Bjergmose vs. Enigma II



  • @Bjergmose Jeg laver ikke Taranto. Jeg angriber din sub i sz 106 med Battleship og cruiser. Submerger du eller tror du du har flere 1’ere i posen 😉



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Guam: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Guam: 1 fighter
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,33
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    @Enigma submerger og jeg kigger på ftr hawaii



  • @Bjergmose fino



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 destroyers and 1 factory_minor; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 battleship moved from 117 Sea Zone to 106 Sea Zone
            1 cruiser moved from 117 Sea Zone to 106 Sea Zone
            3 infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 bomber moved from Malta to Kenya
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Burma to Yunnan
            3 fighters moved from India to Yunnan
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 106 Sea Zone
                British attack with 1 battleship and 1 cruiser
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
    
        Non Combat Move - British
            3 fighters moved from Yunnan to India
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Iraq to Persia
            1 bomber moved from Kenya to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Ethiopia to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            2 fighters moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 transport moved from 117 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 destroyers placed in 106 Sea Zone
            1 factory_minor placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,1
            British collect 26 PUs (7 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1,17
    Italians : 0,67
    Neutral_Axis : 0,00
    Japanese : -1,00
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 4 infantry moved from Bulgaria to Greece
            4 infantry moved from Albania to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour and 8 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour and 8 infantry in Greece, round 2 : 1/9 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 2/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 4 : 1/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 cruiser, 1 fighter and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3,00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4,33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2,67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2,33 expected hits
                    1 artillery owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
                    Italians roll dice for 1 bomber in Egypt, round 5 : 0/1 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 5 : 1/3 hits, 1,83 expected hits
                    1 bomber owned by the Italians lost in Egypt
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
                Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Alexandria
            1 aaGun moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -2,83
    Neutral_Allies : -0,67
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 4 infantry moved from Bulgaria to Greece
            4 infantry moved from Albania to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour and 8 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour and 8 infantry in Greece, round 2 : 1/9 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 2/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 4 : 1/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 cruiser, 1 fighter and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3,00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4,33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2,67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2,33 expected hits
                    1 artillery owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
                    Italians roll dice for 1 bomber in Egypt, round 5 : 0/1 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 5 : 1/3 hits, 1,83 expected hits
                    1 bomber owned by the Italians lost in Egypt
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
                Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Alexandria
            1 aaGun moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -2,83
    Neutral_Allies : -0,67
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    @Bjergmose lige før jeg tog Egypt for tidligt. er jo en gave til Adolf.



  • @Bjergmose He, he - ja. Hvordan laver jeg combat-move med den destroyer der ligger i sz 54 og som skal angribe i samme zone?



  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 54 Sea Zone to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 cruiser and 1 transport
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 cruiser moved from 117 Sea Zone to 106 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,50
    French : 0,67
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 2 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Southern France to 93 Sea Zone
            1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 carrier, 2 submarines and 2 tactical_bombers moved from 93 Sea Zone to 98 Sea Zone
            1 armour and 1 artillery moved from 98 Sea Zone to Egypt
            3 fighters moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            5 bombers moved from Western Germany to 98 Sea Zone
            5 bombers moved from 98 Sea Zone to Egypt
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports
                French defend with 1 destroyer
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 carrier, 2 tactical_bombers and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from French with 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber
                British defend with 2 fighters, 1 harbour and 1 tactical_bomber; French defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 7/12 hits, 6,83 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the French and 2 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 2 fighters and 1 tactical_bomber
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            5 bombers moved from Egypt to Alexandria
            3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            1 artillery moved from Normandy Bordeaux to Southern France
            3 infantry moved from France to Southern France
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            5 armour moved from Yugoslavia to Greece
            1 artillery and 5 infantry moved from Germany to Poland
            1 infantry moved from Norway to Finland
            2 tactical_bombers moved from 98 Sea Zone to Alexandria
            2 fighters moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to Greece
            1 infantry moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            1 transport placed in 93 Sea Zone
            1 bomber placed in Western Germany
            2 infantry placed in Southern France
            2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,17
    French : -0,33
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Buryatia to Sakha
            2 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Russia to Suiyuyan
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Sakha, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Suiyuyan to Tsagaan Olom
            1 infantry moved from Kansu to Tsagaan Olom
            1 infantry moved from Olgiy to Tsagaan Olom
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Ukraine to Bessarabia
            3 artilleries and 8 infantry moved from Western Ukraine to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            2 fighters moved from Novgorod to Bessarabia
            2 aaGuns moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            3 infantry moved from Belarus to Novgorod
            2 aaGuns moved from Novgorod to Belarus
            1 armour moved from Bryansk to Belarus
            2 mech_infantrys moved from Bryansk to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            5 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            1 armour, 1 bomber and 1 infantry placed in Novgorod
            1 armour and 2 infantry placed in Ukraine
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians : 1,00
    Japanese : -1,67
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
            1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 fighter and 10 infantry moved from Amur to Sakha
            1 infantry moved from Hunan to Kiangsi
            1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 tactical_bomber moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Japan to Kiangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Burma
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Burma
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Suiyuyan
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/5 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sakha
                Japanese attack with 1 artillery, 1 fighter and 10 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Sakha, round 2 : 4/12 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Sakha, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 3,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -21
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 fighter moved from Burma to Siam
            1 fighter and 1 tactical_bomber moved from Yunnan to Siam
            2 tactical_bombers moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 carriers moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Kwangtung to Anhwe
            1 aaGun moved from Amur to Sakha
            1 fighter moved from Sakha to Jehol
            1 fighter and 2 tactical_bombers moved from Suiyuyan to Anhwe
            1 fighter moved from Kiangsi to Kwangsi
            1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 28 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Chinese : -1,33
    UK_Pacific : 1,67
    Russians : 1,00
    Japanese : 7,83
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 bombers and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Persia to Egypt
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Belgian Congo to Egypt
            1 mech_infantry moved from India to Shan State
            3 fighters moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 3 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 cruiser moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to French Central Africa
            3 fighters moved from Shan State to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 bomber placed in Union of South Africa
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,4,6,5,5
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -0,50
    Japanese : -0,33
    

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Italians
            1 armour and 6 infantry moved from Greece to Turkey
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
            1 fighter moved from Alexandria to Turkey
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 1 armour, 1 fighter and 8 infantry
                Neutral_True defend with 8 infantry
                    Italians roll dice for 1 armour, 1 fighter and 8 infantry in Turkey, round 2 : 3/10 hits, 2,33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits
                    3 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey
                    Italians roll dice for 1 armour, 1 fighter and 4 infantry in Turkey, round 3 : 2/6 hits, 1,67 expected hits
                    Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1,67 expected hits
                    2 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Turkey
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 4 : 1/3 hits, 1,17 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 5 : 1/3 hits, 1,17 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey
                    Italians roll dice for 1 armour and 1 fighter in Turkey, round 6 : 2/2 hits, 1,00 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                Italians win, taking Turkey from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 8 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Turkey to Greece
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Romania to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Neutral_True : 1,67
    

    Savegame



  • Spændende. Skal de nu allierede neutrale aktiveres i non-combat move?


  • 2018 2017 2016 2015 '13 '11 '10

    @Enigma ja. havde hørt rygter om en halvtom fabrik i persien så den vil jeg tage ned og renovere.



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 41 Sea Zone to 79 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery moved from South Australia to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
            3 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 cruiser moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016 2015 '13 '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Sweden
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 armour moved from Greece to Iraq
                  Germans take Iraq from British
            1 armour moved from Greece to Syria
                  Germans take Syria from French
            1 armour moved from Greece to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 armour moved from Greece to Caucasus
                  Germans take Caucasus from Russians
            2 transports moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Romania to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
            1 infantry moved from Romania to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Rostov
            1 fighter moved from Greece to Ukraine
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from Alexandria to 81 Sea Zone
            1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber moved from Alexandria to Egypt
            1 fighter moved from 98 Sea Zone to Ukraine
            2 bombers moved from Alexandria to Ukraine
            1 artillery and 3 infantry moved from Southern France to Spain
            3 mech_infantrys moved from Northern Italy to Spain
            2 bombers moved from Alexandria to Spain
            1 bomber moved from Western Germany to Spain
            1 tactical_bomber moved from Western Germany to Spain
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
            Battle in Sweden
                Germans attack with 1 artillery and 9 infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery and 9 infantry in Sweden, round 2 : 3/10 hits, 2,00 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery and 6 infantry in Sweden, round 3 : 1/7 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery and 6 infantry in Sweden, round 4 : 1/7 hits, 1,50 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Rostov from Russians, taking Sweden from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                Russians defend with 1 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Ukraine, round 3 : 3/5 hits, 2,67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Egypt
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 1 artillery, 3 bombers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 4,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 artillery, 3 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 5/10 hits, 3,83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 1 artillery, 3 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            1 carrier moved from 98 Sea Zone to 100 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Spain to Southern Italy
            2 bombers moved from Spain to Southern France
            1 tactical_bomber moved from Spain to France
            1 armour moved from Romania to Greece
            2 armour moved from Romania to Northern Italy
            2 mech_infantrys moved from Germany to Northern Italy
            3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Slovakia Hungary
            1 artillery and 3 infantry moved from Germany to Slovakia Hungary
            2 bombers moved from Ukraine to Turkey
            1 fighter moved from Ukraine to 100 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Alexandria
            1 fighter moved from Egypt to 100 Sea Zone
            1 bomber and 1 tactical_bomber moved from Egypt to Turkey
            1 armour moved from Greece to Turkey
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in Germany
            Germans undo move 2.
            1 armour, 1 artillery and 2 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 armour, 1 bomber and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,00
    British : -0,67
    Neutral_True : -0,33
    Russians : -0,00
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 fighter and 2 infantry moved from Tsagaan Olom to Suiyuyan
            16 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Belarus to Baltic States
            1 artillery moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Belarus to Rostov
            3 infantry moved from Bessarabia to Romania
            1 fighter moved from Bessarabia to Rostov
            1 fighter moved from Bessarabia to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 bomber moved from Novgorod to Romania
            1 armour and 4 infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Karelia
            2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Ukraine
            2 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Battle in Suiyuyan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/36 hits, 8,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 armour, 6 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Romania
                Russians attack with 1 bomber and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 2/4 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Amur
            2 aaGuns moved from Belarus to Eastern Poland
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            1 fighter moved from Rostov to Russia
            1 infantry moved from Russia to Bryansk
            1 bomber moved from Romania to Vologda
            1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from Suiyuyan to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            Russians undo move 1.
            3 infantry placed in Volgograd
            1 artillery, 1 infantry and 1 mech_infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 2,50
    Japanese : 0,33
    

    Savegame


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