Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 2,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 field_gun and 1 infantry moved from Samoa to Sea Zone 112 Pacific Ocean 1 field_gun moved from San Francisco to Sea Zone 147 Gulf of California 1 battlecruiser, 1 carrier, 1 field_gun, 2 fighters and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 battlecruiser, 1 battleship, 1 destroyer, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 112 Pacific Ocean to Sea Zone 143 Pacific Ocean 1 battlecruiser, 1 carrier, 1 field_gun, 2 fighters, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 143 Pacific Ocean 3 field_guns and 3 infantry moved from Sea Zone 143 Pacific Ocean to Wake Island 1 field_gun and 1 infantry moved from Louisiana to Texas 2 infantry moved from Missouri to Great Plains 1 infantry moved from New Mexico to California Purchase Units - USA USA buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 1 carrier placed in Sea Zone 153 Pacific Ocean 2 fighters placed in Sea Zone 153 Pacific Ocean 2 submarines placed in Sea Zone 145 Pacific Ocean USA undo move 3. 1 submarine and 1 transport placed in Sea Zone 145 Pacific Ocean 1 submarine placed in Sea Zone 153 Pacific Ocean 2 infantry placed in San Francisco Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 67 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 1,5 and gets 0 hits Combat Move - Germany 1 field_gun and 2 infantry moved from Wurttemburg to Nassau 1 field_gun and 2 infantry moved from Hanover to Westphalia 1 infantry moved from Wurttemburg to Alsace Germany take Alsace from France 3 infantry moved from Munich to Wurttemburg 1 field_gun moved from Munich to Wurttemburg 2 fighters moved from Hanover to Nassau 2 fighters moved from Hanover to Westphalia 4 infantry moved from West Prussia to East Prussia 2 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 2 infantry moved from Sea Zone 140 Sea of Okhotsk to Kamchatka Germany take Kamchatka from Russia 2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea Purchase Units - Germany Germany buy 2 field_guns and 32 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Westphalia Germany attack with 1 field_gun, 2 fighters and 2 infantry Britain defend with 1 cavalry Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Westphalia, round 2 : 0/5 hits, 1.67 expected hits Britain roll dice for 1 cavalry in Westphalia, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Westphalia, round 3 : 1/5 hits, 1.67 expected hits Britain roll dice for 1 cavalry in Westphalia, round 3 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Westphalia Germany win, taking Westphalia from Britain with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germany: 1 infantry Casualties for Britain: 1 cavalry Battle in Nassau Germany attack with 1 field_gun, 2 fighters and 2 infantry Britain defend with 1 cavalry Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Nassau, round 2 : 1/5 hits, 1.67 expected hits Britain roll dice for 1 cavalry in Nassau, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Nassau Germany win, taking Nassau from Britain with 1 field_gun, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Germany 2 fighters moved from Nassau to Wurttemburg 2 fighters moved from Westphalia to Wurttemburg Place Units - Germany 4 infantry placed in Hanover 2 field_guns placed in Wurttemburg 6 infantry placed in Bavaria 4 infantry placed in Wurttemburg 6 infantry placed in Mecklenburg 2 infantry placed in Warsaw 4 infantry placed in West Prussia 6 infantry placed in Berlin Turn Complete - Germany Germany collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Britain : 0.50 Germany : -3.00
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 5,1 and gets 0 hits Combat Move - France 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea 2 colonials moved from Algiers to Sea Zone 54 Alboran Sea 2 colonials moved from Sea Zone 54 Alboran Sea to Malilla 2 field_guns moved from Marseilles to Piedmont 3 field_guns and 7 infantry moved from Champagne to Alsace 2 field_guns and 9 infantry moved from Paris to Champagne 2 heavy_guns moved from Rhine to Nassau 1 heavy_gun moved from Rhine to Westphalia 1 fighter moved from Champagne to Westphalia 1 gas moved from Champagne to Nassau 1 gas moved from Champagne to Nassau 1 gas moved from Champagne to Westphalia 3 gass moved from Brittany to Picardy 1 cavalry moved from Italian Somaliland to British East Africa Britain take British East Africa from Germany 1 cavalry moved from British East Africa to Ethiopia 3 colonials and 2 infantry moved from Uganda to Ethiopia 3 colonials moved from Western Sudan to Ethiopia 2 cavalrys and 1 infantry moved from Rwanda to German East Africa 1 gas moved from Marseilles to Paris Purchase Units - France France buy 4 colonials, 4 field_guns, 3 gass, 3 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 11 PUs; 2 techTokens; Combat - France Battle in Alsace France attack with 3 field_guns and 7 infantry Germany defend with 1 infantry France roll dice for 3 field_guns and 7 infantry in Alsace, round 2 : 4/10 hits, 3.17 expected hits Germany roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Alsace France win, taking Alsace from Germany with 3 field_guns and 6 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Battle in Malilla France attack with 2 colonials Neutral defend with 2 infantry France roll dice for 1 battlecruiser and 1 battleship in Malilla, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Malilla, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 colonial owned by the France lost in Malilla France loses 0 PUs for violating Malillas neutrality. France win, taking Malilla from Neutral with 1 colonial remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Casualties for Neutral: 2 infantry Battle in Ethiopia France attack with 1 cavalry, 6 colonials and 2 infantry Neutral defend with 2 cavalrys and 4 infantry France roll dice for 1 cavalry, 6 colonials and 2 infantry in Ethiopia, round 2 : 3/9 hits, 2.50 expected hits Neutral roll dice for 2 cavalrys and 4 infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits 2 cavalrys owned by the Neutral, 1 infantry owned by the Neutral and 2 infantry owned by the France lost in Ethiopia France roll dice for 1 cavalry and 6 colonials in Ethiopia, round 3 : 2/7 hits, 2.17 expected hits Neutral roll dice for 3 infantry in Ethiopia, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral lost in Ethiopia France roll dice for 1 cavalry and 6 colonials in Ethiopia, round 4 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Ethiopia France loses 0 PUs for violating Ethiopias neutrality. France win, taking Ethiopia from Neutral with 1 cavalry and 6 colonials remaining. Battle score for attacker is 14 Casualties for France: 2 infantry Casualties for Neutral: 2 cavalrys and 4 infantry Battle in Westphalia France attack with 1 fighter, 1 gas and 1 heavy_gun Germany defend with 1 field_gun and 1 infantry France roll dice for 1 gas in Westphalia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Westphalia 1 gas owned by the France lost in Westphalia France roll dice for 1 fighter and 1 heavy_gun in Westphalia, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Westphalia, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Westphalia, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Westphalia, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 heavy_gun owned by the France lost in Westphalia France win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germany: 1 field_gun and 1 infantry Casualties for France: 1 gas and 1 heavy_gun Battle in Nassau France attack with 2 gass and 2 heavy_guns Germany defend with 1 field_gun and 2 infantry France roll dice for 2 gass in Nassau, round 2 : 0/2 hits, 1.33 expected hits 2 gass owned by the France lost in Nassau France roll dice for 2 heavy_guns in Nassau, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun and 2 infantry in Nassau, round 2 : 2/3 hits, 1.00 expected hits 2 heavy_guns owned by the France and 1 infantry owned by the Germany lost in Nassau Germany win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -15 Casualties for France: 2 gass and 2 heavy_guns Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Westphalia to Rhine Place Units - France 3 trenchs placed in Rhine 3 heavy_guns and 3 trenchs placed in Marseilles 2 colonials placed in Tobruk 2 colonials placed in Algiers 4 field_guns and 4 infantry placed in Paris 3 gass placed in Brittany Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 96 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : -0.67 France : 0.67 Germany : 2.00
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Austria Austria roll 4,4,1,2 and gets 0 hits Combat Move - Austria 3 field_guns and 3 infantry moved from Tyrol to Milan 3 field_guns and 3 infantry moved from Trieste to Venice 1 fighter moved from Macedonia to Croatia 3 field_guns and 5 infantry moved from Greece to Albania 4 infantry moved from Serbia to Baranya 7 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 10 field_guns, 15 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Greece 3 trenchs placed in Galicia 3 field_guns and 3 infantry placed in Tyrol 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 2 field_guns and 7 infantry placed in Vienna Turn Complete - Austria Austria collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Italy Italy roll 4,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Combat Move - Italy 1 heavy_gun moved from Rome to Sea Zone 57 Ligurian Sea 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 heavy_gun and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 1 heavy_gun and 3 trenchs placed in Piedmont 3 trenchs placed in Tuscany Activate Technology - Italy Italy activating railwayGuns triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Combat Move - Arabia 1 Bedouin moved from Mecca to Trucial Coast Arabia take Trucial Coast from Turkey 1 Bedouin moved from Mecca to Jordan Arabia take Jordan from Turkey 1 Bedouin moved from Mecca to Al-Dammam Arabia take Al-Dammam from Turkey Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Turkey Turkey roll 5,5,2,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 1 field_gun and 9 infantry moved from Armenia to Georgia Turkey take Georgia from Russia 3 field_guns and 5 infantry moved from Hejaz to Mecca 2 fighters moved from Mesopotamia to Mecca 1 field_gun and 2 infantry moved from Mesopotamia to Al-Dammam 2 field_guns and 1 infantry moved from Mesopotamia to Arabia 1 field_gun moved from Mesopotamia to Al-Dammam 1 field_gun and 2 infantry moved from Damascus to Jordan 1 infantry moved from Palestine to Sinai 3 infantry moved from Syria to Damascus 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 field_gun and 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 field_gun and 1 infantry moved from Sea Zone 64 Sea of Azov to Dnieper 2 battlecruisers and 1 battleship moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 2 infantry moved from Dardanelles to Bulgaria 1 infantry moved from Bulgaria to Macedonia 2 infantry moved from Constantinople to Dardanelles 1 infantry moved from Smyrna to Dardanelles 1 field_gun and 1 heavy_gun moved from Smyrna to Syria Purchase Units - Turkey Turkey buy 1 Factory, 2 field_guns, 1 gas and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 1 field_gun and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 1/3 hits, 0.83 expected hits Arabia roll dice for 1 Bedouin in Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Battle in Arabia Turkey attack with 2 field_guns and 1 infantry Britain defend with 1 heavy_gun Turkey roll dice for 2 field_guns and 1 infantry in Arabia, round 2 : 2/3 hits, 1.00 expected hits Arabia roll dice for 1 heavy_gun in Arabia, round 2 : 0/1 hits, 0.83 expected hits 1 heavy_gun owned by the Britain lost in Arabia Turkey win, taking Arabia from Arabia with 2 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Britain: 1 heavy_gun Battle in Mecca Turkey attack with 3 field_guns, 2 fighters and 5 infantry Arabia defend with 6 Bedouins, 1 Factory and 4 trenchs Turkey roll dice for 3 field_guns, 2 fighters and 5 infantry in Mecca, round 2 : 2/10 hits, 3.33 expected hits Units damaged: 2 trenchs owned by the Arabia Arabia roll dice for 6 Bedouins and 4 trenchs in Mecca, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Turkey lost in Mecca Turkey roll dice for 3 field_guns, 2 fighters and 3 infantry in Mecca, round 3 : 5/8 hits, 2.67 expected hits Units damaged: 1 trench owned by the Arabia Arabia roll dice for 6 Bedouins and 4 trenchs in Mecca, round 3 : 4/6 hits, 2.00 expected hits 3 trenchs owned by the Arabia, 3 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Mecca 2 field_guns owned by the Turkey retreated to Hejaz Arabia win with 6 Bedouins and 1 trench remaining. Battle score for attacker is -10 Casualties for Turkey: 1 field_gun and 5 infantry Casualties for Arabia: 3 trenchs Battle in Dnieper Turkey attack with 1 field_gun and 1 infantry Russia defend with 1 heavy_gun, 1 infantry and 2 trenchs Turkey roll dice for 2 battlecruisers in Dnieper, round 2 : 0/2 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Dnieper, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Dnieper Turkey roll dice for 1 field_gun in Dnieper, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 3 : 0/2 hits, 1.00 expected hits Turkey roll dice for 1 field_gun in Dnieper, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 4 : 1/2 hits, 1.00 expected hits 1 field_gun owned by the Turkey lost in Dnieper Russia win with 1 heavy_gun, 1 infantry and 2 trenchs remaining. Battle score for attacker is -7 Casualties for Turkey: 1 field_gun and 1 infantry Battle in Al-Dammam Turkey attack with 2 field_guns and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits Arabia roll dice for 1 Bedouin in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam Turkey win, taking Al-Dammam from Arabia with 2 field_guns and 1 infantry remaining. Battle score for attacker is -1 Casualties for Turkey: 1 infantry Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 2 fighters moved from Mecca to Hejaz 2 infantry moved from Sinai to Hejaz Place Units - Turkey Turning on Edit Mode EDIT: Removing units owned by Turkey from Baghdad: 1 field_gun and 2 infantry EDIT: Adding units owned by Turkey to Mesopotamia: 1 field_gun and 2 infantry EDIT: Turning off Edit Mode 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 1 Factory placed in Anatolia 1 gas and 7 infantry placed in Constantinople Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 62 PUs; end with 62 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : 0.17 Arabia : 1.50 Russia : -1.00
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Britain Britain spend 20 on tech rolls Britain roll 6,3,6,3 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover workingWomen Combat Move - Britain 1 cavalry moved from Amsterdam to Nassau 2 fighters moved from Rhine to Nassau 2 heavy_guns moved from Rhine to Nassau 8 heavy_guns moved from Rhine to Nassau 1 infantry moved from Amsterdam to Westphalia Britain take Westphalia from Germany 2 colonials, 1 field_gun and 9 infantry moved from Amsterdam to Holland 2 heavy_guns and 3 infantry moved from London to Sea Zone 15 English Channel 2 heavy_guns and 3 infantry moved from Sea Zone 15 English Channel to Amsterdam 3 battlecruisers, 3 cruisers and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 cavalry, 1 colonial and 3 infantry moved from Sindh to Baluchistan 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Gujarat 1 heavy_gun moved from Gujarat to Sindh 2 infantry moved from German Southwest Africa to Northern Rhodesia 1 cavalry moved from Palau to Sea Zone 131 Pacific Ocean 1 colonial and 1 field_gun moved from Tahiti to Sea Zone 112 Pacific Ocean 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 107 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 107 Pacific Ocean to Peru 1 cavalry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 133 Pacific Ocean 2 field_guns moved from Texas to Monterrey 2 colonials moved from Mexico City to Monterrey 1 colonial moved from Mexico City to Monterrey 1 infantry moved from Uganda to German East Africa 1 colonial moved from Great Plains to New Mexico Purchase Units - Britain Britain buy 1 battlecruiser, 2 field_guns, 4 heavy_guns, 6 infantry, 3 submarines, 1 transport and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Monterrey Britain attack with 3 colonials and 2 field_guns Neutral defend with 2 infantry Britain roll dice for 3 colonials and 2 field_guns in Monterrey, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 3 colonials and 2 field_guns remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Holland Britain attack with 2 colonials, 1 field_gun and 9 infantry Neutral defend with 3 infantry Britain roll dice for 2 colonials, 1 field_gun and 9 infantry in Holland, round 2 : 1/12 hits, 2.67 expected hits Neutral roll dice for 3 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Holland Britain roll dice for 2 colonials, 1 field_gun and 7 infantry in Holland, round 3 : 3/10 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Holland, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Holland Britain loses 0 PUs for violating Hollands neutrality. Britain win, taking Holland from Neutral with 2 colonials, 1 field_gun and 6 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 3 infantry Casualties for Neutral: 3 infantry Battle in Peru Britain attack with 1 colonial and 1 field_gun Neutral defend with 2 infantry Britain roll dice for 1 colonial and 1 field_gun in Peru, round 2 : 0/2 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain lost in Peru Britain roll dice for 1 field_gun in Peru, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 2 infantry in Peru, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Peru Britain roll dice for 1 field_gun in Peru, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Peru, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Peru Britain loses 0 PUs for violating Perus neutrality. Britain win, taking Peru from Neutral with 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Battle in Baluchistan Britain attack with 1 cavalry, 1 colonial, 2 field_guns and 5 infantry Neutral defend with 2 infantry Britain roll dice for 3 battlecruisers in Baluchistan, round 2 : 2/3 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 cavalry, 1 colonial, 2 field_guns and 5 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Nassau Britain attack with 1 cavalry, 2 fighters and 10 heavy_guns Germany defend with 1 field_gun and 1 infantry Britain roll dice for 1 cavalry, 2 fighters and 10 heavy_guns in Nassau, round 2 : 2/13 hits, 4.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Nassau, round 2 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Nassau Britain win, taking Nassau from Germany with 2 fighters and 10 heavy_guns remaining. Battle score for attacker is 3 Casualties for Britain: 1 cavalry Casualties for Germany: 1 field_gun and 1 infantry Non Combat Move - Britain 2 fighters moved from Nassau to Alsace 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 colonial and 1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 112 Pacific Ocean Place Units - Britain 1 trench placed in German East Africa 1 trench placed in Cairo-Suez 1 trench placed in London 1 field_gun and 4 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 transport placed in Sea Zone 81 Bay of Bengal 1 heavy_gun placed in Calcutta 1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean 2 heavy_guns placed in Cairo-Suez Britain undo move 6. Britain undo move 6. 1 transport placed in Sea Zone 73 Arabian Sea 1 heavy_gun placed in Goa 1 heavy_gun and 1 infantry placed in London 3 submarines placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating workingWomen Trigger BritainT1: buyfield_gun_w added to productionBritain Trigger BritainT1: buyheavy_gun_w added to productionBritain Trigger BritainT1: buyfield_gun removed from productionBritain Trigger BritainT1: buyheavy_gun removed from productionBritain Trigger BritainT1: buygas_w added to productionBritain Trigger BritainT1: buyfighter_w added to productionBritain Trigger BritainT1: buygas removed from productionBritain Trigger BritainT1: buyfighter removed from productionBritain Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Britain : -2.83 Germany : 0.33
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,3,5,6,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover workingWomen Combat Move - Russia 2 heavy_guns and 1 infantry moved from Vladivostok to Primorsky 4 infantry moved from Buryatia to Chita Russia take Chita from Communists 3 infantry moved from Irkutsk to Bratsk 1 conscript moved from Bratsk to Chita 1 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Novosibirsk to Krasnoyarsk 2 infantry moved from Omsk to Novosibirsk 2 conscripts moved from Bratsk to Chita 1 conscript moved from Kiev to Odessa 1 conscript moved from Kiev to Dnieper 1 conscript moved from Kiev to Odessa 1 heavy_gun moved from Odessa to Dnieper 1 conscript moved from Moldavia to Odessa 3 conscripts moved from Minsk to Belarus 1 heavy_gun moved from Belarus to Lithuania 1 heavy_gun moved from St. Petersburg to Pskov 1 infantry moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 4 conscripts, 7 infantry and 15 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Primorsky Russia attack with 2 heavy_guns and 1 infantry Communists defend with 1 conscript Russia roll dice for 2 heavy_guns and 1 infantry in Primorsky, round 2 : 1/3 hits, 1.00 expected hits Communists roll dice for 1 conscript in Primorsky, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Primorsky Russia win, taking Primorsky from Communists with 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Lithuania 3 trenchs placed in Belarus 3 trenchs placed in Odessa 3 trenchs placed in Caucasus 1 trench placed in Bratsk 1 trench placed in Norilsk 1 trench placed in Krasnoyarsk Turning on Edit Mode EDIT: Removing units owned by Russia from Krasnoyarsk: 2 infantry EDIT: Adding units owned by Russia to Norilsk: 2 infantry EDIT: Turning off Edit Mode 2 conscripts and 1 infantry placed in Minsk 2 conscripts and 1 infantry placed in Kiev 2 infantry placed in Omsk 3 infantry placed in Irkutsk Activate Technology - Russia Russia activating workingWomen Turn Complete - Russia Russia collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Communists : -0.17 Russia : 0.00
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 2 infantry moved from Yakutsk to Aldan 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 infantry moved from Evenkia to Tiksi Purchase Units - Communists Communists buy 1 field_gun, 1 heavy_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists 1 field_gun and 1 infantry moved from Aldan to Tiksi 1 conscript and 1 field_gun moved from Koryak to Magadan Place Units - Communists 3 trenchs placed in Aldan 3 trenchs placed in Tiksi 1 field_gun, 1 heavy_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - USA USA spend 15 on tech rolls USA roll 6,6,3 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover propaganda Combat Move - USA 2 battlecruisers, 1 battleship, 1 destroyer and 1 submarine moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea 1 carrier moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea 2 fighters moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea 1 cavalry and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 3 field_guns and 3 infantry moved from Wake Island to Sea Zone 143 Pacific Ocean 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 submarine moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 cavalry, 3 field_guns and 4 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 carrier, 2 fighters and 1 submarine moved from Sea Zone 153 Pacific Ocean to Sea Zone 149 Pacific Ocean 2 infantry moved from Great Plains to New Mexico 1 field_gun and 1 infantry moved from Texas to New Mexico 1 infantry moved from California to San Francisco Purchase Units - USA USA buy 1 battlecruiser, 1 field_gun, 1 heavy_gun, 1 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Tohoku USA attack with 1 cavalry, 3 field_guns and 4 infantry Neutral defend with 6 infantry USA roll dice for 1 cavalry, 3 field_guns and 4 infantry in Tohoku, round 2 : 4/8 hits, 2.33 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 4 infantry owned by the USA lost in Tohoku USA roll dice for 1 cavalry and 3 field_guns in Tohoku, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Tohoku, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Tohoku USA roll dice for 1 cavalry and 3 field_guns in Tohoku, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Tohoku, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 1 cavalry and 3 field_guns remaining. Battle score for attacker is 6 Casualties for USA: 4 infantry Casualties for Neutral: 6 infantry Battle in Sea Zone 136 East China Sea USA attack with 2 battlecruisers, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine Germany defend with 2 battlecruisers, 1 battleship and 2 cruisers USA roll dice for 1 submarine in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germany USA roll dice for 2 battlecruisers, 1 battleship, 1 carrier, 1 destroyer and 2 fighters in Sea Zone 136 East China Sea, round 2 : 5/7 hits, 3.83 expected hits Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 136 East China Sea, round 2 : 3/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the USA 1 destroyer owned by the USA, 1 battleship owned by the Germany, 2 cruisers owned by the Germany, 2 battlecruisers owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 136 East China Sea USA win with 2 battlecruisers, 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 58 Casualties for USA: 1 destroyer and 1 submarine Casualties for Germany: 2 battlecruisers, 1 battleship and 2 cruisers Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 145 Pacific Ocean 1 heavy_gun placed in Honolulu 1 battlecruiser and 3 transports placed in Sea Zone 153 Pacific Ocean USA undo move 3. 2 transports placed in Sea Zone 153 Pacific Ocean 1 battlecruiser and 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco Activate Technology - USA USA activating propaganda Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 73 PUs; end with 74 PUs 1 unit repaired.
Combat Hit Differential Summary :
Neutral : 1.00 USA : 2.83 Germany : 0.00
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,1 and gets 0 hits Combat Move - Germany 5 field_guns, 4 fighters and 14 infantry moved from Wurttemburg to Nassau 5 infantry moved from Hanover to Westphalia 1 field_gun and 3 infantry moved from Warsaw to Eastern Poland 4 infantry moved from West Prussia to East Prussia 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry moved from Sea Zone 12 Baltic Sea to Sweden Germany take Sweden from Britain 5 infantry moved from Mecklenburg to Hanover 6 infantry moved from Berlin to Saxony 6 infantry moved from Bavaria to Nassau Purchase Units - Germany Germany buy 4 field_guns, 20 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Westphalia Germany attack with 5 infantry Britain defend with 1 infantry Germany roll dice for 5 infantry in Westphalia, round 2 : 0/5 hits, 0.83 expected hits Britain roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Westphalia Germany roll dice for 4 infantry in Westphalia, round 3 : 0/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Westphalia, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 4 infantry in Westphalia, round 4 : 1/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Westphalia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Westphalia Germany win, taking Westphalia from Britain with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Battle in Nassau Germany attack with 5 field_guns, 4 fighters and 20 infantry Britain defend with 10 heavy_guns Germany roll dice for 5 field_guns, 4 fighters and 20 infantry in Nassau, round 2 : 8/29 hits, 7.83 expected hits Britain roll dice for 10 heavy_guns in Nassau, round 2 : 5/10 hits, 8.33 expected hits 5 infantry owned by the Germany and 8 heavy_guns owned by the Britain lost in Nassau Germany roll dice for 5 field_guns, 4 fighters and 15 infantry in Nassau, round 3 : 5/24 hits, 7.00 expected hits Britain roll dice for 2 heavy_guns in Nassau, round 3 : 2/2 hits, 1.67 expected hits 2 infantry owned by the Germany and 2 heavy_guns owned by the Britain lost in Nassau Germany win, taking Nassau from Britain with 5 field_guns, 4 fighters and 13 infantry remaining. Battle score for attacker is 29 Casualties for Germany: 7 infantry Casualties for Britain: 10 heavy_guns Non Combat Move - Germany 2 fighters moved from Nassau to Hanover 1 fighter moved from Nassau to Wurttemburg 1 fighter moved from Nassau to Hanover Place Units - Germany 3 trenchs placed in Wurttemburg 3 trenchs placed in Eastern Poland 3 infantry placed in Dar es Salaam 4 field_guns and 2 infantry placed in Wurttemburg Germany undo move 4. 2 field_guns placed in Hanover 1 field_gun placed in Wurttemburg Germany undo move 4. 1 field_gun placed in Hanover 1 field_gun placed in Wurttemburg 1 field_gun and 1 infantry placed in Warsaw 4 infantry placed in Wurttemburg 3 infantry placed in Hanover 4 infantry placed in West Prussia 5 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Britain : -3.00 Germany : -3.00
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - France France spend 10 on tech rolls France roll 1,1,1,5 and gets 0 hits Combat Move - France 2 field_guns and 9 infantry moved from Champagne to Rhine 3 heavy_guns moved from Marseilles to Piedmont 1 colonial moved from Malilla to Sea Zone 54 Alboran Sea 2 colonials moved from Algiers to Sea Zone 54 Alboran Sea 3 colonials and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 3 colonials moved from Sea Zone 58 Tyrrhenian Sea to Rome 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea 4 field_guns and 7 infantry moved from Paris to Champagne 3 gass moved from Brittany to Champagne 6 colonials moved from Ethiopia to British East Africa 1 cavalry moved from Ethiopia to German East Africa Purchase Units - France France buy 4 colonials, 4 field_guns, 3 heavy_guns, 7 infantry, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 4 techTokens; Non Combat Move - France Place Units - France 3 trenchs placed in Alsace 3 trenchs placed in Rhine 3 heavy_guns and 2 trenchs placed in Marseilles 4 field_guns and 4 infantry placed in Paris 2 colonials placed in Algiers 2 colonials placed in Tobruk 3 infantry placed in Brittany 1 transport placed in Sea Zone 137 Yellow Sea Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 96 PUs; end with 98 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 5,2,2,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria 11 field_guns, 2 heavy_guns and 13 infantry moved from Milan to Tuscany 5 field_guns, 4 heavy_guns and 11 infantry moved from Venice to Tuscany 1 fighter moved from Croatia to Tuscany 3 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 8 field_guns, 12 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Tuscany Austria attack with 16 field_guns, 1 fighter, 6 heavy_guns and 24 infantry Italy defend with 2 field_guns, 2 heavy_guns, 14 infantry and 10 trenchs; Britain defend with 1 field_gun and 1 infantry Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 24 infantry in Tuscany, round 2 : 16/47 hits, 15.50 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 3 field_guns, 2 heavy_guns, 15 infantry and 10 trenchs in Tuscany, round 2 : 8/20 hits, 7.67 expected hits 6 trenchs owned by the Italy and 8 infantry owned by the Austria lost in Tuscany Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 16 infantry in Tuscany, round 3 : 10/39 hits, 13.00 expected hits Italy roll dice for 3 field_guns, 2 heavy_guns, 15 infantry and 4 trenchs in Tuscany, round 3 : 7/20 hits, 7.67 expected hits 4 trenchs owned by the Italy, 6 infantry owned by the Italy and 7 infantry owned by the Austria lost in Tuscany Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 9 infantry in Tuscany, round 4 : 15/32 hits, 10.67 expected hits Italy roll dice for 3 field_guns, 2 heavy_guns and 9 infantry in Tuscany, round 4 : 7/14 hits, 5.67 expected hits 8 infantry owned by the Italy, 1 infantry owned by the Britain, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Britain and 2 field_guns owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 16 field_guns, 1 fighter, 6 heavy_guns and 2 infantry remaining. Battle score for attacker is 31 Casualties for Austria: 22 infantry Casualties for Italy: 2 field_guns, 2 heavy_guns, 14 infantry and 10 trenchs Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Austria 1 fighter moved from Tuscany to Venice 3 field_guns and 3 infantry moved from Trieste to Venice 4 infantry moved from Baranya to Croatia 2 infantry moved from Albania to Montenegro 3 field_guns and 1 infantry moved from Albania to Montenegro 1 field_gun and 1 infantry moved from Vienna to Austria 2 infantry moved from Vienna to Austria 1 field_gun and 4 infantry moved from Vienna to Carpathia Place Units - Austria 3 field_guns and 3 infantry placed in Tyrol 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 4 infantry and 3 trenchs placed in Greece Austria undo move 4. 3 trenchs placed in Greece 3 trenchs placed in Macedonia 3 trenchs placed in Bulgaria 4 infantry placed in Hungary Austria undo move 7. 4 infantry placed in Vienna Activate Technology - Austria Austria activating mustardGas Turn Complete - Austria Austria collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Austria : 1.83 Italy : 1.00
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Piedmont to Milan Italy take Milan from Austria Purchase Units - Italy Italy buy 3 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy Turning on Edit Mode EDIT: Removing units owned by Italy from Sea Zone 57 Ligurian Sea: 1 transport EDIT: Adding units owned by Italy to Sea Zone 59 Central Mediterranean: 1 transport EDIT: Removing units owned by Italy from Tripolitania: 1 field_gun and 1 infantry EDIT: Adding units owned by Italy to Naples: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode 3 heavy_guns, 1 infantry and 3 trenchs placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Combat Move - Arabia 1 Bedouin moved from Trucial Coast to Yemen Arabia take Yemen from Turkey Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 2 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover bunkers Combat Move - Turkey 1 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 infantry moved from Al-Dammam to Trucial Coast Turkey take Trucial Coast from Arabia 1 infantry moved from Arabia to Yemen 1 infantry moved from Hejaz to Yemen 2 fighters moved from Hejaz to Yemen 2 field_guns and 1 infantry moved from Hejaz to Arabia 1 field_gun and 1 infantry moved from Jordan to Arabia 1 field_gun and 2 infantry moved from Mesopotamia to Arabia 2 field_guns moved from Al-Dammam to Arabia 2 field_guns and 2 infantry moved from Sistan to Fars 1 field_gun and 2 infantry moved from Baghdad to Fars 1 infantry moved from Jordan to Arabia 1 infantry moved from Sinai to Hejaz 1 field_gun and 1 heavy_gun moved from Syria to Lebanon 2 infantry moved from Sinai to Palestine 1 gas moved from Constantinople to Mesopotamia 3 infantry moved from Constantinople to Dardanelles 2 infantry moved from Dardanelles to Bulgaria 1 infantry moved from Bulgaria to Macedonia 4 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 1 infantry moved from Damascus to Lebanon 2 infantry moved from Damascus to Mesopotamia 2 infantry moved from Damascus to Jordan 1 field_gun moved from Damascus to Mesopotamia 2 battlecruisers, 1 battleship and 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 2 infantry moved from Dardanelles to Sea Zone 67 Black Sea 2 battlecruisers, 1 battleship, 3 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia Purchase Units - Turkey Turkey buy 6 gass and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Yemen Turkey attack with 2 fighters and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 2 fighters and 2 infantry in Yemen, round 2 : 1/4 hits, 1.33 expected hits Arabia roll dice for 1 Bedouin in Yemen, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Yemen Turkey win, taking Yemen from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 2 fighters moved from Yemen to Arabia Place Units - Turkey 3 gass placed in Baghdad 3 gass placed in Damascus 6 infantry placed in Anatolia 5 infantry placed in Constantinople Activate Technology - Turkey Turkey activating bunkers Turn Complete - Turkey Turkey collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Arabia : -0.33 Turkey rolls : : 1.00
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 4,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 1 heavy_gun moved from Sea Zone 59 Central Mediterranean to Naples 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 3 battlecruisers, 4 cruisers, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 3 field_guns and 3 infantry moved from Sea Zone 72 Persian Gulf to Fars 1 cavalry, 1 colonial, 1 field_gun and 5 infantry moved from Baluchistan to Sistan 1 heavy_gun moved from Sindh to Baluchistan 1 infantry moved from Gujarat to Sindh 2 infantry moved from Bombay to Gujarat 1 heavy_gun moved from Goa to Madras 2 infantry moved from Northern Rhodesia to German East Africa 2 colonials, 1 field_gun and 6 infantry moved from Holland to Hanover 3 infantry moved from London to Sea Zone 15 English Channel 1 heavy_gun moved from Amsterdam to Sea Zone 15 English Channel 2 infantry moved from Amsterdam to Sea Zone 15 English Channel 1 infantry moved from Amsterdam to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 5 cruisers, 1 heavy_gun, 6 infantry, 6 submarines and 4 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 heavy_gun and 6 infantry moved from Sea Zone 14 Helgoland Bight to Hanover 3 colonials and 2 field_guns moved from Monterrey to Guadalahara 1 colonial moved from New Mexico to Chihuahua Purchase Units - Britain Britain buy 6 field_guns, 1 fighter, 2 heavy_guns, 5 infantry, 5 submarines, 2 transports and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 cavalry, 1 colonial, 1 field_gun and 5 infantry Turkey defend with 1 infantry Britain roll dice for 1 cavalry, 1 colonial, 1 field_gun and 5 infantry in Sistan, round 2 : 1/8 hits, 1.83 expected hits Turkey roll dice for 1 infantry in Sistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Sistan Britain win, taking Sistan from Turkey with 1 cavalry, 1 colonial, 1 field_gun and 5 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Fars Britain attack with 3 field_guns and 3 infantry Turkey defend with 3 field_guns and 4 infantry Britain roll dice for 3 battlecruisers in Fars, round 2 : 1/3 hits, 2.00 expected hits Britain roll dice for 3 field_guns and 3 infantry in Fars, round 2 : 2/6 hits, 2.00 expected hits Turkey roll dice for 3 field_guns and 4 infantry in Fars, round 2 : 1/7 hits, 2.33 expected hits 3 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Fars Britain roll dice for 3 field_guns and 2 infantry in Fars, round 3 : 3/5 hits, 1.67 expected hits Turkey roll dice for 3 field_guns and 1 infantry in Fars, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Turkey, 2 infantry owned by the Britain and 2 field_guns owned by the Turkey lost in Fars Britain roll dice for 3 field_guns in Fars, round 4 : 1/3 hits, 1.00 expected hits Turkey roll dice for 1 field_gun in Fars, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Britain and 1 field_gun owned by the Turkey lost in Fars Britain win, taking Fars from Turkey with 2 field_guns remaining. Battle score for attacker is 11 Casualties for Britain: 1 field_gun and 3 infantry Casualties for Turkey: 3 field_guns and 4 infantry Battle in Guadalahara Britain attack with 3 colonials and 2 field_guns Neutral defend with 1 infantry Britain roll dice for 3 colonials and 2 field_guns in Guadalahara, round 2 : 1/5 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 3 colonials and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Hanover Britain attack with 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry Germany defend with 1 Factory, 1 field_gun, 3 fighters, 8 infantry and 2 trenchs Britain roll dice for 3 battlecruisers and 2 battleships in Hanover, round 2 : 3/5 hits, 3.33 expected hits Units damaged: 1 trench owned by the Germany Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry in Hanover, round 2 : 3/16 hits, 3.67 expected hits Germany roll dice for 1 field_gun, 3 fighters, 8 infantry and 2 trenchs in Hanover, round 2 : 4/12 hits, 4.50 expected hits 2 infantry owned by the Germany, 2 trenchs owned by the Germany and 4 infantry owned by the Britain lost in Hanover Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 8 infantry in Hanover, round 3 : 1/12 hits, 3.00 expected hits Germany roll dice for 1 field_gun, 3 fighters and 6 infantry in Hanover, round 3 : 3/10 hits, 3.83 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Britain lost in Hanover Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 5 infantry in Hanover, round 4 : 2/9 hits, 2.50 expected hits Germany roll dice for 1 field_gun, 3 fighters and 5 infantry in Hanover, round 4 : 4/9 hits, 3.50 expected hits 2 infantry owned by the Germany and 4 infantry owned by the Britain lost in Hanover Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 1 infantry in Hanover, round 5 : 0/5 hits, 1.83 expected hits Germany roll dice for 1 field_gun, 3 fighters and 3 infantry in Hanover, round 5 : 2/7 hits, 2.83 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Britain lost in Hanover Britain roll dice for 1 colonial, 1 field_gun and 1 heavy_gun in Hanover, round 6 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 field_gun, 3 fighters and 3 infantry in Hanover, round 6 : 3/7 hits, 2.83 expected hits 1 infantry owned by the Germany, 1 colonial owned by the Britain, 1 heavy_gun owned by the Britain and 1 field_gun owned by the Britain lost in Hanover Germany win with 1 field_gun, 3 fighters and 2 infantry remaining. Battle score for attacker is -27 Casualties for Britain: 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry Casualties for Germany: 6 infantry and 2 trenchs Non Combat Move - Britain Place Units - Britain 5 submarines placed in Sea Zone 15 English Channel 2 field_guns and 2 infantry placed in Belgium 2 field_guns and 3 infantry placed in Bombay 2 field_guns placed in Goa 3 trenchs placed in German East Africa 3 trenchs placed in Amsterdam 1 transport placed in Sea Zone 70 Eastern Mediterranean 1 heavy_gun placed in Cairo-Suez 1 fighter and 1 heavy_gun placed in London 1 transport placed in Sea Zone 73 Arabian Sea Activate Technology - Britain Britain activating lateFighter Trigger RussiaT1: buyfield_gun_w added to productionRussia Trigger RussiaT1: buyheavy_gun_w added to productionRussia Trigger RussiaT1: buyfield_gun removed from productionRussia Trigger RussiaT1: buyheavy_gun removed from productionRussia Trigger RussiaT1: buygas_w added to productionRussia Trigger RussiaT1: buyfighter_w added to productionRussia Trigger RussiaT1: buygas removed from productionRussia Trigger RussiaT1: buyfighter removed from productionRussia Trigger BritainT3: buylate_fighter added to productionBritain Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Turkey : -0.33 Britain : -7.00 Germany : -1.50