Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 2,6,3 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover fleetaction
    
        Combat Move - USA
            1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean
            1 field_gun and 1 infantry moved from Samoa to Sea Zone 112 Pacific Ocean
            1 field_gun moved from San Francisco to Sea Zone 147 Gulf of California
            1 battlecruiser, 1 carrier, 1 field_gun, 2 fighters and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
            1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 battlecruiser, 1 battleship, 1 destroyer, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 112 Pacific Ocean to Sea Zone 143 Pacific Ocean
            1 battlecruiser, 1 carrier, 1 field_gun, 2 fighters, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 143 Pacific Ocean
            3 field_guns and 3 infantry moved from Sea Zone 143 Pacific Ocean to Wake Island
            1 field_gun and 1 infantry moved from Louisiana to Texas
            2 infantry moved from Missouri to Great Plains
            1 infantry moved from New Mexico to California
    
        Purchase Units - USA
            USA buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs; 0 techTokens; 
    
        Non Combat Move - USA
    
        Place Units - USA
            1 carrier placed in Sea Zone 153 Pacific Ocean
            2 fighters placed in Sea Zone 153 Pacific Ocean
            2 submarines placed in Sea Zone 145 Pacific Ocean
            USA undo move 3.
            1 submarine and 1 transport placed in Sea Zone 145 Pacific Ocean
            1 submarine placed in Sea Zone 153 Pacific Ocean
            2 infantry placed in San Francisco
    
        Activate Technology - USA
            USA activating fleetaction
    
        Turn Complete - USA
            USA collect 67 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germany round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 1,5 and gets 0 hits
    
        Combat Move - Germany
            1 field_gun and 2 infantry moved from Wurttemburg to Nassau
            1 field_gun and 2 infantry moved from Hanover to Westphalia
            1 infantry moved from Wurttemburg to Alsace
                  Germany take Alsace from France
            3 infantry moved from Munich to Wurttemburg
            1 field_gun moved from Munich to Wurttemburg
            2 fighters moved from Hanover to Nassau
            2 fighters moved from Hanover to Westphalia
            4 infantry moved from West Prussia to East Prussia
            2 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk
            2 infantry moved from Sea Zone 140 Sea of Okhotsk to Kamchatka
                  Germany take Kamchatka from Russia
            2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea
    
        Purchase Units - Germany
            Germany buy 2 field_guns and 32 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Westphalia
                Germany attack with 1 field_gun, 2 fighters and 2 infantry
                Britain defend with 1 cavalry
                    Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Westphalia, round 2 : 0/5 hits, 1.67 expected hits
                    Britain roll dice for 1 cavalry in Westphalia, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Westphalia, round 3 : 1/5 hits, 1.67 expected hits
                    Britain roll dice for 1 cavalry in Westphalia, round 3 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Westphalia
                Germany win, taking Westphalia from Britain with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germany: 1 infantry
                Casualties for Britain: 1 cavalry
            Battle in Nassau
                Germany attack with 1 field_gun, 2 fighters and 2 infantry
                Britain defend with 1 cavalry
                    Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Nassau, round 2 : 1/5 hits, 1.67 expected hits
                    Britain roll dice for 1 cavalry in Nassau, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Britain lost in Nassau
                Germany win, taking Nassau from Britain with 1 field_gun, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
    
        Non Combat Move - Germany
            2 fighters moved from Nassau to Wurttemburg
            2 fighters moved from Westphalia to Wurttemburg
    
        Place Units - Germany
            4 infantry placed in Hanover
            2 field_guns placed in Wurttemburg
            6 infantry placed in Bavaria
            4 infantry placed in Wurttemburg
            6 infantry placed in Mecklenburg
            2 infantry placed in Warsaw
            4 infantry placed in West Prussia
            6 infantry placed in Berlin
    
        Turn Complete - Germany
            Germany collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Britain : 0.50
    Germany : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 5,1 and gets 0 hits
    
        Combat Move - France
            1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea
            2 colonials moved from Algiers to Sea Zone 54 Alboran Sea
            2 colonials moved from Sea Zone 54 Alboran Sea to Malilla
            2 field_guns moved from Marseilles to Piedmont
            3 field_guns and 7 infantry moved from Champagne to Alsace
            2 field_guns and 9 infantry moved from Paris to Champagne
            2 heavy_guns moved from Rhine to Nassau
            1 heavy_gun moved from Rhine to Westphalia
            1 fighter moved from Champagne to Westphalia
            1 gas moved from Champagne to Nassau
            1 gas moved from Champagne to Nassau
            1 gas moved from Champagne to Westphalia
            3 gass moved from Brittany to Picardy
            1 cavalry moved from Italian Somaliland to British East Africa
                  Britain take British East Africa from Germany
            1 cavalry moved from British East Africa to Ethiopia
            3 colonials and 2 infantry moved from Uganda to Ethiopia
            3 colonials moved from Western Sudan to Ethiopia
            2 cavalrys and 1 infantry moved from Rwanda to German East Africa
            1 gas moved from Marseilles to Paris
    
        Purchase Units - France
            France buy 4 colonials, 4 field_guns, 3 gass, 3 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 11 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Alsace
                France attack with 3 field_guns and 7 infantry
                Germany defend with 1 infantry
                    France roll dice for 3 field_guns and 7 infantry in Alsace, round 2 : 4/10 hits, 3.17 expected hits
                    Germany roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Alsace
                France win, taking Alsace from Germany with 3 field_guns and 6 infantry remaining. Battle score for attacker is 0
                Casualties for France: 1 infantry
                Casualties for Germany: 1 infantry
            Battle in Malilla
                France attack with 2 colonials
                Neutral defend with 2 infantry
                    France roll dice for 1 battlecruiser and 1 battleship in Malilla, round 2 : 2/2 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Malilla, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 colonial owned by the France lost in Malilla
                France loses 0 PUs for violating Malillas neutrality.
                France win, taking Malilla from Neutral with 1 colonial remaining. Battle score for attacker is 3
                Casualties for France: 1 colonial
                Casualties for Neutral: 2 infantry
            Battle in Ethiopia
                France attack with 1 cavalry, 6 colonials and 2 infantry
                Neutral defend with 2 cavalrys and 4 infantry
                    France roll dice for 1 cavalry, 6 colonials and 2 infantry in Ethiopia, round 2 : 3/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 cavalrys and 4 infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
                    2 cavalrys owned by the Neutral, 1 infantry owned by the Neutral and 2 infantry owned by the France lost in Ethiopia
                    France roll dice for 1 cavalry and 6 colonials in Ethiopia, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 3 infantry in Ethiopia, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral lost in Ethiopia
                    France roll dice for 1 cavalry and 6 colonials in Ethiopia, round 4 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Ethiopia
                France loses 0 PUs for violating Ethiopias neutrality.
                France win, taking Ethiopia from Neutral with 1 cavalry and 6 colonials remaining. Battle score for attacker is 14
                Casualties for France: 2 infantry
                Casualties for Neutral: 2 cavalrys and 4 infantry
            Battle in Westphalia
                France attack with 1 fighter, 1 gas and 1 heavy_gun
                Germany defend with 1 field_gun and 1 infantry
                    France roll dice for 1 gas in Westphalia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germany lost in Westphalia
                    1 gas owned by the France lost in Westphalia
                    France roll dice for 1 fighter and 1 heavy_gun in Westphalia, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Westphalia, round 2 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 heavy_gun in Westphalia, round 3 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Westphalia, round 3 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 heavy_gun owned by the France lost in Westphalia
                France win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germany: 1 field_gun and 1 infantry
                Casualties for France: 1 gas and 1 heavy_gun
            Battle in Nassau
                France attack with 2 gass and 2 heavy_guns
                Germany defend with 1 field_gun and 2 infantry
                    France roll dice for 2 gass in Nassau, round 2 : 0/2 hits, 1.33 expected hits
                    2 gass owned by the France lost in Nassau
                    France roll dice for 2 heavy_guns in Nassau, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Nassau, round 2 : 2/3 hits, 1.00 expected hits
                    2 heavy_guns owned by the France and 1 infantry owned by the Germany lost in Nassau
                Germany win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -15
                Casualties for France: 2 gass and 2 heavy_guns
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Westphalia to Rhine
    
        Place Units - France
            3 trenchs placed in Rhine
            3 heavy_guns and 3 trenchs placed in Marseilles
            2 colonials placed in Tobruk
            2 colonials placed in Algiers
            4 field_guns and 4 infantry placed in Paris
            3 gass placed in Brittany
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 96 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    France : 0.67
    Germany : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Austria
                Austria roll 4,4,1,2 and gets 0 hits
    
        Combat Move - Austria
            3 field_guns and 3 infantry moved from Tyrol to Milan
            3 field_guns and 3 infantry moved from Trieste to Venice
            1 fighter moved from Macedonia to Croatia
            3 field_guns and 5 infantry moved from Greece to Albania
            4 infantry moved from Serbia to Baranya
            7 infantry moved from Carpathia to Galicia
            3 infantry moved from Vienna to Carpathia
    
        Purchase Units - Austria
            Austria buy 10 field_guns, 15 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
    
        Place Units - Austria
            3 trenchs placed in Greece
            3 trenchs placed in Galicia
            3 field_guns and 3 infantry placed in Tyrol
            2 field_guns and 2 infantry placed in Venice
            3 field_guns and 3 infantry placed in Trieste
            2 field_guns and 7 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Italy
                Italy roll 4,6 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover railwayGuns
    
        Combat Move - Italy
            1 heavy_gun moved from Rome to Sea Zone 57 Ligurian Sea
            1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 infantry moved from Latium to Tuscany
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            1 heavy_gun and 3 trenchs placed in Piedmont
            3 trenchs placed in Tuscany
    
        Activate Technology - Italy
            Italy activating railwayGuns
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Combat Move - Arabia
            1 Bedouin moved from Mecca to Trucial Coast
                  Arabia take Trucial Coast from Turkey
            1 Bedouin moved from Mecca to Jordan
                  Arabia take Jordan from Turkey
            1 Bedouin moved from Mecca to Al-Dammam
                  Arabia take Al-Dammam from Turkey
    
        Purchase Units - Arabia
            Arabia buy 2 Bedouins; Remaining resources: 0 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            2 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Turkey
                Turkey roll 5,5,2,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            1 field_gun and 9 infantry moved from Armenia to Georgia
                  Turkey take Georgia from Russia
            3 field_guns and 5 infantry moved from Hejaz to Mecca
            2 fighters moved from Mesopotamia to Mecca
            1 field_gun and 2 infantry moved from Mesopotamia to Al-Dammam
            2 field_guns and 1 infantry moved from Mesopotamia to Arabia
            1 field_gun moved from Mesopotamia to Al-Dammam
            1 field_gun and 2 infantry moved from Damascus to Jordan
            1 infantry moved from Palestine to Sinai
            3 infantry moved from Syria to Damascus
            1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            1 field_gun and 1 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            1 field_gun and 1 infantry moved from Sea Zone 64 Sea of Azov to Dnieper
            2 battlecruisers and 1 battleship moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            2 infantry moved from Dardanelles to Bulgaria
            1 infantry moved from Bulgaria to Macedonia
            2 infantry moved from Constantinople to Dardanelles
            1 infantry moved from Smyrna to Dardanelles
            1 field_gun and 1 heavy_gun moved from Smyrna to Syria
    
        Purchase Units - Turkey
            Turkey buy 1 Factory, 2 field_guns, 1 gas and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 1 field_gun and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    Arabia roll dice for 1 Bedouin in Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Jordan
                Turkey win, taking Jordan from Arabia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
            Battle in Arabia
                Turkey attack with 2 field_guns and 1 infantry
                Britain defend with 1 heavy_gun
                    Turkey roll dice for 2 field_guns and 1 infantry in Arabia, round 2 : 2/3 hits, 1.00 expected hits
                    Arabia roll dice for 1 heavy_gun in Arabia, round 2 : 0/1 hits, 0.83 expected hits
                    1 heavy_gun owned by the Britain lost in Arabia
                Turkey win, taking Arabia from Arabia with 2 field_guns and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Britain: 1 heavy_gun
            Battle in Mecca
                Turkey attack with 3 field_guns, 2 fighters and 5 infantry
                Arabia defend with 6 Bedouins, 1 Factory and 4 trenchs
                    Turkey roll dice for 3 field_guns, 2 fighters and 5 infantry in Mecca, round 2 : 2/10 hits, 3.33 expected hits
                Units damaged: 2 trenchs owned by the Arabia
                    Arabia roll dice for 6 Bedouins and 4 trenchs in Mecca, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Turkey lost in Mecca
                    Turkey roll dice for 3 field_guns, 2 fighters and 3 infantry in Mecca, round 3 : 5/8 hits, 2.67 expected hits
                Units damaged: 1 trench owned by the Arabia
                    Arabia roll dice for 6 Bedouins and 4 trenchs in Mecca, round 3 : 4/6 hits, 2.00 expected hits
                    3 trenchs owned by the Arabia, 3 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Mecca
                2 field_guns owned by the Turkey retreated to Hejaz
                Arabia win with 6 Bedouins and 1 trench remaining. Battle score for attacker is -10
                Casualties for Turkey: 1 field_gun and 5 infantry
                Casualties for Arabia: 3 trenchs
            Battle in Dnieper
                Turkey attack with 1 field_gun and 1 infantry
                Russia defend with 1 heavy_gun, 1 infantry and 2 trenchs
                    Turkey roll dice for 2 battlecruisers in Dnieper, round 2 : 0/2 hits, 1.33 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Dnieper, round 2 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Dnieper
                    Turkey roll dice for 1 field_gun in Dnieper, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 3 : 0/2 hits, 1.00 expected hits
                    Turkey roll dice for 1 field_gun in Dnieper, round 4 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 4 : 1/2 hits, 1.00 expected hits
                    1 field_gun owned by the Turkey lost in Dnieper
                Russia win with 1 heavy_gun, 1 infantry and 2 trenchs remaining. Battle score for attacker is -7
                Casualties for Turkey: 1 field_gun and 1 infantry
            Battle in Al-Dammam
                Turkey attack with 2 field_guns and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits
                    Arabia roll dice for 1 Bedouin in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                Turkey win, taking Al-Dammam from Arabia with 2 field_guns and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Turkey: 1 infantry
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            2 fighters moved from Mecca to Hejaz
            2 infantry moved from Sinai to Hejaz
    
        Place Units - Turkey
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Baghdad: 1 field_gun and 2 infantry
            EDIT: Adding units owned by Turkey to Mesopotamia: 1 field_gun and 2 infantry
            EDIT: Turning off Edit Mode
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
            1 Factory placed in Anatolia
            1 gas and 7 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating mustardGas
    
        Turn Complete - Turkey
            Turkey collect 62 PUs; end with 62 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : 0.17
    Arabia : 1.50
    Russia : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 20 on tech rolls
                Britain roll 6,3,6,3 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover workingWomen
    
        Combat Move - Britain
            1 cavalry moved from Amsterdam to Nassau
            2 fighters moved from Rhine to Nassau
            2 heavy_guns moved from Rhine to Nassau
            8 heavy_guns moved from Rhine to Nassau
            1 infantry moved from Amsterdam to Westphalia
                  Britain take Westphalia from Germany
            2 colonials, 1 field_gun and 9 infantry moved from Amsterdam to Holland
            2 heavy_guns and 3 infantry moved from London to Sea Zone 15 English Channel
            2 heavy_guns and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam
            3 battlecruisers, 3 cruisers and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            2 field_guns and 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 cavalry, 1 colonial and 3 infantry moved from Sindh to Baluchistan
            1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 infantry moved from Bombay to Gujarat
            1 heavy_gun moved from Gujarat to Sindh
            2 infantry moved from German Southwest Africa to Northern Rhodesia
            1 cavalry moved from Palau to Sea Zone 131 Pacific Ocean
            1 colonial and 1 field_gun moved from Tahiti to Sea Zone 112 Pacific Ocean
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 107 Pacific Ocean
            1 colonial and 1 field_gun moved from Sea Zone 107 Pacific Ocean to Peru
            1 cavalry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 133 Pacific Ocean
            2 field_guns moved from Texas to Monterrey
            2 colonials moved from Mexico City to Monterrey
            1 colonial moved from Mexico City to Monterrey
            1 infantry moved from Uganda to German East Africa
            1 colonial moved from Great Plains to New Mexico
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 2 field_guns, 4 heavy_guns, 6 infantry, 3 submarines, 1 transport and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Monterrey
                Britain attack with 3 colonials and 2 field_guns
                Neutral defend with 2 infantry
                    Britain roll dice for 3 colonials and 2 field_guns in Monterrey, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Monterrey
                Britain loses 0 PUs for violating Monterreys neutrality.
                Britain win, taking Monterrey from Neutral with 3 colonials and 2 field_guns remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Holland
                Britain attack with 2 colonials, 1 field_gun and 9 infantry
                Neutral defend with 3 infantry
                    Britain roll dice for 2 colonials, 1 field_gun and 9 infantry in Holland, round 2 : 1/12 hits, 2.67 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Holland
                    Britain roll dice for 2 colonials, 1 field_gun and 7 infantry in Holland, round 3 : 3/10 hits, 2.33 expected hits
                    Neutral roll dice for 2 infantry in Holland, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Holland
                Britain loses 0 PUs for violating Hollands neutrality.
                Britain win, taking Holland from Neutral with 2 colonials, 1 field_gun and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 3 infantry
                Casualties for Neutral: 3 infantry
            Battle in Peru
                Britain attack with 1 colonial and 1 field_gun
                Neutral defend with 2 infantry
                    Britain roll dice for 1 colonial and 1 field_gun in Peru, round 2 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 colonial owned by the Britain lost in Peru
                    Britain roll dice for 1 field_gun in Peru, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 infantry in Peru, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Peru
                    Britain roll dice for 1 field_gun in Peru, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Peru, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Peru
                Britain loses 0 PUs for violating Perus neutrality.
                Britain win, taking Peru from Neutral with 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Britain: 1 colonial
                Casualties for Neutral: 2 infantry
            Battle in Baluchistan
                Britain attack with 1 cavalry, 1 colonial, 2 field_guns and 5 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 3 battlecruisers in Baluchistan, round 2 : 2/3 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Baluchistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 cavalry, 1 colonial, 2 field_guns and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Nassau
                Britain attack with 1 cavalry, 2 fighters and 10 heavy_guns
                Germany defend with 1 field_gun and 1 infantry
                    Britain roll dice for 1 cavalry, 2 fighters and 10 heavy_guns in Nassau, round 2 : 2/13 hits, 4.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Nassau, round 2 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Nassau
                Britain win, taking Nassau from Germany with 2 fighters and 10 heavy_guns remaining. Battle score for attacker is 3
                Casualties for Britain: 1 cavalry
                Casualties for Germany: 1 field_gun and 1 infantry
    
        Non Combat Move - Britain
            2 fighters moved from Nassau to Alsace
            2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
            1 colonial and 1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 112 Pacific Ocean
    
        Place Units - Britain
            1 trench placed in German East Africa
            1 trench placed in Cairo-Suez
            1 trench placed in London
            1 field_gun and 4 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            1 transport placed in Sea Zone 81 Bay of Bengal
            1 heavy_gun placed in Calcutta
            1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean
            2 heavy_guns placed in Cairo-Suez
            Britain undo move 6.
            Britain undo move 6.
            1 transport placed in Sea Zone 73 Arabian Sea
            1 heavy_gun placed in Goa
            1 heavy_gun and 1 infantry placed in London
            3 submarines placed in Sea Zone 15 English Channel
    
        Activate Technology - Britain
            Britain activating workingWomen
            Trigger BritainT1: buyfield_gun_w added to productionBritain
            Trigger BritainT1: buyheavy_gun_w added to productionBritain
            Trigger BritainT1: buyfield_gun removed from productionBritain
            Trigger BritainT1: buyheavy_gun removed from productionBritain
            Trigger BritainT1: buygas_w added to productionBritain
            Trigger BritainT1: buyfighter_w added to productionBritain
            Trigger BritainT1: buygas removed from productionBritain
            Trigger BritainT1: buyfighter removed from productionBritain
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 128 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Britain : -2.83
    Germany : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 1,3,5,6,5 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover workingWomen
    
        Combat Move - Russia
            2 heavy_guns and 1 infantry moved from Vladivostok to Primorsky
            4 infantry moved from Buryatia to Chita
                  Russia take Chita from Communists
            3 infantry moved from Irkutsk to Bratsk
            1 conscript moved from Bratsk to Chita
            1 infantry moved from Novosibirsk to Krasnoyarsk
            1 infantry moved from Novosibirsk to Krasnoyarsk
            2 infantry moved from Omsk to Novosibirsk
            2 conscripts moved from Bratsk to Chita
            1 conscript moved from Kiev to Odessa
            1 conscript moved from Kiev to Dnieper
            1 conscript moved from Kiev to Odessa
            1 heavy_gun moved from Odessa to Dnieper
            1 conscript moved from Moldavia to Odessa
            3 conscripts moved from Minsk to Belarus
            1 heavy_gun moved from Belarus to Lithuania
            1 heavy_gun moved from St. Petersburg to Pskov
            1 infantry moved from St. Petersburg to Pskov
    
        Purchase Units - Russia
            Russia buy 4 conscripts, 7 infantry and 15 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Primorsky
                Russia attack with 2 heavy_guns and 1 infantry
                Communists defend with 1 conscript
                    Russia roll dice for 2 heavy_guns and 1 infantry in Primorsky, round 2 : 1/3 hits, 1.00 expected hits
                    Communists roll dice for 1 conscript in Primorsky, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Primorsky
                Russia win, taking Primorsky from Communists with 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Lithuania
            3 trenchs placed in Belarus
            3 trenchs placed in Odessa
            3 trenchs placed in Caucasus
            1 trench placed in Bratsk
            1 trench placed in Norilsk
            1 trench placed in Krasnoyarsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Krasnoyarsk: 2 infantry
            EDIT: Adding units owned by Russia to Norilsk: 2 infantry
            EDIT: Turning off Edit Mode
            2 conscripts and 1 infantry placed in Minsk
            2 conscripts and 1 infantry placed in Kiev
            2 infantry placed in Omsk
            3 infantry placed in Irkutsk
    
        Activate Technology - Russia
            Russia activating workingWomen
    
        Turn Complete - Russia
            Russia collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.17
    Russia : 0.00
    

    Savegame


  • TripleA Turn Summary: Communists round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            2 infantry moved from Yakutsk to Aldan
            1 field_gun and 1 infantry moved from Yakutsk to Aldan
            1 infantry moved from Evenkia to Tiksi
    
        Purchase Units - Communists
            Communists buy 1 field_gun, 1 heavy_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Communists
            1 field_gun and 1 infantry moved from Aldan to Tiksi
            1 conscript and 1 field_gun moved from Koryak to Magadan
    
        Place Units - Communists
            3 trenchs placed in Aldan
            3 trenchs placed in Tiksi
            1 field_gun, 1 heavy_gun and 2 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 15 on tech rolls
                USA roll 6,6,3 and gets 2 hits
            USA removing all Technology Tokens after successful research.
            USA discover propaganda
    
        Combat Move - USA
            2 battlecruisers, 1 battleship, 1 destroyer and 1 submarine moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea
            1 carrier moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea
            2 fighters moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea
            1 cavalry and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            3 field_guns and 3 infantry moved from Wake Island to Sea Zone 143 Pacific Ocean
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 142 Pacific Ocean
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
            1 submarine moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 cavalry, 3 field_guns and 4 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            1 carrier, 2 fighters and 1 submarine moved from Sea Zone 153 Pacific Ocean to Sea Zone 149 Pacific Ocean
            2 infantry moved from Great Plains to New Mexico
            1 field_gun and 1 infantry moved from Texas to New Mexico
            1 infantry moved from California to San Francisco
    
        Purchase Units - USA
            USA buy 1 battlecruiser, 1 field_gun, 1 heavy_gun, 1 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Tohoku
                USA attack with 1 cavalry, 3 field_guns and 4 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 1 cavalry, 3 field_guns and 4 infantry in Tohoku, round 2 : 4/8 hits, 2.33 expected hits
                    Neutral roll dice for 6 infantry in Tohoku, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral and 4 infantry owned by the USA lost in Tohoku
                    USA roll dice for 1 cavalry and 3 field_guns in Tohoku, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Tohoku, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Tohoku
                    USA roll dice for 1 cavalry and 3 field_guns in Tohoku, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Tohoku, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Tohoku
                USA loses 0 PUs for violating Tohokus neutrality.
                USA win, taking Tohoku from Neutral with 1 cavalry and 3 field_guns remaining. Battle score for attacker is 6
                Casualties for USA: 4 infantry
                Casualties for Neutral: 6 infantry
            Battle in Sea Zone 136 East China Sea
                USA attack with 2 battlecruisers, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Germany defend with 2 battlecruisers, 1 battleship and 2 cruisers
                    USA roll dice for 1 submarine in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germany
                    USA roll dice for 2 battlecruisers, 1 battleship, 1 carrier, 1 destroyer and 2 fighters in Sea Zone 136 East China Sea, round 2 : 5/7 hits, 3.83 expected hits
                    Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 136 East China Sea, round 2 : 3/5 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the USA
                    1 destroyer owned by the USA, 1 battleship owned by the Germany, 2 cruisers owned by the Germany, 2 battlecruisers owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 136 East China Sea
                USA win with 2 battlecruisers, 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 58
                Casualties for USA: 1 destroyer and 1 submarine
                Casualties for Germany: 2 battlecruisers, 1 battleship and 2 cruisers
    
        Non Combat Move - USA
    
        Place Units - USA
            1 transport placed in Sea Zone 145 Pacific Ocean
            1 heavy_gun placed in Honolulu
            1 battlecruiser and 3 transports placed in Sea Zone 153 Pacific Ocean
            USA undo move 3.
            2 transports placed in Sea Zone 153 Pacific Ocean
            1 battlecruiser and 1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry placed in San Francisco
    
        Activate Technology - USA
            USA activating propaganda
            Trigger USAP: USA has 3 infantry placed in Washington D.C.
    
        Turn Complete - USA
            USA collect 73 PUs; end with 74 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    USA : 2.83
    Germany : 0.00
    

    Savegame


  • TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 3,4,1 and gets 0 hits
    
        Combat Move - Germany
            5 field_guns, 4 fighters and 14 infantry moved from Wurttemburg to Nassau
            5 infantry moved from Hanover to Westphalia
            1 field_gun and 3 infantry moved from Warsaw to Eastern Poland
            4 infantry moved from West Prussia to East Prussia
            1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 infantry moved from Sea Zone 12 Baltic Sea to Sweden
                  Germany take Sweden from Britain
            5 infantry moved from Mecklenburg to Hanover
            6 infantry moved from Berlin to Saxony
            6 infantry moved from Bavaria to Nassau
    
        Purchase Units - Germany
            Germany buy 4 field_guns, 20 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Westphalia
                Germany attack with 5 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 5 infantry in Westphalia, round 2 : 0/5 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Westphalia
                    Germany roll dice for 4 infantry in Westphalia, round 3 : 0/4 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Westphalia, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 4 infantry in Westphalia, round 4 : 1/4 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Westphalia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Westphalia
                Germany win, taking Westphalia from Britain with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Britain: 1 infantry
            Battle in Nassau
                Germany attack with 5 field_guns, 4 fighters and 20 infantry
                Britain defend with 10 heavy_guns
                    Germany roll dice for 5 field_guns, 4 fighters and 20 infantry in Nassau, round 2 : 8/29 hits, 7.83 expected hits
                    Britain roll dice for 10 heavy_guns in Nassau, round 2 : 5/10 hits, 8.33 expected hits
                    5 infantry owned by the Germany and 8 heavy_guns owned by the Britain lost in Nassau
                    Germany roll dice for 5 field_guns, 4 fighters and 15 infantry in Nassau, round 3 : 5/24 hits, 7.00 expected hits
                    Britain roll dice for 2 heavy_guns in Nassau, round 3 : 2/2 hits, 1.67 expected hits
                    2 infantry owned by the Germany and 2 heavy_guns owned by the Britain lost in Nassau
                Germany win, taking Nassau from Britain with 5 field_guns, 4 fighters and 13 infantry remaining. Battle score for attacker is 29
                Casualties for Germany: 7 infantry
                Casualties for Britain: 10 heavy_guns
    
        Non Combat Move - Germany
            2 fighters moved from Nassau to Hanover
            1 fighter moved from Nassau to Wurttemburg
            1 fighter moved from Nassau to Hanover
    
        Place Units - Germany
            3 trenchs placed in Wurttemburg
            3 trenchs placed in Eastern Poland
            3 infantry placed in Dar es Salaam
            4 field_guns and 2 infantry placed in Wurttemburg
            Germany undo move 4.
            2 field_guns placed in Hanover
            1 field_gun placed in Wurttemburg
            Germany undo move 4.
            1 field_gun placed in Hanover
            1 field_gun placed in Wurttemburg
            1 field_gun and 1 infantry placed in Warsaw
            4 infantry placed in Wurttemburg
            3 infantry placed in Hanover
            4 infantry placed in West Prussia
            5 infantry placed in Mecklenburg
    
        Turn Complete - Germany
            Germany collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Britain : -3.00
    Germany : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 1,1,1,5 and gets 0 hits
    
        Combat Move - France
            2 field_guns and 9 infantry moved from Champagne to Rhine
            3 heavy_guns moved from Marseilles to Piedmont
            1 colonial moved from Malilla to Sea Zone 54 Alboran Sea
            2 colonials moved from Algiers to Sea Zone 54 Alboran Sea
            3 colonials and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
            3 colonials moved from Sea Zone 58 Tyrrhenian Sea to Rome
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea
            4 field_guns and 7 infantry moved from Paris to Champagne
            3 gass moved from Brittany to Champagne
            6 colonials moved from Ethiopia to British East Africa
            1 cavalry moved from Ethiopia to German East Africa
    
        Purchase Units - France
            France buy 4 colonials, 4 field_guns, 3 heavy_guns, 7 infantry, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 4 techTokens; 
    
        Non Combat Move - France
    
        Place Units - France
            3 trenchs placed in Alsace
            3 trenchs placed in Rhine
            3 heavy_guns and 2 trenchs placed in Marseilles
            4 field_guns and 4 infantry placed in Paris
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            3 infantry placed in Brittany
            1 transport placed in Sea Zone 137 Yellow Sea
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 96 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 5,2,2,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover mustardGas
    
        Combat Move - Austria
            11 field_guns, 2 heavy_guns and 13 infantry moved from Milan to Tuscany
            5 field_guns, 4 heavy_guns and 11 infantry moved from Venice to Tuscany
            1 fighter moved from Croatia to Tuscany
            3 infantry moved from Carpathia to Galicia
    
        Purchase Units - Austria
            Austria buy 8 field_guns, 12 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Tuscany
                Austria attack with 16 field_guns, 1 fighter, 6 heavy_guns and 24 infantry
                Italy defend with 2 field_guns, 2 heavy_guns, 14 infantry and 10 trenchs; Britain defend with 1 field_gun and 1 infantry
                    Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 24 infantry in Tuscany, round 2 : 16/47 hits, 15.50 expected hits
                Units damaged: 4 trenchs owned by the Italy
                    Italy roll dice for 3 field_guns, 2 heavy_guns, 15 infantry and 10 trenchs in Tuscany, round 2 : 8/20 hits, 7.67 expected hits
                    6 trenchs owned by the Italy and 8 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 16 infantry in Tuscany, round 3 : 10/39 hits, 13.00 expected hits
                    Italy roll dice for 3 field_guns, 2 heavy_guns, 15 infantry and 4 trenchs in Tuscany, round 3 : 7/20 hits, 7.67 expected hits
                    4 trenchs owned by the Italy, 6 infantry owned by the Italy and 7 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 9 infantry in Tuscany, round 4 : 15/32 hits, 10.67 expected hits
                    Italy roll dice for 3 field_guns, 2 heavy_guns and 9 infantry in Tuscany, round 4 : 7/14 hits, 5.67 expected hits
                    8 infantry owned by the Italy, 1 infantry owned by the Britain, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Britain and 2 field_guns owned by the Italy lost in Tuscany
                Austria win, taking Tuscany from Italy with 16 field_guns, 1 fighter, 6 heavy_guns and 2 infantry remaining. Battle score for attacker is 31
                Casualties for Austria: 22 infantry
                Casualties for Italy: 2 field_guns, 2 heavy_guns, 14 infantry and 10 trenchs
                Casualties for Britain: 1 field_gun and 1 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Tuscany to Venice
            3 field_guns and 3 infantry moved from Trieste to Venice
            4 infantry moved from Baranya to Croatia
            2 infantry moved from Albania to Montenegro
            3 field_guns and 1 infantry moved from Albania to Montenegro
            1 field_gun and 1 infantry moved from Vienna to Austria
            2 infantry moved from Vienna to Austria
            1 field_gun and 4 infantry moved from Vienna to Carpathia
    
        Place Units - Austria
            3 field_guns and 3 infantry placed in Tyrol
            2 field_guns and 2 infantry placed in Venice
            3 field_guns and 3 infantry placed in Trieste
            4 infantry and 3 trenchs placed in Greece
            Austria undo move 4.
            3 trenchs placed in Greece
            3 trenchs placed in Macedonia
            3 trenchs placed in Bulgaria
            4 infantry placed in Hungary
            Austria undo move 7.
            4 infantry placed in Vienna
    
        Activate Technology - Austria
            Austria activating mustardGas
    
        Turn Complete - Austria
            Austria collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.83
    Italy : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 infantry moved from Piedmont to Milan
                  Italy take Milan from Austria
    
        Purchase Units - Italy
            Italy buy 3 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Italy
    
        Non Combat Move - Italy
    
        Place Units - Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Sea Zone 57 Ligurian Sea: 1 transport
            EDIT: Adding units owned by Italy to Sea Zone 59 Central Mediterranean: 1 transport
            EDIT: Removing units owned by Italy from Tripolitania: 1 field_gun and 1 infantry
            EDIT: Adding units owned by Italy to Naples: 1 field_gun and 1 infantry
            EDIT: Turning off Edit Mode
            3 heavy_guns, 1 infantry and 3 trenchs placed in Rome
    
        Activate Technology - Italy
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Combat Move - Arabia
            1 Bedouin moved from Trucial Coast to Yemen
                  Arabia take Yemen from Turkey
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins; Remaining resources: 2 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 1/1 hits, 0.00 expected hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover bunkers
    
        Combat Move - Turkey
            1 infantry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 infantry moved from Al-Dammam to Trucial Coast
                  Turkey take Trucial Coast from Arabia
            1 infantry moved from Arabia to Yemen
            1 infantry moved from Hejaz to Yemen
            2 fighters moved from Hejaz to Yemen
            2 field_guns and 1 infantry moved from Hejaz to Arabia
            1 field_gun and 1 infantry moved from Jordan to Arabia
            1 field_gun and 2 infantry moved from Mesopotamia to Arabia
            2 field_guns moved from Al-Dammam to Arabia
            2 field_guns and 2 infantry moved from Sistan to Fars
            1 field_gun and 2 infantry moved from Baghdad to Fars
            1 infantry moved from Jordan to Arabia
            1 infantry moved from Sinai to Hejaz
            1 field_gun and 1 heavy_gun moved from Syria to Lebanon
            2 infantry moved from Sinai to Palestine
            1 gas moved from Constantinople to Mesopotamia
            3 infantry moved from Constantinople to Dardanelles
            2 infantry moved from Dardanelles to Bulgaria
            1 infantry moved from Bulgaria to Macedonia
            4 infantry moved from Constantinople to Smyrna
            3 infantry moved from Smyrna to Syria
            1 infantry moved from Damascus to Lebanon
            2 infantry moved from Damascus to Mesopotamia
            2 infantry moved from Damascus to Jordan
            1 field_gun moved from Damascus to Mesopotamia
            2 battlecruisers, 1 battleship and 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            2 infantry moved from Dardanelles to Sea Zone 67 Black Sea
            2 battlecruisers, 1 battleship, 3 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            2 infantry moved from Sea Zone 66 Black Sea to Georgia
    
        Purchase Units - Turkey
            Turkey buy 6 gass and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Yemen
                Turkey attack with 2 fighters and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 2 fighters and 2 infantry in Yemen, round 2 : 1/4 hits, 1.33 expected hits
                    Arabia roll dice for 1 Bedouin in Yemen, round 2 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Yemen
                Turkey win, taking Yemen from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            2 fighters moved from Yemen to Arabia
    
        Place Units - Turkey
            3 gass placed in Baghdad
            3 gass placed in Damascus
            6 infantry placed in Anatolia
            5 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating bunkers
    
        Turn Complete - Turkey
            Turkey collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    Arabia : -0.33
    Turkey rolls : : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 4,6 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover lateFighter
    
        Combat Move - Britain
            1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean
            1 heavy_gun moved from Sea Zone 59 Central Mediterranean to Naples
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            3 battlecruisers, 4 cruisers, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            3 field_guns and 3 infantry moved from Sea Zone 72 Persian Gulf to Fars
            1 cavalry, 1 colonial, 1 field_gun and 5 infantry moved from Baluchistan to Sistan
            1 heavy_gun moved from Sindh to Baluchistan
            1 infantry moved from Gujarat to Sindh
            2 infantry moved from Bombay to Gujarat
            1 heavy_gun moved from Goa to Madras
            2 infantry moved from Northern Rhodesia to German East Africa
            2 colonials, 1 field_gun and 6 infantry moved from Holland to Hanover
            3 infantry moved from London to Sea Zone 15 English Channel
            1 heavy_gun moved from Amsterdam to Sea Zone 15 English Channel
            2 infantry moved from Amsterdam to Sea Zone 15 English Channel
            1 infantry moved from Amsterdam to Sea Zone 15 English Channel
            3 battlecruisers, 2 battleships, 5 cruisers, 1 heavy_gun, 6 infantry, 6 submarines and 4 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 heavy_gun and 6 infantry moved from Sea Zone 14 Helgoland Bight to Hanover
            3 colonials and 2 field_guns moved from Monterrey to Guadalahara
            1 colonial moved from New Mexico to Chihuahua
    
        Purchase Units - Britain
            Britain buy 6 field_guns, 1 fighter, 2 heavy_guns, 5 infantry, 5 submarines, 2 transports and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sistan
                Britain attack with 1 cavalry, 1 colonial, 1 field_gun and 5 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 cavalry, 1 colonial, 1 field_gun and 5 infantry in Sistan, round 2 : 1/8 hits, 1.83 expected hits
                    Turkey roll dice for 1 infantry in Sistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Sistan
                Britain win, taking Sistan from Turkey with 1 cavalry, 1 colonial, 1 field_gun and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
            Battle in Fars
                Britain attack with 3 field_guns and 3 infantry
                Turkey defend with 3 field_guns and 4 infantry
                    Britain roll dice for 3 battlecruisers in Fars, round 2 : 1/3 hits, 2.00 expected hits
                    Britain roll dice for 3 field_guns and 3 infantry in Fars, round 2 : 2/6 hits, 2.00 expected hits
                    Turkey roll dice for 3 field_guns and 4 infantry in Fars, round 2 : 1/7 hits, 2.33 expected hits
                    3 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Fars
                    Britain roll dice for 3 field_guns and 2 infantry in Fars, round 3 : 3/5 hits, 1.67 expected hits
                    Turkey roll dice for 3 field_guns and 1 infantry in Fars, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Turkey, 2 infantry owned by the Britain and 2 field_guns owned by the Turkey lost in Fars
                    Britain roll dice for 3 field_guns in Fars, round 4 : 1/3 hits, 1.00 expected hits
                    Turkey roll dice for 1 field_gun in Fars, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain and 1 field_gun owned by the Turkey lost in Fars
                Britain win, taking Fars from Turkey with 2 field_guns remaining. Battle score for attacker is 11
                Casualties for Britain: 1 field_gun and 3 infantry
                Casualties for Turkey: 3 field_guns and 4 infantry
            Battle in Guadalahara
                Britain attack with 3 colonials and 2 field_guns
                Neutral defend with 1 infantry
                    Britain roll dice for 3 colonials and 2 field_guns in Guadalahara, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Guadalahara
                Britain loses 0 PUs for violating Guadalaharas neutrality.
                Britain win, taking Guadalahara from Neutral with 3 colonials and 2 field_guns remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
            Battle in Hanover
                Britain attack with 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry
                Germany defend with 1 Factory, 1 field_gun, 3 fighters, 8 infantry and 2 trenchs
                    Britain roll dice for 3 battlecruisers and 2 battleships in Hanover, round 2 : 3/5 hits, 3.33 expected hits
                Units damaged: 1 trench owned by the Germany
                    Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry in Hanover, round 2 : 3/16 hits, 3.67 expected hits
                    Germany roll dice for 1 field_gun, 3 fighters, 8 infantry and 2 trenchs in Hanover, round 2 : 4/12 hits, 4.50 expected hits
                    2 infantry owned by the Germany, 2 trenchs owned by the Germany and 4 infantry owned by the Britain lost in Hanover
                    Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 8 infantry in Hanover, round 3 : 1/12 hits, 3.00 expected hits
                    Germany roll dice for 1 field_gun, 3 fighters and 6 infantry in Hanover, round 3 : 3/10 hits, 3.83 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the Britain lost in Hanover
                    Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 5 infantry in Hanover, round 4 : 2/9 hits, 2.50 expected hits
                    Germany roll dice for 1 field_gun, 3 fighters and 5 infantry in Hanover, round 4 : 4/9 hits, 3.50 expected hits
                    2 infantry owned by the Germany and 4 infantry owned by the Britain lost in Hanover
                    Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 1 infantry in Hanover, round 5 : 0/5 hits, 1.83 expected hits
                    Germany roll dice for 1 field_gun, 3 fighters and 3 infantry in Hanover, round 5 : 2/7 hits, 2.83 expected hits
                    1 colonial owned by the Britain and 1 infantry owned by the Britain lost in Hanover
                    Britain roll dice for 1 colonial, 1 field_gun and 1 heavy_gun in Hanover, round 6 : 1/3 hits, 1.17 expected hits
                    Germany roll dice for 1 field_gun, 3 fighters and 3 infantry in Hanover, round 6 : 3/7 hits, 2.83 expected hits
                    1 infantry owned by the Germany, 1 colonial owned by the Britain, 1 heavy_gun owned by the Britain and 1 field_gun owned by the Britain lost in Hanover
                Germany win with 1 field_gun, 3 fighters and 2 infantry remaining. Battle score for attacker is -27
                Casualties for Britain: 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry
                Casualties for Germany: 6 infantry and 2 trenchs
    
        Non Combat Move - Britain
    
        Place Units - Britain
            5 submarines placed in Sea Zone 15 English Channel
            2 field_guns and 2 infantry placed in Belgium
            2 field_guns and 3 infantry placed in Bombay
            2 field_guns placed in Goa
            3 trenchs placed in German East Africa
            3 trenchs placed in Amsterdam
            1 transport placed in Sea Zone 70 Eastern Mediterranean
            1 heavy_gun placed in Cairo-Suez
            1 fighter and 1 heavy_gun placed in London
            1 transport placed in Sea Zone 73 Arabian Sea
    
        Activate Technology - Britain
            Britain activating lateFighter
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainT3: buylate_fighter added to productionBritain
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Turkey : -0.33
    Britain : -7.00
    Germany : -1.50
    

    Savegame

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