L19 BM3 Giallo(x) vs 666(JWW)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            1 bomber moved from Germany to Holland Belgium
            1 armour moved from Belarus to Rostov
                  Germans take Bryansk from Russians
                  Germans take Rostov from Russians
            1 armour and 1 mech_infantry moved from Belarus to Ukraine
            1 armour and 1 mech_infantry moved from Belarus to Ukraine
            1 artillery and 1 mech_infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Belarus to Rostov
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 3 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits
                    Americans roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2,33 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 5 infantry and 1 tactical_bomber
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for French: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 4/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 8 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 mech_infantrys in Western Ukraine, round 2 : 0/8 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 8 mech_infantrys in Western Ukraine, round 3 : 1/8 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 8 mech_infantrys in Western Ukraine, round 4 : 3/8 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            5 armour and 18 mech_infantrys moved from Belarus to Rostov
            1 artillery and 8 infantry moved from Novgorod to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Belarus to Bryansk
    
        Place Units - Germans
            3 infantry placed in France
            2 fighters placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Germans to Germany: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : 1,67
    AA fire in Normandy Bordeaux : : -0,50
    Russians : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @666 said in L19 BM3 Giallo(x) vs 666(JWW):

    @Giallo the 4 UK units are on two usa trannies.

    thanks


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour and 2 mech_infantrys moved from Caucasus to Sikang
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 tactical_bomber moved from Russia to Sikang
            1 fighter moved from Caucasus to Bryansk
            2 fighters moved from Russia to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour and 2 mech_infantrys moved from Caucasus to Sikang
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 tactical_bomber moved from Russia to Sikang
            1 fighter moved from Caucasus to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Sikang
                Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Bryansk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Sikang to Novosibirsk
            2 aaGuns and 16 infantry moved from Amur to Manchuria
            1 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            1 bomber, 6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,6,4,6,2
            Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.33
    Japanese : 0.17
    

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
    Manchuria : 2 aaGuns and 17 infantry
    Sikang : 1 armour and 1 mech_infantry
    Bryansk : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 69 infantry and 3 mech_infantrys
    Tambov : 1 infantry
    Novosibirsk : 1 tactical_bomber
    Vologda : 3 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Caucasus : 1 mech_infantry
    125 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 59
    Russians : 30 / 36
    Japanese : 46 / 69
    Americans : 59 / 92
    Chinese : 6 / 4
    British : 32 / 41
    UK_Pacific : 7 / 7
    Italians : 13 / 19
    ANZAC : 15 / 18
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Sumatra
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 bomber moved from Anhwe to Sikang
            1 tactical_bomber moved from Anhwe to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Szechwan to Sikang
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 75 Sea Zone to 41 Sea Zone
            1 marine moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2,17 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 3/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0,83 expected hits
                    2 mech_infantrys owned by the Japanese lost in Sikang
                 retreated to Sikang
                Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Korea
                Japanese attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 3/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to 6 Sea Zone
            2 fighters moved from Korea to Japan
            1 artillery and 2 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 bomber moved from Sumatra to Siam
            1 artillery moved from French Indo China to Siam
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 41 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 submarines moved from 45 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sikang to Szechwan
            1 bomber moved from Sikang to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            1 artillery moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 infantry placed in Shantung
            3 mech_infantrys placed in Kwangtung
            3 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Americans : 0,33
    Chinese : 1,17
    Russians : 0,67
    Japanese : 0,50
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Queensland to Java
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to New Guinea
            2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Queensland to Java
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to New Guinea
            2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 45 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
            Battle in New Guinea
                Americans attack with 3 fighters, 2 infantry and 1 marine
                Japanese defend with 1 marine
                    Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 marine in New Guinea, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in New Guinea
                Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Java
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 45 Sea Zone
            3 fighters moved from New Guinea to 45 Sea Zone
            1 bomber moved from Java to Northern Territory
            1 tactical_bomber moved from 55 Sea Zone to Northern Territory
            2 fighters moved from Hawaiian Islands to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 4.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.67
    Japanese : -1.33
    

    Savegame


  • @Giallo can’t seem to post files…


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Queensland to Java
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to New Guinea
            2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 45 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
            Battle in New Guinea
                Americans attack with 3 fighters, 2 infantry and 1 marine
                Japanese defend with 1 marine
                    Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 marine in New Guinea, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in New Guinea
                Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Java
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 45 Sea Zone
            3 fighters moved from New Guinea to 45 Sea Zone
            1 bomber moved from Java to Northern Territory
            1 tactical_bomber moved from 55 Sea Zone to Northern Territory
            2 fighters moved from Hawaiian Islands to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 4.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 125 Sea Zone: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Shan State
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Shan State to India
            2 infantry moved from India to Burma
            1 mech_infantry moved from Eastern Persia to India
            1 artillery moved from Persia to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Norway from Germans to British
            EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from 125 Sea Zone: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport
            EDIT: Changing PUs for British from 41 to 44
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.17
    Americans : 0.67
    Japanese : -1.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 1 mech_infantry
    Kansu : 1 infantry
    Tsinghai : 1 infantry
    Sikang : 1 infantry
    Shan State : 1 infantry and 1 mech_infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
    Queensland : 2 fighters
    Northern Territory : 1 bomber and 1 tactical_bomber
    New Guinea : 2 infantry and 1 marine
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
    46 Sea Zone : 1 cruiser and 1 transport
    45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 transport
    26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 carriers and 1 destroyer
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 5 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 infantry
    United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 3 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
    Tunisia : 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
    Norway : 1 flag, 1 infantry and 1 mech_infantry
    Holland Belgium : 1 flag
    125 Sea Zone : 1 flag, 1 transport
    96 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    Iraq : 1 flag, 2 artilleries and 2 infantry
    Eastern Persia : 1 flag, 1 armour and 1 artillery
    101 Sea Zone : 3 transports
    81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    91 Sea Zone : 1 carrier, 2 fighters and 2 transports
    110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 5 transports
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 27 / 36
    Japanese : 56 / 66
    Americans : 57 / 92
    Chinese : 7 / 7
    British : 35 / 44
    UK_Pacific : 7 / 7
    Italians : 13 / 19
    ANZAC : 11 / 18
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Ukraine
            1 artillery moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            2 fighters and 3 infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0,33
    AA fire in Normandy Bordeaux : : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    2 hits in normandy


  • @Giallo OOL, 1 aa, all brit INF, then mech, then art, AA, 2 usa inf and fgt last

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Ukraine
            1 artillery moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            2 fighters and 3 infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 1 fighter and 3 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    AA fire in Normandy Bordeaux : : 0,50
    

    Savegame


  • TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
            Battle in Java
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters and 1 mech_infantry moved from Queensland to Northern Territory
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northern Territory: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 1 airfield, 1 factory_minor and 1 harbour
    Northern Territory : 2 aaGuns, 2 fighters and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 marine
    42 Sea Zone : 1 flag, 1 cruiser
    45 Sea Zone : 2 destroyers and 1 fighter
    37 Sea Zone : 1 transport
    62 Sea Zone : 1 flag, 1 destroyer and 1 transport
    Egypt : 1 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 27 / 36
    Japanese : 49 / 66
    Americans : 57 / 92
    Chinese : 7 / 7
    British : 35 / 44
    UK_Pacific : 10 / 7
    Italians : 13 / 13
    ANZAC : 15 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
            Battle in Java
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            2 aaGuns, 1 artillery, 2 fighters and 1 mech_infantry moved from Queensland to Northern Territory
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northern Territory: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 1 airfield, 1 factory_minor and 1 harbour
    Northern Territory : 2 aaGuns, 2 fighters and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 marine
    42 Sea Zone : 1 flag, 1 cruiser
    45 Sea Zone : 2 destroyers and 1 fighter
    37 Sea Zone : 1 transport
    62 Sea Zone : 1 flag, 1 destroyer and 1 transport
    Egypt : 3 infantry
    Tunisia : 1 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 59
    Russians : 27 / 36
    Japanese : 49 / 66
    Americans : 57 / 92
    Chinese : 7 / 7
    British : 35 / 44
    UK_Pacific : 10 / 7
    Italians : 13 / 13
    ANZAC : 15 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            3 armour and 3 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            8 mech_infantrys moved from Western Germany to France
            8 mech_infantrys moved from France to Normandy Bordeaux
            1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Belarus to Novgorod
            21 artilleries and 21 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novgorod
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries in Novgorod, round 4 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 21 artilleries and 22 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 21 artilleries and 22 infantry in Bryansk, round 2 : 19/43 hits, 14,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 21 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 3 fighters and 8 mech_infantrys
                British defend with 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 8 mech_infantrys in Normandy Bordeaux, round 2 : 6/13 hits, 4,17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 bombers, 3 fighters and 5 mech_infantrys in Normandy Bordeaux, round 3 : 5/10 hits, 3,67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
                    2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Caucasus
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 fighter moved from 125 Sea Zone to Western Germany
            2 aaGuns moved from Belarus to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            8 mech_infantrys moved from Western Ukraine to Bryansk
            1 artillery moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Bessarabia to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            5 mech_infantrys moved from Rostov to Bryansk
            6 mech_infantrys moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            3 armour and 3 mech_infantrys moved from Rostov to Bryansk
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Ukraine
            7 mech_infantrys placed in Western Germany
            Germans undo move 1.
            1 fighter placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,50
    Americans : -0,33
    AA fire in Normandy Bordeaux : : -0,50
    Russians : 0,33
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Sikang to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Vologda to Smolensk
            1 tactical_bomber moved from Novosibirsk to Volgograd
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Smolensk
            1 bomber moved from Russia to Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Sikang to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Vologda to Smolensk
            1 tactical_bomber moved from Novosibirsk to Volgograd
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Smolensk
            1 bomber moved from Russia to Ukraine
    
        Combat - Russians
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 bomber moved from Ukraine to Russia
            1 armour moved from Sikang to Novosibirsk
            1 mech_infantry moved from Russia to Kazakhstan
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    AA fire in Ukraine : : -0.17
    Russians : 0.83
    

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 17 infantry
    Kazakhstan : 1 mech_infantry
    Rostov : 1 infantry
    Archangel : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 74 infantry, 3 mech_infantrys and 1 tactical_bomber
    Tambov : 1 infantry
    Novosibirsk : 1 armour
    Volgograd : 1 factory_minor and 1 mech_infantry
    Smolensk : 2 infantry
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 72
    Russians : 24 / 33
    Japanese : 49 / 66
    Americans : 52 / 92
    Chinese : 7 / 7
    British : 35 / 44
    UK_Pacific : 10 / 7
    Italians : 13 / 13
    ANZAC : 15 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from French Indo China to Shan State
            1 artillery moved from Siam to Shan State
            1 bomber moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 mech_infantry moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Szechwan to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Anhwe to Yunnan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            1 bomber moved from Shan State to French Indo China
            1 bomber and 1 tactical_bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 mech_infantry moved from Kwangtung to Hunan
            3 infantry moved from Shantung to Jehol
            2 destroyers moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 infantry, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 fighter and 1 tactical_bomber placed in 36 Sea Zone
            1 armour placed in Japan
            3 infantry placed in Shantung
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Americans : 0,67
    Chinese : -0,33
    UK_Pacific : 0,33
    Japanese : 1,17
    

    Savegame

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