilien
                Gondor win, taking N. Ithilien from Mordor with 16 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 46
                Casualties for Gondor: 5 spearInfantrys and 3 undeads
                Casualties for Khand: 1 raiderCavalry, 7 raiderss, 2 trebuches, 1 warWolves and 2 xbowInfantrys
                Casualties for Mordor: 1 orcs and 2 trollss
            Battle in Lossarnach
                Gondor attack with 2 spearInfantrys and 1 towerGuard
                Haradrim defend with 1 spearInfantry
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 2 : 1/3 hits, 0.67 expected hits
                    Haradrim roll dice for 1 spearInfantry in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Lossarnach
                Gondor win, taking Lossarnach from Haradrim with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Haradrim: 1 spearInfantry
    
        Non Combat Move - Gondor
            7 spearInfantrys moved from Minas Tirith to Anorien
    
        Place Units - Gondor
            10 spearInfantrys placed in Minas Tirith
            1 spearInfantry placed in Anfalas
    
        Turn Complete - Gondor
            Gondor collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Haradrim : 0.67
    Gondor : 2.83
    

    Savegame


  • TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 towerGuard moved from Anorien to E. Emnet
                  Gondor take E. Emnet from Goblins
            1 towerGuard moved from Anorien to Eastfold
                  Gondor take Eastfold from Mordor
            1 towerGuard moved from Anorien to Entwash
            1 towerGuard moved from Entwash to Westfold
                  Gondor take Westfold from Haradrim
            2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach
            4 spearInfantrys moved from Lamedon to Lebennin
            21 spearInfantrys, 1 towerGuard, 2 trebuches and 3 undeads moved from Anorien to N. Ithilien
            1 heavyCavalry moved from S. Brown Lands to S. Rhovanion
                  Gondor take S. Rhovanion from Rhun
            1 heavyCavalry moved from S. Rhovanion to S. Rhun
                  Gondor take S. Rhun from Rhun
            2 spearInfantrys and 1 towerGuard moved from Andrast to Anfalas
    
        Combat - Gondor
            Battle in N. Ithilien
                Gondor attack with 21 spearInfantrys, 1 towerGuard, 2 trebuches and 3 undeads
                Mordor defend with 1 orcs and 2 trollss; Khand defend with 1 raiderCavalry, 7 raiderss, 2 trebuches, 1 warWolves and 2 xbowInfantrys
                    Gondor roll dice for 21 spearInfantrys, 1 towerGuard, 2 trebuches and 3 undeads in N. Ithilien, round 2 : 5/27 hits, 5.67 expected hits
                    Mordor roll dice for 1 orcs, 1 raiderCavalry, 7 raiderss, 2 trebuches, 2 trollss, 1 warWolves and 2 xbowInfantrys in N. Ithilien, round 2 : 3/16 hits, 3.67 expected hits
                    3 undeads owned by the Gondor, 1 warWolves owned by the Khand, 1 orcs owned by the Mordor and 3 raiderss owned by the Khand lost in N. Ithilien
                    Gondor roll dice for 21 spearInfantrys, 1 towerGuard and 2 trebuches in N. Ithilien, round 3 : 7/24 hits, 5.17 expected hits
                    Mordor roll dice for 1 raiderCavalry, 4 raiderss, 2 trebuches, 2 trollss and 2 xbowInfantrys in N. Ithilien, round 3 : 3/11 hits, 2.83 expected hits
                    3 spearInfantrys owned by the Gondor, 1 raiderCavalry owned by the Khand, 2 trebuches owned by the Khand and 4 raiderss owned by the Khand lost in N. Ithilien
                    Gondor roll dice for 18 spearInfantrys, 1 towerGuard and 2 trebuches in N. Ithilien, round 4 : 6/21 hits, 4.67 expected hits
                    Mordor roll dice for 2 trollss and 2 xbowInfantrys in N. Ithilien, round 4 : 2/4 hits, 1.67 expected hits
                    2 spearInfantrys owned by the Gondor, 2 trollss owned by the Mordor and 2 xbowInfantrys owned by the Khand lost in N. Ithilien
                Gondor win, taking N. Ithilien from Mordor with 16 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 46
                Casualties for Gondor: 5 spearInfantrys and 3 undeads
                Casualties for Khand: 1 raiderCavalry, 7 raiderss, 2 trebuches, 1 warWolves and 2 xbowInfantrys
                Casualties for Mordor: 1 orcs and 2 trollss
            Battle in Lossarnach
                Gondor attack with 2 spearInfantrys and 1 towerGuard
                Haradrim defend with 1 spearInfantry
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Lossarnach, round 2 : 1/3 hits, 0.67 expected hits
                    Haradrim roll dice for 1 spearInfantry in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Lossarnach
                Gondor win, taking Lossarnach from Haradrim with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Haradrim: 1 spearInfantry
    
        Non Combat Move - Gondor
            7 spearInfantrys moved from Minas Tirith to Anorien
    
        Place Units - Gondor
            10 spearInfantrys placed in Minas Tirith
            1 spearInfantry placed in Anfalas
    
        Turn Complete - Gondor
            Gondor collect 47 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Gondor from Minas Tirith: 2 spearInfantrys
            EDIT: Adding units owned by Gondor to Andrast: 2 spearInfantrys
            EDIT: Removing units owned by Gondor from Anfalas: 1 towerGuard
            EDIT: Adding units owned by Gondor to Andrast: 1 spearInfantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Haradrim : 0.67
    Gondor : 2.83
    

    Savegame

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