L.O.T.R. - Whack Evil - dawg Good

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. Brown Landss neutrality.
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
            2 warChariots moved from Udun to S. Rhovanion
                  Rhun take S. Rhovanion from Neutral
            2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
                  Rhun take S. E. Rhovanion from Neutral
            3 chariotArcherss moved from S. Rhun to E. Rhovanion
                  Rhun take E. Rhovanion from Neutral
            1 spearInfantry moved from N. Rhun to N. Dale
            1 spearInfantry moved from N. Rhun to S. Dale
            4 chariotArcherss, 4 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
            1 chariotArchers moved from Rhun to S. Dale
            2 spearInfantrys moved from Rhun to N. Rhun
            1 chariotArchers moved from Rhun to N. Dale
            1 warWagon moved from Rhun to N. Dale
            1 chariotArchers moved from Rhun to N. Dale
    
        Combat - Rhun
            Battle in Iron Hills
                Rhun attack with 4 chariotArcherss, 4 spearInfantrys and 2 warChariots
                Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun roll dice for 4 chariotArcherss, 4 spearInfantrys and 2 warChariots in Iron Hills, round 2 : 4/10 hits, 4.00 expected hits
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 1/9 hits, 2.83 expected hits
                    1 spearInfantry owned by the Rhun and 4 fortificationss owned by the Dwarves lost in Iron Hills
                    Rhun roll dice for 4 chariotArcherss, 3 spearInfantrys and 2 warChariots in Iron Hills, round 3 : 6/9 hits, 3.67 expected hits
                    Dwarves roll dice for 3 axeInfantrys and 2 berzerkerss in Iron Hills, round 3 : 1/5 hits, 2.17 expected hits
                    1 spearInfantry owned by the Rhun, 2 berzerkerss owned by the Dwarves and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
                Rhun win, taking Iron Hills from Dwarves with 4 chariotArcherss, 2 spearInfantrys and 2 warChariots remaining. Battle score for attacker is 24
                Casualties for Rhun: 2 spearInfantrys
                Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
            Battle in S. Dale
                Rhun attack with 1 chariotArchers and 1 spearInfantry
                Dale defend with 1 archers
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in S. Dale
                Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Dale: 1 archers
            Battle in N. Dale
                Rhun attack with 2 chariotArcherss, 1 spearInfantry and 1 warWagon
                Dale defend with 1 heavyCavalry and 2 spearInfantrys
                    Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 1 warWagon in N. Dale, round 2 : 1/4 hits, 1.67 expected hits
                    Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 1.00 expected hits
                    1 spearInfantry owned by the Dale lost in N. Dale
                    Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 1 warWagon in N. Dale, round 3 : 2/4 hits, 1.67 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 spearInfantry in N. Dale, round 3 : 0/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale and 1 heavyCavalry owned by the Dale lost in N. Dale
                Rhun win, taking N. Dale from Dale with 2 chariotArcherss, 1 spearInfantry and 1 warWagon remaining. Battle score for attacker is 11
                Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -3.00
    Dale : -2.00
    Rhun : 2.33
    

    Savegame


  • TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 3 archerss and 3 spearInfantrys
                Rhun defend with 2 chariotArcherss, 1 spearInfantry and 1 warWagon
                    Dale roll dice for 3 archerss and 3 spearInfantrys in N. Dale, round 2 : 1/6 hits, 1.50 expected hits
                    Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 1 warWagon in N. Dale, round 2 : 1/4 hits, 1.67 expected hits
                    1 spearInfantry owned by the Rhun and 1 archers owned by the Dale lost in N. Dale
                    Dale roll dice for 2 archerss and 3 spearInfantrys in N. Dale, round 3 : 1/5 hits, 1.17 expected hits
                    Rhun roll dice for 2 chariotArcherss and 1 warWagon in N. Dale, round 3 : 1/3 hits, 1.33 expected hits
                    1 spearInfantry owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale
                    Dale roll dice for 2 archerss and 2 spearInfantrys in N. Dale, round 4 : 1/4 hits, 1.00 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 warWagon in N. Dale, round 4 : 2/2 hits, 1.00 expected hits
                    2 archerss owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 5 : 0/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 warWagon in N. Dale, round 5 : 0/1 hits, 0.67 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 6 : 0/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 warWagon in N. Dale, round 6 : 1/1 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale lost in N. Dale
                    Dale roll dice for 1 spearInfantry in N. Dale, round 7 : 0/1 hits, 0.17 expected hits
                    Rhun roll dice for 1 warWagon in N. Dale, round 7 : 1/1 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale lost in N. Dale
                Rhun win with 1 warWagon remaining. Battle score for attacker is -5
                Casualties for Dale: 3 archerss and 3 spearInfantrys
                Casualties for Rhun: 2 chariotArcherss and 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 archerss and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Dale : -1.50
    Rhun : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 2 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            3 raiderss moved from S. Khand to Khand
            2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
            2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
    
        Combat - Khand
            Battle in S. Ithilien
                Khand attack with 2 raiderCavalrys and 1 warWolves
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Ithilien, round 2 : 1/3 hits, 1.17 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in S. Ithilien
                Khand win, taking S. Ithilien from Gondor with 2 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 trebuches placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.33
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 cannon and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
                Dwarves loses 0 PUs for violating Withered Heaths neutrality.
                Dwarves loses 0 PUs for violating Withered Heaths neutrality.
            1 axeInfantry moved from Lonely Mtn. to Withered Heath
                  Dwarves take Withered Heath from Neutral
            1 cannon moved from Lonely Mtn. to N. Dale
            1 axeInfantry moved from Lonely Mtn. to N. Dale
    
        Combat - Dwarves
            Battle in N. Dale
                Dwarves attack with 1 axeInfantry and 1 cannon
                Rhun defend with 1 warWagon
                    Dwarves roll dice for 1 axeInfantry and 1 cannon in N. Dale, round 2 : 2/2 hits, 0.83 expected hits
                    Rhun roll dice for 1 warWagon in N. Dale, round 2 : 1/1 hits, 0.67 expected hits
                    1 warWagon owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Dale
                Dwarves win, taking N. Dale from Rhun with 1 cannon remaining. Battle score for attacker is 4
                Casualties for Dwarves: 1 axeInfantry
                Casualties for Rhun: 1 warWagon
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 cannon and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 1.17
    Rhun : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss and 1 tower; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 urukhais moved from Isengard to Fangorn
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 2 orcss and 1 tower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss and 3 spearInfantrys moved from S. Downs to Minhiriath
            1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
            1 lightCavalry moved from E. Arnor to Minhiriath
            2 hobbitss moved from Shire to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
            1 archers moved from E. Arnor to S. Downs
            1 hobbits moved from Fornost to Breelands
            1 lightCavalry moved from Fornost to S. Downs
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 hobbits and 1 spearInfantry placed in Bree
            2 lightCavalrys placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating N. Brown Landss neutrality.
            1 siegeTower moved from S. Mirkwood to Anduin East Bank
            1 trolls moved from S. Mirkwood to Gladden
            1 trolls moved from S. Mirkwood to N. Brown Lands
                  Mordor take N. Brown Lands from Neutral
            1 trolls moved from N. Brown Lands to Anduin East Bank
            8 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
            3 nazguls moved from Minas Morgul to E. Osg.
            8 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
            2 orcss moved from Dagorlad to N. Ithilien
    
        Combat - Mordor
            Battle in Gladden
                Mordor attack with 1 trolls
                Elves defend with 1 hunters
                    Mordor roll dice for 1 trolls in Gladden, round 2 : 1/1 hits, 0.50 expected hits
                    Elves roll dice for 1 hunters in Gladden, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 trolls owned by the Mordor lost in Gladden
                Elves win with no units remaining. Battle score for attacker is -2
                Casualties for Mordor: 1 trolls
                Casualties for Elves: 1 hunters
            Battle in Anduin East Bank
                Mordor attack with 1 siegeTower and 1 trolls
                Elves defend with 1 hunters
                    Mordor roll dice for 1 siegeTower and 1 trolls in Anduin East Bank, round 2 : 0/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.50 expected hits
                    Mordor roll dice for 1 siegeTower and 1 trolls in Anduin East Bank, round 3 : 0/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 3 : 1/1 hits, 0.50 expected hits
                    1 siegeTower owned by the Mordor lost in Anduin East Bank
                    Mordor roll dice for 1 trolls in Anduin East Bank, round 4 : 0/1 hits, 0.50 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 4 : 1/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in Anduin East Bank
                Elves win with 1 hunters remaining. Battle score for attacker is -10
                Casualties for Mordor: 1 siegeTower and 1 trolls
            Battle in E. Osg.
                Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 3 trollss
                Gondor defend with 1 castle, 2 heavyCavalrys, 8 spearInfantrys and 2 trebuches
                    Mordor roll dice for 3 nazguls, 8 orcss, 6 siegeTowers and 3 trollss in E. Osg., round 2 : 11/20 hits, 7.83 expected hits
                    Gondor roll dice for 2 heavyCavalrys, 8 spearInfantrys and 2 trebuches in E. Osg., round 2 : 4/12 hits, 3.67 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    2 trebuches owned by the Gondor, 8 spearInfantrys owned by the Gondor, 1 heavyCavalry owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 7 orcss, 6 siegeTowers and 3 trollss in E. Osg., round 3 : 8/19 hits, 7.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in E. Osg., round 3 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in E. Osg.
                Mordor win, taking E. Osg. from Gondor with 3 nazguls, 7 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is 39
                Casualties for Mordor: 1 orcs
                Casualties for Gondor: 2 heavyCavalrys, 8 spearInfantrys and 2 trebuches
    
        Non Combat Move - Mordor
            3 nazguls moved from E. Osg. to N. Ithilien
    
        Place Units - Mordor
            3 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.50
    Elves : 1.00
    Gondor : 0.00
    

    Savegame


  • TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            2 lightCavalrys moved from Westfold to S. Mirkwood
                  Rohan take N. Brown Lands from Mordor
            1 lightCavalry moved from Westfold to S. Mirkwood
            3 heavyCavalrys moved from Westfold to Helms Deep
            1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in S. Mirkwood
                Rohan attack with 3 lightCavalrys
                Goblins defend with 3 wargss
                    Rohan roll dice for 3 lightCavalrys in S. Mirkwood, round 2 : 1/3 hits, 1.00 expected hits
                    Mordor roll dice for 3 wargss in S. Mirkwood, round 2 : 1/3 hits, 0.50 expected hits
                    1 wargs owned by the Goblins and 1 lightCavalry owned by the Rohan lost in S. Mirkwood
                    Rohan roll dice for 2 lightCavalrys in S. Mirkwood, round 3 : 1/2 hits, 0.67 expected hits
                    Mordor roll dice for 2 wargss in S. Mirkwood, round 3 : 1/2 hits, 0.33 expected hits
                    1 wargs owned by the Goblins and 1 lightCavalry owned by the Rohan lost in S. Mirkwood
                    Rohan roll dice for 1 lightCavalry in S. Mirkwood, round 4 : 1/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 wargs in S. Mirkwood, round 4 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in S. Mirkwood
                Rohan win, taking S. Mirkwood from Mordor with 1 lightCavalry remaining. Battle score for attacker is 7
                Casualties for Rohan: 2 lightCavalrys
                Casualties for Goblins: 3 wargss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.00
    Rohan : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 10 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            8 shooterss and 11 stabberss moved from Celebran to Lorien
            2 trollss and 5 wargss moved from Fangorn to Lorien
            1 stabbers moved from Anduin West Bank to N. Caves
    
        Combat - Goblins
            Battle in Lorien
                Goblins attack with 8 shooterss, 11 stabberss, 2 trollss and 5 wargss
                Elves defend with 1 castle, 4 eagless, 5 hunterss, 3 towers and 2 wizards
                    Goblins roll dice for 8 shooterss, 11 stabberss, 2 trollss and 5 wargss in Lorien, round 2 : 7/18 hits, 5.83 expected hits
                    Elves roll dice for 4 eagless, 5 hunterss, 3 towers and 2 wizards in Lorien, round 2 : 6/14 hits, 7.17 expected hits
                    3 hunterss owned by the Elves, 1 shooters owned by the Goblins, 4 eagless owned by the Elves and 5 stabberss owned by the Goblins lost in Lorien
                    Goblins roll dice for 7 shooterss, 6 stabberss, 2 trollss and 5 wargss in Lorien, round 3 : 4/13 hits, 4.83 expected hits
                    Elves roll dice for 2 hunterss, 3 towers and 2 wizards in Lorien, round 3 : 4/7 hits, 4.33 expected hits
                    2 towers owned by the Elves, 2 hunterss owned by the Elves and 4 stabberss owned by the Goblins lost in Lorien
                    Goblins roll dice for 7 shooterss, 2 stabberss, 2 trollss and 5 wargss in Lorien, round 4 : 2/9 hits, 3.67 expected hits
                    Elves roll dice for 1 tower and 2 wizards in Lorien, round 4 : 2/3 hits, 2.00 expected hits
                    1 tower owned by the Elves, 2 shooterss owned by the Goblins and 1 wizard owned by the Elves lost in Lorien
                    Goblins roll dice for 5 shooterss, 2 stabberss, 2 trollss and 5 wargss in Lorien, round 5 : 3/9 hits, 3.67 expected hits
                    Elves roll dice for 1 wizard in Lorien, round 5 : 1/1 hits, 0.67 expected hits
                    1 shooters owned by the Goblins and 1 wizard owned by the Elves lost in Lorien
                Goblins win, taking Lorien from Elves with 4 shooterss, 2 stabberss, 2 trollss and 5 wargss remaining. Battle score for attacker is 49
                Casualties for Goblins: 4 shooterss and 9 stabberss
                Casualties for Elves: 4 eagless, 5 hunterss, 3 towers and 2 wizards
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in N. Caves
    
        Turn Complete - Goblins
            Goblins collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : -2.00
    Elves : -1.17
    

    Savegame


  • TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 hobbits, 2 hunterss and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 hunterss moved from Cardolan to N. Caves
            1 hobbits, 4 hunterss and 2 wizards moved from Eregion to N. Caves
            1 eagles and 2 hunterss moved from Rivendell to N. Caves
            1 hobbits moved from Rivendell to Eregion
            3 hobbitss moved from Rivendell to Eregion
            1 hunters moved from Anduin East Bank to Anduin West Bank
                  Elves take Drimrill Dale from Goblins
                  Elves take Anduin West Bank from Goblins
            1 hunters moved from N. Mirkwood to Gladden
            1 hunters and 2 wizards moved from N. Mirkwood to S. Dale
            4 hunterss moved from N. Mirkwood to N. Rhun
            1 hunters moved from N. Mirkwood to S. Dale
    
        Combat - Elves
            Battle in S. Dale
                Elves attack with 2 hunterss and 2 wizards
                Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Elves roll dice for 2 hunterss and 2 wizards in S. Dale, round 2 : 3/4 hits, 2.00 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 0/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in S. Dale
                Elves win, taking S. Dale from Rhun with 2 hunterss and 2 wizards remaining. Battle score for attacker is 8
                Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
            Battle in N. Caves
                Elves attack with 1 eagles, 1 hobbits, 8 hunterss and 2 wizards
                Goblins defend with 1 castle, 4 shooterss and 2 stabberss
                    Elves roll dice for 1 eagles, 1 hobbits, 8 hunterss and 2 wizards in N. Caves, round 2 : 3/12 hits, 4.50 expected hits
                    Goblins roll dice for 4 shooterss and 2 stabberss in N. Caves, round 2 : 2/6 hits, 1.67 expected hits
                    1 shooters owned by the Goblins, 1 hunters owned by the Elves, 1 hobbits owned by the Elves and 2 stabberss owned by the Goblins lost in N. Caves
                    Elves roll dice for 1 eagles, 7 hunterss and 2 wizards in N. Caves, round 3 : 5/10 hits, 4.00 expected hits
                    Goblins roll dice for 3 shooterss in N. Caves, round 3 : 2/3 hits, 1.00 expected hits
                    3 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves
                Elves win, taking N. Caves from Goblins with 1 eagles, 5 hunterss and 2 wizards remaining. Battle score for attacker is -2
                Casualties for Elves: 1 hobbits and 3 hunterss
                Casualties for Goblins: 4 shooterss and 2 stabberss
            Battle in N. Rhun
                Elves attack with 4 hunterss
                Rhun defend with 2 spearInfantrys
                    Elves roll dice for 4 hunterss in N. Rhun, round 2 : 2/4 hits, 1.33 expected hits
                    Rhun roll dice for 2 spearInfantrys in N. Rhun, round 2 : 1/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Rhun and 1 hunters owned by the Elves lost in N. Rhun
                Elves win, taking N. Rhun from Rhun with 3 hunterss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hunters
                Casualties for Rhun: 2 spearInfantrys
    
        Non Combat Move - Elves
            1 eagles moved from N. Caves to Drimrill Dale
            1 eagles moved from Drimrill Dale to N. Mirkwood
    
        Place Units - Elves
            1 eagles, 1 hobbits, 2 hunterss and 1 wizard placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.33
    Elves : 1.17
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 2 galleons and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            6 rafts moved from Bay of Harad to Harad Sea Coast
            3 corsairss and 3 spearInfantrys moved from Umbar to Umbar Peninsula
            1 oliphant moved from Debatable Land to S. Gondor
                  Haradrim take S. Gondor from Gondor
            1 oliphant moved from S. Gondor to S. Ithilien
            3 oliphants and 8 spearInfantrys moved from Debatable Land to S. Ithilien
            3 corsairss moved from N. Ithilien to Anorien
            3 oliphants moved from S. Ithilien to E. Osg.
    
        Combat - Haradrim
            Battle in Anorien
                Haradrim attack with 3 corsairss
                Gondor defend with 1 towerGuard
                    Haradrim roll dice for 3 corsairss in Anorien, round 2 : 1/3 hits, 1.50 expected hits
                    Gondor roll dice for 1 towerGuard in Anorien, round 2 : 1/1 hits, 0.50 expected hits
                    1 corsairs owned by the Haradrim and 1 towerGuard owned by the Gondor lost in Anorien
                Haradrim win, taking Anorien from Gondor with 2 corsairss remaining. Battle score for attacker is 0
                Casualties for Haradrim: 1 corsairs
                Casualties for Gondor: 1 towerGuard
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 galleons placed in Bay of Harad
            2 trebuches placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -0.50
    Gondor : 0.50
    

    Savegame


  • TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 10 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
                Gondor loses 0 PUs for violating Enedwaiths neutrality.
                Gondor loses 0 PUs for violating N. Enedwaiths neutrality.
                Gondor loses 0 PUs for violating N. Enedwaiths neutrality.
                Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
            3 spearInfantrys moved from Minas Tirith to Anorien
            1 trebuche moved from Lossarnach to Anorien
            1 spearInfantry moved from W. Osg. to Lower Anduin
            1 spearInfantry moved from W. Osg. to Lower Anduin
            1 heavyCavalry moved from W. Osg. to Lower Anduin
            1 heavyCavalry moved from W. Osg. to Lower Anduin
            1 heavyCavalry moved from W. Osg. to Lower Anduin
            2 caravels, 4 galleons, 3 heavyCavalrys and 2 spearInfantrys moved from Lower Anduin to Entwash
            3 heavyCavalrys and 2 spearInfantrys moved from Entwash to Fangorn
            1 undead moved from Lamedon to Morthond
            1 galleon and 1 undead moved from Morthond to Anduin Mouth
            1 undead moved from Anduin Mouth to S. Gondor
                  Gondor take S. Gondor from Haradrim
            1 galleon moved from Morthond to Lefnui
            3 spearInfantrys and 9 undeads moved from Lamedon to Lebennin
            1 heavyCavalry moved from Angren Bank to Enedwaith
                  Gondor take Enedwaith from Neutral
            1 heavyCavalry moved from Enedwaith to N. Dunland
            1 heavyCavalry moved from Angren Bank to N. Enedwaith
                  Gondor take N. Enedwaith from Neutral
            2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith Coast
                  Gondor take Enedwaith Coast from Neutral
    
        Combat - Gondor
            Battle in Fangorn
                Gondor attack with 3 heavyCavalrys and 2 spearInfantrys
                Saruman defend with 2 urukhais
                    Gondor roll dice for 3 heavyCavalrys and 2 spearInfantrys in Fangorn, round 2 : 1/5 hits, 1.83 expected hits
                    Goblins roll dice for 2 urukhais in Fangorn, round 2 : 0/2 hits, 0.67 expected hits
                    1 urukhai owned by the Saruman lost in Fangorn
                    Gondor roll dice for 3 heavyCavalrys and 2 spearInfantrys in Fangorn, round 3 : 2/5 hits, 1.83 expected hits
                    Goblins roll dice for 1 urukhai in Fangorn, round 3 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Fangorn
                Gondor win, taking Fangorn from Goblins with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 10
                Casualties for Saruman: 2 urukhais
            Battle in N. Dunland
                Gondor attack with 1 heavyCavalry
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in N. Dunland
                Gondor loses 0 PUs for violating N. Dunlands neutrality.
                Gondor win, taking N. Dunland from Neutral with 1 heavyCavalry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in Anorien
                Gondor attack with 3 spearInfantrys and 1 trebuche
                Haradrim defend with 2 corsairss
                    Gondor roll dice for 3 spearInfantrys and 1 trebuche in Anorien, round 2 : 1/4 hits, 1.17 expected hits
                    Haradrim roll dice for 2 corsairss in Anorien, round 2 : 0/2 hits, 0.33 expected hits
                    1 corsairs owned by the Haradrim lost in Anorien
                    Gondor roll dice for 3 spearInfantrys and 1 trebuche in Anorien, round 3 : 1/4 hits, 1.17 expected hits
                    Haradrim roll dice for 1 corsairs in Anorien, round 3 : 0/1 hits, 0.17 expected hits
                    1 corsairs owned by the Haradrim lost in Anorien
                Gondor win, taking Anorien from Haradrim with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 8
                Casualties for Haradrim: 2 corsairss
    
        Non Combat Move - Gondor
            4 spearInfantrys moved from Minas Tirith to Lossarnach
    
        Place Units - Gondor
            1 spearInfantry placed in W. Osg.
            1 spearInfantry placed in W. Osg.
            8 spearInfantrys and 1 towerGuard placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.00
    Neutral : -0.33
    Haradrim : -0.50
    Gondor : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rhun
            Rhun buy 2 spearInfantrys and 4 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 warChariots moved from S. Rhovanion to Celduin
            2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion
            1 chariotArchers moved from E. Rhovanion to S. Dale
            1 spearInfantry moved from Rhun to S. Dale
            1 chariotArchers moved from E. Rhovanion to S. Dale
            1 spearInfantry moved from Rhun to S. Dale
            1 chariotArchers moved from E. Rhovanion to S. Dale
            1 spearInfantry moved from Rhun to S. Dale
            1 spearInfantry moved from Rhun to S. Dale
            1 warChariot moved from Iron Hills to N. Rhun
            1 spearInfantry moved from Iron Hills to N. Rhun
            1 chariotArchers and 1 spearInfantry moved from Iron Hills to N. Dale
            1 warChariot moved from Iron Hills to N. Rhun
    
        Combat - Rhun
            Battle in S. Dale
                Rhun attack with 3 chariotArcherss and 4 spearInfantrys
                Elves defend with 2 hunterss and 2 wizards
                    Rhun roll dice for 3 chariotArcherss and 4 spearInfantrys in S. Dale, round 2 : 1/7 hits, 2.17 expected hits
                    Dale roll dice for 2 hunterss and 2 wizards in S. Dale, round 2 : 2/4 hits, 2.33 expected hits
                    1 hunters owned by the Elves and 2 spearInfantrys owned by the Rhun lost in S. Dale
                    Rhun roll dice for 3 chariotArcherss and 2 spearInfantrys in S. Dale, round 3 : 4/5 hits, 1.67 expected hits
                    Dale roll dice for 1 hunters and 2 wizards in S. Dale, round 3 : 2/3 hits, 1.83 expected hits
                    1 hunters owned by the Elves, 2 spearInfantrys owned by the Rhun and 2 wizards owned by the Elves lost in S. Dale
                Rhun win, taking S. Dale from Dale with 3 chariotArcherss remaining. Battle score for attacker is 12
                Casualties for Rhun: 4 spearInfantrys
                Casualties for Elves: 2 hunterss and 2 wizards
            Battle in N. Dale
                Rhun attack with 1 chariotArchers and 1 spearInfantry
                Dwarves defend with 1 cannon
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 cannon in N. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 cannon owned by the Dwarves lost in N. Dale
                Rhun win, taking N. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 5
                Casualties for Dwarves: 1 cannon
            Battle in Celduin
                Rhun attack with 2 warChariots
                Neutral defend with 1 spearInfantry
                    Rhun roll dice for 2 warChariots in Celduin, round 2 : 2/2 hits, 1.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits
                    1 warChariot owned by the Rhun and 1 spearInfantry owned by the Neutral lost in Celduin
                Rhun loses 0 PUs for violating Celduins neutrality.
                Rhun win, taking Celduin from Neutral with 1 warChariot remaining. Battle score for attacker is -3
                Casualties for Rhun: 1 warChariot
                Casualties for Neutral: 1 spearInfantry
            Battle in N. Rhun
                Rhun attack with 1 spearInfantry and 2 warChariots
                Elves defend with 3 hunterss
                    Rhun roll dice for 1 spearInfantry and 2 warChariots in N. Rhun, round 2 : 1/3 hits, 1.50 expected hits
                    Elves roll dice for 3 hunterss in N. Rhun, round 2 : 1/3 hits, 1.50 expected hits
                    1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in N. Rhun
                    Rhun roll dice for 2 warChariots in N. Rhun, round 3 : 2/2 hits, 1.33 expected hits
                    Elves roll dice for 2 hunterss in N. Rhun, round 3 : 2/2 hits, 1.00 expected hits
                    2 hunterss owned by the Elves and 2 warChariots owned by the Rhun lost in N. Rhun
                Elves win with no units remaining. Battle score for attacker is -3
                Casualties for Rhun: 1 spearInfantry and 2 warChariots
                Casualties for Elves: 3 hunterss
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Iron Hills
            2 trebuches placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Elves : 0.50
    Dale : -0.50
    Rhun : 2.33
    

    Savegame


  • TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            2 archerss and 1 spearInfantry moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 2 archerss and 1 spearInfantry
                Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 2 : 0/3 hits, 0.67 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Dale, round 2 : 0/2 hits, 0.67 expected hits
                    Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 3 : 1/3 hits, 0.67 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Dale, round 3 : 0/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rhun lost in N. Dale
                    Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 4 : 0/3 hits, 0.67 expected hits
                    Rhun roll dice for 1 chariotArchers in N. Dale, round 4 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 5 : 1/3 hits, 0.67 expected hits
                    Rhun roll dice for 1 chariotArchers in N. Dale, round 5 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale
                Dale win, taking N. Dale from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 5
                Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                Casualties for Dale: 1 archers
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 heavyCavalry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.67
    Rhun : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 2 raiderss and 1 trebuche; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys and 1 warWolves moved from S. Ithilien to S. Gondor
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            3 raiderss and 2 trebuches moved from Khand to Harad Road
    
        Combat - Khand
            Battle in S. Gondor
                Khand attack with 2 raiderCavalrys and 1 warWolves
                Gondor defend with 1 undead
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Gondor, round 2 : 0/3 hits, 1.17 expected hits
                    Gondor roll dice for 1 undead in S. Gondor, round 2 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Gondor, round 3 : 1/3 hits, 1.17 expected hits
                    Gondor roll dice for 1 undead in S. Gondor, round 3 : 0/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor lost in S. Gondor
                Khand win, taking S. Gondor from Gondor with 2 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 2
                Casualties for Gondor: 1 undead
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderss and 1 trebuche placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.33
    Khand : -1.33
    

    Savegame


  • TripleA Turn Summary: Dwarves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 cannon; Remaining resources: 2 PUs; 
    
        Non Combat Move - Dwarves
            4 axeInfantrys, 1 berzerkers, 2 cannons and 3 phalanxs moved from Lonely Mtn. to N. Dale
    
        Place Units - Dwarves
            1 berzerkers and 1 cannon placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Saruman
            Saruman buy 1 raiders and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 orcss moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 orcss
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 2 orcss in Westfold, round 2 : 0/2 hits, 0.33 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 2 orcss in Westfold, round 3 : 0/2 hits, 0.33 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 1/1 hits, 0.33 expected hits
                    1 orcs owned by the Saruman lost in Westfold
                    Saruman roll dice for 1 orcs in Westfold, round 4 : 1/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 orcs remaining. Battle score for attacker is 0
                Casualties for Saruman: 1 orcs
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 raiders and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.17
    Rohan : 0.00
    

    Savegame


  • TripleA Turn Summary: Freefolk round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys moved from Minhiriath to Lond Daer
            3 archerss, 3 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from S. Downs to Cardolan
            1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
            1 hobbits moved from Breelands to S. Downs
            2 lightCavalrys moved from Fornost to S. Downs
    
        Combat - Freefolk
            Battle in Lond Daer
                Freefolk attack with 3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk roll dice for 3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys in Lond Daer, round 2 : 1/10 hits, 2.00 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/4 hits, 1.00 expected hits
                    1 hobbits owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 3 archerss, 1 hobbits, 1 lightCavalry and 4 spearInfantrys in Lond Daer, round 3 : 2/9 hits, 2.00 expected hits
                    Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 2/3 hits, 0.83 expected hits
                    1 hobbits owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 3 archerss, 1 lightCavalry and 3 spearInfantrys in Lond Daer, round 4 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Lond Daer, round 4 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer
                Freefolk loses 0 PUs for violating Lond Daers neutrality.
                Freefolk win, taking Lond Daer from Neutral with 2 archerss, 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 archers, 2 hobbitss and 1 spearInfantry
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 hobbits and 1 spearInfantry placed in Bree
            2 lightCavalrys placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.83
    Freefolk : -1.83
    

    Savegame


  • @Whackamatt you no what i like about this game is the quick turns.


  • @dawgoneit some of the countries are really screwed though. lol

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