L.O.T.R. - Whack Evil - dawg Good


  • TripleA Turn Summary: Elves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Elves
            Elves buy 1 griffin, 1 hobbits and 4 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from Gladden to Anduin East Bank
                  Elves take Anduin East Bank from Saruman
            1 wizard moved from Drimrill Dale to Celebran
                  Elves take Celebran from Saruman
            1 wizard moved from Celebran to Anduin East Bank
            4 hobbitss and 7 hunterss moved from N. Dunland to S. Caves
            1 eagles and 1 griffin moved from Eregion to S. Caves
            4 wizards moved from Drimrill Dale to S. Caves
            1 hobbits moved from N. Caves to Eregion
            1 hobbits moved from Anduin West Bank to Drimrill Dale
            1 hunters moved from Rivendell to Eregion
            1 hobbits moved from Lake Town to N. Mirkwood
            1 ents moved from S. Mirkwood to W. Mirkwood
            1 hunters moved from Lake Town to N. Dale
            1 hobbits moved from Withered Heath to N. Dale
            3 hunterss moved from High Mirkwood to N. Dale
            1 hunters moved from N. Caves to Eregion
    
        Combat - Elves
            Battle in S. Caves
                Elves attack with 1 eagles, 1 griffin, 4 hobbitss, 7 hunterss and 4 wizards
                Goblins defend with 1 castle, 2 shooterss and 2 stabberss
                    Elves roll dice for 1 eagles, 1 griffin, 4 hobbitss, 7 hunterss and 4 wizards in S. Caves, round 2 : 7/17 hits, 6.50 expected hits
                    Goblins roll dice for 2 shooterss and 2 stabberss in S. Caves, round 2 : 1/4 hits, 1.00 expected hits
                    2 shooterss owned by the Goblins, 1 hobbits owned by the Elves and 2 stabberss owned by the Goblins lost in S. Caves
                Elves win, taking S. Caves from Goblins with 1 eagles, 1 griffin, 3 hobbitss, 7 hunterss and 4 wizards remaining. Battle score for attacker is 6
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 2 shooterss and 2 stabberss
    
        Non Combat Move - Elves
            1 eagles and 1 griffin moved from S. Caves to Eregion
    
        Place Units - Elves
            1 hobbits and 1 hunters placed in N. Caves
            1 hunters placed in High Mirkwood
            1 griffin and 2 hunterss placed in Rivendell
            Elves undo move 3.
            Elves undo move 1.
            2 hunterss placed in N. Caves
            1 griffin, 1 hobbits and 1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.00
    Elves : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 4 fortificationss and 2 towers; Remaining resources: 5 PUs; 
    
        Combat Move - Haradrim
            1 unit repaired.
            1 corsairs and 5 spearInfantrys moved from Helms Deep to Eastfold
            1 oliphant moved from Adorn to Angren Bank
                  Haradrim take Angren Bank from Gondor
            1 oliphant moved from Angren Bank to Pinnath Gelin
            4 galleons moved from Lefnui to Gilrain
            1 caravel moved from Lefnui to Gilrain
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Bay of Harad
            4 spearInfantrys moved from City of Corsairs to Umbar Peninsula
            1 corsairs, 1 galleon and 1 spearInfantry moved from Bay of Harad to Umbar Peninsula Coast
            1 raft moved from S. Sea Zone to S. W. Central Sea Zone
            1 corsairs and 2 rafts moved from S. W. Central Sea Zone to N. W. Central Sea Zone
            6 rafts moved from Lefnui to Andrast Coast
            2 corsairss and 3 trebuches moved from Andrast to Anfalas
            1 corsairs moved from Andrast to Anfalas
            2 corsairss and 1 galleon moved from N. W. Central Sea Zone to Anfalas Coast
            2 corsairss moved from Anfalas Coast to Anfalas
            2 galleons moved from Lefnui to S. E. Central Sea Zone
            1 caravel moved from Lefnui to S. E. Central Sea Zone
            1 corsairs, 1 galleon and 1 spearInfantry moved from S. Sea Zone to N. E. Central Sea Zone
    
        Combat - Haradrim
            Battle in Pinnath Gelin
                Haradrim attack with 1 oliphant
                Gondor defend with 1 spearInfantry
                    Haradrim roll dice for 1 oliphant in Pinnath Gelin, round 2 : 1/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 spearInfantry in Pinnath Gelin, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 spearInfantry owned by the Gondor lost in Pinnath Gelin
                Haradrim win, taking Pinnath Gelin from Gondor with 1 oliphant remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
            Battle in Anfalas
                Haradrim attack with 5 corsairss and 3 trebuches
                Gondor defend with 1 castle, 3 fortificationss, 3 heavyCavalrys and 2 spearInfantrys
                    Haradrim roll dice for 5 corsairss and 3 trebuches in Anfalas, round 2 : 5/8 hits, 4.50 expected hits
                    Gondor roll dice for 3 fortificationss, 3 heavyCavalrys and 2 spearInfantrys in Anfalas, round 2 : 4/8 hits, 2.17 expected hits
                    3 corsairss owned by the Haradrim, 1 trebuche owned by the Haradrim, 2 spearInfantrys owned by the Gondor and 3 fortificationss owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 2 corsairss and 2 trebuches in Anfalas, round 3 : 3/4 hits, 2.33 expected hits
                    Gondor roll dice for 3 heavyCavalrys in Anfalas, round 3 : 0/3 hits, 1.00 expected hits
                    3 heavyCavalrys owned by the Gondor lost in Anfalas
                Haradrim win, taking Anfalas from Gondor with 2 corsairss and 2 trebuches remaining. Battle score for attacker is 11
                Casualties for Haradrim: 3 corsairss and 1 trebuche
                Casualties for Gondor: 3 fortificationss, 3 heavyCavalrys and 2 spearInfantrys
            Battle in Eastfold
                Haradrim attack with 1 corsairs and 5 spearInfantrys
                Gondor defend with 1 castle and 3 spearInfantrys
                    Haradrim roll dice for 1 corsairs and 5 spearInfantrys in Eastfold, round 2 : 2/6 hits, 1.33 expected hits
                    Gondor roll dice for 3 spearInfantrys in Eastfold, round 2 : 1/3 hits, 1.00 expected hits
                    1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Eastfold
                    Haradrim roll dice for 1 corsairs and 4 spearInfantrys in Eastfold, round 3 : 1/5 hits, 1.17 expected hits
                    Gondor roll dice for 1 spearInfantry in Eastfold, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Eastfold
                Haradrim win, taking Eastfold from Gondor with 1 corsairs and 4 spearInfantrys remaining. Battle score for attacker is 6
                Casualties for Haradrim: 1 spearInfantry
                Casualties for Gondor: 3 spearInfantrys
            Battle in Gilrain
                Haradrim attack with 1 caravel and 4 galleons
                Gondor defend with 2 galleons
                    Haradrim roll dice for 1 caravel and 4 galleons in Gilrain, round 2 : 2/5 hits, 1.50 expected hits
                    Gondor roll dice for 2 galleons in Gilrain, round 2 : 1/2 hits, 0.67 expected hits
                    2 galleons owned by the Gondor and 1 caravel owned by the Haradrim lost in Gilrain
                Haradrim win with 4 galleons remaining. Battle score for attacker is 11
                Casualties for Haradrim: 1 caravel
                Casualties for Gondor: 2 galleons
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            4 fortificationss and 2 towers placed in Helms Deep
            2 corsairss placed in Andrast
    
        Turn Complete - Haradrim
            Haradrim collect 37 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.67
    Gondor : 1.50
    

    Savegame


  • TripleA Turn Summary: Gondor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Gondor
            Gondor buy 1 spearInfantry and 11 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 caravel moved from Entwash to Lower Anduin
            1 spearInfantry moved from E. Osg. to Lower Anduin
            1 caravel and 1 spearInfantry moved from Lower Anduin to Entwash
            1 spearInfantry moved from Entwash to Westfold
                  Gondor take Westfold from Saruman
            1 caravel moved from Entwash to Lower Anduin
            4 galleons moved from Entwash to Lower Anduin
            2 trebuches moved from E. Osg. to Lower Anduin
            4 galleons and 2 trebuches moved from Lower Anduin to Entwash
            2 trebuches moved from Entwash to Eastfold
            1 spearInfantry and 1 towerGuard moved from Anorien to E. Emnet
            7 spearInfantrys moved from Anorien to Eastfold
            1 spearInfantry moved from Minas Tirith to Anorien
            7 spearInfantrys and 2 towerGuards moved from Minas Tirith to Lossarnach
            1 spearInfantry moved from Belfalas to Lebennin
            2 spearInfantrys moved from Lamedon to Lebennin
    
        Combat - Gondor
            Battle in E. Emnet
                Gondor attack with 1 spearInfantry and 1 towerGuard
                Saruman defend with 1 urukhai
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in E. Emnet, round 2 : 0/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in E. Emnet, round 3 : 0/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in E. Emnet, round 3 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in E. Emnet, round 4 : 1/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in E. Emnet, round 4 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in E. Emnet
                Gondor win, taking E. Emnet from Saruman with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in Eastfold
                Gondor attack with 7 spearInfantrys and 2 trebuches
                Haradrim defend with 1 castle, 1 corsairs and 4 spearInfantrys
                    Gondor roll dice for 7 spearInfantrys and 2 trebuches in Eastfold, round 2 : 0/9 hits, 2.50 expected hits
                    Haradrim roll dice for 1 corsairs and 4 spearInfantrys in Eastfold, round 2 : 0/5 hits, 1.50 expected hits
                    Gondor roll dice for 7 spearInfantrys and 2 trebuches in Eastfold, round 3 : 4/9 hits, 2.50 expected hits
                    Haradrim roll dice for 1 corsairs and 4 spearInfantrys in Eastfold, round 3 : 2/5 hits, 1.50 expected hits
                    1 corsairs owned by the Haradrim, 3 spearInfantrys owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Eastfold
                    Gondor roll dice for 5 spearInfantrys and 2 trebuches in Eastfold, round 4 : 0/7 hits, 2.17 expected hits
                    Haradrim roll dice for 1 spearInfantry in Eastfold, round 4 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Eastfold
                    Gondor roll dice for 4 spearInfantrys and 2 trebuches in Eastfold, round 5 : 1/6 hits, 2.00 expected hits
                    Haradrim roll dice for 1 spearInfantry in Eastfold, round 5 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Eastfold
                Gondor win, taking Eastfold from Haradrim with 4 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 7
                Casualties for Gondor: 3 spearInfantrys
                Casualties for Haradrim: 1 corsairs and 4 spearInfantrys
            Battle in Lossarnach
                Gondor attack with 7 spearInfantrys and 2 towerGuards
                Mordor defend with 2 orcss and 1 siegeTower
                    Gondor roll dice for 7 spearInfantrys and 2 towerGuards in Lossarnach, round 2 : 2/9 hits, 1.83 expected hits
                    Mordor roll dice for 2 orcss and 1 siegeTower in Lossarnach, round 2 : 1/3 hits, 0.50 expected hits
                    1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in Lossarnach
                    Gondor roll dice for 6 spearInfantrys and 2 towerGuards in Lossarnach, round 3 : 2/8 hits, 1.67 expected hits
                    Mordor roll dice for 1 siegeTower in Lossarnach, round 3 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in Lossarnach
                Gondor win, taking Lossarnach from Mordor with 6 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 7
                Casualties for Gondor: 1 spearInfantry
                Casualties for Mordor: 2 orcss and 1 siegeTower
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 spearInfantry and 1 towerGuard placed in E. Osg.
            10 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Mordor : 0.33
    Haradrim : -0.67
    Gondor : -4.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers and 4 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 warChariot moved from Rhun to Rhovanion
            1 chariotArchers moved from Celduin to Rhovanion
            3 chariotArcherss moved from Celduin to S. Dale
            1 spearInfantry moved from S. Dale to Celduin
    
        Combat - Rhun
            Battle in Rhovanion
                Rhun attack with 1 chariotArchers and 1 warChariot
                Gondor defend with 1 heavyCavalry
                    Rhun roll dice for 1 chariotArchers and 1 warChariot in Rhovanion, round 2 : 2/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 heavyCavalry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in Rhovanion
                Rhun win, taking Rhovanion from Gondor with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 trebuches placed in Iron Hills
            1 chariotArchers placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.33
    Rhun : 1.00
    

    Savegame


  • TripleA Turn Summary: Dale round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry moved from N. Dale to N. Rhun
                  Dale take N. Rhun from Rhun
            1 heavyCavalry moved from N. Rhun to N. Dale
            2 spearInfantrys moved from Lake Town to N. Dale
            1 heavyCavalry moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 lightCavalry and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Khand
            Khand buy 1 raiders and 2 xbowInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 warWolvess moved from Khand to S. Ithilien
            1 raiders and 1 xbowInfantry moved from Khand to Harad Road
            1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiders and 2 xbowInfantrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dwarves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dwarves
            Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            3 axeInfantrys moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            3 axeInfantrys placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Saruman
            Saruman buy 2 raiderss, 2 siegeTowers and 1 urukhai; Remaining resources: 1 PUs; 
    
        Combat Move - Saruman
            1 orcs moved from Isengard to Westfold
            2 orcss moved from Isengard to Westfold
            1 urukhai moved from Fangorn to Celebran
                  Saruman take Celebran from Elves
            1 siegeTower moved from Fangorn to Westfold
            1 siegeTower and 2 urukhais moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 3 orcss and 1 siegeTower
                Gondor defend with 1 spearInfantry
                    Saruman roll dice for 3 orcss and 1 siegeTower in Westfold, round 2 : 1/4 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Westfold
                Saruman win, taking Westfold from Gondor with 3 orcss and 1 siegeTower remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 raiderss, 2 siegeTowers and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Gondor : -0.33
    

    Savegame


  • TripleA Turn Summary: Freefolk round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
            1 lightCavalry moved from Eregion to S. Caves
            1 archers and 1 spearInfantry moved from Tharbad to Eregion
            1 lightCavalry moved from Lond Daer to Druwaith Laur
            1 lightCavalry moved from Lond Daer to Druwaith Laur
            2 lightCavalrys moved from Druwaith Laur to Andrast
            1 hobbits moved from Eregion to N. Enedwaith
            1 hobbits moved from S. Downs to Minhiriath
            1 hobbits moved from S. Downs to Minhiriath
            1 hobbits moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            1 lightCavalry moved from S. Caves to Celebran
    
        Combat - Freefolk
            Battle in Andrast
                Freefolk attack with 2 lightCavalrys
                Haradrim defend with 1 castle and 2 corsairss
                    Freefolk roll dice for 2 lightCavalrys in Andrast, round 2 : 0/2 hits, 0.67 expected hits
                    Haradrim roll dice for 2 corsairss in Andrast, round 2 : 0/2 hits, 0.33 expected hits
                    Freefolk roll dice for 2 lightCavalrys in Andrast, round 3 : 1/2 hits, 0.67 expected hits
                    Haradrim roll dice for 2 corsairss in Andrast, round 3 : 0/2 hits, 0.33 expected hits
                    1 corsairs owned by the Haradrim lost in Andrast
                    Freefolk roll dice for 2 lightCavalrys in Andrast, round 4 : 2/2 hits, 0.67 expected hits
                    Haradrim roll dice for 1 corsairs in Andrast, round 4 : 0/1 hits, 0.17 expected hits
                    1 corsairs owned by the Haradrim lost in Andrast
                Freefolk win, taking Andrast from Haradrim with 2 lightCavalrys remaining. Battle score for attacker is 8
                Casualties for Haradrim: 2 corsairss
            Battle in Celebran
                Freefolk attack with 1 lightCavalry
                Saruman defend with 1 urukhai
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 2 : 1/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 urukhai in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Celebran
                Freefolk win, taking Celebran from Saruman with 1 lightCavalry remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 spearInfantrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            Freefolk undo move 2.
            2 archerss placed in Tharbad
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Freefolk : 1.67
    Haradrim : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Mordor
            Mordor buy 2 fortificationss, 3 orcss and 2 trollss; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from Dagorlad to S. Rhun
                  Rhun take S. Rhun from Gondor
            1 orcs moved from Minas Morgul to N. Ithilien
            5 orcss and 3 trollss moved from N. Ithilien to E. Osg.
            6 orcss and 1 siegeTower moved from W. Osg. to E. Osg.
    
        Combat - Mordor
            Battle in E. Osg.
                Mordor attack with 11 orcss, 1 siegeTower and 3 trollss
                Gondor defend with 1 castle, 8 spearInfantrys and 1 towerGuard
                    Mordor roll dice for 11 orcss, 1 siegeTower and 3 trollss in E. Osg., round 2 : 8/15 hits, 3.83 expected hits
                    Gondor roll dice for 8 spearInfantrys and 1 towerGuard in E. Osg., round 2 : 4/9 hits, 3.17 expected hits
                    8 spearInfantrys owned by the Gondor and 4 orcss owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 7 orcss, 1 siegeTower and 3 trollss in E. Osg., round 3 : 3/11 hits, 3.17 expected hits
                    Gondor roll dice for 1 towerGuard in E. Osg., round 3 : 0/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor lost in E. Osg.
                Mordor win, taking E. Osg. from Gondor with 7 orcss, 1 siegeTower and 3 trollss remaining. Battle score for attacker is 16
                Casualties for Mordor: 4 orcss
                Casualties for Gondor: 8 spearInfantrys and 1 towerGuard
    
        Non Combat Move - Mordor
            Turning on Edit Mode
            EDIT: Changing ownership of S. Mirkwood from Elves to Mordor
            EDIT: Turning off Edit Mode
            1 orcs moved from Dol Goldur to S. Mirkwood
    
        Place Units - Mordor
            2 fortificationss placed in W. Osg.
            2 trollss placed in Minas Morgul
            3 orcss placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : 4.00
    Gondor : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Goblins
            Goblins buy 4 shooterss and 3 stabberss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            1 shooters and 1 stabbers moved from Lorien to Celebran
            2 shooterss and 1 stabbers moved from Lorien to Anduin East Bank
            2 shooterss and 1 stabbers moved from Moria to Drimrill Dale
            1 shooters moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Drimrill Dale
                Goblins attack with 2 shooterss and 1 stabbers
                Elves defend with 1 hobbits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                    Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 3 : 1/1 hits, 0.17 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                    Goblins roll dice for 1 stabbers in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in Drimrill Dale, round 5 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 5 : 1/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Drimrill Dale
                Elves win with 1 hobbits remaining. Battle score for attacker is -6
                Casualties for Goblins: 2 shooterss and 1 stabbers
            Battle in Anduin East Bank
                Goblins attack with 2 shooterss and 1 stabbers
                Elves defend with 1 hobbits and 1 wizard
                    Goblins roll dice for 2 shooterss and 1 stabbers in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 2 : 0/2 hits, 0.83 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 3 : 1/2 hits, 0.83 expected hits
                    1 shooters owned by the Goblins lost in Anduin East Bank
                    Goblins roll dice for 1 shooters and 1 stabbers in Anduin East Bank, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 4 : 1/2 hits, 0.83 expected hits
                    1 shooters owned by the Goblins lost in Anduin East Bank
                    Goblins roll dice for 1 stabbers in Anduin East Bank, round 5 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 5 : 0/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 stabbers in Anduin East Bank, round 6 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 6 : 0/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 stabbers in Anduin East Bank, round 7 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 7 : 1/2 hits, 0.83 expected hits
                    1 stabbers owned by the Goblins lost in Anduin East Bank
                Elves win with 1 hobbits and 1 wizard remaining. Battle score for attacker is -6
                Casualties for Goblins: 2 shooterss and 1 stabbers
            Battle in Celebran
                Goblins attack with 2 shooterss and 1 stabbers
                Freefolk defend with 1 lightCavalry
                    Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 3 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 4 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 4 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 5 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 5 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 6 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 6 : 1/1 hits, 0.17 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 7 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 7 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 8 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 8 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 9 : 1/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Celebran, round 9 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in Celebran
                Goblins win, taking Celebran from Freefolk with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
                Casualties for Freefolk: 1 lightCavalry
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            4 shooterss placed in Lorien
            3 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Goblins : -4.17
    Elves : 0.33
    Freefolk : -0.33
    

    Savegame


  • TripleA Turn Summary: Elves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 2 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from Anduin East Bank to Lorien
            1 wizard moved from Anduin East Bank to Lorien
            1 hobbits moved from Drimrill Dale to Lorien
            1 eagles moved from Eregion to Lorien
            1 hobbits moved from N. Mirkwood to E. Mirkwood
            1 hunters moved from High Mirkwood to Lake Town
            1 hobbits and 2 hunterss moved from S. Caves to Celebran
            2 hobbitss, 5 hunterss and 4 wizards moved from S. Caves to Celebran
            1 griffin, 1 hobbits and 1 hunters moved from Rivendell to Eregion
            2 griffins moved from Eregion to Celebran
            2 hunterss moved from N. Caves to Celebran
    
        Combat - Elves
            Battle in Lorien
                Elves attack with 1 eagles, 2 hobbitss and 1 wizard
                Goblins defend with 1 castle and 4 shooterss
                    Elves roll dice for 1 eagles, 2 hobbitss and 1 wizard in Lorien, round 2 : 2/2 hits, 1.00 expected hits
                    Goblins roll dice for 4 shooterss in Lorien, round 2 : 1/4 hits, 1.33 expected hits
                    2 shooterss owned by the Goblins and 1 hobbits owned by the Elves lost in Lorien
                    Elves roll dice for 1 eagles, 1 hobbits and 1 wizard in Lorien, round 3 : 1/2 hits, 1.00 expected hits
                    Goblins roll dice for 2 shooterss in Lorien, round 3 : 0/2 hits, 0.67 expected hits
                    1 shooters owned by the Goblins lost in Lorien
                    Elves roll dice for 1 eagles, 1 hobbits and 1 wizard in Lorien, round 4 : 1/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in Lorien, round 4 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Lorien
                Elves win, taking Lorien from Goblins with 1 eagles, 1 hobbits and 1 wizard remaining. Battle score for attacker is 6
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 4 shooterss
            Battle in Celebran
                Elves attack with 2 griffins, 3 hobbitss, 9 hunterss and 4 wizards
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 2 griffins, 3 hobbitss, 9 hunterss and 4 wizards in Celebran, round 2 : 9/18 hits, 7.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.50 expected hits
                    1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 2 griffins, 3 hobbitss, 9 hunterss and 4 wizards remaining. Battle score for attacker is 4
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Elves
            2 griffins moved from Celebran to S. Caves
            1 eagles moved from Lorien to S. Caves
    
        Place Units - Elves
            2 hobbitss placed in N. Caves
            1 eagles and 1 hunters placed in S. Caves
            1 griffin and 1 wizard placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.83
    Elves : 2.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Haradrim
            Haradrim buy 1 castle and 8 corsairss; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            1 unit repaired.
            1 corsairs, 1 galleon and 1 spearInfantry moved from Umbar Peninsula Coast to S. Gondor Coast
            1 corsairs and 1 spearInfantry moved from S. Gondor Coast to Tolfolas
            2 galleons moved from S. E. Central Sea Zone to Umbar Peninsula Coast
            4 spearInfantrys moved from Umbar Peninsula to Umbar Peninsula Coast
            2 galleons and 4 spearInfantrys moved from Umbar Peninsula Coast to S. E. Central Sea Zone
            1 caravel moved from S. E. Central Sea Zone to S. Gondor Coast
            1 corsairs, 1 galleon and 1 spearInfantry moved from N. E. Central Sea Zone to Gilrain
            1 corsairs and 1 raft moved from N. W. Central Sea Zone to Andrast Coast
            1 corsairs moved from Andrast Coast to Andrast
            1 raft moved from N. W. Central Sea Zone to Andrast Coast
            1 oliphant moved from Pinnath Gelin to Andrast
            1 trebuche moved from Anfalas to Andrast
            1 trebuche moved from Anfalas to Anfalas Coast
            1 galleon and 1 trebuche moved from Anfalas Coast to Morthond
            1 corsairs moved from Anfalas to Belfalas
                  Haradrim take Belfalas from Gondor
            1 corsairs moved from Anfalas to Lamedon
                  Haradrim take Lamedon from Gondor
            1 trebuche moved from Morthond to Lebennin
            1 corsairs and 1 spearInfantry moved from Gilrain to Lebennin
    
        Combat - Haradrim
            Battle in Tolfolas
                Haradrim attack with 1 corsairs and 1 spearInfantry
                Gondor defend with 1 spearInfantry
                    Haradrim roll dice for 1 corsairs and 1 spearInfantry in Tolfolas, round 2 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in Tolfolas, round 2 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 corsairs and 1 spearInfantry in Tolfolas, round 3 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in Tolfolas, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Tolfolas
                Haradrim win, taking Tolfolas from Gondor with 1 corsairs and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
            Battle in Andrast
                Haradrim attack with 1 corsairs, 1 oliphant and 1 trebuche
                Freefolk defend with 2 lightCavalrys; Gondor defend with 1 castle
                    Haradrim roll dice for 1 corsairs, 1 oliphant and 1 trebuche in Andrast, round 2 : 2/3 hits, 1.67 expected hits
                    Gondor roll dice for 2 lightCavalrys in Andrast, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    2 lightCavalrys owned by the Freefolk lost in Andrast
                Haradrim win, taking Andrast from Gondor with 1 corsairs, 1 oliphant and 1 trebuche remaining. Battle score for attacker is 8
                Casualties for Freefolk: 2 lightCavalrys
            Battle in Lebennin
                Haradrim attack with 1 corsairs, 1 spearInfantry and 1 trebuche
                Gondor defend with 3 spearInfantrys
                    Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 2 : 2/3 hits, 1.33 expected hits
                    Gondor roll dice for 3 spearInfantrys in Lebennin, round 2 : 0/3 hits, 1.00 expected hits
                    2 spearInfantrys owned by the Gondor lost in Lebennin
                    Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 3 : 1/3 hits, 1.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Lebennin, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Lebennin
                Haradrim win, taking Lebennin from Gondor with 1 corsairs, 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 9
                Casualties for Gondor: 3 spearInfantrys
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            6 corsairss placed in Helms Deep
            2 corsairss placed in Anfalas
            1 castle placed in Pinnath Gelin
    
        Turn Complete - Haradrim
            Haradrim collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Gondor : -1.33
    

    Savegame


  • TripleA Turn Summary: Gondor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Gondor
            Gondor buy 13 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            6 spearInfantrys and 2 towerGuards moved from Lossarnach to Lebennin
            1 spearInfantry and 1 towerGuard moved from E. Emnet to Westfold
            4 spearInfantrys and 2 trebuches moved from Eastfold to Westfold
            10 towerGuards moved from Minas Tirith to Lossarnach
    
        Combat - Gondor
            Battle in Westfold
                Gondor attack with 5 spearInfantrys, 1 towerGuard and 2 trebuches
                Saruman defend with 3 orcss and 1 siegeTower
                    Gondor roll dice for 5 spearInfantrys, 1 towerGuard and 2 trebuches in Westfold, round 2 : 4/8 hits, 2.50 expected hits
                    Saruman roll dice for 3 orcss and 1 siegeTower in Westfold, round 2 : 2/4 hits, 0.67 expected hits
                    1 siegeTower owned by the Saruman, 2 spearInfantrys owned by the Gondor and 3 orcss owned by the Saruman lost in Westfold
                Gondor win, taking Westfold from Saruman with 3 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 7
                Casualties for Gondor: 2 spearInfantrys
                Casualties for Saruman: 3 orcss and 1 siegeTower
            Battle in Lebennin
                Gondor attack with 6 spearInfantrys and 2 towerGuards
                Haradrim defend with 1 corsairs, 1 spearInfantry and 1 trebuche
                    Gondor roll dice for 6 spearInfantrys and 2 towerGuards in Lebennin, round 2 : 1/8 hits, 1.67 expected hits
                    Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 2 : 2/3 hits, 0.67 expected hits
                    1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Lebennin
                    Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 3 : 0/6 hits, 1.33 expected hits
                    Haradrim roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 3 : 0/2 hits, 0.50 expected hits
                    Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 4 : 2/6 hits, 1.33 expected hits
                    Haradrim roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 4 : 0/2 hits, 0.50 expected hits
                    1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Lebennin
                Gondor win, taking Lebennin from Haradrim with 4 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 5
                Casualties for Gondor: 2 spearInfantrys
                Casualties for Haradrim: 1 corsairs, 1 spearInfantry and 1 trebuche
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            10 spearInfantrys placed in Minas Tirith
            3 spearInfantrys and 1 towerGuard placed in Eastfold
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Haradrim : 0.33
    Gondor : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 chariotArchers moved from Rhun to N. Rhun
                  Rhun take N. Rhun from Dale
            1 chariotArchers moved from N. Rhun to N. Dale
            4 spearInfantrys and 4 trebuches moved from Iron Hills to N. Dale
            1 chariotArchers and 1 warChariot moved from Rhovanion to N. Dale
            1 spearInfantry moved from Celduin to N. Dale
            3 chariotArcherss and 2 spearInfantrys moved from S. Dale to N. Dale
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 5 chariotArcherss, 7 spearInfantrys, 4 trebuches and 1 warChariot
                Elves defend with 1 hobbits and 4 hunterss; Dwarves defend with 7 axeInfantrys; Dale defend with 2 heavyCavalrys and 2 spearInfantrys
                    Rhun roll dice for 5 chariotArcherss, 7 spearInfantrys, 4 trebuches and 1 warChariot in N. Dale, round 2 : 7/17 hits, 6.67 expected hits
                    Dale roll dice for 7 axeInfantrys, 2 heavyCavalrys, 1 hobbits, 4 hunterss and 2 spearInfantrys in N. Dale, round 2 : 7/16 hits, 7.00 expected hits
                    7 spearInfantrys owned by the Rhun, 1 hobbits owned by the Elves, 2 spearInfantrys owned by the Dale, 2 heavyCavalrys owned by the Dale and 2 axeInfantrys owned by the Dwarves lost in N. Dale
                    Rhun roll dice for 5 chariotArcherss, 4 trebuches and 1 warChariot in N. Dale, round 3 : 7/10 hits, 4.33 expected hits
                    Dale roll dice for 5 axeInfantrys and 4 hunterss in N. Dale, round 3 : 5/9 hits, 4.50 expected hits
                    2 hunterss owned by the Elves, 5 chariotArcherss owned by the Rhun and 5 axeInfantrys owned by the Dwarves lost in N. Dale
                    Rhun roll dice for 4 trebuches and 1 warChariot in N. Dale, round 4 : 2/5 hits, 2.67 expected hits
                    Dale roll dice for 2 hunterss in N. Dale, round 4 : 1/2 hits, 1.00 expected hits
                    2 hunterss owned by the Elves and 1 trebuche owned by the Rhun lost in N. Dale
                Rhun win, taking N. Dale from Dale with 3 trebuches and 1 warChariot remaining. Battle score for attacker is 12
                Casualties for Rhun: 5 chariotArcherss, 7 spearInfantrys and 1 trebuche
                Casualties for Dale: 2 heavyCavalrys and 2 spearInfantrys
                Casualties for Dwarves: 7 axeInfantrys
                Casualties for Elves: 1 hobbits and 4 hunterss
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Iron Hills
            1 chariotArchers placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.50
    Rhun : 2.33
    

    Savegame


  • TripleA Turn Summary: Dale round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Lake Town to N. Mirkwood
            1 lightCavalry moved from N. Mirkwood to E. Mirkwood
            1 lightCavalry moved from E. Mirkwood to Celduin
                  Dale take Celduin from Rhun
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 lightCavalry and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Khand
            Khand buy 1 raiders and 2 xbowInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 warWolvess moved from S. Ithilien to Anorien
            5 raiderss, 2 trebuches and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
            1 raiders and 2 xbowInfantrys moved from Khand to Harad Road
            1 raiders and 1 xbowInfantry moved from Harad Road to S. Ithilien
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 2 warWolvess
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 2 warWolvess in Anorien, round 2 : 0/2 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 2 warWolvess in Anorien, round 3 : 0/2 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 3 : 1/1 hits, 0.33 expected hits
                    1 warWolves owned by the Khand lost in Anorien
                    Khand roll dice for 1 warWolves in Anorien, round 4 : 1/1 hits, 0.17 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Anorien
                Khand win, taking Anorien from Gondor with 1 warWolves remaining. Battle score for attacker is 0
                Casualties for Khand: 1 warWolves
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiders and 2 xbowInfantrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.00
    Khand : 0.17
    

    Savegame


  • TripleA Turn Summary: Dwarves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; 
    
        Place Units - Dwarves
            1 berzerkers and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 1 raiders, 1 tower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 siegeTower and 1 urukhai moved from Fangorn to Westfold
            2 raiderss, 2 siegeTowers and 1 urukhai moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 raiderss, 3 siegeTowers and 2 urukhais
                Gondor defend with 3 spearInfantrys, 1 towerGuard and 2 trebuches
                    Saruman roll dice for 2 raiderss, 3 siegeTowers and 2 urukhais in Westfold, round 2 : 4/7 hits, 2.83 expected hits
                    Gondor roll dice for 3 spearInfantrys, 1 towerGuard and 2 trebuches in Westfold, round 2 : 1/6 hits, 1.83 expected hits
                    2 trebuches owned by the Gondor, 2 spearInfantrys owned by the Gondor and 1 raiders owned by the Saruman lost in Westfold
                    Saruman roll dice for 1 raiders, 3 siegeTowers and 2 urukhais in Westfold, round 3 : 2/6 hits, 2.50 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Westfold, round 3 : 0/2 hits, 0.83 expected hits
                    1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Westfold
                Saruman win, taking Westfold from Gondor with 1 raiders, 3 siegeTowers and 2 urukhais remaining. Battle score for attacker is 17
                Casualties for Saruman: 1 raiders
                Casualties for Gondor: 3 spearInfantrys, 1 towerGuard and 2 trebuches
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 1 raiders, 1 tower and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Gondor : -1.67
    

    Savegame


  • TripleA Move Summary: Freefolk round 9

    TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 hobbitss moved from Minhiriath to Lond Daer
            1 hobbits moved from N. Enedwaith to Lond Daer
            2 archerss moved from Tharbad to Eregion
            1 hobbits moved from Cardolan to Eregion
            2 hobbitss moved from S. Downs to Cardolan
            1 hobbits moved from S. Downs to Minhiriath
            2 lightCavalrys moved from Bree to Eregion
    

    Savegame

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