Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,5 and gets 0 hits Combat Move - Russia 2 heavy_guns and 1 infantry moved from Primorsky to Khabarovsk Russia take Khabarovsk from Communists 1 conscript moved from Chita to Amur Russia take Amur from Communists 3 infantry moved from Irkutsk to Bratsk 2 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Krasnoyarsk to Norilsk 2 infantry moved from Omsk to Novosibirsk 1 cavalry moved from Norilsk to Evenkia Russia take Evenkia from Communists 1 cavalry moved from Evenkia to Norilsk 1 conscript moved from Kiev to Dnieper 1 conscript moved from Kiev to Odessa 1 infantry moved from Kiev to Odessa 1 conscript and 1 field_gun moved from Odessa to Belarus 2 conscripts and 1 infantry moved from Minsk to Belarus 1 heavy_gun moved from Dnieper to Belarus 1 heavy_gun moved from Dnieper to Belarus 2 conscripts and 1 infantry moved from Odessa to Belarus 1 heavy_gun and 1 infantry moved from Pskov to Latvia 2 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 6 field_guns, 2 gass, 2 heavy_guns, 10 infantry and 2 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 2 trenchs placed in Finland 4 infantry placed in St. Petersburg 3 field_guns placed in Minsk 3 field_guns placed in Kiev 1 gas and 2 heavy_guns placed in Moscow 3 infantry placed in Irkutsk 2 infantry placed in Omsk 1 infantry placed in Vladivostok 1 gas placed in St. Petersburg Turn Complete - Russia Russia collect 85 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Tiksi to Evenkia Communists take Evenkia from Russia 1 cavalry moved from Evenkia to Tiksi 1 conscript and 1 field_gun moved from Magadan to Khabarovsk 1 field_gun and 1 infantry moved from Aldan to Khabarovsk Purchase Units - Communists Communists buy 3 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Khabarovsk Communists attack with 1 conscript, 2 field_guns and 1 infantry Russia defend with 2 heavy_guns and 1 infantry Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Russia roll dice for 2 heavy_guns and 1 infantry in Khabarovsk, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Khabarovsk Communists roll dice for 2 field_guns in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 2 heavy_guns in Khabarovsk, round 3 : 1/2 hits, 1.33 expected hits 1 heavy_gun owned by the Russia and 1 field_gun owned by the Communists lost in Khabarovsk Communists roll dice for 1 field_gun in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun in Khabarovsk, round 4 : 1/1 hits, 0.67 expected hits 1 field_gun owned by the Communists lost in Khabarovsk Russia win with 1 heavy_gun remaining. Battle score for attacker is -5 Casualties for Communists: 1 conscript, 2 field_guns and 1 infantry Casualties for Russia: 1 heavy_gun and 1 infantry Non Combat Move - Communists 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 heavy_gun moved from Yakutsk to Aldan Place Units - Communists 2 trenchs placed in Aldan 1 trench placed in Tiksi 3 field_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -0.17 Russia : 0.33
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - USA USA spend 15 on tech rolls USA roll 3,5,3 and gets 0 hits Combat Move - USA 1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 cavalry and 3 field_guns moved from Tohoku to Sea Zone 142 Pacific Ocean 2 fighters moved from Sea Zone 136 East China Sea to Iwo Jima 1 cavalry, 3 field_guns and 1 heavy_gun moved from Sea Zone 142 Pacific Ocean to Iwo Jima 2 battlecruisers and 1 battleship moved from Sea Zone 136 East China Sea to Sea Zone 142 Pacific Ocean 1 carrier moved from Sea Zone 136 East China Sea to Sea Zone 142 Pacific Ocean 1 carrier moved from Sea Zone 149 Pacific Ocean to Sea Zone 142 Pacific Ocean 2 fighters moved from Sea Zone 149 Pacific Ocean to Iwo Jima 1 submarine moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 submarine moved from Sea Zone 149 Pacific Ocean to Sea Zone 146 Pacific Ocean 1 cavalry, 2 field_guns and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 battlecruiser, 1 cavalry, 2 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry, 2 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Koryak Russia take Koryak from Communists 1 field_gun and 3 infantry moved from New Mexico to Baja-Sonora 1 cavalry moved from San Francisco to Baja-Sonora Purchase Units - USA USA buy 1 Factory, 2 field_guns, 1 heavy_gun, 1 infantry and 3 transports; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Battle in Sea Zone 140 Sea of Okhotsk USA attack with 1 submarine Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 140 Sea of Okhotsk USA roll dice for 1 submarine in Sea Zone 140 Sea of Okhotsk, round 2 : 0/1 hits, 0.33 expected hits USA win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Baja-Sonora USA attack with 1 cavalry, 1 field_gun and 3 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry, 1 field_gun and 3 infantry in Baja-Sonora, round 2 : 3/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Battle in Iwo Jima USA attack with 1 cavalry, 3 field_guns, 4 fighters and 1 heavy_gun Neutral defend with 8 infantry USA roll dice for 2 battlecruisers and 1 battleship in Iwo Jima, round 2 : 3/3 hits, 2.00 expected hits USA roll dice for 1 cavalry, 3 field_guns, 4 fighters and 1 heavy_gun in Iwo Jima, round 2 : 3/9 hits, 3.00 expected hits Neutral roll dice for 8 infantry in Iwo Jima, round 2 : 2/8 hits, 2.67 expected hits 6 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 cavalry owned by the USA lost in Iwo Jima USA roll dice for 2 field_guns, 4 fighters and 1 heavy_gun in Iwo Jima, round 3 : 2/7 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Iwo Jima USA loses 0 PUs for violating Iwo Jimas neutrality. USA win, taking Iwo Jima from Neutral with 1 field_gun, 4 fighters and 1 heavy_gun remaining. Battle score for attacker is 12 Casualties for USA: 1 cavalry and 2 field_guns Casualties for Neutral: 8 infantry Non Combat Move - USA 4 fighters moved from Iwo Jima to Sea Zone 142 Pacific Ocean Place Units - USA 1 Factory placed in Tohoku 1 transport placed in Sea Zone 145 Pacific Ocean 1 heavy_gun placed in Honolulu 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 1 infantry placed in San Francisco Activate Technology - USA Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 78 PUs; end with 80 PUs
Combat Hit Differential Summary :
Neutral : 0.00 USA : 2.17
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,6,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover dockyards Combat Move - Germany 1 infantry moved from Hanover to Holland Germany take Holland from Britain 3 infantry moved from Westphalia to Amsterdam 3 fighters moved from Hanover to Amsterdam 1 infantry moved from Westphalia to Rhine 5 field_guns and 13 infantry moved from Nassau to Rhine 2 field_guns moved from Wurttemburg to Rhine 1 fighter moved from Wurttemburg to Rhine 2 infantry moved from Wurttemburg to Rhine 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 4 infantry moved from West Prussia to East Prussia 5 infantry moved from East Prussia to Eastern Poland 1 heavy_gun and 2 infantry moved from German New Guinea to Papua 1 infantry moved from Sweden to Norway Germany take Norway from Britain 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia Purchase Units - Germany Germany buy 2 destroyers, 7 field_guns, 13 infantry and 2 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Papua Germany attack with 1 heavy_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 heavy_gun and 2 infantry in Papua, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Papua, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Papua Germany win, taking Papua from Britain with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Rhine Germany attack with 7 field_guns, 1 fighter and 16 infantry France defend with 2 field_guns, 1 fighter, 9 infantry and 6 trenchs Germany roll dice for 7 field_guns, 1 fighter and 16 infantry in Rhine, round 2 : 5/24 hits, 6.67 expected hits Units damaged: 5 trenchs owned by the France France roll dice for 2 field_guns, 1 fighter, 9 infantry and 6 trenchs in Rhine, round 2 : 5/12 hits, 4.17 expected hits 5 infantry owned by the Germany lost in Rhine Germany roll dice for 7 field_guns, 1 fighter and 11 infantry in Rhine, round 3 : 6/19 hits, 5.83 expected hits Units damaged: 1 trench owned by the France France roll dice for 2 field_guns, 1 fighter, 9 infantry and 6 trenchs in Rhine, round 3 : 6/12 hits, 4.17 expected hits 6 infantry owned by the Germany and 5 trenchs owned by the France lost in Rhine Germany roll dice for 7 field_guns, 1 fighter and 5 infantry in Rhine, round 4 : 5/13 hits, 4.33 expected hits France roll dice for 2 field_guns, 1 fighter, 9 infantry and 1 trench in Rhine, round 4 : 3/12 hits, 4.17 expected hits 3 infantry owned by the Germany, 1 trench owned by the France and 4 infantry owned by the France lost in Rhine Germany roll dice for 7 field_guns, 1 fighter and 2 infantry in Rhine, round 5 : 2/10 hits, 3.33 expected hits France roll dice for 2 field_guns, 1 fighter and 5 infantry in Rhine, round 5 : 3/8 hits, 2.83 expected hits 1 field_gun owned by the Germany, 2 infantry owned by the Germany and 2 infantry owned by the France lost in Rhine Germany roll dice for 6 field_guns and 1 fighter in Rhine, round 6 : 3/7 hits, 2.33 expected hits France roll dice for 2 field_guns, 1 fighter and 3 infantry in Rhine, round 6 : 0/6 hits, 2.17 expected hits 3 infantry owned by the France lost in Rhine Germany roll dice for 6 field_guns and 1 fighter in Rhine, round 7 : 2/7 hits, 2.33 expected hits France roll dice for 2 field_guns and 1 fighter in Rhine, round 7 : 3/3 hits, 1.17 expected hits 3 field_guns owned by the Germany and 2 field_guns owned by the France lost in Rhine Germany roll dice for 3 field_guns and 1 fighter in Rhine, round 8 : 0/4 hits, 1.33 expected hits France roll dice for 1 fighter in Rhine, round 8 : 0/1 hits, 0.50 expected hits Germany roll dice for 3 field_guns and 1 fighter in Rhine, round 9 : 1/4 hits, 1.33 expected hits France roll dice for 1 fighter in Rhine, round 9 : 1/1 hits, 0.50 expected hits 1 field_gun owned by the Germany and 1 fighter owned by the France lost in Rhine Germany win, taking Rhine from France with 2 field_guns and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germany: 5 field_guns and 16 infantry Casualties for France: 2 field_guns, 1 fighter, 9 infantry and 6 trenchs Battle in Amsterdam Germany attack with 3 fighters and 3 infantry Britain defend with 1 heavy_gun and 3 trenchs Germany roll dice for 3 fighters and 3 infantry in Amsterdam, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Britain Britain roll dice for 1 heavy_gun and 3 trenchs in Amsterdam, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germany lost in Amsterdam Germany roll dice for 3 fighters and 2 infantry in Amsterdam, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 heavy_gun and 3 trenchs in Amsterdam, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germany and 1 trench owned by the Britain lost in Amsterdam Germany roll dice for 3 fighters and 1 infantry in Amsterdam, round 4 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 heavy_gun and 2 trenchs in Amsterdam, round 4 : 0/1 hits, 0.83 expected hits 1 trench owned by the Britain lost in Amsterdam Germany roll dice for 3 fighters and 1 infantry in Amsterdam, round 5 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 heavy_gun and 1 trench in Amsterdam, round 5 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germany and 1 trench owned by the Britain lost in Amsterdam Germany roll dice for 3 fighters in Amsterdam, round 6 : 2/3 hits, 1.00 expected hits Britain roll dice for 1 heavy_gun in Amsterdam, round 6 : 1/1 hits, 0.83 expected hits 1 fighter owned by the Germany and 1 heavy_gun owned by the Britain lost in Amsterdam Germany win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Germany: 1 fighter and 3 infantry Casualties for Britain: 1 heavy_gun and 3 trenchs Non Combat Move - Germany 2 fighters moved from Amsterdam to Westphalia 3 infantry moved from Saxony to Hanover 3 infantry moved from Saxony to Westphalia 1 fighter moved from Rhine to Westphalia Place Units - Germany 2 destroyers placed in Sea Zone 12 Baltic Sea 3 field_guns and 3 infantry placed in Wurttemburg 4 infantry placed in Hanover 1 field_gun and 1 infantry placed in Warsaw 1 field_gun, 2 infantry and 1 tank placed in West Prussia 2 field_guns, 3 infantry and 1 tank placed in Bavaria Activate Technology - Germany Germany activating dockyards Trigger GermanyT2: buysubmarine_dy added to productionGermany Trigger GermanyT2: buydestroyer_dy added to productionGermany Trigger GermanyT2: buycruiser_dy added to productionGermany Trigger GermanyT2: buybattlecruiser_dy added to productionGermany Trigger GermanyT2: buybattleship_dy added to productionGermany Trigger GermanyT2: buytransport_dy added to productionGermany Trigger GermanyT2: buysubmarine removed from productionGermany Trigger GermanyT2: buydestroyer removed from productionGermany Trigger GermanyT2: buycruiser removed from productionGermany Trigger GermanyT2: buybattlecruiser removed from productionGermany Trigger GermanyT2: buybattleship removed from productionGermany Trigger GermanyT2: buytransport removed from productionGermany Turn Complete - Germany Germany collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Britain : -0.50 France : 1.33 Germany : -2.67
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TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - France France spend 10 on tech rolls France roll 5,5,6,4,5,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover science Combat Move - France 4 field_guns and 7 infantry moved from Champagne to Rhine 4 field_guns and 7 infantry moved from Paris to Champagne 2 field_guns and 2 infantry moved from Alsace to Rhine 3 infantry moved from Brittany to Normandy 2 heavy_guns moved from Marseilles to Piedmont 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Latium 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea Purchase Units - France France buy 3 colonials, 3 field_guns, 3 heavy_guns, 10 infantry, 1 transport and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Rhine France attack with 6 field_guns and 9 infantry Germany defend with 2 field_guns France roll dice for 6 field_guns and 9 infantry in Rhine, round 2 : 6/15 hits, 5.50 expected hits Germany roll dice for 2 field_guns in Rhine, round 2 : 1/2 hits, 0.67 expected hits 2 field_guns owned by the Germany and 1 infantry owned by the France lost in Rhine France win, taking Rhine from Germany with 6 field_guns and 8 infantry remaining. Battle score for attacker is 5 Casualties for France: 1 infantry Casualties for Germany: 2 field_guns Non Combat Move - France Turning on Edit Mode EDIT: Turning off Edit Mode 6 colonials moved from British East Africa to German East Africa 1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 colonial and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky 1 fighter moved from Tsingtao to Primorsky 1 colonial and 1 infantry moved from Shanghai 4 to Shanghai 1 EDIT: 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon EDIT: 1 heavy_gun moved from Marseilles to Sea Zone 56 Gulf of Lyon EDIT: 1 heavy_gun and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea EDIT: 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Latium EDIT: 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 57 Ligurian Sea 1 gas moved from Paris to Champagne 3 gass moved from Picardy to Champagne Place Units - France 2 trenchs placed in Alsace 3 heavy_guns and 3 trenchs placed in Marseilles 2 colonials placed in Algiers 1 colonial placed in Tobruk 1 transport placed in Sea Zone 60 Central Mediterranean 3 field_guns and 5 infantry placed in Paris 3 infantry placed in Brittany 2 infantry placed in Shanghai 1 Activate Technology - France France activating science Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
France : 0.50 Germany : 0.33
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 1/1 hits, 0.00 expected hits Austria removing all Technology Tokens after successful research. Austria discover mobileWarfare Combat Move - Austria 16 field_guns, 6 heavy_guns and 2 infantry moved from Tuscany to Latium Purchase Units - Austria Austria buy 1 destroyer, 8 field_guns, 8 infantry, 1 submarine and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Latium Austria attack with 16 field_guns, 6 heavy_guns and 2 infantry France defend with 2 colonials and 1 heavy_gun Austria roll dice for 16 field_guns, 6 heavy_guns and 2 infantry in Latium, round 2 : 7/24 hits, 8.00 expected hits Italy roll dice for 2 colonials and 1 heavy_gun in Latium, round 2 : 2/3 hits, 1.33 expected hits 1 heavy_gun owned by the France, 2 infantry owned by the Austria and 2 colonials owned by the France lost in Latium Austria win, taking Latium from Italy with 16 field_guns and 6 heavy_guns remaining. Battle score for attacker is 5 Casualties for Austria: 2 infantry Casualties for France: 2 colonials and 1 heavy_gun Non Combat Move - Austria 1 fighter moved from Venice to Tuscany 5 infantry moved from Venice to Tuscany 5 field_guns moved from Venice to Tuscany 6 field_guns and 6 infantry moved from Tyrol to Venice 3 field_guns and 3 infantry moved from Trieste to Venice 1 infantry moved from Albania to Greece 1 infantry moved from Montenegro to Albania 1 field_gun moved from Montenegro to Albania 1 field_gun and 3 infantry moved from Austria to Trieste 1 field_gun and 4 infantry moved from Carpathia to Galicia 4 infantry moved from Vienna to Carpathia Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Tyrol 3 field_guns and 3 infantry placed in Trieste 3 trenchs placed in Albania 2 trenchs placed in Croatia 2 trenchs placed in Montenegro Austria undo move 3. 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea 2 field_guns and 2 infantry placed in Trieste 1 field_gun and 1 infantry placed in Vienna Activate Technology - Austria Austria activating mobileWarfare Turn Complete - Austria Austria collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Austria : -1.00 Austria rolls : : 1.00 Italy : 0.67
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 2,3 and gets 0 hits Combat Move - Italy 4 heavy_guns and 4 infantry moved from Piedmont to Tuscany 1 infantry moved from Milan to Tuscany 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Naples to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Naples to Rome 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany Purchase Units - Italy Italy buy 5 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Italy Battle in Tuscany Italy attack with 1 field_gun, 4 heavy_guns and 6 infantry Austria defend with 5 field_guns, 1 fighter and 5 infantry Italy roll dice for 1 field_gun, 4 heavy_guns and 6 infantry in Tuscany, round 2 : 4/11 hits, 3.50 expected hits Austria roll dice for 5 field_guns, 1 fighter and 5 infantry in Tuscany, round 2 : 2/11 hits, 3.83 expected hits 2 infantry owned by the Italy and 4 infantry owned by the Austria lost in Tuscany Italy roll dice for 1 field_gun, 4 heavy_guns and 4 infantry in Tuscany, round 3 : 4/9 hits, 3.00 expected hits Austria roll dice for 5 field_guns, 1 fighter and 1 infantry in Tuscany, round 3 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Italy, 3 field_guns owned by the Austria and 1 infantry owned by the Austria lost in Tuscany Italy roll dice for 1 field_gun, 4 heavy_guns and 3 infantry in Tuscany, round 4 : 0/8 hits, 2.67 expected hits Austria roll dice for 2 field_guns and 1 fighter in Tuscany, round 4 : 0/3 hits, 1.17 expected hits Italy roll dice for 1 field_gun, 4 heavy_guns and 3 infantry in Tuscany, round 5 : 6/8 hits, 2.67 expected hits Austria roll dice for 2 field_guns and 1 fighter in Tuscany, round 5 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Italy, 2 field_guns owned by the Austria and 1 fighter owned by the Austria lost in Tuscany Italy win, taking Tuscany from Austria with 1 field_gun and 4 heavy_guns remaining. Battle score for attacker is 26 Casualties for Italy: 6 infantry Casualties for Austria: 5 field_guns, 1 fighter and 5 infantry Non Combat Move - Italy Place Units - Italy 5 infantry and 3 trenchs placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Italy Italy collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Austria : -2.67 Italy : 2.17
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TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 8 field_guns, 2 fighters and 5 infantry moved from Arabia to Mecca 1 infantry moved from Hejaz to Mecca 3 gass moved from Damascus to Mecca 1 gas moved from Mesopotamia to Mecca 3 gass moved from Baghdad to Mecca 1 field_gun and 2 infantry moved from Mesopotamia to Fars 2 infantry moved from Palestine to Sinai 2 infantry moved from Jordan to Palestine 1 field_gun moved from Lebanon to Palestine 1 heavy_gun moved from Lebanon to Palestine 1 infantry moved from Trucial Coast to Oman Turkey take Oman from Britain 2 infantry moved from Constantinople to Dardanelles 6 infantry moved from Anatolia to Armenia 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 2 infantry moved from Syria to Lebanon 1 infantry moved from Syria to Mesopotamia 1 infantry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 2 field_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Fars Turkey attack with 1 field_gun and 2 infantry Britain defend with 2 field_guns Turkey roll dice for 1 field_gun and 2 infantry in Fars, round 2 : 0/3 hits, 0.83 expected hits Britain roll dice for 2 field_guns in Fars, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Fars Turkey roll dice for 1 field_gun and 1 infantry in Fars, round 3 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 field_guns in Fars, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Fars, round 4 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 field_guns in Fars, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Fars 1 field_gun owned by the Turkey retreated to Mesopotamia Britain win with 2 field_guns remaining. Battle score for attacker is -6 Casualties for Turkey: 2 infantry Battle in Mecca Turkey attack with 8 field_guns, 2 fighters, 7 gass and 6 infantry Arabia defend with 14 Bedouins, 1 Factory and 1 trench Turkey roll dice for 7 gass in Mecca, round 2 : 6/7 hits, 5.83 expected hits 6 Bedouins owned by the Arabia lost in Mecca 7 gass owned by the Turkey lost in Mecca Turkey roll dice for 8 field_guns, 2 fighters and 6 infantry in Mecca, round 2 : 5/16 hits, 5.33 expected hits Arabia roll dice for 8 Bedouins and 1 trench in Mecca, round 2 : 3/8 hits, 2.67 expected hits 1 trench owned by the Arabia, 3 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 8 field_guns, 2 fighters and 3 infantry in Mecca, round 3 : 3/13 hits, 4.33 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 8 field_guns and 2 fighters in Mecca, round 4 : 4/10 hits, 3.33 expected hits Arabia roll dice for 2 Bedouins in Mecca, round 4 : 0/2 hits, 0.67 expected hits 2 Bedouins owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 8 field_guns and 2 fighters remaining. Battle score for attacker is -15 Casualties for Arabia: 14 Bedouins and 1 trench Casualties for Turkey: 7 gass and 6 infantry Non Combat Move - Turkey 2 fighters moved from Mecca to Mesopotamia 1 infantry moved from Yemen to Hejaz 1 infantry moved from Yemen to Hejaz 2 infantry moved from Macedonia to Greece 2 infantry moved from Bulgaria to Macedonia 1 infantry moved from Macedonia to Greece 1 infantry moved from Dardanelles to Bulgaria Place Units - Turkey 3 trenchs placed in Syria 3 trenchs placed in Lebanon 3 trenchs placed in Palestine 3 trenchs placed in Sinai 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus Turkey undo move 4. Turkey undo move 5. 1 field_gun and 3 infantry placed in Constantinople 3 trenchs placed in Sinai Turn Complete - Turkey Turkey collect 67 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey : -3.00 Arabia : 1.00 Turkey rolls : : 0.00 Britain : 0.00
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TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 3,6,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover victoryBonds Combat Move - Britain 2 field_guns and 2 infantry moved from Belgium to Amsterdam 5 submarines moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 4 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 2 heavy_guns moved from London to Sea Zone 15 English Channel 4 infantry moved from London to Sea Zone 15 English Channel 2 heavy_guns, 4 infantry and 4 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 2 heavy_guns and 4 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 fighter moved from London to Amsterdam 2 fighters moved from Alsace to Amsterdam 1 heavy_gun moved from Naples to Rome 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Sea Zone 70 Eastern Mediterranean to Cyrenaica 1 cavalry moved from Sistan to Baghdad 2 field_guns moved from Fars to Baghdad 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 2 field_guns moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns moved from Bombay to Sea Zone 73 Arabian Sea 3 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 4 field_guns and 4 infantry moved from Sea Zone 72 Persian Gulf to Basra Britain take Basra from Turkey 1 colonial, 1 field_gun and 5 infantry moved from Sistan to Fars 1 heavy_gun moved from Baluchistan to Sistan 1 infantry moved from Sindh to Baluchistan 1 infantry moved from Gujarat to Sindh 1 heavy_gun moved from Madras to Deccan 1 colonial moved from Chihuahua to Puerto Vallarta 2 colonials and 1 field_gun moved from Guadalahara to Acapulco 1 colonial and 1 field_gun moved from Guadalahara to Puerto Vallarta Purchase Units - Britain Britain buy 1 battlecruiser, 4 field_guns, 2 heavy_guns, 17 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Puerto Vallarta Britain attack with 2 colonials and 1 field_gun Neutral defend with 2 infantry Britain roll dice for 2 colonials and 1 field_gun in Puerto Vallarta, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Puerto Vallarta Britain roll dice for 2 colonials and 1 field_gun in Puerto Vallarta, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Britain: 1 colonial Battle in Sinai Britain attack with 1 infantry Turkey defend with 1 heavy_gun, 4 infantry and 12 trenchs Britain roll dice for 1 battlecruiser in Sinai, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Turkey Britain roll dice for 1 infantry in Sinai, round 2 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 heavy_gun, 4 infantry and 12 trenchs in Sinai, round 2 : 3/17 hits, 4.00 expected hits 1 infantry owned by the Britain lost in Sinai Turkey win with 1 heavy_gun, 4 infantry and 12 trenchs remaining. Battle score for attacker is -3 Casualties for Britain: 1 infantry Battle in Holland Britain attack with 2 heavy_guns and 4 infantry Germany defend with 1 infantry Britain roll dice for 3 battlecruisers and 2 battleships in Holland, round 2 : 4/5 hits, 3.33 expected hits Germany roll dice for 1 infantry in Holland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Holland Britain win, taking Holland from Germany with 2 heavy_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Baghdad Britain attack with 1 cavalry and 2 field_guns Turkey defend with 1 Factory, 1 field_gun and 2 infantry Britain roll dice for 1 cavalry and 2 field_guns in Baghdad, round 2 : 2/3 hits, 1.00 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Baghdad, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Turkey and 1 cavalry owned by the Britain lost in Baghdad Britain roll dice for 2 field_guns in Baghdad, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Baghdad, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 field_guns in Baghdad, round 4 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Baghdad, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Baghdad Britain win, taking Baghdad from Turkey with 2 field_guns remaining. Battle score for attacker is 6 Casualties for Britain: 1 cavalry Casualties for Turkey: 1 field_gun and 2 infantry Battle in Acapulco Britain attack with 2 colonials and 1 field_gun Neutral defend with 2 infantry Britain roll dice for 2 colonials and 1 field_gun in Acapulco, round 2 : 3/3 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Acapulco Britain loses 0 PUs for violating Acapulcos neutrality. Britain win, taking Acapulco from Neutral with 2 colonials and 1 field_gun remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 1 field_gun and 1 infantry placed in Mexico City 2 infantry placed in Mexico City 2 field_guns and 3 infantry placed in Bombay 1 field_gun and 2 infantry placed in Goa 3 trenchs placed in Amsterdam 2 heavy_guns, 3 infantry and 3 trenchs placed in Cairo-Suez 6 infantry placed in London 1 battlecruiser placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating victoryBonds Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 126 PUs; end with 126 PUs Britain collect 5 PUs from War Bonds; end with 131 PUs 1 unit repaired.
Combat Hit Differential Summary :
Neutral : -0.67 Turkey : -1.67 Britain : 3.00 Germany : -0.33
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 4,4,4,3 and gets 0 hits Combat Move - Russia 1 heavy_gun and 1 infantry moved from Latvia to Estonia 1 gas moved from Moscow to Estonia 1 gas moved from St. Petersburg to Norway 2 infantry moved from Finland to Norway 2 infantry moved from St. Petersburg to Finland 1 infantry moved from Vladivostok to Primorsky 3 infantry moved from Irkutsk to Bratsk 1 infantry moved from Bratsk to Chita 1 infantry moved from Chita to Amur 2 infantry moved from Omsk to Novosibirsk 2 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Krasnoyarsk to Norilsk 3 field_guns moved from Minsk to Belarus 3 field_guns moved from Kiev to Odessa 2 heavy_guns moved from Moscow to Don Purchase Units - Russia Russia buy 14 infantry and 11 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Russia Battle in Norway Russia attack with 1 gas and 2 infantry Germany defend with 1 infantry Russia roll dice for 1 gas in Norway, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Norway 1 gas owned by the Russia lost in Norway Russia win, taking Norway from Germany with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 gas Battle in Estonia Russia attack with 1 gas, 1 heavy_gun and 1 infantry Germany defend with 2 infantry Russia roll dice for 1 gas in Estonia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Estonia 1 gas owned by the Russia lost in Estonia Russia roll dice for 1 heavy_gun and 1 infantry in Estonia, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Estonia Russia roll dice for 1 heavy_gun in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun in Estonia, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Estonia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 heavy_gun owned by the Russia lost in Estonia Germany win with no units remaining. Battle score for attacker is -5 Casualties for Germany: 2 infantry Casualties for Russia: 1 gas, 1 heavy_gun and 1 infantry Non Combat Move - Russia 2 infantry moved from St. Petersburg to Pskov 1 field_gun moved from Lithuania to Latvia Place Units - Russia 1 trench placed in Lithuania 1 trench placed in Belarus 1 trench placed in Odessa 2 trenchs placed in Amur 2 trenchs placed in Chita 2 trenchs placed in Khabarovsk 1 trench placed in Norilsk 1 trench placed in Bratsk 3 infantry placed in Irkutsk 2 infantry placed in Omsk 3 infantry placed in Moscow 3 infantry placed in St. Petersburg 2 infantry placed in Minsk 1 infantry placed in Kiev Turn Complete - Russia Russia collect 87 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germany : 1.00 Russia : 0.33
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TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover creepingBarage Combat Move - Communists 1 field_gun and 1 infantry moved from Yakutsk to Tiksi 2 field_guns and 2 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 1 field_gun, 4 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Communists Place Units - Communists 1 trench placed in Chukotka 1 trench placed in Magadan 1 field_gun and 4 infantry placed in Yakutsk Activate Technology - Communists Communists activating creepingBarage Turn Complete - Communists Communists collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - USA USA spend 5 on tech rolls USA roll 5,4,2,2 and gets 0 hits Combat Move - USA 1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 heavy_gun moved from Sea Zone 141 Pacific Ocean to Kamchatka 1 cavalry moved from Koryak to Kamchatka 1 field_gun and 1 infantry moved from Koryak to Kamchatka 1 field_gun and 1 infantry moved from Koryak to Sea Zone 151 Bering Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 heavy_gun moved from Iwo Jima to Sea Zone 142 Pacific Ocean 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 field_gun, 1 heavy_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido 1 field_gun moved from Sea Zone 139 Sea of Okhotsk to Hokkaido 4 fighters moved from Sea Zone 142 Pacific Ocean to Hokkaido 2 battlecruisers, 1 battleship and 2 carriers moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 submarine moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 149 Pacific Ocean 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 infantry moved from Koryak to Chukotka 1 cavalry, 1 field_gun and 2 infantry moved from Baja-Sonora to California Purchase Units - USA USA buy 5 field_guns, 2 heavy_guns, 5 infantry and 4 transports; Remaining resources: 2 PUs; 4 techTokens; Combat - USA Battle in Chukotka USA attack with 2 field_guns and 3 infantry Communists defend with 1 trench USA roll dice for 1 battlecruiser in Chukotka, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Communists 1 trench owned by the Communists lost in Chukotka USA win, taking Chukotka from Communists with 2 field_guns and 3 infantry remaining. Battle score for attacker is 3 Casualties for Communists: 1 trench Battle in Hokkaido USA attack with 2 field_guns, 4 fighters, 1 heavy_gun and 1 infantry Neutral defend with 6 infantry USA roll dice for 2 battlecruisers and 1 battleship in Hokkaido, round 2 : 1/3 hits, 2.00 expected hits USA roll dice for 2 field_guns, 4 fighters, 1 heavy_gun and 1 infantry in Hokkaido, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 6 infantry in Hokkaido, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hokkaido USA roll dice for 2 field_guns, 4 fighters and 1 heavy_gun in Hokkaido, round 3 : 5/7 hits, 2.33 expected hits Neutral roll dice for 3 infantry in Hokkaido, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral lost in Hokkaido USA loses 0 PUs for violating Hokkaidos neutrality. USA win, taking Hokkaido from Neutral with 2 field_guns, 4 fighters and 1 heavy_gun remaining. Battle score for attacker is 15 Casualties for USA: 1 infantry Casualties for Neutral: 6 infantry Battle in Kamchatka USA attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry Germany defend with 2 infantry USA roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry in Kamchatka, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Kamchatka, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in Kamchatka USA win, taking Kamchatka from Germany with 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Non Combat Move - USA 4 fighters moved from Hokkaido to Sea Zone 139 Sea of Okhotsk Place Units - USA 3 field_guns and 3 infantry placed in Tohoku 2 heavy_guns placed in Honolulu 4 transports placed in Sea Zone 153 Pacific Ocean USA undo move 3. 2 transports placed in Sea Zone 153 Pacific Ocean 2 transports placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco 1 field_gun and 1 infantry placed in New York Activate Technology - USA Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 84 PUs; end with 86 PUs
Combat Hit Differential Summary :
Neutral : -2.00 USA : 2.00 Germany : -0.67
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TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 3 field_guns and 10 infantry moved from Wurttemburg to Rhine 3 fighters and 3 infantry moved from Westphalia to Rhine 1 tank moved from Bavaria to Rhine 1 infantry moved from Hanover to Westphalia 1 field_gun and 7 infantry moved from Hanover to Holland 2 field_guns and 3 infantry moved from Bavaria to Wurttemburg 1 field_gun and 14 infantry moved from East Prussia to Eastern Poland 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 1 tank moved from West Prussia to Eastern Poland 1 infantry moved from West Prussia to East Prussia 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 field_gun and 1 infantry moved from West Prussia to Sea Zone 11 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 1 field_gun and 1 infantry moved from Sea Zone 12 Baltic Sea to Mecklenburg 3 infantry moved from Mecklenburg to Hanover Purchase Units - Germany Germany buy 1 destroyer, 7 field_guns, 15 infantry, 1 submarine and 3 tanks; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Battle in Holland Germany attack with 1 field_gun and 7 infantry Britain defend with 2 heavy_guns and 4 infantry Germany roll dice for 1 field_gun and 7 infantry in Holland, round 2 : 1/8 hits, 1.67 expected hits Britain roll dice for 2 heavy_guns and 4 infantry in Holland, round 2 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Germany and 1 infantry owned by the Britain lost in Holland Germany roll dice for 1 field_gun and 4 infantry in Holland, round 3 : 1/5 hits, 1.17 expected hits Britain roll dice for 2 heavy_guns and 3 infantry in Holland, round 3 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Germany and 1 infantry owned by the Britain lost in Holland 1 field_gun owned by the Germany and 2 infantry owned by the Germany retreated to Hanover Britain win with 2 heavy_guns and 2 infantry remaining. Battle score for attacker is -9 Casualties for Germany: 5 infantry Casualties for Britain: 2 infantry Battle in Rhine Germany attack with 3 field_guns, 3 fighters, 13 infantry and 1 tank France defend with 6 field_guns and 8 infantry Germany roll dice for 3 field_guns, 3 fighters, 13 infantry and 1 tank in Rhine, round 2 : 8/20 hits, 6.00 expected hits France roll dice for 6 field_guns and 8 infantry in Rhine, round 2 : 3/14 hits, 4.67 expected hits 3 infantry owned by the Germany and 8 infantry owned by the France lost in Rhine Germany roll dice for 3 field_guns, 3 fighters, 10 infantry and 1 tank in Rhine, round 3 : 7/17 hits, 5.50 expected hits France roll dice for 6 field_guns in Rhine, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germany and 6 field_guns owned by the France lost in Rhine Germany win, taking Rhine from France with 3 field_guns, 3 fighters, 7 infantry and 1 tank remaining. Battle score for attacker is 30 Casualties for Germany: 6 infantry Casualties for France: 6 field_guns and 8 infantry Non Combat Move - Germany 3 fighters moved from Rhine to Wurttemburg Place Units - Germany 2 tanks placed in Warsaw 4 infantry placed in West Prussia 3 field_guns and 3 infantry placed in Wurttemburg 2 field_guns, 3 infantry and 1 tank placed in Bavaria 1 field_gun and 3 infantry placed in Hanover 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea 1 field_gun and 2 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germany rolls : : 0.00 Britain : -0.67 France : -0.67 Germany : 2.67
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TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - France France spend 10 on tech rolls France roll 1,3,4 and gets 0 hits Combat Move - France 6 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 6 colonials and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 6 colonials moved from Sea Zone 58 Tyrrhenian Sea to Rome 3 heavy_guns moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Rome 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 colonial and 1 field_gun moved from Primorsky to Khabarovsk 1 fighter moved from Primorsky to Chita 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 colonial and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 colonial and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 3 infantry moved from Normandy to Picardy 3 infantry moved from Brittany to Normandy 4 field_guns and 7 infantry moved from Champagne to Rhine 7 gass moved from Champagne to Rhine 3 field_guns and 8 infantry moved from Paris to Champagne Purchase Units - France France buy 4 colonials, 4 field_guns, 3 heavy_guns, 8 infantry, 1 transport and 3 trenchs; Remaining resources: 3 PUs; 3 techTokens; Combat - France Battle in Rhine France attack with 4 field_guns, 7 gass and 7 infantry Germany defend with 3 field_guns, 7 infantry and 1 tank France roll dice for 7 gass in Rhine, round 2 : 3/7 hits, 4.67 expected hits 2 infantry owned by the Germany and 1 tank owned by the Germany lost in Rhine 7 gass owned by the France lost in Rhine France roll dice for 4 field_guns and 7 infantry in Rhine, round 2 : 3/11 hits, 3.83 expected hits Germany roll dice for 3 field_guns and 5 infantry in Rhine, round 2 : 1/8 hits, 2.67 expected hits 3 infantry owned by the Germany and 1 infantry owned by the France lost in Rhine France roll dice for 4 field_guns and 6 infantry in Rhine, round 3 : 7/10 hits, 3.67 expected hits Germany roll dice for 3 field_guns and 2 infantry in Rhine, round 3 : 1/5 hits, 1.67 expected hits 3 field_guns owned by the Germany, 2 infantry owned by the Germany and 1 infantry owned by the France lost in Rhine France win, taking Rhine from Germany with 4 field_guns and 5 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 3 field_guns, 7 infantry and 1 tank Casualties for France: 7 gass and 2 infantry Non Combat Move - France Place Units - France 3 trenchs placed in Alsace 3 field_guns and 5 infantry placed in Paris 3 infantry placed in Brittany 2 colonials placed in Algiers 2 colonials placed in Tobruk 1 field_gun placed in Shanghai 1 1 transport placed in Sea Zone 137 Yellow Sea 3 heavy_guns placed in Marseilles Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - France France collect 96 PUs; end with 99 PUs
Combat Hit Differential Summary :
France : 0.83 Germany : -2.33
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TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 1/1 hits, 0.00 expected hits Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 1 infantry moved from Tyrol to Milan Austria take Milan from Italy 11 field_guns and 11 infantry moved from Venice to Tuscany 15 field_guns and 6 heavy_guns moved from Latium to Tuscany 1 field_gun moved from Latium to Apulia Austria take Apulia from Italy 4 infantry moved from Carpathia to Galicia 1 field_gun and 1 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 1 field_gun, 16 gass and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Tuscany Austria attack with 26 field_guns, 6 heavy_guns and 11 infantry Italy defend with 1 field_gun and 4 heavy_guns Austria roll dice for 26 field_guns, 6 heavy_guns and 11 infantry in Tuscany, round 2 : 16/43 hits, 14.33 expected hits Italy roll dice for 1 field_gun and 4 heavy_guns in Tuscany, round 2 : 4/5 hits, 3.67 expected hits 4 infantry owned by the Austria, 4 heavy_guns owned by the Italy and 1 field_gun owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 26 field_guns, 6 heavy_guns and 7 infantry remaining. Battle score for attacker is 12 Casualties for Austria: 4 infantry Casualties for Italy: 1 field_gun and 4 heavy_guns Non Combat Move - Austria 3 field_guns and 2 infantry moved from Tyrol to Venice 3 field_guns and 5 infantry moved from Trieste to Venice Place Units - Austria 6 gass placed in Trieste 4 gass placed in Venice 6 gass placed in Tyrol 2 infantry placed in Greece 1 field_gun and 6 infantry placed in Vienna Activate Technology - Austria Austria activating armour Trigger AustriaT5: buytank added to productionAustria Turn Complete - Austria Austria collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Austria : 1.67 Austria rolls : : 1.00 Italy : 0.33
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 2,6,5 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover mobileWarfare Combat Move - Italy 1 infantry moved from Rome to Latium Italy take Latium from Austria 2 heavy_guns and 2 infantry moved from Rome to Apulia 1 cavalry moved from Tripolitania to Lower Egypt 1 battlecruiser and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete Purchase Units - Italy Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Apulia Italy attack with 2 heavy_guns and 2 infantry Austria defend with 1 field_gun Italy roll dice for 2 heavy_guns and 2 infantry in Apulia, round 2 : 1/4 hits, 1.33 expected hits Austria roll dice for 1 field_gun in Apulia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Apulia Italy win, taking Apulia from Austria with 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 field_gun Non Combat Move - Italy Place Units - Italy 3 infantry and 3 trenchs placed in Piedmont 3 infantry placed in Rome Activate Technology - Italy Italy activating mobileWarfare Trigger ItalyT5: buytank added to productionItaly triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Austria : -0.33 Italy : -0.33
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TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Turn Complete - Arabia
Combat Hit Differential Summary :