Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Elves round 28
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 28 Purchase Units - Elves Elves buy 2 eagless, 1 griffin, 4 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 5 eagless and 11 griffins moved from E. Emnet to Westfold 2 hobbitss moved from E. Emnet to Westfold 1 hobbits moved from N. Caves to Eregion 1 hunters moved from Drimrill Dale to Lorien 1 hobbits moved from Anduin West Bank to Drimrill Dale 1 hobbits moved from Gladden to Anduin East Bank 1 hobbits moved from N. Mirkwood to W. Mirkwood 1 hobbits moved from Carrock to Gladden 2 hobbitss moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in Westfold Elves attack with 5 eagless, 11 griffins and 2 hobbitss Mordor defend with 2 orcss and 1 siegeTower Elves roll dice for 5 eagless, 11 griffins and 2 hobbitss in Westfold, round 2 : 4/16 hits, 7.17 expected hits Mordor roll dice for 2 orcss and 1 siegeTower in Westfold, round 2 : 0/3 hits, 0.50 expected hits 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in Westfold Elves win, taking Westfold from Mordor with 5 eagless, 11 griffins and 2 hobbitss remaining. Battle score for attacker is 10 Casualties for Mordor: 2 orcss and 1 siegeTower Non Combat Move - Elves 5 eagless and 11 griffins moved from Westfold to E. Emnet 1 eagles and 1 griffin moved from Lorien to E. Emnet 1 hunters moved from Celebran to Fangorn 1 wizard moved from Lorien to Fangorn 1 hunters moved from Lorien to Celebran Place Units - Elves 4 hobbitss placed in E. Emnet 1 griffin, 2 hunterss and 1 wizard placed in Lorien 2 eagless placed in S. Caves Turn Complete - Elves Elves collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Mordor : -0.50 Elves : -3.17
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TripleA Turn Summary: Haradrim round 28
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 28 Purchase Units - Haradrim Haradrim buy 1 corsairs, 2 fortificationss, 5 spearInfantrys, 1 tower and 3 trebuches; Remaining resources: 1 PUs; Combat Move - Haradrim 1 corsairs and 1 trebuche moved from Helms Deep to Westfold 1 spearInfantry moved from Pinnath Gelin to Angren Bank Haradrim take Angren Bank from Freefolk 3 corsairss moved from Anfalas to Andrast 2 corsairss, 3 spearInfantrys and 1 trebuche moved from Pinnath Gelin to Andrast Combat - Haradrim Battle in Westfold Haradrim attack with 1 corsairs and 1 trebuche Elves defend with 2 hobbitss Haradrim roll dice for 1 corsairs and 1 trebuche in Westfold, round 2 : 2/2 hits, 1.17 expected hits Elves roll dice for 2 hobbitss in Westfold, round 2 : 0/2 hits, 0.33 expected hits 2 hobbitss owned by the Elves lost in Westfold Haradrim win, taking Westfold from Elves with 1 corsairs and 1 trebuche remaining. Battle score for attacker is 4 Casualties for Elves: 2 hobbitss Non Combat Move - Haradrim Place Units - Haradrim 1 fortifications and 1 trebuche placed in Andrast 1 fortifications and 1 spearInfantry placed in Pinnath Gelin 2 spearInfantrys placed in Anfalas 1 corsairs, 2 spearInfantrys, 1 tower and 2 trebuches placed in Helms Deep Turn Complete - Haradrim Haradrim collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Elves : -0.33 Haradrim : 0.83
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TripleA Turn Summary: Rhun round 28
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 28 Purchase Units - Rhun Rhun buy 1 chariotArchers, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; Place Units - Rhun 1 chariotArchers, 1 spearInfantry and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 28
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 28 Purchase Units - Dale Dale buy 1 archers, 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Celduin to Dagorlad Dale take Dagorlad from Mordor 1 spearInfantry moved from Celduin to E. Rhovanion 1 archers, 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry moved from Lake Town to N. Dale 1 heavyCavalry and 2 lightCavalrys moved from N. Dale to Celduin 1 spearInfantry moved from Celduin to Rhovanion 2 lightCavalrys moved from Celduin to Rhovanion 1 lightCavalry moved from Celduin to Rhovanion 3 lightCavalrys moved from Celduin to S. Rhun Combat - Dale Battle in S. Rhun Dale attack with 3 lightCavalrys Mordor defend with 1 orcs Dale roll dice for 3 lightCavalrys in S. Rhun, round 2 : 1/3 hits, 1.00 expected hits Rhun roll dice for 1 orcs in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Rhun Dale win, taking S. Rhun from Rhun with 3 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Dale Place Units - Dale 1 archers, 2 heavyCavalrys and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dale : 0.00 Rhun : -0.17
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TripleA Turn Summary: Khand round 28
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 28 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from S. Ithilien to N. Ithilien 2 xbowInfantrys moved from Harad Road to S. Ithilien Non Combat Move - Khand 1 raiderCavalry and 1 warWolves moved from Khand to S. Ithilien 1 raiderCavalry moved from S. Ithilien to N. Ithilien Place Units - Khand 1 warWolves placed in S. Ithilien 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 28
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 28 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers and 1 cannon moved from Celduin to Rhovanion 2 berzerkerss and 1 cannon moved from N. Dale to Celduin 1 axeInfantry, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 berzerkers placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Saruman Saruman buy 1 raiders and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 raiders and 2 siegeTowers moved from Isengard to Fangorn Combat - Saruman Battle in Fangorn Saruman attack with 1 raiders and 2 siegeTowers Elves defend with 1 hunters and 1 wizard Saruman roll dice for 1 raiders and 2 siegeTowers in Fangorn, round 2 : 0/3 hits, 1.17 expected hits Elves roll dice for 1 hunters and 1 wizard in Fangorn, round 2 : 2/2 hits, 1.17 expected hits 1 siegeTower owned by the Saruman and 1 raiders owned by the Saruman lost in Fangorn Saruman roll dice for 1 siegeTower in Fangorn, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters and 1 wizard in Fangorn, round 3 : 2/2 hits, 1.17 expected hits 1 siegeTower owned by the Saruman lost in Fangorn Elves win with 1 hunters and 1 wizard remaining. Battle score for attacker is -12 Casualties for Saruman: 1 raiders and 2 siegeTowers Non Combat Move - Saruman Place Units - Saruman 1 raiders and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Saruman : -1.50 Elves : 1.67
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TripleA Turn Summary: Freefolk round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 3 archerss, 13 hobbitss, 2 lightCavalrys and 7 spearInfantrys moved from Druwaith Laur to Andrast 2 lightCavalrys moved from Lond Daer to Andrast Combat - Freefolk Battle in Andrast Freefolk attack with 3 archerss, 13 hobbitss, 4 lightCavalrys and 7 spearInfantrys Haradrim defend with 1 castle, 5 corsairss, 1 fortifications, 9 spearInfantrys, 4 towers and 2 trebuches Freefolk roll dice for 3 archerss, 13 hobbitss, 4 lightCavalrys and 7 spearInfantrys in Andrast, round 2 : 3/17 hits, 3.50 expected hits Haradrim roll dice for 5 corsairss, 1 fortifications, 9 spearInfantrys, 4 towers and 2 trebuches in Andrast, round 2 : 7/21 hits, 7.00 expected hits 2 corsairss owned by the Haradrim, 7 hobbitss owned by the Freefolk and 1 fortifications owned by the Haradrim lost in Andrast Freefolk roll dice for 3 archerss, 6 hobbitss, 4 lightCavalrys and 7 spearInfantrys in Andrast, round 3 : 6/17 hits, 3.50 expected hits Haradrim roll dice for 3 corsairss, 9 spearInfantrys, 4 towers and 2 trebuches in Andrast, round 3 : 5/18 hits, 6.50 expected hits 3 corsairss owned by the Haradrim, 2 trebuches owned by the Haradrim, 1 spearInfantry owned by the Haradrim and 5 hobbitss owned by the Freefolk lost in Andrast Freefolk roll dice for 3 archerss, 1 hobbits, 4 lightCavalrys and 7 spearInfantrys in Andrast, round 4 : 4/15 hits, 3.50 expected hits Haradrim roll dice for 8 spearInfantrys and 4 towers in Andrast, round 4 : 5/12 hits, 5.33 expected hits 4 spearInfantrys owned by the Haradrim, 1 hobbits owned by the Freefolk and 4 spearInfantrys owned by the Freefolk lost in Andrast Freefolk roll dice for 3 archerss, 4 lightCavalrys and 3 spearInfantrys in Andrast, round 5 : 3/10 hits, 2.83 expected hits Haradrim roll dice for 4 spearInfantrys and 4 towers in Andrast, round 5 : 3/8 hits, 4.00 expected hits 3 spearInfantrys owned by the Haradrim, 2 archerss owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Andrast Freefolk roll dice for 1 archers, 4 lightCavalrys and 2 spearInfantrys in Andrast, round 6 : 1/7 hits, 2.00 expected hits Haradrim roll dice for 1 spearInfantry and 4 towers in Andrast, round 6 : 1/5 hits, 3.00 expected hits 1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Freefolk lost in Andrast Freefolk roll dice for 1 archers, 4 lightCavalrys and 1 spearInfantry in Andrast, round 7 : 2/6 hits, 1.83 expected hits Haradrim roll dice for 4 towers in Andrast, round 7 : 3/4 hits, 2.67 expected hits 1 lightCavalry owned by the Freefolk, 2 towers owned by the Haradrim, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Andrast Freefolk roll dice for 3 lightCavalrys in Andrast, round 8 : 2/3 hits, 1.00 expected hits Haradrim roll dice for 2 towers in Andrast, round 8 : 2/2 hits, 1.33 expected hits 2 lightCavalrys owned by the Freefolk and 2 towers owned by the Haradrim lost in Andrast Freefolk win, taking Andrast from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 9 Casualties for Freefolk: 3 archerss, 13 hobbitss, 3 lightCavalrys and 7 spearInfantrys Casualties for Haradrim: 5 corsairss, 1 fortifications, 9 spearInfantrys, 4 towers and 2 trebuches Non Combat Move - Freefolk 2 hobbitss moved from Enedwaith Coast to Enedwaith 4 hobbitss moved from Enedwaith Coast to Druwaith Laur 5 hobbitss moved from Lond Daer to Enedwaith Coast 1 archers moved from Lond Daer to Enedwaith Coast 7 hobbitss moved from Minhiriath to Lond Daer 1 archers and 1 spearInfantry moved from Tharbad to Eregion 1 archers, 2 hobbitss and 1 spearInfantry moved from S. Downs to Minhiriath 1 lightCavalry moved from Bree to Lond Daer 2 hobbitss moved from Bree to S. Downs 1 hobbits moved from Shire to S. Downs 2 hobbitss moved from Breelands to S. Downs 2 hobbitss moved from Fornost to Breelands 2 hobbitss moved from Hobbiton to Shire Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 2 hobbitss and 1 lightCavalry placed in Bree 2 hobbitss placed in Fornost 2 hobbitss placed in Hobbiton Turn Complete - Freefolk Freefolk collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Freefolk : 2.83 Haradrim : -3.83
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TripleA Turn Summary: Mordor round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Mordor Mordor buy 4 siegeTowers, 1 tower and 5 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from N. Ithilien to Dagorlad 1 nazgul moved from Udun to Dagorlad 1 orcs, 4 siegeTowers and 3 trollss moved from Minas Tirith to Anorien 6 siegeTowers and 2 trollss moved from N. Ithilien to Anorien 2 trollss moved from Anorien to Eastfold 2 orcss moved from Anorien to Eastfold Combat - Mordor Battle in Dagorlad Mordor attack with 1 nazgul and 1 orcs Dale defend with 1 lightCavalry Mordor roll dice for 1 nazgul and 1 orcs in Dagorlad, round 2 : 1/2 hits, 0.83 expected hits Dale roll dice for 1 lightCavalry in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in Dagorlad Mordor win, taking Dagorlad from Dale with 1 nazgul and 1 orcs remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Non Combat Move - Mordor 1 nazgul moved from Dagorlad to Minas Tirith Place Units - Mordor 4 siegeTowers placed in Eastfold 1 tower placed in Udun 2 trollss placed in W. Osg. 3 trollss placed in Minas Tirith Turn Complete - Mordor Mordor collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Mordor : 0.17 Dale : -0.17
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TripleA Turn Summary: Goblins round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Goblins Goblins buy 1 stabbers and 1 trolls; Remaining resources: 1 PUs; Place Units - Goblins 1 stabbers and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 9 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 2 hobbitss moved from S. Dunland to Westfold 6 eagless, 12 griffins, 4 hobbitss, 2 hunterss and 5 wizards moved from E. Emnet to Anorien 1 hunters moved from Fangorn to Westfold 1 griffin moved from Lorien to Anorien 2 eagless moved from S. Caves to Anorien 1 wizard moved from Fangorn to Westfold Combat - Elves Battle in Westfold Elves attack with 2 hobbitss, 1 hunters and 1 wizard Haradrim defend with 1 corsairs and 1 trebuche Elves roll dice for 2 hobbitss, 1 hunters and 1 wizard in Westfold, round 2 : 1/3 hits, 1.17 expected hits Haradrim roll dice for 1 corsairs and 1 trebuche in Westfold, round 2 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in Westfold Elves roll dice for 2 hobbitss, 1 hunters and 1 wizard in Westfold, round 3 : 1/3 hits, 1.17 expected hits Haradrim roll dice for 1 trebuche in Westfold, round 3 : 0/1 hits, 0.17 expected hits 1 trebuche owned by the Haradrim lost in Westfold Elves win, taking Westfold from Haradrim with 2 hobbitss, 1 hunters and 1 wizard remaining. Battle score for attacker is 8 Casualties for Haradrim: 1 corsairs and 1 trebuche Battle in Anorien Elves attack with 8 eagless, 13 griffins, 4 hobbitss, 2 hunterss and 5 wizards Mordor defend with 6 orcss, 10 siegeTowers and 5 trollss Elves roll dice for 8 eagless, 13 griffins, 4 hobbitss, 2 hunterss and 5 wizards in Anorien, round 2 : 13/30 hits, 13.50 expected hits Mordor roll dice for 6 orcss, 10 siegeTowers and 5 trollss in Anorien, round 2 : 6/21 hits, 5.17 expected hits 2 hunterss owned by the Elves, 4 hobbitss owned by the Elves, 7 siegeTowers owned by the Mordor and 6 orcss owned by the Mordor lost in Anorien Elves roll dice for 8 eagless, 13 griffins and 5 wizards in Anorien, round 3 : 14/26 hits, 12.50 expected hits Mordor roll dice for 3 siegeTowers and 5 trollss in Anorien, round 3 : 6/8 hits, 3.00 expected hits 4 wizards owned by the Elves, 5 trollss owned by the Mordor, 3 siegeTowers owned by the Mordor and 2 eagless owned by the Elves lost in Anorien Elves win, taking Anorien from Mordor with 6 eagless, 13 griffins and 1 wizard remaining. Battle score for attacker is 28 Casualties for Elves: 2 eagless, 4 hobbitss, 2 hunterss and 4 wizards Casualties for Mordor: 6 orcss, 10 siegeTowers and 5 trollss Non Combat Move - Elves 6 eagless and 13 griffins moved from Anorien to E. Emnet 1 hunters moved from Celebran to E. Emnet 1 hunters moved from Lorien to Fangorn 1 wizard moved from Lorien to Wold 2 hunterss moved from Lorien to Wold 1 hobbits moved from Drimrill Dale to Celebran 1 hobbits moved from Gladden to Drimrill Dale 1 hobbits moved from W. Mirkwood to Gladden 2 hobbitss moved from N. Mirkwood to W. Mirkwood Place Units - Elves 2 griffins placed in E. Emnet 1 eagles, 2 hobbitss and 1 hunters placed in Lorien 2 hobbitss placed in High Mirkwood 2 hobbitss placed in S. Caves 2 hobbitss placed in N. Caves 1 hobbits placed in E. Emnet Elves undo move 5. 1 hobbits placed in E. Emnet 1 hobbits placed in N. Caves Turn Complete - Elves Elves collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Mordor : 3.83 Elves : 0.67 Haradrim : -0.50
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TripleA Turn Summary: Haradrim round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Haradrim Haradrim buy 4 corsairss, 4 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Haradrim 2 spearInfantrys moved from Anfalas to Andrast 1 spearInfantry moved from Pinnath Gelin to Andrast 1 spearInfantry moved from Angren Bank to Adorn Haradrim take Adorn from Freefolk 1 corsairs, 2 spearInfantrys and 3 trebuches moved from Helms Deep to Westfold Combat - Haradrim Battle in Westfold Haradrim attack with 1 corsairs, 2 spearInfantrys and 3 trebuches Elves defend with 2 hobbitss, 1 hunters and 1 wizard Haradrim roll dice for 1 corsairs, 2 spearInfantrys and 3 trebuches in Westfold, round 2 : 1/6 hits, 2.83 expected hits Elves roll dice for 2 hobbitss, 1 hunters and 1 wizard in Westfold, round 2 : 2/4 hits, 1.50 expected hits 1 hobbits owned by the Elves and 2 spearInfantrys owned by the Haradrim lost in Westfold Haradrim roll dice for 1 corsairs and 3 trebuches in Westfold, round 3 : 1/4 hits, 2.17 expected hits Elves roll dice for 1 hobbits, 1 hunters and 1 wizard in Westfold, round 3 : 0/3 hits, 1.33 expected hits 1 hobbits owned by the Elves lost in Westfold Haradrim roll dice for 1 corsairs and 3 trebuches in Westfold, round 4 : 1/4 hits, 2.17 expected hits Elves roll dice for 1 hunters and 1 wizard in Westfold, round 4 : 1/2 hits, 1.17 expected hits 1 hunters owned by the Elves and 1 trebuche owned by the Haradrim lost in Westfold Haradrim roll dice for 1 corsairs and 2 trebuches in Westfold, round 5 : 2/3 hits, 1.67 expected hits Elves roll dice for 1 wizard in Westfold, round 5 : 0/1 hits, 0.67 expected hits 1 wizard owned by the Elves lost in Westfold Haradrim win, taking Westfold from Elves with 1 corsairs and 2 trebuches remaining. Battle score for attacker is 6 Casualties for Haradrim: 2 spearInfantrys and 1 trebuche Casualties for Elves: 2 hobbitss, 1 hunters and 1 wizard Battle in Andrast Haradrim attack with 3 spearInfantrys Freefolk defend with 1 castle and 1 lightCavalry Haradrim roll dice for 3 spearInfantrys in Andrast, round 2 : 1/3 hits, 0.50 expected hits Freefolk roll dice for 1 lightCavalry in Andrast, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in Andrast Haradrim win, taking Andrast from Freefolk with 3 spearInfantrys remaining. Battle score for attacker is 4 Casualties for Freefolk: 1 lightCavalry Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 1 spearInfantry placed in Pinnath Gelin 2 spearInfantrys placed in Anfalas 3 corsairss and 3 trebuches placed in Helms Deep 1 spearInfantry placed in Anfalas Turn Complete - Haradrim Haradrim collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Elves : -1.67 Haradrim : -3.33 Freefolk : -0.17
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TripleA Turn Summary: Gondor round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Turn Complete - Gondor
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Rhun Rhun buy 2 fortificationss and 2 towers; Remaining resources: 0 PUs; Place Units - Rhun 2 fortificationss and 2 towers placed in Iron Hills Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Dale Dale buy 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 archers and 1 spearInfantry moved from N. Dale to Celduin 1 heavyCavalry moved from Celduin to S. Rhovanion 3 lightCavalrys and 1 spearInfantry moved from Rhovanion to S. Rhovanion 2 lightCavalrys moved from S. Rhun to S. Rhovanion 1 archers, 2 heavyCavalrys and 2 lightCavalrys moved from Lake Town to N. Dale 2 heavyCavalrys and 2 lightCavalrys moved from N. Dale to Celduin 2 lightCavalrys moved from Celduin to Rhovanion Non Combat Move - Dale Place Units - Dale 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Khand Khand buy 1 raiders, 1 trebuche and 1 warWolves; Remaining resources: 1 PUs; Combat Move - Khand 1 raiderCavalry and 1 xbowInfantry moved from N. Ithilien to Anorien 2 warWolvess moved from S. Ithilien to Anorien 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in Anorien Khand attack with 1 raiderCavalry, 2 warWolvess and 1 xbowInfantry Elves defend with 1 wizard Khand roll dice for 1 raiderCavalry, 2 warWolvess and 1 xbowInfantry in Anorien, round 2 : 2/4 hits, 1.17 expected hits Elves roll dice for 1 wizard in Anorien, round 2 : 0/1 hits, 0.67 expected hits 1 wizard owned by the Elves lost in Anorien Khand win, taking Anorien from Elves with 1 raiderCavalry, 2 warWolvess and 1 xbowInfantry remaining. Battle score for attacker is 8 Casualties for Elves: 1 wizard Non Combat Move - Khand Place Units - Khand 1 warWolves placed in S. Ithilien 1 raiders and 1 trebuche placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Elves : -0.67 Khand : 0.83
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TripleA Turn Summary: Dwarves round 29
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 29 Purchase Units - Dwarves Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers and 1 cannon moved from Rhovanion to S. Rhovanion 2 berzerkerss and 1 cannon moved from Celduin to Rhovanion 1 axeInfantry, 1 berzerkers and 1 phalanx moved from N. Dale to Celduin 2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 3 axeInfantrys placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 30
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 30 Purchase Units - Saruman Saruman buy 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 raiders and 1 trolls moved from Isengard to Fangorn Combat - Saruman Battle in Fangorn Saruman attack with 1 raiders and 1 trolls Elves defend with 1 hunters Saruman roll dice for 1 raiders and 1 trolls in Fangorn, round 2 : 1/2 hits, 0.83 expected hits Elves roll dice for 1 hunters in Fangorn, round 2 : 1/1 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 raiders owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is 0 Casualties for Saruman: 1 raiders Casualties for Elves: 1 hunters Non Combat Move - Saruman Place Units - Saruman 1 siegeTower and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Saruman : 0.17 Elves : 0.50
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TripleA Turn Summary: Freefolk round 30
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 30 Purchase Units - Freefolk Freefolk buy 2 archerss, 5 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from Druwaith Laur to Angren Bank Freefolk take Angren Bank from Haradrim 3 hobbitss moved from Druwaith Laur to Andrast 3 lightCavalrys moved from Lond Daer to Andrast 2 hobbitss moved from Enedwaith to Angren Bank 1 archers and 5 hobbitss moved from Enedwaith Coast to Druwaith Laur 7 hobbitss moved from Lond Daer to Enedwaith Coast 1 archers, 2 hobbitss and 1 spearInfantry moved from Minhiriath to Lond Daer 1 archers and 1 spearInfantry moved from Tharbad to Eregion 5 hobbitss moved from S. Downs to Minhiriath 2 hobbitss moved from Bree to S. Downs 1 lightCavalry moved from Bree to Lond Daer 2 hobbitss moved from Shire to S. Downs 2 hobbitss moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 2 hobbitss moved from Fornost to Breelands Combat - Freefolk Battle in Andrast Freefolk attack with 3 hobbitss and 3 lightCavalrys Haradrim defend with 1 castle and 3 spearInfantrys Freefolk roll dice for 3 hobbitss and 3 lightCavalrys in Andrast, round 2 : 1/3 hits, 1.00 expected hits Haradrim roll dice for 3 spearInfantrys in Andrast, round 2 : 0/3 hits, 1.00 expected hits 1 spearInfantry owned by the Haradrim lost in Andrast Freefolk roll dice for 3 hobbitss and 3 lightCavalrys in Andrast, round 3 : 2/3 hits, 1.00 expected hits Haradrim roll dice for 2 spearInfantrys in Andrast, round 3 : 1/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Haradrim and 1 hobbits owned by the Freefolk lost in Andrast Freefolk win, taking Andrast from Haradrim with 2 hobbitss and 3 lightCavalrys remaining. Battle score for attacker is 7 Casualties for Haradrim: 3 spearInfantrys Casualties for Freefolk: 1 hobbits Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 1 archers and 2 hobbitss placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Freefolk : 1.00 Haradrim : -0.67
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TripleA Turn Summary: Mordor round 30
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 30 Purchase Units - Mordor Mordor buy 4 siegeTowers, 1 tower and 4 trollss; Remaining resources: 1 PUs; Non Combat Move - Mordor 3 trollss moved from Minas Tirith to Eastfold 3 orcss moved from S. Mirkwood to Dol Goldur Place Units - Mordor 1 tower placed in Udun 4 siegeTowers placed in Eastfold 4 trollss placed in Minas Tirith Turn Complete - Mordor Mordor collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :