• The Barbarians seem to be set to human player - how doe we change that?


  • @Private-Panic No idea . Will look, when I load later .


  • TripleA Manual Gamesave Post: RomanRepublic round 2

    TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2
    
        Combat Move - RomanRepublic
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: RomanRepublic round 2

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2
    
        Combat Move - RomanRepublic
            1 ballista, 2 cataphracts, 6 legionaires and 1 skirmisher moved from Genua to Verona
            1 leader, 3 legionaires and 1 skirmisher moved from Ariminum to Verona
            1 legionaire and 2 skirmishers moved from Valentia to Toletum
            1 cataphract and 3 legionaires moved from Tarraco to Toletum
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 1 bireme, 1 legionaire, 6 skirmishers and 1 trireme; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - RomanRepublic
            Battle in Verona
                RomanRepublic attack with 1 ballista, 2 cataphracts, 1 leader, 9 legionaires and 2 skirmishers
                AI_Neutral defend with 2 skirmisher_neutrals and 3 warrior_neutrals
                    RomanRepublic roll dice for 1 ballista, 2 cataphracts, 1 leader, 9 legionaires and 2 skirmishers in Verona, round 2 : 6/15 hits, 5.50 expected hits
                    AI_Neutral roll dice for 2 skirmisher_neutrals and 3 warrior_neutrals in Verona, round 2 : 2/5 hits, 1.33 expected hits
                Units damaged: 1 leader owned by the RomanRepublic
                    2 skirmisher_neutrals owned by the AI_Neutral, 3 warrior_neutrals owned by the AI_Neutral and 1 skirmisher owned by the RomanRepublic lost in Verona
                RomanRepublic win, taking Verona from AI_Neutral with 1 ballista, 2 cataphracts, 1 leader, 9 legionaires and 1 skirmisher remaining. Battle score for attacker is -4
                Casualties for RomanRepublic: 1 skirmisher
                Casualties for AI_Neutral: 2 skirmisher_neutrals and 3 warrior_neutrals
            Battle in Toletum
                RomanRepublic attack with 1 cataphract, 4 legionaires and 2 skirmishers
                AI_Neutral defend with 4 cavalry_neutrals
                    RomanRepublic roll dice for 1 cataphract, 4 legionaires and 2 skirmishers in Toletum, round 2 : 3/7 hits, 2.17 expected hits
                    AI_Neutral roll dice for 4 cavalry_neutrals in Toletum, round 2 : 0/4 hits, 0.67 expected hits
                    3 cavalry_neutrals owned by the AI_Neutral lost in Toletum
                    RomanRepublic roll dice for 1 cataphract, 4 legionaires and 2 skirmishers in Toletum, round 3 : 3/7 hits, 2.17 expected hits
                    AI_Neutral roll dice for 1 cavalry_neutral in Toletum, round 3 : 0/1 hits, 0.17 expected hits
                    1 cavalry_neutral owned by the AI_Neutral lost in Toletum
                RomanRepublic win, taking Toletum from AI_Neutral with 1 cataphract, 4 legionaires and 2 skirmishers remaining. Battle score for attacker is 0
                Casualties for AI_Neutral: 4 cavalry_neutrals
    
        Non Combat Move - RomanRepublic
            1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 24 to SZ 28
            1 bireme moved from SZ 28 to SZ 35
            1 bireme moved from SZ 45 to SZ 35
            1 legionaire moved from Croton to SZ 35
            1 skirmisher moved from Croton to SZ 35
            1 legionaire and 1 skirmisher moved from SZ 35 to Syracuse
            5 legionaires moved from Messana to Syracuse
            2 skirmishers moved from Messana to Syracuse
            1 bireme moved from SZ 46 to SZ 44
            1 trireme moved from SZ 46 to SZ 44
            1 legionaire moved from Roma to Capua
            3 legionaires moved from Tarentum to Capua
            1 skirmisher moved from Roma to Arretium
    
        Place Units - RomanRepublic
            1 bireme and 1 trireme placed in SZ 28
            3 skirmishers placed in Valentia
            1 legionaire and 3 skirmishers placed in Roma
    
        Research Technology - RomanRepublic
            RomanRepublic spend 0 on tech rolls
                RomanRepublic roll 2,3 and gets 0 hits
            RomanRepublic removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 57 PUs; end with 57 PUs
            Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 52 PUs
            Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 50 PUs
            Units generate 2 techTokens; RomanRepublic end with 2 techTokens
            Units generate 6 PUs; RomanRepublic end with 56 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : 2.17
    AI_Neutral : -0.17
    

    Territory Summary for RomanRepublic :

    Croton : 2 legionaires and 1 skirmisher
    Arretium : 1 skirmisher and 1 wall
    Roma : 1 city, 1 legionaire, 3 skirmishers and 2 walls
    Verona : 1 flag, 1 ballista, 2 cataphracts, 1 leader, 9 legionaires and 1 skirmisher
    Tarraco : 1 flag
    Messana : 1 wall
    Toletum : 1 flag, 1 cataphract, 4 legionaires and 2 skirmishers
    Syracuse : 6 legionaires and 3 skirmishers
    Capua : 1 ballista, 9 legionaires, 1 skirmisher and 1 wall
    SZ 35 : 2 biremes
    Salapia : 1 wall
    SZ 28 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes
    Genua : 1 flag
    SZ 44 : 1 bireme and 1 trireme
    Valentia : 1 city, 3 skirmishers and 2 walls
    

    Savegame


  • TripleA Turn Summary: GreekCityStates round 2

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2
    
        Combat Move - GreekCityStates
            1 hoplite moved from Massilia to SZ 21
            1 hoplite moved from SZ 21 to Aleria
    
        Purchase Units - GreekCityStates
            GreekCityStates buy 1 archer, 1 bireme, 1 cavalry, 1 hoplite and 3 skirmishers; Remaining resources: 3 PUs; 2 techTokens; 
    
        Combat - GreekCityStates
            Battle in Aleria
    
        Non Combat Move - GreekCityStates
            1 trireme moved from SZ 51 to SZ 67
            1 cavalry, 1 hoplite and 2 skirmishers moved from Sparta to Corinth
            1 leader moved from Athens to Corinth
            1 archer moved from Athens to Corinth
            1 skirmisher moved from Delphi to Athens
            1 bireme moved from SZ 67 to SZ 69
    
        Place Units - GreekCityStates
            1 archer, 1 cavalry, 1 hoplite and 3 skirmishers placed in Sparta
            1 bireme placed in SZ 67
    
        Research Technology - GreekCityStates
            GreekCityStates spend 0 on tech rolls
                GreekCityStates roll 5,4 and gets 0 hits
            GreekCityStates removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - GreekCityStates
            GreekCityStates collect 40 PUs; end with 43 PUs
            Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 42 PUs
            Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -4 PUs; end with 38 PUs
            Units generate 1 techTokens; GreekCityStates end with 1 techTokens
            Units generate 3 PUs; GreekCityStates end with 41 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for GreekCityStates :

    Sparta : 1 archer, 1 cavalry, 1 city, 1 hoplite, 3 skirmishers and 2 walls
    Corinth : 1 archer, 1 catapult, 1 cavalry, 1 hoplite, 1 leader and 2 skirmishers
    Athens : 1 skirmisher
    SZ 69 : 1 bireme, 1 flagship, 2 hoplites, 2 quadriremes and 1 trireme
    SZ 67 : 1 bireme and 1 trireme
    Aleria : 1 flag, 1 hoplite
    Massilia : 1 hoplite and 2 walls
    Syracuse : 2 cavalrys, 4 hoplites, 4 skirmishers and 4 walls
    SZ 21 : 1 bireme
    

    Savegame


  • TripleA Turn Summary: Pergamon round 2

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2
    
        Combat Move - Pergamon
            1 unit repaired.
            1 catapult, 2 cavalrys, 1 leader, 4 phalanxs, 9 skirmishers and 6 spearmen moved from Nicaea to Pessinus
            2 phalanxs, 4 skirmishers and 4 spearmen moved from Sardis to Pessinus
    
        Purchase Units - Pergamon
            Pergamon buy 1 phalanx, 3 skirmishers and 1 spearman; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Pergamon
            Battle in Pessinus
                Pergamon attack with 1 catapult, 2 cavalrys, 1 leader, 6 phalanxs, 13 skirmishers and 10 spearmen
                AI_Neutral defend with 2 spearman_neutrals
                    Pergamon roll dice for 1 catapult, 2 cavalrys, 1 leader, 6 phalanxs, 13 skirmishers and 10 spearmen in Pessinus, round 2 : 14/33 hits, 9.33 expected hits
                    AI_Neutral roll dice for 2 spearman_neutrals in Pessinus, round 2 : 0/2 hits, 0.67 expected hits
                    2 spearman_neutrals owned by the AI_Neutral lost in Pessinus
                Pergamon win, taking Pessinus from AI_Neutral with 1 catapult, 2 cavalrys, 1 leader, 6 phalanxs, 13 skirmishers and 10 spearmen remaining. Battle score for attacker is 0
                Casualties for AI_Neutral: 2 spearman_neutrals
    
        Non Combat Move - Pergamon
            2 hoplites and 2 triremes moved from SZ 69 to SZ 67
    
        Place Units - Pergamon
            1 phalanx, 3 skirmishers and 1 spearman placed in Sardis
    
        Research Technology - Pergamon
            Pergamon spend 0 on tech rolls
                Pergamon rolls : 1/1 hits, 0.00 expected hits
            Pergamon removing all Technology Tokens after successful research.
            Pergamon discover siegeWeapons
    
        Activate Technology - Pergamon
            Pergamon activating siegeWeapons
    
        Turn Complete - Pergamon
            Pergamon collect 30 PUs; end with 30 PUs
            Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 29 PUs
            Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 28 PUs
            Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
            Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 25 PUs
            Objective PER 25unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 24 PUs
            Units generate 1 techTokens; Pergamon end with 1 techTokens
            Units generate 3 PUs; Pergamon end with 27 PUs
    

    Combat Hit Differential Summary :

    Pergamon : 4.67
    Pergamon rolls : : 1.00
    AI_Neutral : -0.67
    

    Territory Summary for Pergamon :

    Barcino : 3 spearmen and 2 walls
    Halicarnassus : 2 walls
    Pergamum : 2 walls
    Pessinus : 1 flag, 1 catapult, 2 cavalrys, 1 leader, 6 phalanxs, 13 skirmishers and 10 spearmen
    SZ 69 : 1 flagship
    SZ 67 : 2 triremes
    Sardis : 1 city, 1 phalanx, 3 skirmishers, 1 spearman and 4 walls
    Cydonia : 2 cavalrys and 2 spearmen
    Nicaea : 1 flag, 1 skirmisher
    

    Savegame


  • TripleA Turn Summary: Seleucid round 2

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2
    
        Combat Move - Seleucid
            1 unit repaired.
            1 phalanx moved from Vologesia to Seleucia
            1 cataphract moved from Petra to Jerusalem
            1 hoplite moved from Petra to Jerusalem
            1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes moved from SZ 61 to SZ 60
            1 hoplite moved from Salamis to SZ 61
            1 bireme and 1 hoplite moved from SZ 61 to SZ 65
            1 hoplite moved from SZ 65 to Rhodos
            2 hoplites and 1 phalanx moved from Ninive to Seleucia
            1 phalanx moved from Hatra to Seleucia
    
        Purchase Units - Seleucid
            Seleucid buy 4 hoplites, 2 phalanxs and 1 quinquereme; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Seleucid
            Battle in Rhodos
            Battle in Jerusalem
                Seleucid attack with 1 cataphract and 1 hoplite
                Egypt defend with 1 chariot
                    Seleucid roll dice for 1 cataphract and 1 hoplite in Jerusalem, round 2 : 0/2 hits, 0.83 expected hits
                    Egypt roll dice for 1 chariot in Jerusalem, round 2 : 0/1 hits, 0.33 expected hits
                    Seleucid roll dice for 1 cataphract and 1 hoplite in Jerusalem, round 3 : 1/2 hits, 0.83 expected hits
                    Egypt roll dice for 1 chariot in Jerusalem, round 3 : 0/1 hits, 0.33 expected hits
                    1 chariot owned by the Egypt lost in Jerusalem
                Seleucid win, taking Rhodos from GreekCityStates, taking Jerusalem from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 6
                Casualties for Egypt: 1 chariot
    
        Non Combat Move - Seleucid
            1 phalanx moved from Petra to Bostra
            1 cataphract moved from Petra to Bostra
            1 phalanx moved from Antioch to Sidon
            1 warelephant moved from Antioch to Sidon
            1 phalanx moved from Salamis to SZ 60
            1 phalanx moved from SZ 60 to Sidon
            1 hoplite moved from Sidon to SZ 60
            1 hoplite moved from SZ 60 to Salamis
            1 cataphract moved from Hatra to Seleucia
            1 hoplite moved from Edessa to Hatra
            1 hoplite moved from Edessa to Hatra
            1 phalanx moved from Edessa to Hatra
            1 hoplite moved from Edessa to Antioch
    
        Place Units - Seleucid
            1 quinquereme placed in SZ 61
            2 hoplites and 2 phalanxs placed in Seleucia
            2 hoplites placed in Antioch
    
        Research Technology - Seleucid
            Seleucid spend 0 on tech rolls
                Seleucid roll 4,6 and gets 1 hit
            Seleucid removing all Technology Tokens after successful research.
            Seleucid discover siegeWeapons
    
        Activate Technology - Seleucid
            Seleucid activating siegeWeapons
    
        Turn Complete - Seleucid
            Seleucid collect 79 PUs; end with 79 PUs
            Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 77 PUs
            Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 76 PUs
            Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 72 PUs
            Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
            Units generate 2 techTokens; Seleucid end with 2 techTokens
            Units generate 6 PUs; Seleucid end with 77 PUs
    

    Combat Hit Differential Summary :

    Egypt : -0.67
    Seleucid : -0.67
    

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 cataphract and 1 hoplite
    Damascus : 1 cataphract, 3 hoplites and 1 phalanx
    Petra : 1 flag
    Salamis : 1 flag, 1 hoplite
    Antioch : 1 city, 3 hoplites and 3 walls
    SZ 65 : 1 bireme
    SZ 61 : 1 quinquereme
    SZ 60 : 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes
    Hatra : 2 hoplites and 1 phalanx
    Seleucia : 3 cataphracts, 1 city, 9 hoplites, 9 phalanxs and 1 warelephant
    Bostra : 2 cataphracts and 1 phalanx
    Rhodos : 1 flag, 1 hoplite
    Sidon : 1 flag, 3 cataphracts, 1 catapult, 3 hoplites, 1 leader, 5 phalanxs and 2 warelephants
    

    Production/PUs Summary :

    RomanRepublic : 53 / 56
    GreekCityStates : 25 / 41
    Pergamon : 25 / 27
    Carthage : 61 / 62
    Macedonia : 56 / 59
    Bosporus : 27 / 27
    Pontus : 9 / 8
    Seleucid : 79 / 77
    Egypt : 28 / 33
    Parthia : 28 / 31
    Armenia : 27 / 28
    AI_Barbarians : 12 / 26
    AI_Neutral : 152 / 169
    

    Savegame


  • TripleA Turn Summary: Pergamon round 3

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Pergamon
            1 unit repaired.
            1 phalanx, 3 skirmishers and 1 spearman moved from Sardis to Pergamum
            1 skirmisher moved from Nicaea to Pergamum
            2 cavalrys moved from Pessinus to Pergamum
            1 leader moved from Pessinus to Pergamum
            1 skirmisher moved from Pessinus to Nicaea
            1 catapult moved from Pessinus to Attalia
            3 phalanxs moved from Pessinus to Attalia
            4 skirmishers moved from Pessinus to Attalia
            2 spearmen moved from Pessinus to Attalia
            2 triremes moved from SZ 67 to SZ 69
    
        Purchase Units - Pergamon
            Trigger PERsiegeWeapons: buyCatapult removed from PergamonProduction
            Trigger PERsiegeWeapons: buyCatapultX added to PergamonProduction
            Trigger PERsiegeWeapons: 1 catapult gained by PlayerID named:Pergamon
            Trigger PERsiegeWALL: 1 wall gained by PlayerID named:Pergamon
            Pergamon buy 3 phalanxs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Pergamon
            Battle in Attalia
                Pergamon attack with 1 catapult, 3 phalanxs, 4 skirmishers and 2 spearmen
                AI_Neutral defend with 4 spearman_neutrals
                    Pergamon roll dice for 1 catapult, 3 phalanxs, 4 skirmishers and 2 spearmen in Attalia, round 2 : 4/10 hits, 3.33 expected hits
                    AI_Neutral roll dice for 4 spearman_neutrals in Attalia, round 2 : 1/4 hits, 1.33 expected hits
                    1 skirmisher owned by the Pergamon and 4 spearman_neutrals owned by the AI_Neutral lost in Attalia
                Pergamon win, taking Attalia from AI_Neutral with 1 catapult, 3 phalanxs, 3 skirmishers and 2 spearmen remaining. Battle score for attacker is -4
                Casualties for Pergamon: 1 skirmisher
                Casualties for AI_Neutral: 4 spearman_neutrals
            Battle in Pergamum
                Pergamon attack with 2 cavalrys, 1 leader, 1 phalanx, 4 skirmishers and 1 spearman
                Macedonia defend with 1 phalanx and 2 warriors
                    Pergamon roll dice for 2 cavalrys, 1 leader, 1 phalanx, 4 skirmishers and 1 spearman in Pergamum, round 2 : 1/9 hits, 2.83 expected hits
                    Macedonia roll dice for 1 phalanx and 2 warriors in Pergamum, round 2 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 leader owned by the Pergamon
                    1 warrior owned by the Macedonia and 1 skirmisher owned by the Pergamon lost in Pergamum
                    Pergamon roll dice for 2 cavalrys, 1 leader, 1 phalanx, 3 skirmishers and 1 spearman in Pergamum, round 3 : 3/8 hits, 2.67 expected hits
                    Macedonia roll dice for 1 phalanx and 1 warrior in Pergamum, round 3 : 1/2 hits, 1.00 expected hits
                    1 warrior owned by the Macedonia, 1 skirmisher owned by the Pergamon and 1 phalanx owned by the Macedonia lost in Pergamum
                Pergamon win, taking Pergamum from Macedonia with 2 cavalrys, 1 leader, 1 phalanx, 2 skirmishers and 1 spearman remaining. Battle score for attacker is 13
                Casualties for Pergamon: 2 skirmishers
                Casualties for Macedonia: 1 phalanx and 2 warriors
    
        Non Combat Move - Pergamon
            3 phalanxs, 1 skirmisher and 8 spearmen moved from Pessinus to Sardis
    
        Place Units - Pergamon
            1 catapult, 3 phalanxs and 1 wall placed in Sardis
    
        Research Technology - Pergamon
            Pergamon spend 0 on tech rolls
                Pergamon rolls : 0/1 hits, 0.00 expected hits
            Pergamon removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Pergamon
            Pergamon collect 33 PUs; end with 33 PUs
            Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 32 PUs
            Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 31 PUs
            Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -3 PUs; end with 28 PUs
            Units generate 1 techTokens; Pergamon end with 1 techTokens
            Units generate 3 PUs; Pergamon end with 31 PUs
    

    Combat Hit Differential Summary :

    Pergamon : -0.83
    Macedonia : 0.67
    Pergamon rolls : : 0.00
    AI_Neutral : -0.33
    

    Territory Summary for Pergamon :

    Barcino : 3 spearmen and 2 walls
    Halicarnassus : 2 walls
    Pergamum : 2 cavalrys, 1 leader, 1 phalanx, 2 skirmishers and 1 spearman
    Pessinus : 1 flag, 1 skirmisher
    SZ 69 : 1 flagship and 2 triremes
    Sardis : 1 catapult, 1 city, 6 phalanxs, 1 skirmisher, 8 spearmen and 5 walls
    Cydonia : 2 cavalrys and 2 spearmen
    Nicaea : 1 flag, 1 skirmisher
    Attalia : 1 flag, 1 catapult, 3 phalanxs, 3 skirmishers and 2 spearmen
    

    Savegame


  • TripleA Turn Summary: Seleucid round 3

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Seleucid
            1 warelephant moved from Sidon to SZ 60
            1 catapult moved from Sidon to SZ 60
            1 hoplite moved from Sidon to SZ 60
            1 hoplite moved from Sidon to SZ 60
            1 hoplite moved from Sidon to SZ 60
            1 phalanx moved from Sidon to SZ 60
            1 phalanx moved from Sidon to SZ 60
            1 hoplite moved from Salamis to SZ 61
            1 catapult, 1 flagship, 3 hoplites, 2 phalanxs, 1 quadrireme, 1 quinquereme, 1 suprareme, 2 triremes and 1 warelephant moved from SZ 60 to SZ 61
            1 catapult, 4 hoplites, 2 phalanxs and 1 warelephant moved from SZ 61 to Attalia
            1 hoplite moved from Rhodos to SZ 65
            1 bireme and 1 hoplite moved from SZ 65 to SZ 61
            1 hoplite moved from SZ 61 to Attalia
            1 phalanx moved from Bostra to Jerusalem
            1 cataphract moved from Bostra to Jerusalem
            1 cataphract moved from Bostra to Jerusalem
            1 hoplite moved from Damascus to Jerusalem
    
        Purchase Units - Seleucid
            Trigger SELsiegeWeapons: buyCatapult removed from SeleucidProduction
            Trigger SELsiegeWeapons: buyCatapultX added to SeleucidProduction
            Trigger SELsiegeWeapons: 1 catapult gained by PlayerID named:Seleucid
            Trigger SELsiegeWALL: 1 wall gained by PlayerID named:Seleucid
            Seleucid buy 1 bireme, 1 catapult, 5 hoplites, 1 phalanx and 1 trireme; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Seleucid
            Battle in Attalia
                Seleucid attack with 1 catapult, 5 hoplites, 2 phalanxs and 1 warelephant
                Pergamon defend with 1 catapult, 3 phalanxs, 3 skirmishers and 2 spearmen
                    Seleucid roll dice for 1 flagship in Attalia, round 2 : 1/1 hits, 1.00 expected hits
                    Seleucid roll dice for 1 catapult, 5 hoplites, 2 phalanxs and 1 warelephant in Attalia, round 2 : 3/9 hits, 4.50 expected hits
                    Pergamon roll dice for 1 catapult, 3 phalanxs, 3 skirmishers and 2 spearmen in Attalia, round 2 : 3/8 hits, 3.67 expected hits
                    3 skirmishers owned by the Pergamon, 3 hoplites owned by the Seleucid and 1 spearman owned by the Pergamon lost in Attalia
                    Seleucid roll dice for 1 catapult, 2 hoplites, 2 phalanxs and 1 warelephant in Attalia, round 3 : 4/6 hits, 3.33 expected hits
                    Pergamon roll dice for 1 catapult, 3 phalanxs and 1 spearman in Attalia, round 3 : 3/4 hits, 2.83 expected hits
                    1 catapult owned by the Pergamon, 2 hoplites owned by the Seleucid, 1 catapult owned by the Seleucid, 2 phalanxs owned by the Pergamon and 1 spearman owned by the Pergamon lost in Attalia
                    Seleucid roll dice for 2 phalanxs and 1 warelephant in Attalia, round 4 : 3/3 hits, 2.00 expected hits
                    Pergamon roll dice for 1 phalanx in Attalia, round 4 : 1/1 hits, 0.67 expected hits
                    1 phalanx owned by the Pergamon and 1 warelephant owned by the Seleucid lost in Attalia
                Seleucid win, taking Attalia from Pergamon with 2 phalanxs remaining. Battle score for attacker is 4
                Casualties for Seleucid: 1 catapult, 5 hoplites and 1 warelephant
                Casualties for Pergamon: 1 catapult, 3 phalanxs, 3 skirmishers and 2 spearmen
            Battle in Jerusalem
                Seleucid attack with 2 cataphracts, 1 hoplite and 1 phalanx
                Egypt defend with 3 chariots
                    Seleucid roll dice for 2 cataphracts, 1 hoplite and 1 phalanx in Jerusalem, round 2 : 4/4 hits, 1.83 expected hits
                    Egypt roll dice for 3 chariots in Jerusalem, round 2 : 2/3 hits, 1.00 expected hits
                    3 chariots owned by the Egypt, 1 cataphract owned by the Seleucid and 1 hoplite owned by the Seleucid lost in Jerusalem
                Seleucid win, taking Jerusalem from Egypt with 1 cataphract and 1 phalanx remaining. Battle score for attacker is 3
                Casualties for Seleucid: 1 cataphract and 1 hoplite
                Casualties for Egypt: 3 chariots
    
        Non Combat Move - Seleucid
            1 cataphract, 2 hoplites and 1 phalanx moved from Damascus to Sidon
            1 hoplite moved from Antioch to Sidon
            1 hoplite moved from Antioch to Sidon
            1 hoplite moved from Antioch to Sidon
            2 hoplites and 1 phalanx moved from Hatra to Seleucia
    
        Place Units - Seleucid
            1 bireme and 1 trireme placed in SZ 61
            1 catapult, 4 hoplites and 1 phalanx placed in Antioch
            1 catapult, 1 hoplite and 1 wall placed in Seleucia
    
        Research Technology - Seleucid
            Seleucid spend 0 on tech rolls
                Seleucid roll 5,2 and gets 0 hits
            Seleucid removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Seleucid
            Seleucid collect 82 PUs; end with 82 PUs
            Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 80 PUs
            Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
            Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 75 PUs
            Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 74 PUs
            Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 73 PUs
            Units generate 2 techTokens; Seleucid end with 2 techTokens
            Units generate 6 PUs; Seleucid end with 79 PUs
    

    Combat Hit Differential Summary :

    Pergamon : -0.17
    Egypt : 1.00
    Seleucid : 2.33
    

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 cataphract and 1 phalanx
    Petra : 1 flag
    Salamis : 1 flag
    Antioch : 1 catapult, 1 city, 4 hoplites, 1 phalanx and 3 walls
    SZ 61 : 2 biremes, 1 flagship, 1 quadrireme, 2 quinqueremes, 1 suprareme and 3 triremes
    Seleucia : 3 cataphracts, 1 catapult, 1 city, 12 hoplites, 10 phalanxs, 1 wall and 1 warelephant
    Rhodos : 1 flag
    Sidon : 1 flag, 4 cataphracts, 5 hoplites, 1 leader, 4 phalanxs and 1 warelephant
    Attalia : 1 flag, 2 phalanxs
    

    Production/PUs Summary :

    RomanRepublic : 65 / 64
    GreekCityStates : 25 / 26
    Pergamon : 22 / 31
    Carthage : 57 / 54
    Macedonia : 49 / 50
    Bosporus : 35 / 33
    Pontus : 12 / 13
    Seleucid : 82 / 79
    Egypt : 28 / 31
    Parthia : 28 / 31
    Armenia : 29 / 28
    AI_Barbarians : 14 / 26
    AI_Neutral : 136 / 319
    

    Savegame


  • TripleA Turn Summary: Pergamon round 4

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Pergamon
            1 unit repaired.
            1 cavalry moved from Pergamum to Nicaea
            1 skirmisher moved from Pergamum to Nicaea
            1 cavalry moved from Pergamum to Nicaea
            1 skirmisher moved from Sardis to Attalia
            1 spearman moved from Sardis to Attalia
            1 catapult moved from Sardis to Attalia
            1 spearman moved from Sardis to Attalia
    
        Purchase Units - Pergamon
            Pergamon buy 1 cavalry, 1 phalanx, 1 skirmisher and 2 spearmen; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat - Pergamon
            Battle in Attalia
                Pergamon attack with 1 catapult, 1 skirmisher and 2 spearmen
                Seleucid defend with 2 phalanxs
                    Pergamon roll dice for 1 catapult, 1 skirmisher and 2 spearmen in Attalia, round 2 : 1/4 hits, 1.17 expected hits
                    Seleucid roll dice for 2 phalanxs in Attalia, round 2 : 2/2 hits, 1.33 expected hits
                    1 skirmisher owned by the Pergamon, 1 phalanx owned by the Seleucid and 1 spearman owned by the Pergamon lost in Attalia
                    Pergamon roll dice for 1 catapult and 1 spearman in Attalia, round 3 : 0/2 hits, 0.67 expected hits
                    Seleucid roll dice for 1 phalanx in Attalia, round 3 : 1/1 hits, 0.67 expected hits
                    1 spearman owned by the Pergamon lost in Attalia
                1 catapult owned by the Pergamon retreated to Sardis
                Seleucid win with 1 phalanx remaining. Battle score for attacker is -5
                Casualties for Pergamon: 1 skirmisher and 2 spearmen
                Casualties for Seleucid: 1 phalanx
            Battle in Nicaea
                Pergamon attack with 2 cavalrys and 1 skirmisher
                Bosporus defend with 1 cataphract and 1 horsearcher
                    Pergamon roll dice for 2 cavalrys and 1 skirmisher in Nicaea, round 2 : 1/3 hits, 0.83 expected hits
                    Bosporus roll dice for 1 cataphract and 1 horsearcher in Nicaea, round 2 : 0/2 hits, 0.67 expected hits
                    1 horsearcher owned by the Bosporus lost in Nicaea
                    Pergamon roll dice for 2 cavalrys and 1 skirmisher in Nicaea, round 3 : 1/3 hits, 0.83 expected hits
                    Bosporus roll dice for 1 cataphract in Nicaea, round 3 : 0/1 hits, 0.33 expected hits
                    1 cataphract owned by the Bosporus lost in Nicaea
                Pergamon win, taking Nicaea from Bosporus with 2 cavalrys and 1 skirmisher remaining. Battle score for attacker is 14
                Casualties for Bosporus: 1 cataphract and 1 horsearcher
    
        Non Combat Move - Pergamon
            1 leader, 1 phalanx, 1 skirmisher and 1 spearman moved from Pergamum to Sardis
            1 trireme moved from SZ 69 to SZ 67
            1 spearman moved from Cydonia to SZ 67
            1 spearman moved from SZ 67 to Sparta
    
        Place Units - Pergamon
            1 cavalry, 1 phalanx, 1 skirmisher and 2 spearmen placed in Sardis
    
        Research Technology - Pergamon
            Pergamon spend 0 on tech rolls
                Pergamon rolls : 0/1 hits, 0.00 expected hits
            Pergamon removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Pergamon
            Pergamon collect 27 PUs; end with 29 PUs
            Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 28 PUs
            Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
            Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 26 PUs
            Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 25 PUs
            Units generate 1 techTokens; Pergamon end with 1 techTokens
            Units generate 3 PUs; Pergamon end with 28 PUs
    

    Combat Hit Differential Summary :

    Pergamon : -0.50
    Bosporus : -1.00
    Seleucid : 1.00
    Pergamon rolls : : 0.00
    

    Savegame

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